Camera Path Creator by Icch_howw
FREE DOWNLOAD
Zombie Shooter 2D by Buggy
Features:
- Dynamic accuracy (accuracy, recoil, aiming speed)
- Magazine, reloading, limited ammunition
- Auto aiming and easy control
- +keyboard control
- 6 types of weapons
- 6 levels
- Usage mines and turrets
- Minimap (radar)
- Simple system of visibility
- A lot of blood
- Saving levels and money
- Well-commented-out code with notes to add new weapons / levels
- Spawners with triggers and timers
- Bonuses
- Informative game interface
low-quality font on the video (level 1) fixed
Price $10.00
Weapon Saboteur Pack by DNK_DEV
Pistol - Makarov
Pistol - Walther + Muffler.
VVS Sniper rifle special
AA12 - Automatic rifle - shotgun
Remote Bomb
RemoteBomb panel
Grenade smoke M18
At detachable arms ammunition stores, there are versions without cartridges and ammunition.
Textures: 1024x1024, 2048x2048
More stuff from me:
Burdock & Reedmace
Abandoned concrete structures. 3d Scan
Door Metal Combination lock.
Village Furniture and Environment
Pack - ECI Environment
Or contact me:
Email | VK Group | Twitter.
P.S: I'll be very happy if you leave a review!
Price $19.99
SimpleTilemap by Kyle Kukshtel
Also available on Github
FREE DOWNLOAD
AVCMatcher Lite by Grewlab
AVCMatcher adjusts camera properties to reduce eye-fatigue due to conflict between vergence and focal distance.
Accommodation : the process by which the vertebrate eye changes optical power to maintain a clear image or focus on an object as its distance varies
Convergence: the simultaneous inward movement of both eyes toward each other, usually in an effort to maintain single binocular vision when viewing an object
[AVCMatcher Lite] version 1.0
Features
- Convergence Matching
- Accommodation Matching
- Configuration
Program to reduce dizziness in VR environment and Reduce eye-fatigue
Contact me for any issues
daesik@gamecrewlab.com
or visit website
This version is a free, one-time, lite version, available until June 30, 2017.
FREE DOWNLOAD
REAL Sculptures Pack (Vol. 2) - Egyptian by 10th Planet™
We can help you ...
Here is a package of various sculptures which have been scanned in three dimensions from sculptures that are hosted at various museums and sites that actually host. Their textures are also true, since the materials were built through the real photographs taken at 3D scanning.
The result?
Here he is, judged by you!
To get a quality as faithful as possible to the original, we performed high resolution scans and then reduced the number of polygons to allow to be used in Unity. However, we also thought of making each sculpture, 5 levels of LOD for a greater lightening
It is absolutely forbidden to miss this opportunity if you want to have a certain amount of reality within your applications!Also, if it's not just what you're looking for realism, but want the true reality, try to consider the opportunity to buy "RealSun Position".
The entire collection:REAL Sculptures Pack (Vol. 1) - Greek / Roman
REAL Sculptures Pack (Vol. 2) - Egyptian
REAL Sculptures Pack (Vol. 3) - Asian
REAL Sculptures Pack (Vol. 4) - Mayan Aztec
REAL Sculptures Pack (Vol. 5) - Indian
REAL Sculptures Pack (Vol. 6) - African
REAL Sculptures Pack (Vol. 7) - Religious
Price $25.00
Fairy Bridges Kit by DotTeam
The Temporary Discount - 40%
Regular price - $9.50
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Construction kit for making Bridges in Fantasy style (FPS, TPS, Top-Down)
On screenshots you can see Grass, Trees, Water and Terrain. These are from Unity Standard Assets. To keep size of package low they were not included. About Rocks please see at the bottom of the description.
ATLASED
MODULAR
CONSTRUCTOR
INSIDE
10 Bridge variants
15 Blocks made of the Elements
24 Base Elements
FEATURES
One material for all Pieces
4096x4096 texture
- Optimized Mesh Colliders
- Snap Bridge sections on Grid with 10 metres step
- Height of Supports is 4 metres
- Bridge height can be increased by using additional sections of Supports
- Standard Shader
MAPS
To minimize amount of draw calls single material for every piece of building was made.
TEXTURES
Albedo
Metallic
Normal
Emission
FAIRY HOUSE KIT
FAIRY CASTLE KIT
FORUM
OTHER ASSETS
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Rocks that are used on screenshots are from Rock and Boulders 2 pack by Manufactura K4. They are not included.
Price $5.70
PBR Сoncrete Ruins Pack by Consul Asset Store
All models have Standard(Specular setup) Materials with Albedo, Normal, Specular\Gloss and Occlusion maps.
Textures 2048x2048 pixels in .png.
ConcreteBlock01 mesh
Verts: 2821
Tris: 2956
ConcreteBlock02 mesh
Verts: 2011
Tris: 2074
ConcretePeace01 mesh
Verts: 2595
Tris: 2424
ConcretePeace02 mesh
Verts: 2567
Tris: 2509
ConcretePeace03 mesh
Verts: 2962
Tris: 2010
Also include Concrete Floor Material
Price $9.99
Texture Set Vol.33 Hand Painted Wood by LowlyPoly
Features:
- 5 Textures
- 2048px by 2048px ( easy to downsize to 512*512px )
- PNG format
- Tillable
- Hand Painted
- Normal Map included
Feel free to contact us for any inquiries or if you need any custom textures or 3D asset. TWITTER | FACEBOOK | EMAIL
Price $9.00
UniGraphs by UniActionTeam
Purpose of this application - a demonstration dynamically graphs in full-screen mode. Data to create graphs (PE) entered by the user via the web control panel. Created presets are saved and can be modified, deleted or activated.
Fields of application: conference, summit, scheduled meetings, training sessions, billboards.
At the moment, realized one kind of graph: Pie Graph.
The technologies and solutions:.
front-end side:• Angular 2
• Bootstrap
• CSS3
• HTML5
• WEBPACK
back-end side:
• Lite server in unity project
• Dynamic creation of game objects
• Multithreading
• Dynamic split image
• Multiple cameras on the one screen
• Saving and Loading App Data
Supported Platforms: Windows , Mac OS X, Linux.
Support: https://www.facebook.com/uniactionteam
Support Mail: uniactionteam@gmail.com
* C# source code,front-end side TypeScript source code (in zip archive), scene and documentation included.
Price $78.00
Soldier Jonny by Vladimir Tim
Price $3.00
Arcade Starter Kit by Dustin Bogers
Price $20.00
Tropical Environment Pack by Vladimir Trofimov
Make a cool stylized game:
fps, third person, top-down
Package contains over 42 prefabs:
Rocks, palms, ferns,grass, flowers..
1 map for all nature elements: 4096 x 4096
2 maps for rock: 4096 x 4096, 2048 (albedo and normal
) 1 map for grass: 1024 х 1024
4 gound textures
Price $23.00
Across the Stars by URAssets
You can listen to this song free here
NOTE: This track is in MP3 format.
You can use this music as many times as you like in any of your projects even the Commercial Ones.
This song is covered by Creative Commons License BY 3.0
FREE DOWNLOAD
Long Winter by URAssets
You can take a listen to it for free here
NOTE: The track is an MP3 file.
You can use this music as many times as you like in any of your projects even the Commercial Ones but you are not allowed to remix this song with other songs or SFX without permission.
This song is covered by Creative Commons License BY-ND 4.0
Price $0.99
Old Building Passage Interior and Props by Paul Ogunlana
Price $10.00
2D Character Collection Volume 01 by LIKEDOJI
We will update the "Character", "Background" and "Item" resources.
It won`t let you down!!
[collection]
character 6
- archer
- defender
- rogue
- tanker
- warrior
- wizard [motion] frame annimation - idle - run - jump - attack - die [file] - PNG [history] - 1.0 Contact likedoji@naver.com
Price $18.00
Task for Unity (Threading) by Xefier
What is Task for Unity?
- Provides a simple way to manage threads
- Unlocks the power of multi-thread CPUs
Why is Task for Unity useful?
If you have long running thread-safe operations you can optimize your game by putting them on a separate thread without writing complex thread management code.
Features
Task.Run()
Runs work on separate thread (pool)
Task.ContinueWith()
Run work asynchronously when Task completes
Task<T>.Result
Task<T> performs same operations as Task except it has a Result where T = any type (int, float, etc)
Task.Exception
Gets exception from thread. Exceptions are usually tricky to handle in separate threads but Task.Exception provides an easy way to handle them!
Status
Check task's status with:
- Status
- IsCanceled
- IsCompleted
- IsFaulted (Exception)
Task.WhenAll
Creates a task that completes when all specified tasks are complete
Task.WhenAny
Creates a task that completes when any specified tasks are complete
Task.Wait()
Waits for Task to complete
Task.WaitAll()
Waits for all specified tasks to complete
Task.WaitAny()
Waits for any specified tasks to complete
Thread Pool
Thread pools are important to avoid the cost of creating a new thread. But Task manages this so you don't have to!
Want to spawn objects on a thread?
Async Objects
Want to run for loops in Parallel?
Parallel for Unity
Price $15.99
MDK: Share App + Rate Us + Multi Resolution. Android+iOS by Wurrad
Supports: iOS and Android
Attach a function to a button and you are done. No scripting is needed.
Check the documentation here: http://pastebin.com/eZZi6kWe
This asset contains three features that every mobile app/game must have:
1-Share App with others.
2-Rate Us
3-Multi Resolution
Description of each feature included:
-Share App: Shows the banner which tells the user to choose a sharing medium. It include all sharing media in the phone. Includes: Twitter, Facebook, Email, WhatsApp, Messages and many many other media. You only need to write the text you want the user to share.
-Rate Us: DIrects the user to the app page in Google Play Store or Apple App Store depending on the platform of the user.
-Multi-Resolution: Supports ALL resolutions. Design for one resolution and implement to all other resolutions and aspect ratios whether for phones or tablets.
More features to come in future versions but price will increase as well. If you get it now, you will get future updates for FREE.
Icon by Skoll under CC BY 3.0
Price $4.99
VR Free Movement and Menu Constructor - GVRNavi by Garpix Ltd
Also, you can organize a any menus for user and objects. You can add any menu items. For example, you can make inventory in the game or options - on/off sound, music, etc.
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If you have ideas or the need for additional plug-in functions, please contact us support@garpix.com.
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Navigation is done by moving the cursor over the horizontal bar of navigation. This band expands to the convenient size and the user begins to move forward. If the cursor away from the band, then the user stops.
Activate all elements of the plugin happens after a short period of time, so that the user time to react, and see what happens. By default, this time - 1 second. For the presentation of applications this time is enough, but for active video game recommend that you reduce this value to 0.3-0.5 seconds.
> Organization of menus and submenus in virtual reality without the need to use the joystick.
The navigation bar can be several different or identical colors. In the transition to a subsequent strip, extra disappear, without cluttering up the screen. The application developer can define the behavior of the strip in the plugin and select the type of band (see. documentation).
Menu items in the navigation bar can be scrolled left and right by turning the head (see. below pictures).
> Organization of menus and submenus in the virtual reality objects.
In addition to the navigation bar, you can place the menu on the objects in the virtual space. Unlike navigation bars, menus on objects will not move after the user's eyes.
Go to https://gvrnavi.garpix.com/en/ to read the full documentation and features of the package.
Price $10.00