Touch Input Designs Pack by Qubits
- Microsoft Xbox One Controller Modern & Retro Style
- Nintendo Switch Joy-Con Controller Modern & Retro Style
- PlayStation 4 Controller Modern & Retro Style
- Solid and Outline Version
- PNGs Format
- 64x64
- 128x128
- 256x256
- Fully editable Adobe Illustrator files included
Price $6.00
Item Generator Tool by PenguinUFO
Item Generator Tool - saves man-hours in 3D modeling, by randomly combinig premade 3D model's parts and randomising scale.
- combine randomised parts;
- randomise part's scale.
Includes demo scene with 3 examples containing 3 fbx. 3D models for example.
Twitter #itemgeneratortool
Realy useful tip
Price $30.00
Narrow Passage by Digi Smile Limited
All you have to do is to tap on the screen to jump, avoid obstacles and move forward. But it is much much harder than it seems. You will face different and challenging obstacles as you progress. Also don’t forget about the side walls! They will keep getting closer to each other which means the longer you stay on an obstacle, the narrower the passage will get. And if you don’t move past the obstacle, you will finally get crushed between the walls! But don’t worry, whenever you past an obstacle, the walls will get to their original place (but they get closer to each other again!). So do you best and earn as much score as you can by avoiding obstacles and not getting crushed!
Download Android Demo
Price $4.99
TC2 Node Painter by Levin G. (Seneral)
Then this extension is for you!
This is an extension for Terrain Composer 2, a terrain generation tool developed by Nathaniel Doldersum, and only works with it!
Forum | Website | Documentation
What is TC2 Node Painter?
TC2 Node Painter allows you to paint TC2 nodes directly in the editor, greatly improving your terrain creation workflow, both procedural and manual.
Using this tool you can paint everything, from simple heights and splats over stone fields and forests to whole biomes with little setup required thanks to TC2's simple node editor interface.
How Node Painter can improve your terrain generation workflow:
- Paint anything - even whole biomes!
- Advanced conditional painting capabilities
- No need for an external image editor
- More precise positioning than just noise
- Layer painting sessions non-destructively
- Works with multiple terrains out-of-the-box
Main Features:
- Works on any TC2 node in every output
- Three formats: Color, Value (Height) and Multi-Mask (Splat, Biomes, ...)
- Multiple terrain tiles and any node transformation supported!
- Both scene terrain and GUI painting
- 4 selected unique painting modes
- Shortcuts for almost everything
- Brush and color presets
- Extendable brush database and adjustable brush functions
- Separate undo system for the canvas
- Realtime modifications and tools
- Raw/Image import and export
- Works at runtime with TC2
- Lots of settings to customize
What else to know about TC2 Node Painter:
- You can either apply it directly on nodes or specify seperate multiple node targets
- It is fully GPU powered using normal shaders and could be used at runtime
- It includes high quality 512 brushes from asileFX
- Includes full clean C# and shader source code!
Price $15.00
Boss Of War | Assets by Stephan Koppel
As long as I don't need anymore all of this assets, I decided to make them free for download. I hope they will help you in your game creation process and will be a nice part of your excellent games! :)
Originally assets was created for source 2 but I did some simple conversions to bring them in Unity.
Package include models from environment, anvil, hammer and focepts.
FREE DOWNLOAD
ProtectedVariables - Anti-Cheat Engine by Advanced Utilities
■■■■■ Documentation ■■■■■
■■■ What is Memory Manipulation?: ■■■
Memory Manipulation is when you use a program to alter the memory that's currently in RAM. When you want to cheat in a game, it's possible to alter your characters stat values for things like health and ammo, and to freeze those values at high numbers so that they don't change and you're invincible.
■■■■■ Features include: ■■■■■
•Protecting fields and properties from Memory Manipulation
•Protecting saved data in PlayerPrefs from being manipulated
•Detecting when speed hacks are in use
■■ Protected Fields+Properties: ■■
Simply replace any instance of a basic field with a Protected one and it will be protected. See the class Protecter.cs for settings around how things are protected (by default a Random key is generated each time a field is set, but it can be set to use a static key.)
■■ ProtectedPrefs: ■■
A one-to-one replacement for PlayerPrefs. Includes extended features for all basic types, some unity types like Vector3, Quaternion, and more, as well as being able to save ANY serializable object.
■■ ProtectedSpeedHackDetector: ■■
A simple speed hack detector that fires a callback method when it detects something. You can set tolerances to help prevent false positives on the monobehaviour itself.
■■■■■ Videos: ■■■■■
•Replacing your variables with 'Protected Variables'
•ProtectedPrefs vs PlayerPrefs
•Detecting Speed Hacks and Responding
•ProtectedPrefs Registry Values (and what they look like)
•How to cheat with Cheat Engine (and help prevent it)
■■■■■ Documentation ■■■■■
■■■ Is this a Perfect Cheating Solution? ■■■
There is no such thing as a perfect solution and I do not guarantee anything in regards to protection. Hacking is a constant battle that in the end requires constant solutions. I do believe however that when this package is applied properly that it will disable and discourage a large number of low level cheaters from doing so as I've demonstrated in my videos.
Price $15.00
Skatepark Builder by Lawrence Parry
A detailed pack of 62 skate park ramps, rails, boxes and more.
Features:
-Modular system allows models to easily snap together on a 0.5m grid.
-All prefabs have lowpoly mesh colliders so you can jump right in and test levels.
-Two levels of details for complex objects.
-Albedo, Gloss, Metalness and Normal textures.
-Detailed wood and concrete materials with realistic dirt and wear.
Price $19.98
16 Unique Stylised Cartoon Gradient Skybox by DayDreamLove
All You Need for Gradient Skybox. 16 gradient themes you can choose. Very convenient to use
Suitable for simulating background in your game. Especially for cartoon or low poly style
Package contains:
- 16 elegant gradient skybox
Low poly tree asset is not included
Very easy to set up
You can find more of my work on my website
Price $17.00
Animated Overlays by Ryan Stokes
Computer screen: text types out
FPS: gamertag over players head
Information: screen pops up in front of object
Inventory: Shows object stats
Pickup: small scifi pickup indicator
Speech: speech bubble
Each overlay has settings that can be adjusted to create new styles of overlay. The following settings can be controlled in the inspector:
Animations: None, Roll, Extend, Fade
Text animations: None, Fade, Type
Animation Speed
Text Speed
and more...
Adjust the size of each overlay and animations will adapt.
Create a unique overlay by adding a custom background, text, and icons. Position and scale items as you want them to appear, select animation settings, and Animated Overlays will take care of the rest.
Video example here:https://youtu.be/J-Axmn8s_wI
Price $2.00
Reflecty - An In-Game Developer Console by Simon Coenen
An easy-to-use in-game developer console that makes debugging your game faster and easier.
With the reflection system you can call any function, change any property/field from any GameObject in the scene without adding any code!
Alternatively, add any method to the console simply by adding the [ConsoleCommand()] attribute on top of any method.
Command suggestions, autocomplete and command history!
Resizable and movable
If you have any problems or suggestions, don't hesitate to contact me
The code is all visible so feel free to modify it to your likings.
WebsitePrice $5.00
UI Switcher by Mad Cat
Components you can customize based on screen rotation/size are:
- Transform
- Rect transform
- Canvas scaler
- Layout element
- Content size fitter
- Grid layout
- Image
For rect transforms it is also possible to optionally assign different parent transforms.
Works in both run-time and editor modes.
Works on all platforms.
Price $15.00
Particle MEGA bundle SKJ Ver.1 by SKJ
From the realistic style to the cartoon style, the type contains the wind & fire & water & smoke & dark & ice & magic & shoot & hit & buff ..... and more!
More than 400 Textures with special effects Shader and some plugin.
This bundle contains four packages:
Particle Collection SKJ 2016 (full version)
Skills Particle VFX Pack (full version)
Toon Particle Pack SKJ Ver.1
Toon Particle Pack SKJ Ver.2
This is a collection for sale, saving $ 10
Price $60.00
iMenu - Intelligent Menu for uGUI by Chen Feng Wang
When you want to add a menu in the game to use for arranging props, weapons list or even for the map menu, this tool can help you to built it quickly.
And the menu which were created via this tool is available to operate via drag, click and gamepad.
This will make your menu interface be independent beyond the game system to genuinely accomplish MVC framework.
You can create a menu according to your needs in the game. You can select the rectangle, ring arrangement,extended horizontal or vertical extension operation, or any arrangement of button positions.
According to your preferences that you can determine the button for its focus color, scaling, offset, rotation, gradient, etc. to customized a unique menu.
Certainly, the menu is also great for its resource arrangement.
When you have hundreds or even thousands lists of menu, and maybe you won't show that all at a time to the players to operate (due to the screen display range), so usually you use the drag and automatically scroll to continuously display all the buttons.
Then now you can use this tool to create the minimum number of button instances for the purpose to display all the buttons.
Price $35.00
Magic Paint by Beessi
-Custom brush textures
-Custom particle and sound effect
-10 types of brushes
-Excellent mobile performance
Demo | WebPlayer | Android Apk |
Price $150.00
Industrial Style Furniture | ArchViz Series by CGY (Yemelyan K.)
This pack contains 10 pieces of industrial style furniture for indoor use. Designed as for realtime architectural visualization so for video and computer games.
Main specs:
- 2048 x 2048 texture resolution
- PBR ready (metallic workflow)
- FBX 2015
Poly-count (triangles):
Bookshelf - 5792
Chair - 5474
Coffee Table - 2976
Desk - 9670
Dining Table - 9204
Media Console - 8126
Nightstand - 5192
Queen Bed - 9342
Stool - 7584
Wardrobe - 6492
Price $10.00