Elf Rogue Pack by Rain Entertainment
Mesh information:
ElkRogue_A_SKEL 4968 Tris
ElkRogue_B_SKEL 7920 Tris
ElkRogue_C_SKEL 5524 Tris
ElkRogue_SKEL 4968 Tris
Texture information:
ElkRogue_A_DIFF 512x512
ElkRogue_B_DIFF 512x512
ElkRogue_B_NM 256x256
ElkRogue_C_DIFF 512x512
ElkRogue_C_NM 256x256
ElkRogue_DIFF 512x512
ElkRogue_NM 256x256
Animation list
Airborne
Airborne_Damage
Airborne_Down
Airborne_Splat
Attack2
Attack3
Damage
Death
Down
Down_StandUp
Pose
Spawn2
Stand
Stun
Walk
Enjoy!
Price $25.00
J Follow Me Kit by Jun
My Other Assets
If you need help, you can view the Online Documentation.
Game Description:
Classic game strike again to challenge your super memory, in which Grandpa would follow what the kid does in the game. Though Grandpa is old, he won't lose to young man. The game is a very simple one; just remember what the kid does and make Grandpa follow those actions in order.
How to play the game:
The kid on the left will do a set of actions after the game starts and then when he finishes, Grandpa (You played) shall do these actions again. You won't pass this round of game if you fail three times; otherwise, you can get right into the next round. It is a game that can challenge your memory and see how many actions you can remember.
Let us review the fun with Grandpa in our childhood, and recall the fancy-free childhood.
Price $14.99
Subsurface Scattering by David Miranda
Documentation
WebGL Demo
Windows Demo
Image Gallery
Price $25.00
Street & Subway Backgrounds HD by Hippo
Street & Subway Backgrounds HD is a collection of 3 seamless level backgrounds and props. You can use it as level constructor. Street & Subway Backgrounds HD is compatible with our Character Editor assets.
List of backgrounds:
● Street
● Station
● Train
Specs:
● HD resolution 1920x1080
● Seamless
● Level props (boxes, barrels, tires, graffity and other)
● PSD source included
● PNG examples
Price $5.00
2D Sprite Trail by BLUK
SpriteTrail is a very easy and powerful solution that allow users to create trail of any SpriteRenderer.
• One step to add a component to the scene.
• Fully compatible with Unity sprite system.
• Provide auto and manual update of trail.
• Support gradient trail colors.
• Support scale over life time.
• Fully accessible to source code.
• Compatible with all devices, including mobile.
Price $12.95
Helicopter AW-119 by Indie_G
- Low Poly Mesh (9658 tris)
- PBR materials
- Diffuse Normal Specular maps
- 2048 x 1024 x 512 textures
- 3 Color variation
- Static and in-Motion variants
- Rotors and windows are separated
- PC / VR / Console / Mobile ready
Price $2.99
Tick Health Bar by Maxim Tiourin
Create tick-based Health Bars, allowing players to quickly gauge how much health is left in a health bar! Have two separate tick denominations for big and small tick variants, and control their width, height, and color!
The Health Bar component allows you to customize all aspects of the Health Bar!
The Health Bar is drawn entirely using a Shader, so it is very performance friendly and doesn't require any sprite images!
Price $2.99
Low Poly Bullets Pack by modernator
- Meet the three assets as one and saving 33%!
- Low Poly Model: 58 ~ 68 Polygonal Faces each
- Using PBR Shader
- Supports Mobile Shader with baked lighting texture
- 9 Different Famous Standard Pistol Bullets: 9mm Parabellum / 10mm Auto / .357 SIG / .380 ACP / .38 Special / .40 S&W / .44 Magnum / .45 ACP / .50 AE
- 7 Different Famous Standard Rifle Bullets: .30-30 Winchester / .50 BMG / .308 Winchester / 7.62x39 / 7.62x54R / .30-06 Springfield / .223 Remington (5.56mm)
- 7 Different Famous Standard Shotgun Shells: 10 GA. / 12 GA. / 16 GA. / 20 GA. / 28 GA. / .410 Bore / Slug
- Casing and Bullet is seperated, perfect for ejecting empty casing after fired - Suitable for any kind of shooter games!
Price $3.00
Total Baker by 3Point Soft
Total Baker is a texture baking system that will help artists to create detailed texture maps for their low-poly models starting from a high-poly model.
2. Why texture baking?
First, it might be difficult to create precise texture maps (normal, AO, height, etc.) for lowpoly models, even with the most advanced image editors. Then, the various tools to create maps from photos (like CrazyBump) are very easy to use but often don't produce good maps since they try to reconstruct the surface details from a simple image. The only way to get the desired results is to create a detailed high-poly model and to transfer (bake) its surface details to texture maps using a texture baking tool, like Total Baker.
3. Which texture maps can I create with Total Baker?
- Diffuse Map
- Normal Map
- Height Map
- AO Map
- Metallic Map
- Emissive Map
Note: as of now, the models used to bake texture must use the Standard Shader (Metallic setup). In future, Total Baker could support different shaders.
4. Additional Features
- Realtime models preview in scene
- Advanced Height2Normal converter
- Normal Map combiner tool
- Automatic cage generation
- Blur texture tool
- Dilation/Erosion tool
5. Documentation
Online documentation and tutorials
Price $25.00