Low Poly Sheep by Jonathan Holmes
Includes an example scene with animation controller, although you can create your own if needed.
DEMOComes with 8 animations
- Idle
- Walk
- Run
- Sit
- Look Around
- Dance 1
- Dance 2
- Jump
Model details
- Verts 477
- Faces 480
- Tris 942
Bone count
- 30
Comes with 1 2048x2048 texture
Price $2.00
Lidfar's Basics: Platformer by Lidfar
Learning how to make games? Wanting to get comfortable with a new game engine or practice those game dev skills?
Lidfar's Basics: Platformer Asset Pack is perfect for those looking for a laid back, free asset pack to create a simple platformer. This pack contains assets that could be used for a range of genre, from puzzle games, local multiplayer battles or RPGs; its up to you! The simple art style is easy to replicate and edit as you wish, and can easily be used as learning reference for animations and other Pixel techniques!
This pack contains;
110 unique sprites,
Player models, health, construction, utilities, mobs,
Environment building tiles, and
Unity Specific files that are ready to import!
Leave a comment with any questions/suggestions you may have, and if you choose to use this pack or any sprites within, make sure and comment a link to your project! I'd love to see what the community can make with it.
Leave a review to let everyone know what you thought!
Price $0.00
Casual Game UI Pack 1 by MaxMediaGames
DESCRIPTION
This pack contains complete UI design, icons and textures for a casual game. You can use it to save a lot of time while building UI for your game.
The pack contains:
- 81 textures and game elements in .PNG format.
- 10 level screen backgrounds
- 13 PSD files with UI layouts
- 13 PNG files with UI layouts
The icons can be used in different game genres, RPGs, puzzle games, match3 or other casual games. All icon textures are included as high-resolution PNG files (500 x 500 px). You can use included PSD or PNG layouts to see how texures and icons can be used in your game.
The following UI screens are included:
- level select
- bank
- shop
- boosters shop
- level complete
- start level
- settings
- fortune wheel
- reward window
- level failed
- leaders
- pause
- gameplay screen
SUPPORT
MaxMedia Games
If you have any questions or if you need more content, please contact us: info@maxmapps.com
KEYWORDS
Casual, match three, game UI, fortune wheel, level select, boosters, bank UI, shop UI, game screen
Price $25.00
Modular First Person Player by Adrien Fiol
It is a powerful modular first person controller system, you get to decide exactly how you want your first person controller to be.
From very fast and arcade-like movement with simple and smooth movement along with strafing and bunny-hopping, to very heavy and realistic movement, anything is possible.
Features
• Fully featured first person controller:
• Mouse look, sensitivity and smoothing
• Character basic movement
• Jumping
• Sprinting
• Crouching (Crouch-jumping included)
• Air control & Air accelerate
• Vertical, horizontal & Smart strafing
• Footstep System
• Bunny-hopping (Smart strafing + auto-jump)
• Continuous collision detection, works with kinematic rigidbodies (Moving platforms, ...)
• Customizable controls
• Everything modifiable on the fly!
• Modular capability (PlayerModule class)
• Provided player modules:
• Bobbing Module
• Pick Up Module
• Rigidbody Push Module
• Ladder Module
Also included
• Example scenes
• Ready to use player prefabs
• Several materials, textures & meshes
• Footstep sounds (Concrete, metal, dirt, wood)
[ Manual & Code Documentation | Contact ]
Price $20.00
The Glass House by Pixel Raum
The Scene is fully optimized for VR, and uses a mix of baked and mixed lights. All models are done realistically and are properly UV mapped.
The scene is desktop ready for HTC Vive.
Price $35.00
Fruit cocktail slot game kit by bestgamekits
Fruit cocktail slot game Kit.
This item contains well organized files
PSD/PNG
- Splash screen
- Main game
- Free spins game
- Bonus game
- Mega win
- Pay table
PNG
all elements showed on the preview with alpha chanel + backgrounds + othersAnimations (png sequences with 24 fps)
- main character (strawberry)
- icon win
- icon blur effect
Game resolution 2560×1600
Fonts used:
- Rimbo
- Oswald
- Myriad Pro
Enjoy!
Please feel free to contact me if you have any questions or comments
Price $19.99
Movie Wheel Pack by Canary Games
My 4 project, which I liked the most, based on a theme that I quite like, the "Movie" cars, well ... in this case "Film wheels"...
It is fully compatible with:
Wheel Pack V.1
F1 Wheel Pack
Works Wheel Pack
THIS PACKAGE INCLUDES:
MODELS:
22x of rims and tires
PREFABS:
14x Famous Rims.
12x Wonderful tires
SCENES:
3x Scenes, totally interactive, with buttons to switch between them.
TEXTURES:
All textures are a PBR system, in format: "PNG"
They have a size of: 4096x4096px, with compression, to avoid unnecessary weight when downloading or compile.
The texture maps have been created using: "Substance Painter 2017"
And these are:
- Albedo
- MetallicSmoothness
- Normalmap
Also it contains:
Ambient Occlusion Generated with "Wings 3D" & "Gimp"
Please let any comments, because I'll be grateful.
INFORMATION:
- It also includes a PDF file, in Spanish and English.
Visit:
"Wheel Pack V.1 Community"
"Canary Games YouTube Channel"
"Canary Games Sketchfab Channel"
Price $20.00
Photogrammetry in Unity: Making Real-World Objects into Digital Assets
Mr. Marble Game Example by Kuneko
This package contains the complete source code and all assets used to create my simple schoolyard marbles game 'Mr. Marble'.
Low poly models of marbles and 512x512 marble, ground, and wall textures in .PSD format.
All scripts are well optimized and have been written in a self documenting code style in C#. All functions are appropriately named and a .PDF is included as a reference to document the function of each script.
Mr. Marble is a very simple game that could help those new to game development who wish to learn programming or veteran game developers looking for a basic game to re-skin and build upon.
Download and play the PC, Mac, and Linux versions here.
Price $10.00
Rune Pack by SageSingularity
Included:
- 24x rune prefabs from the Runic Alphabet
- 24x Lowercase Greek Alphabet rune prefabs
- 50x rune prefabs with Custom Designs
- Each rune comes with 8x different additional particle systems attached that can be used to add juice (See videos)
Have questions? Feel free to contact!
Twitter: @SageSingularity
Support Thread: Link to Support
Your purchase goes to support an indie-dev! Thanks!
Version 1: Initial release; looking for feedback on what to add to this pack.
Price $20.00
Retro Synth Guitar Rock by irrelevant games Music
Wanna rock that retro game? Look no further. We have the Drum Machine - Synth Bass - Old School Synth Guitar Sound™ you need!
No animals were harmed in the making of these tracks, and no real instruments were used.
Summary
3 loopable music tracks
Track list
A study in A - 2:24
Got wheels - 2:42
Back in white and pink - 2:55
Formats
All tracks are available as WAV (16 bit 44.1 kHz) and MP3 (256 Kbit/s)
Price $5.95
PIXEL ART BARD by Alien Run Games
Animations:
- Idle
- Run
- Jump
- Aquire
- Climb
- Hurt
- Almost Defeated
- Die
- Attack
- Jump Attack
- Pick Up
- Push
- Push Walk
- Carry
- Carry Run
Coming soon more character and enemies!
If you need something, contact me: azucena.na90@gmail.com
Price $7.00
Lowpoly Easter Props by HONETi
Contains:
• 2 animated animals
• 71 prefabs
• 8 textures
Prefabs:
• 20 eggs
• 24 flowers
• 6 baskets
• 3 bows
• 1 carrot
• 1 catkin
• 1 animated chicken
• 1 animated hare
• 2 nests
• 3 ropes
• 2 vases
• 2 wooden piles
• 2 wooden piles with rope
• 2 yellow flowers
Animations:
Hare:
• walk
• run
• idle 01
• idle 02
• idle 03
Chicken:
• idle 01
Other packages:
• Animated Fantasy Wild Animals Pack
• Animated Pets and Farm Animals Pack
• Halloween Lowpoly Props Pack
• Christmas Low Poly Props & Decorations
• 30k Animated Fantasy Characters
• 20k Animated Fantasy Female Characters
• Full Fantasy Game Set / Bundle
• ...And many, many more
OUR ASSETS | SUPPORT | ABOUT US
Price $20.00
Realistic SUV Car HD by AthensDazzle
Technical Details
Wheel poly count 2137(x4)
Total Mesh tris - 235k
Texture size: -This Vehicle does not have UV maps
Features
- Car Suspension and Momentum Scripts for realistic physics and Camera script for 'shaky' effect with speed and 360 rotation around vehicle.
- UI options include -
(Slider) Wheel Size F/R
(Slider) Wheel Collider Radius F/R
(Slider) Wheel Suspention Distance F/R (Toggle) CarLights
(Toggle) Grille Guards
(Toggle) Directional Lights
- All materials using PBR Unity Standard shader. Albedo, metallic, smoothness, normal and occlusion textures included.
- Emissive texture for lights included with light flares toggle as UI.
- You can make custom painting for body and interior.
- Clear and optimized geometry.
- Normally textured Interior with an inbuilt Driver.
- Separated and properly aligned four wheels, brake discs and brake calipers. Works perfectly with Unity Vehicle.
- Car Momentum can be optimised along with suspension.
- Car paint colour and smoothness can be optimised along with all wheel collider properties set as UI .
- UI has been added on screen realtime to get Garage customisation.
-Added Reflection Probe to get a realistic glow like you see in the screenshots
Enjoy!
If You like this product, please rate and comment, it is much appreciated!
Support Email: sachitmisra01@gmail.com
Price $20.00
Realistic Super Car HD 2 by AthensDazzle
Technical Details
Wheel poly count 2137(x4)
Total Mesh tris - 218k
Texture size: -Body paint and parts: 2048 -Interior: 2048 -Wheels: 1024 -Lights Emissive: 512
Features
- Car Suspension and Momentum Scripts for realistic physics and Camera script for 'shaky' effect with speed and 360 rotation around vehicle.
- UI options include -
(Slider) Wheel Size F/R
(Slider) Wheel Collider Radius F/R
(Slider) Wheel Suspention Distance F/R (Toggle) CarLights
(Toggle) Indicators
(Toggle) Directional Lights
- All materials using PBR Unity Standard shader. Albedo, metallic, smoothness, normal and occlusion textures included.
- Emissive texture for lights included with light flares toggle as UI.
- You can make custom painting for body and interior.
- Clear and optimized geometry.
- Normally textured Interior with an inbuilt Driver.
- Separated and properly aligned four wheels, brake discs and brake calipers. Works perfectly with Unity Vehicle.
- Car Momentum can be optimised along with suspension.
- Car paint colour and smoothness can be optimised along with all wheel collider properties set as UI .
- UI has been added on screen realtime to get Garage customisation.
-Added Reflection Probe to get a realistic glow like you see in the screenshots
Enjoy!
If You like this product, please rate and comment, it is much appreciated!
Support Email: sachitmisra01@gmail.com
Price $29.99
SF Battleship SR7 by CGPitbull
Add a professional touch to your SciFi VideoGame project with this original low poly model. Set of one Spaceship (FBX model). No animated parts, script or LOD. Weapons: Laser turrets are separated parts, properly linked. (see previews)
Polys/10014 - Verts/11955
_Textures included (Tiff):
_3 differents color schemes / PBR Materials (see previews)
_5 Diffuse maps 4096x4096 / 1024x1024
_3 Normal maps 4096x4096 / 1024x1024
_1 Glow (Emission) map 4096x4096
_3 Specular/Metallic maps 4096x4096 / 1024x1024
_3 Roughness maps 4096x4096/ 1024x1024
Price $28.00
AutoAssetBundles by Johnny Gray
Features:
- Build AssetBundles without tagging a single asset in your project.
- Automatically AssetBundle all required assets, making it impossible to forget assets in your AssetBundles.
- Automatically included shared assets in a single shared AssetBundle to prevent duplication and decrease build size.
- Build Runtime Players which automatically exclude scenes which are AssetBundled, reducing overall build size for your applications.
- Load AssetBundles from local files or web urls with the included runtime loader component.
- Build AssetBundles and Players for multiple platforms without having to switch platforms in the editor.
- Most Unity Build Platforms are supported.
AutoAssetBundles proves a simple, fast and error resistant approach to creating and loading AssetBundles when compared to the standard editor AssetBundle workflow, which requires you to manually tag each asset in your project and know exactly which AssetBundles are required at runtime to ensure your scene appears as you envisioned it.
With AutoAssetBundles you simply drop your scenes into the AutoAssetBundles window, set a few simple settings and click build, resulting in a complete set of AssetBundles without tagging or missing a single asset. As the AssetBundles are calculated on a per-scene basis, it is impossible to forget required assets in your AssetBundles.
After you have built your AssetBundles, simply click Build Player and a player will be generated which automatically excludes any scene you have built AssetBundles for, reducing build time and size.
Then at runtime, use the included runtime loader component to load the AssetBundles you have created, either from local files or a web server with minimal scripting required.
If you have any questions or would like any further information on this plugin feel free to email to unity@johnnygray.co.uk
Price $10.00