LowPoly - Vehicle Pack by RDR
LowPoly style vehicles
The package includes:
- 20 FBX,
- 20 Prefab cars
- One texture, One material.
Example
Price $6.00
Reactive Camera Controller by Charalambos Hadjiantoniou
Showcase Video
The Reactive Camera Controller replaces the default Camera Controller in order to provide reactionary functionality to your camera. It allows your camera to move according to left/right/up/down keyboard input.
Features:
- Pan when right/left input - Configurable degrees and interpolation speed
- Tilt when up/down input - Configurable degrees and interpolation speed
- Roll when right/left input - Configurable degrees and interpolation speed
- FOV change during input - Configurable distance and interpolation speed
- Camera will smoothly return to original position when there is no input.
Easy setup: Replace the default Camera Controller with the Reactive Camera Controller, set the Player property to point to your character actor and set how you want your camera to react according to Horizontal/Vertical axis inputs!
Contact me for support here.
Price $20.00
Scare Pose Idle by Knock
Using, this is pose root idle
Various poses, various situations
+7 Pose
can be checked with one control
See relevant new projects on your homepage
Go noking Page
7 kinds animation is all root time
Price $4.99
Low Poly Guns and Weapons Pack by Cole
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Pack contains:
- 20 Weapon model with 4* texture variation(Color palette)
- 26 Accessories (laser,reddot,flashlight,scope etc...)crosshair variations
- Few Prebuilt ready for use weapon prefab
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It's using color palette textures so its great for pc, mobile and vr too
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You can build your own custom Weapons by the parts.
147 game ready Prefab .
Only few Materials and 3 texture / 1024x1024
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Avarage tri count : 315 Triangle
Maximum model tri count : 1006 Triangle
Minimum model tri count : 48 Triangle
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If you feel like please give me a review, it's so much help to me. Thank you!!
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And of course if you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com
Price $19.99
Keep 60FPS Series Vol,1 (50x) by 4U.withGame
It displays 50 people on mobile terminal and keeps about 60 FPS.
(Use Snapdragon835 GalaxyS8)
"Number of polygons 2928"
"Weight paint limited to 2 bones"
"It is a lightweight shader that makes color variations."
Materials are separated from skin, hair, eyes, costumes, so that each color can be changed to create color variations.
Coloring, white balance adjustment, Hue change can be done.
You can adjust the expression with a blend shape.
You can move the line of sight with both bones (left and right) and UV operation.
Three kinds of eye texture and two types of face texture.
info.4u.withgame@gmail.com
Price $7.99
Starfighter Spectre by PolyAnarchy
Also included is the custom shader which will allow you to set two custom colors for the textures, while optimizing texture channels and still retain the PBR look and feel.
Base Starfighter Spectre:
x1 2 Color Shader
x1 mesh (1586 tris)
x9 prefab variants
x8 prefab example weapon loadouts x9 materials
x18 texture maps (2048x2048 PBR textures)
Weapon Systems:
x34 meshes
x86 prefabs
x1 material
x5 texture maps (4096x4096 PBR textures)
Price $15.00
Do not shoot Aliens - mobile game by Codeer studio
Main features:
- Mobile joystick movement
- Shooting + bullet object pooling
- Checkpoints
- UI (portrait)
- Enemies
- Navigation using Navmesh
Price $0.00
Cloth Cape by Reberson Alves
- Uses built in cloth component
- 2048 px base normal map
- 512 px for fabric detail map
- various blend shapes to help adapt to your character shoulders and neck.
- Blend shapes are also used for variations on the neck piece.
For any questions and suggestions, please feel free to send a message!
Price $6.99
Pool Table Billiard Board Cue Ball Red Blue Green by 3dMaster
Features:
- Including 3 color board sets:blue, red, green.
-All parts are sepated.(balls,cue,triangle, etc)
- High quality and low poly.
- 1024x1024 body PBR textures (Albedo,MS,Normal).
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- No setup or plug-ins required.
- All materials, textures and other parts of pack properly named.
Thanks for watching and dont forget to rate. If you have any questions or wishes please write me on email: ainurkamaltdinov@gmail.com
Price $9.00
Scene Validtor by Stan's Assets
Every time you IDE detects a potential issue in your code, it generates a warning. And if there is a critical issue in your code, you would not even able to compile. This is what this plugin does for your scenes structure as well. It will raise warning or errors right in the hierarchy encouraging you to fix it. The plugin provides some Default Validation Rules, and what is more important you may create your own.
There are two types of rules you can create for your scenes. Based on components and based on scene context.
Rules you create may have an automatic resolution, that can be applied by one click of a button. You also can run auto resolution for an open scene, or run batch scene resolve.
We also understand that validation can't be precise for all the special cases. That's why there is an ability to "mute" the specific validation rule for a specific component. Check out code sample for creating own context-based rule
The plugin will update Inspector & Scene UI appearance. All additional setting can be configured inside the Plugin Editor Window.
Rotorz Editor UI components under the MIT license, used to make our editor UI more attractive and intuitive. See Third-Party Notices.txt file in package for details.
Let’s keep in touch
Website | Support | Documentation | Forum
Price $19.99