Passive electronic components by Deployer
Also if you have 'Photoshop cc 2017' or better you can find prepared photoshop documents,where you can easily make nominals for some components and color-marking for resistors.
Models&Polycount:
Box - 120 triangles.Includes 2 pieces - body and cap.
Capacitor_MemoryBackUp - 56 triangles.
Capacitor_Electrolytic - 120 triangles.
Capacitor_Polypropylene - 120 triangles.
Capacitor_Ceramic_Blue - 216 triangles.
Capacitor_Ceramic_Brown - 228 triangles.
Diode_Schottky - 112 triangles.
Diode_Zener - 256 triangles.
Diode_LightEmitting - 390 triangles.
Inductor_Ferrite - 92 triangles.
Inductor__Ferrite_Toroidal - 228 triangles.
Inductor_Air - 428 triangles.
Resistor_Small - 328 triangles.
Resistor_Medium - 328 triangles.
Resistor_Big - 328 triangles.
Transistor_TO92 - 66 triangles.
Transistor_TO220 - 246 triangles.
Transistor_TO126 - 150 triangles.
Wire - 120 triangles.Includes second vesrion,where:
420 triangles+18 joints for bend.
Warning!This asset does not include circuit board!!!
if you bought this asset,check 'Customization.txt' in "Electronic components/Materials"
and 'Instructions.txt' in "Electronic components/Materials/Textures_editable" folders!
----------------------------------------------------------
You might be interested in this assets:
Soldering set
Toolbox model
Batteries pack
----------------------------------------------------------
Price $4.50
JP Ammonite by Muelsa
Included "DinoIsland" scene. -----------------------------------------------------------
Ready to use controllers, scripts, prefab. -----------------------------------------------------------
Built-In "Creatures Manager" Add / Remove / Manage creatures in game. -----------------------------------------------------------
Ready to use "Survival system", damage, health, hunger, thirst and fatigue bar. -----------------------------------------------------------
Tons of animations. -----------------------------------------------------------
3 skins per model + 16 eye textures -----------------------------------------------------------
2k diffuse and normal texture. -----------------------------------------------------------
3 lod levels, with mobile friendly low poly version (under 1500 poly). -----------------------------------------------------------
Works with legacy and generic anim. -----------------------------------------------------------
Static/In-place animations only. -----------------------------------------------------------
Sound files are NOT included. ----------------------------------------------------------- -----------------------------------------------------------
See also :
Bring your creatures to life ! Artificial Intelligence for all JP creatures.
JP Script Extension
More creatures !
Jurassic pack Volume I
Jurassic pack Volume II
Price $19.90
Fruit Shop by Giggle Star
This model allows you to rearrange the entire shop. Also, depending on the requirement, you could use the models separately as well.
Fruit Shop contains the following models;
1. Apple
2. Pomegranate
3. Papaya
4. Pine apple
5. Kiwi
6. Grapes
7. Guava
8. Watermelon
9. Half - Watermelon
10. Big Crate
11. Small Crate
11. Basket
12. Tent
13. Table
14. Floor
15. Wall
Due to the availability of separate FBX and texture files, these models could be easily retrieved individually and integrated in to the project.
Note :
All the fruits alone have different FBX but single texture file.
Textures:
Diffuse / Normal / Specular
Sizes: 2048 x 2048
Price $2.00
Voxel Character Voruko by SoulFission
Made by SoulFission
"Voruko" is a simple cute voxel female character.
Enjoy making games with her!
Official Websitel
Web Demol
"Voruko" Includes:
*10 character models(about 1000 tris)
*11 weapon models(about 100 tris)
*17 action animations
*11 extra animations
*Original locomotion script with perfect control
*Battle action demo with bots
*Source files
(.vox(Magica Voxel) .blend(Blender))
You could also make other character using my skeleton/Animation/Scripts.
"Voruko" project will also update in the future.
Basically updates more "Action moves" & more "Weapon moves"
If you have any issues / requests Contact me anytime.
soulfission3d@gmail.com
Support Language: English/Japanese/Chinese
I hope these assets will able to help you make voxel games.
Thank you so much!
Price $3.00
Bomber IO - Multiplayer Bomber Arena by SURIYUN
Caution: This package required Unity Purchasing (Guide to setup) and Unity Ads (Guide to setup)
Features
- UNET Networking integrated
- Create game and join via LAN
- Host global server and play with players around the world
- Character selection
- Equipment selection
- Bomb range, Bomb amount, Heart, Move speed Collectibles powerups
- Character movement & bomb plants
- Bot Character
- In-App Purchase
- Advertisement Monetization
- Mobile and Keyboard input
[ Document ]
>> Buy more characters click <<
Price $30.00
Pixel Art Orc Crew by Saru Rezec
Comes with 4 different characters:
- Orc Warrior
- Orc Archer
- Orc Warlock
- Orc Grunt
Orc Warrior comes with 9 Animations:
- Idle
- Idle Combat
- Walk
- Run
- Die
- Attack 1
- Attack 2
- Attack 3
- Attack 4
Orc Archer comes with 8 Animations:
- Idle
- Idle Combat
- Walk
- Run
- Die
- Attack 1
- Attack 2
- Attack Melee
Orc Warlock comes with 8 Animations:
- Idle
- Idle Combat
- Walk
- Run
- Die
- Attack Spell 1
- Attack Spell 2
- Attack Melee
Orc Grunt comes with 9 Animations:
- Idle
- Idle Combat
- Walk
- Run
- Die
- Attack 1
- Attack 2
- Attack 3
- Attack 4
Original Project Files are included in .pyxel format. Which you can open and edit them with Pyxel Edit Software.
Contains .PNG Sprite Sheets for each animation. They are imported, sliced and ready to use.
Don't forget to check my Unity Publisher Page for more variety of characters!
Thank you for purchasing my asset package. If you have any questions, feel free to contact me at: sarurezec@gmail.com
Price $14.30
Fantasy Inventory System by Hippo
Run our demo in your browser right now!
Fantasy Inventory System is a very simple inventory implementation based on Unity UI system. It will be a brilliant solution for any RPG maker that will save you a lot of time! Besides it comes with beautiful UI sample. So why not to try it right now?
Features:
● Inventory & equipment view
● Shop view
● Drag & drop supported
● Double click supported
● Automatic scrolling
● Sample sounds are included
● Easy to integrate as simple interfaces are used
● Easy to extend & customize
● Ultimate performance
● Mobile friendly
● Compatible with Unity 2017
● Any platform (iOS, Android, PC, TV, WebGL) ● Quick support, so feel free to ask and request new features =)
The source code is well formatted and documented with XML comments. Besides, the source code is polished with ReSharper and is complied with Microsoft .NET guidlines. That's why it will be easy to understand for beginners looking for good code experience.
Please note, that the full version of UI as well as icon collection are not included in this package! You can visit REXARD artist page to buy full icon collection.
The package is FREE for a limited period of time. During this time I'll be ready to fulfill your requests and fix reported bugs.
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
Price $0.00
Bullet by heisenberg lopes
This is a really cool game concept, where you can control a sniper bullet to kill many soldiers you can, just tap on the screen or click with the mouse to control the bullet.
The code is very simple and really easy to understand and it's optimized to mobile.
Contact: heisenberglopes@gmail.com
Price $10.00
Particle Plexus by Mirza Beig
FIRST RELEASE DISCOUNT! Full price: $10.
-----------------------------------
Create beautiful distance-based procedural line effects between particles at runtime!
Particle Plexus (“PP”) is a custom script effect for recreating the popular Plexus effect from the After Effects plugin with the same name. This essentially connects particles in close proximity to each other with fully customizable Line Renderers.
NOTE: This package is included with Ultimate VFX.
Check out the demos!
▲ × ❰❰ WINDOWS DEMO ❱❱ ×
▲ × ❰❰ ANDROID DEMO (APK) ❱❱ ×
● Suitable for both 2D and 3D.
You can read the online documentation so you know exactly what you're buying:
▲ × ❰❰ DOCUMENTATION ❱❱ ×
Compatible with all platforms supported by Unity (desktop, mobile, consoles, etc...).
▲ Source code is included and commented.
Price $5.00
Tiled TMX Importer by Gaming Garrison
Tile Palettes are generated from your Tiled tilesets, allowing further editing or real-time destruction from within your game!
Currently Supported:
- Edit time loading of TMX files into a scene
- Orthogonal orientation
- Tiled Objects
- Custom Tiled properties
- Rotations
- Layers
- Tags
Feedback is appreciated:
duncan.robert.stead@gmail.com
I've worked a solid week on this (and no doubt more for support), so if this is a helpful shortcut to save days rewriting your levels to use the new tilemapper, then please, a purchase will get me a beer at least :)
Price $4.00
Big Vegetation Pack by To Bots
Price $30.00
Survival build materials by Nikolay Fedorov
- albedo
- metallic
- normal map
Other materials:
- albedo
- normal map
Resolution 2048* 27 materials:
Brick, Concrete\wall, wood, wood bark, roof, other
Price $9.99
SubSurface Scattering by Rob Reijnen
This package contain a PBR translucent shader and a Legacy like translucent shader.
With these shaders you are able to create: Skin, milk, orange juice, leaves, balloons, candles and much more!
-All lights supported. -Build on standard shader and includes all it's features. -Includes pbr & legacy variant specially for skin. -Use deep/fog color map + Use Thickness maps -Use specular for directly penetrating light -Set scatter radius to determine how far the light travels beneath the surface -Phase value, determine how the light behaves inside your material. -Demoscene included Should you have any questions don't hestitate to contact me: assets@robreijnen.nl
Price $6.00
Stylized Hollow Muscle Car by Randomation Games
- 3 paint jobs
- 4 levels of detail with baked PBR textures
- 8k textures for each paint job
- 3 submesh separation variants so you can apply a transparent material to the light covers and an emissive material to the light bulbs
- Prefabs for each combination of paint job and submesh variant with LOD groups configured
- Single-color and 2-color masked shaders for paint
- Regular and hard edge shader variants (the hard edge looks better in mip maps and low resolution masks)
- Three levels of detail for collision meshes plus variants where the chassis mesh is split into 3 parts for more accurate collisions
- Zipped folder with high poly source models and PSD textures
You can read more info in the documentation.
Support Email
Price $10.00