Photon Module (for Game Creator) by Ninjutsu Games
🔸 KEY FEATURES 🔸
• Complete Character's synchronization (Position, rotation, speed, jump etc.)
• Full control of Player Properties and Room Properties via actions.
• Synchronize Actions with a single click.
• Character Attachments Synchronization.
• Cached prefab list editor, easily add prefabs for Network instantiation.
• Item pickup system. (Useful for power-ups or Game Creator's Inventory or Quest module.)
• Packed with Actions and Conditions that can be used on any other Game Creator module.
• Built-in editor debugging tools to see connection status, player properties, room properties and more.
• Detailed documentation.
🔸 LINKS 🔸
• WebGL Demo
• Documentation
⚠ NOTE ⚠
This module requires Game Creator and Photon Unity Network 2 and won't work without it.
Don't attempt to extract the package inside the Plugins/ folder as it will throw some errors.
Price $20.00
Forest Ent by ClayManStudio
Forest Ent - the creatures of the forest, awakened from small logs and trees.
[MODEL]
Model: 3636 tris, 2272 verts, 1 UV
Mobile Friendly
[MAPS/MATERIALS]
PBR Stylized Material:
- Diffuse Map (hand painted)
- Normal map
[ANIMATIONS]
There is only one avatar for all animations (8 animations in total), mecanim support
- Attack 1
- Attack 2
- Cast
- Idle 1
- Idle 2
- Walk
- death
- Hit
Price $14.99
AI cartoon butterflies by Mixaill
Butterfly have they own behaviour, and it depends on flying time and how close is player to them. You This assets provides you place area with butterflies on different surfaces. They can explore example scene
Models have LOD0 and LOD1 We really hope that we can help you, also if you have any questions and wishes please write: Mixaill(dog)gmail.com
Price $19.99
Signaler by echo17
Signaler can help you to decouple your code, allowing each section to work independently of others.
• Simplify and untangle your project.
• Make changes in one area without breaking everything else.
• Code in teams without having to worry about changes in each other's work.
• Isolate and test sections of code easily.
Signaler is a centralized messaging system that allows any script to subscribe to signals, or events. When you send out a broadcast, you do not need to worry about who or what is receiving the signals, only that you have passed on the information or made the request you need.
Unity's design encourages coupling by allowing you to make connections between components in the inspector. While this design is terrific for internal connections between components, it can be a nightmare when used to connect managers or entities together, especially when a major change is needed or collaborative teamwork is your style.
Decoupled scripting will pay dividends down the road as your projects become more complex, allowing you to make changes with little re-coding. Visualizing how everything works together with signals is far simpler than having to constantly keep track of each object's dependencies. The only dependencies you will need with Signaler are the signals and the Signaler manager, cutting down on the spaghetti nature of larger projects.
Send out two types of signals: messages and requests. Messages inform other objects that something has happened. Requests return information back to the broadcaster. Both types of signal will inform the broadcaster that the signal has been received and by whom.
Documentation, full C# source, and numerous examples are provided to help you understand how you can use Signaler in your project.
Price $1.00
Easy Imposter by Luke Pindsle
What is an Imposter?
An imposter is a flat plane mesh that is always angled facing the camera. The mesh displays a texture sampled from a map, based on the viewing direction. The end result is a simple plane mesh that mimics the appearance of a traditionally rendered model, but at a much lower cost.
Advantages:
• Imposter is a simple plane mesh that always consists of just 4 triangles.
• Render further away objects as imposters to dramatically reduce the amount of triangles being drawn.
• Looks more visually pleasing than traditional billboard techniques.
• Fully compatible with Unity's standard Level of Detail (LOD) system. Set up LOD in seconds.
• Easy to use baking window. Simply select the object you want to bake into an imposter, and choose resolution / frame options. Select multiple objects at once to batch bake.
Price $5.00
Medieval Blacksmith & Armor by Craft Studios
In total this package contains 53 models and 75 prefabs.
Textures
All the textures have a 2k or 4k resolution, and are shipped with an Albedo, Metallic, AO and Normal map by default.
Demo scene
The Unity scene that was used to create the screenshots with is also included. To keep the package size at a reasonable number, it is shipped with a low resolution lightmap. For optimal result we advise you to bake the high resolution map yourself.
If you do not wish to view the demo scene, please exclude it during import.
Feedback?
If you have any feedback and / or questions, leave a reply, or message us on our Facebook.
Price $6.99
NFG : Natural Formations Generator Plugin Lite by Rephil Gaming Studios
NFG is an editor window that lets you define layers of objects with spawn rules. It utilizes a procedural contextual hierarchy matrix to generate realistic and amazing results. The generation process is incremental allowing for a context based spawn approach.
Quickly iterate through level design just as you would for other areas of 3d application design. Prototype levels to test game mechanics, Generate large complex scenes fast, Create generator sets for cohesive levels, Use Control Zones for powerful design.
Features: Procedural Rule Based Generation Layer Management Sub Generators Control Zones Runtime API
Many Rule Based Options:
Inclusion Filters
Control Zones
Elevation
Sloping (Pro Only)
Surface Settings
Ground Checking (Pro Only)
Layer Based Collision Filtering
Exclusive Heat Map and more!
Up to 5 layers and 5 objects per layer. Pro version is unlimited.
Developed for practical use and to expedite the level design process in general.
For more information check out www.rephilgamingstudios.com
Price $0.00
Tower Defense Starter Kit by Insane Systems
Features:
- Easy to start using without coding.
- Easy to extend code and implement new things, if you need it.
- Camera controller, which allows player to move camera over map.
- Building mode, which allows to build towers, has a grid mode.
- Units moving by waypoints, movement based on NavMesh.
- Included UI contains building panel and help tooltip for towers icons, also some text info like money or enemies left.
- UI: units have healthbars.
- Parameters of game objects is easy to edit: most of data is separated from logics scripts.
- Component style: all of code is splitted to small and understandable components, and you easily can add your own.
- A lot of other things, which is so needed to create TD game.
You can contact us via email:
godlikeaurora@gmail.com
Price $49.90
Traffic signs Dutch by Apollo Digits
The signs are split op per shape so they are easy to find, and included is a list with images, codes and description of each sign for even more easy usage
Features:
• 169 Dutch traffic sign textures
• Small memory footprint
• High quality textures
• 10 models
• 1 PBR galvanized metal material with 4
• textures of 1024x1024
• Example scene
Price $7.50
Modular Cliff Building Pack 1 - Faces by Studio Skye
PACK 1 in a Series of 3 is a collection of stylised cliff FACES designed to allow you to build dramatic cliff structures - from simple to complex. Using a selection of six shapes you can construct a wide variety of cliff forms.
+ Stylised Design: Hard low poly edges are combined with rich materials to give dramatic structure which will compliment a wide variety of game styles. These are super low poly models.
+ Choice of Rock Materials: 4 distinct rocks material sets are included with alternate Secondary Detail textures to provide further variety.
In the pack:
- 6 x cliff face components - ready to mix and build
- All Materials and rock textures
- Terrain textures to blend Cliff to Terrain
- Sample Scenes
Features:
Tested in Unity 5.6.1 and 2018.2.1Ultra Low Poly - around 300 tris per model
2K textures (also looks good at 1K)
Uses Unity Standard Shader for max flexibility and backward compatibility.
Secondary Maps used for good close up detail - extra detail textures included
Price $10.00
Police Conference Room by 3D Everything
Included:
- 1 Demo - Camera
- 47 Models and prefabs / low poly
- Textures and materials
- Real scale of the models
Price $20.00
Abstract Spaceships by InspectorJ Sound Effects
What sort of sci-fi spaceship sounds can you create without using jet plane recordings? Here are a few options!
-840 sounds at 44.1kHz/16-bit, comprised of:
--376 designed sounds
--464 ingredient sounds
This library brings you 840 meta-tagged sounds recorded and created at 44.1kHzkHz/16-bit stereo that can be used to bring your spaceships to life. This includes 376 designed sounds with various flybys, lift-offs, and landings for large, medium and small spaceships. It also contains 41 "flat" sounds which you can pitch-shift to create your own accelerations and deceleration, as well as the 464 ingredient sounds that were used to create them, allowing you to customize and tailor the sounds to fit your project precisely.
Note: The sounds in the audio example have some panning and reverberation added; the sounds in the library itself are centered and entirely devoid of reverb.
If you have any questions, feel free to contact me!
-Jonathan Shaw ("InspectorJ")
Price $25.00
3D Whale Shark by handmade
A very high-quality, well-made 3-D whale shark
Low load due to optimized polygon.
Contains 2 types of textures and 4 animations.
Use it when decorating a beautiful ocean or aquarium.
fast swim
slow swim
mouth slow swim
mouth fsat swim
poly 1490
texture 1024 size
2 variation
Price $15.00
Horizontal Spin Scroller by Game Bench
Every popular game has some sort of reward mechanism. Rewarding player on a frequent basis helps you keep your existing user base as it encourages players to keep playing your game for offers and incentives.
✤✤✤ Major Features ✤✤✤
1. Complete source code.
2. A spin wheel with animations and sounds
3. Easy to customize by editor your spin wheel trough editor menu.
4. Simple and easy to understand script to get you started
5. Custom theme
6. 5 in built themes to use in your games.
7. Placeholder code for rewarding player.
8. Plug and play in your game
9. Select Free or Paid Turns
10. 24/7 hours Support from author.
Help and support is always available from a very friendly Developer.
If you like it, please take a minute out and Rate our Asset. It's very important for us.
☎ Support:
info.gamebench@gmail.com
GameBench Facebook Page
GameBench Unity Connect
Price $10.00
Ambient Futuristic Darkness by Craze Music Productions
Rotten City (10:18)
We are in an abandoned town with the stench of rotten corpses and a mix of dangerous chemicals. Mutants and/or zombies or alien monsters sneak arond the corners. Darkness, and mist floats through the streets. Spooky background music for a film or a video game.
Jungle Village - 5 Min No Drums (05:17)
Mysterious instrumental song with atmospheric background feeling... We explore jungles or forests. A bit of tension with ambient nature sounds, and animals and mystery enviroments. Discover secrets and treasures in Amazonas. Sneaking around, avoiding the dinosaurs. Perfect as background for video games or film scenes in a jungle or nature. Adventures, expeditions, explore nature.
Dark Ambient Future - Loop (01:04)
We are in an abandoned town of rusty buildings. ... or we walk the abandoned caves under the cursed city of the Wastelands. Slime and toxic fallout with the stench of rotten corpses and a mix of dangerous chemicals. Mutants and/or zombies or alien monsters sneak arond the corners. Darkness, and mist floats through the streets. Spooky background music for a film or a video game.
Dark Ambient Damp Dripping - Loop (01:04)
We are in an abandoned town of rusty buildings. ... walk the abandoned caves under the cursed city of the Wastelands. Dark evil dreams. Slime and toxic fallout with the stench of rotten corpses and a mix of dangerous chemicals. Mutants and/or zombies or alien monsters sneak arond the corners. Darkness, and mist floats through the streets. Spooky background music for a film or a video game.
Shimmering Crystallic Mysteries - Loop No Drums (01:25)
Spacy atmosphere. Shimmering crystals in wondrous underwater caves. Peaceful, tranquil scenes with hints of mystery. Discover great plains where the starlight create a bright sky. The mellow, dreamy and soft mood is a great background for beautiful scenes, or a loader/intro track building expectations.
Walking in the Dark - Ambient Loop (01:23)
We are in an abandoned town of rusty buildings. ... or we walk the abandoned caves under the cursed city of the Wastelands. Slime and toxic fallout with the stench of rotten corpses and a mix of dangerous chemicals. Mutants and/or zombies or alien monsters sneak arond the corners. Darkness, and mist floats through the streets. Spooky background music for a film or a video game.
Price $9.95