Wasteland Tiles: Volume 00 by Highground Assets
This Package contains:
- 23 tiles (1024x1024px) of an wasteland environment.
- Tilemap prefab.
- RGBA 8-bit with alpha.
Camera transform x60˚y0˚z45˚. (Z axis is Up).
Recommended with isometric/axonometric/dimetric views.
Feel free to use this asset for your project.
Thank you.
Price $20.00
Easy Wall Collider by Pepijn Willekens
Block out your level colliders in a matter of seconds!
Draw a polygon around your level, and this script automatically generates box and capsule colliders matching the shape.
No more tedious scaling and rotating of box colliders.
Features:
- Live editing of the shape
- Add and delete inbetween points on the fly
- Rounded corners, so players don`t get stuck behind them
- Make closed loops
- Super good performance by using Unity's box and capsule colliders. (0 mesh colliders involved)
- Enabling and disabling renderers in 1 click, for navmesh generation.
Not supported:
- Editing the collider while playing (only intended as editor tool)
Price $10.00
Air Warfare Pro by Sword-Master
The Air Warfare Pro is an air combat game template and it supports running on mobile devices. This template was developed based on The Fighter Complete Template Pro and The Fighter Complete Template In this template, it not only contains many different types of Player Fighters, but also includes 34 different types of AI Fighters
It can help you create your own fighter game easily.
Features:
* The fighter can be controlled by the keyboard of the PC, and also can be controlled by the D-pad and virtual buttons on the mobile device.
* The Fighter Flight System is designed according to the aerodynamics of modern fighter
* The Fighter HUD system is Realistic and High Fidelity. It automatically calculates and shows current Speed, Altitude, Heading, Pitch Ladder, Horizon Line,and so on.
* The Fighter Missile System has two working modes:
One mode is called Single-Target mode,which means only one attack target can be locked at once and the missile you will launch is called the general missle(this missile is a short range missile).
Another mode is called Multi-Target mode, which means multiple target can be locked at once,and the missiles you will launch are called the special missiles(these missiles are the long range missiles).
* The Fighter Machine Gun System has a maximum heat limit. When the maximum heat is exceeded, it will enter the cool down state . After the cooling is completed, the machine gun can be fired again.
* All the the missiles, the bullets, and the particle effects use the Object Pooling System to spawn and recycle in this template.
* Each fighter has different flight performance and the number of different weapons and weapons mounted.
* The Fighter Radar System can display the units around the player in real time, including the missiles which have locked the player.
* The Fighter Satelite System can display all the units which is in the valid battle area.
* Because the size of the terrain cannot be infinite,so the size of the battle area must be limited. The Valid Battle Area Detect Syetem is attached to the Player Fighter,when player crosses the valid battle area and enters the invalid battle area, at this time,the player must return to the valid battle area as soon as possible,otherwise, mission will fail.
* You can easily switch the type of Player Fighter with just one click by the Fighter Switcher component on the Player Fighter.
* The custom editor of each script has been carefully designed. Their appearance is neat and friendly.
* The types of AI fighters in three countries: The USA AI Fighters: F2, F4_E, F4G, F5_A, F5_E, F14_A, F14_B, F15_A, F15_E, F15_PE F16_A, F16_C, F18_C, F18_E, F18_H, F20 The Russia AI Fighters: Mig29, Mig33, Mig_MFI, Su27, Su32, Su34, Su35, Su37 The Europe AI Fighters: Typhoon, Rafale_C, Rafale_M, Mirage2000, Mirage200_C, Mirage2000_C, Mirage2000_N, Mirage_III, Mirage_V, Saab39, Jaguar
* The AI fighters is spawned using AI Fighter Spawner
* The AI fighters can have three different patrol modes: 1.Follow the route. 2.Fly freely in valid battle area. 3.Fly freely around the AI Fighter Spawner.
* Include two big and beautiful environments they are the Alps Mountain, and the Atacama Desert.
Each environment is made up of nine terrain blocks,and these terrains are generated from map data exported by Bing Map.
* Detailed documentation
All script systems on the fighter:
- Fighter Center Control System. - Fighter Hardware Input System. - Fighter Mobile Input System. - Fighter Flight System. - Fighter Animation System. - Fighter HUD System. - Fighter Missile System. - Fighter Machine Gun System. - Fighter Camera System. - Fighter Radar System. - Fighter Satelite System. - Fighter Switcher.
Price $249.00
Character Controller Pro by Lightbug
Character Controller Pro: Official website | Desktop demo
■ Description
Character Controller Pro is a 2D/3D Dynamic Capsule based character controller/system.
- The character controller allows you to handle the movement, rotation and size of your character (among other things) in a precise way.
- The character system (also called "implementation") is built on top of the character controller. It main purpose is to give you some nice and extensible components (character states and abilities, input detection, AI, etc.) allowing you to quickly create your gameplay elements, without reinventing everything from the ground up.
═ Body
Currently it only supports an upright capsule based character. This basically means that the vertical direction of the capsule will always be transform.up.
═ Physics
This package works with 2D and 3D physics, so you will get an "all in one" package. This is great if you want to create characters for your 2D and/or 3D projects, using one unified asset (otherwise you will probably have to buy two different assets with no connection between them whatsoever).
═ Games
This asset can be used with any type of game that requires a 2D/3D capsule based character, from a 2D platformer to a 3D first person shooter.
If you have some more questions please check this FAQ.
■ Content
Core
This part is in charge of the low level tasks, such as collision detection, movement and rotation, size handling, updating the character info, triggering events, etc.
Implementation
Consist of a bunch of components that implement the functionality of the Core. These components serve as a “character ecosystem” around the Core. This part of the package can be customize and/or extended if needed.
Documentation
A 40+ pages user manual with all the info needed to use the character controller + an API reference.
Demo
Basically all the assets used for the making of the demo scenes, from materials and sprites, to pure data containers.
■ Features
Core:
- Rigidbody based.
- Capsule body (upright).
- 2D & 3D physics.
- 2D & 3D movement.
- Step handling (any height).
- Slope handling (with max slope angle limit).
- Size handling
- Moving/Rotating platforms support.
- Collision information (ground normal, slope angle, ledge detection, wall angle, etc.).
- Collision events.
- It works with any orientation.
Implementation
- Chraracter controller implemented as a state machine.
- Walk and Run.
- Crouch.
- Variable height and multiple jumps.
- Ground and air control.
- Material properties (Customize the amount of movement control for the different surfaces and volumes).
- Crouch.
- Dash.
- JetPack.
- Action-based movement (for the Human and the AI).
- AI behaviours (sequence and navmesh pathfinding).
- Create your custom states for the character.
- Input detection for Desktop (using the Unity's Input manager), Mobile (using the Unity's UI system) and/or a custom solution (to be implemented by you).
- Moving/Rotating Platform Controller.
- 2D & 3D Camera controller.
- Animation controller (support for IK foot placement using curves).
- Particles effects.
Additional
- User manual.
- API reference.
- C# code available.
- Tooltips.
Price $34.00
Goddess of Pain by LittleBirdy
faces 9717
verts 9099
tris 18166
The model has 17 animations
atack(x6)
getting hit(x2)
inactivity(x2)
sideways movement(x2)
walk(x3)
Death(x2)
PBR textures. Albedo, AO, Metallic, Normal, Roughness
all 4096-4096 size
Price $5.00
low poly men by Jarst
part of low-poly men
engineer, worker, lumberjack, civilian, soldier, secret service agent, pharaoh, player, swimmer, policeman1, business woman, commander, fireman, special forces fighter, chemical worker, policeman2, scientist, farmer, road worker, business man, engineer2, road worker2.
the total number of polygons in the project is 11689. In addition, the textures used are monochrome (not complicated)
Price $5.00
PBR Sci-Fi Plasma Shield by Simon Kratz
Futuristic Sci-Fi weapon with full PBR texture set, a PBR animated force field shader and particle effects for the shield.
This asset is very detailed and works well as a prestige showcase weapon seen at close quarters like in a First-Person shooter but it's also still readable from a further distance.
Comes with a separate battery for ammo that uses TextMesh Pro to display it's charge percentage and thus can be changed on runtime if needed.
The weapon comes with 8.676 tris and is thus intended rather for desktop than mobile but it can still be auto-optimized without losing much quality if needed.
The ammo battery has 1168 tris.
Texture resolutions are as following and optimized based on texels needed without losing quality:
2k: Shield Albedo, Shield Normal, Glass Roughness, Glass Normal, 2x FX Normal
1k: Shield Roughness, Shield Metallic, Shield AO, Lightning FX texture, EnergyShield Albedo, EnergyShield Opacity Map, EnergyShield Emission, Battery Albedo
512: Battery AO, Battery Emission, Battery Metallic, Battery Normal, EnergyShield Normal, Shield Emission
256: Various FX textures, EnergyShield Roughness, EnergyShield Metallic
In case you want to see the weapon in action please check out the video as well as the Sketchfab model (though the shading is a bit different there).
Price $9.99
AR Magic Album by EasyAR
""These assets use [LitJson] under [Unlicense (public domain)], [Native Gallery] under [MIT License]. See Third-Party Notices.txt file in package for details.""
Features:
Unlimited recognition times
Up to 1000 offline photo targets
Cloud recognition support: fast recognition within 0.1s and high recognition accuracy up to 98%
Support Platforms: Android & ios
Support Unity Version: Unity 2019.2.3f1+
Price $9.99
Office table by Whills
-Two tables one chair and more than 10 papers types (Secrets documents style) + 7 papers packs.
-All is ready to be animate (drawers separate and parented)
-2k polygons or less per mesh, suitable for both PC and recent smartphones.
-4096x4096px textures. + HDR compatibility.
Price $8.00
Polygonal Plant Venus by Meshtint Studio
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If you like this pack, do check out other Polygonal assets in the store list link provided above. You will find more similar assets that you can use together with this asset. For eg:
Polygonal Fantasy Pack
Polygonal Wings Pack
Polygonal Creatures Pack
Polygonal Aliens Pack
Polygonal Skeletons Pack
Polygonal Robot Hermit
Polygonal Frightfly
and more!
Polygonal Series 3D models are in faceted style. Texture size is small and asset textures remain clear when close up. It will be a good addition to other popular faceted style packs in Unity asset store
Polygonal Plant Venus
This pack contains 1 creature: Plant Venus. Textures are available in 3 colors. Low poly. Polycount: 1286 triangles. Rigged and animated. Generic mecanim rig set up. Total 17 animations.
Animations:
- Idle
- Walk forward in place
- Walk forward with root motion
- Walk backward in place
- Walk backward with root motion
- Strafe right in place
- Strafe right with root motion
- Strafe left in place
- Strafe left with root motion
- Jump in place
- Jump with root motion
- Projectile attack
- Bite attack
- Cast Spell
- Take damage
- Defend
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package require the following free assets. Please download and import them into your project.
1) Post Processing Stack v2
3D files are in FBX and texture files are in PNG in the package. Additional fee may be required for other files.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CHIBI SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
GALAXY SERIES
SPARKLE SERIES
and more!
Price $9.90
Fantasy Castle Set by Space Ranger
Alll Prefabs in total
47 Prefabs
Atalas Texuress
70 Textures with 1~3 1k tex for per/building
Average poly for big buidings
2000~4000
Prefabs List
-BigAtelier
-BigBlacksmith
-BigLaboratory
-BigStudio
-BigTanningworks
-Chairs_01
-Chairs_02
-Chairs_03
-Chairs_04
-Chairs_05
-Chairs_06
-Chairs_07
-Chairs_08
-Chairs_09
-Others_01
-Others_02
-Others_03
-Servant library
-Servant lounge
-Sewing
-SmallAtelier
-SmallNeedleworks
-SmallStudio
-S_laboratory
-Temple building
-Terminal_01
-Wall_01
-Wall_02
-Wall_03
-Wall_04
-Wall_05
-Wall_06
-Wall_06_01
-Wall_07
-Wall_08
-Wall_08_01
-Weapon stand_01
-Weapon stand_02
-Weapon stand_03
-Woodenanimals_01
-Woodenanimals_02
-Woodenanimals_03
-Woodenanimals_04
-Woodenanimals_05
-Woodenanimals_06
-Woodenanimals_07
-Woodenanimals_08
Price $29.99
Fighting Game Level Collection - Vol. 1 by Game Developers Republic
Perfect for fighting games, beat-em-ups, & side scrollers.
These scenes are modular & high optimized, perfect for a mobile, pc, or console game levels. All assets were expertly crafted to use as little polygons as possible, while still maintain a high level of detail.
All items and props are highly detailed and can be reused in any other project.
THIS PACKAGE CONTAINS:
- 6 STAGES
Japanese Gate
Japanese Castle Roof
Dojo Stage
Barrel Stage
Training Stage & Training Stage Basic
- Over 70 modular prefabs
(Conveyors, light fixtures, crates, barrels, torch, scrolls, wooden columns, Falling leaves, Doors, Gates, walkway, Japanese castle)
- Original Foliage
(4 bushes, Original Trees, grass foliage)
- Over 80 Textures
(2K environmental assets & props || Optimized 1k & 512 textures foliage )
- Full PBR textures.
- 10 HDR Images for lighting
- Over 120 LUT
Price $30.00
Old Abandoned House PBR by Minod studio
Price $34.99
267 Industries - Overlay by 267 Industries
Price $14.99
Ushkuy by Belias
The nose of the boat is decorated with the carved head of a polar bear.
Scandinavian Drakkar analog.
BaseColor, Height, Metallic, Normal, Roughness, AO and Specular map applied.
Size map 4096, 2048, 1024.
3 LODS: 11800, 8600, 4800 poly.
No animation.
Price $10.00
POLYGON - Office Pack by Synty Studios
Synty Studios Presents -
A low poly asset pack of Props, Characters, and Modular Building assets to create an Office themed polygonal style game.
Includes a detailed demo scene
(Character poses indicative only)
Key Features -
Props (x626)
- Coffee cups, Printers, PC gear, Desks, Kitchen Props, Bathrooms, Party supplies.
See Layout images for HEAPS more!
Modular Building Pieces (x128)
- Modular building set, Modular stairwell, Modular ceiling and roof.
See Layout images for HEAPS more!
Characters (x18)
- Office workers Male x04, Office Workers Female x04, Cleaners x02, Developers x04, Security x02, Boss Male and Female
(with Alternative Colors)
- Heaps of awesome content included (see the layout screenshots for more details)
- Character setup to work with Mecanim (no animations included in this pack)
- Shaders work with the Scriptable render pipelines (HD + LW)
Follow us for updates and news
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Price $34.99