Steel Cast by Lex4art
Common raw steel, bumpy and rough. Features:
- HDRP, LWRP and Standard rendering pipeline are supported out of the box.
- 4K textures.
- Free showcase scene and content.
- Lightweight documentation.
Price $4.99
Steel Brushed Soft by Lex4art
Steel with soft brushing stripes. Features:
- HDRP, LWRP and Standard rendering pipeline are supported out of the box.
- 4K textures.
- Free showcase scene and content.
- Lightweight documentation.
Price $4.99
Frank climax's Katana by Frank climax
This asset includes three Stances.
Each Stance has Skill, Combo, Attack.
125 motions were included.
- 3 Stance
- More moving motions
- 8 Velocity move
- Skills and combo
of each Stance
If you want to add custom animation, please contact me by email below.
climax0625@gmail.com
Charges occur when custom motion requests. hope you understand.
To see more videos, visit my channel.
https://www.youtube.com/user/climax0625
Price $39.99  
Steamshop by Edster_art
To reach the picture as at screenshots, please instal Post processing stack 2 from Package manager
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Package included:
Mesh in .FBX format: 11.5k verts, 12.5k tris;
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Textures 4096 x 4096:
- AlbedoTransperacy;
- Normal;
- MetallicSmoothness;
- AO map;
- MSAO map (include: Metallic(R), smoothness(G) and ambient occlusion(B) in RGB chanels);
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Special Opaque_msao.shader to work with MSAO map
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Steam FX
Price $42.99
Ambient - Volume 2 by Frequently Asked Music
"Ambient - Volume 2" is a collection of dark and bright ambient backgrounds arranged on orchestral strings, soft synthesizers, dark drones and minimal electronics. Suitable for any futuristic game, RPG, adventure or arcade. Every music theme comes with multiple loops and shorter edits for further usage.
Abstract Ambient Percussions: Full length (02:14), 3 Short edits, 6 Loops
 Sine Space: Full length (02:02), 2 Short edits, 7 Loops
 Evocative Cinematic: Full length (02:04), 2 Short edits, 5 Loops
 Winter Ambient: Full length (02:49), 2 Short edits, 7 Loops
 Horror Background Drone: Full length (01:47), 3 Loops
 Soft Light: Full length (03:02), 2 Short edits, 4 Loops
 Peaceful Dreamtime: Full length (02:24), 1 Short edit, 4 Loops
 Minimal Electronic Particles: Full length (02:32), 1 Short edit, 7 Loops
 Oceans: Full length (01:51), 2 Short edits, 3 Loops
 Bright Skies: Full length (01:53) 1 Short edit, 12 Loops
Total number of audio files: 84
 Minutes of audio provided: 80:16
 Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs
Feel free to contact me for further editing and additional versions at studio@frequentlyaskedmusic.com
Price $14.99
Retro VR Slot Machine by CARMEN dimichele
The slot machine can be configured for a predetermined sequence of outcomes or use the random, 91.5% return-to-player, pay table with a 1 to 3 credit multiplier. The big win produces a 'genie fortune card' reward along with a fanfare sound effect.
The slot machine also has a circuit breaker with push-button reset, which shuts the slot machine down when it's 'blown', triggering sparks and smoke particle effects.
This package depends on the SteamVR plugin and contains:
• Two demo scenes
• Scripts for operating the slot machine game play, the machine's ratcheting handle action, and the demo room control panel
• Eight 44.1kHz .wav sound effects
• Thirteen PBR materials with over thirty-seven 2048x2048 textures
• Ten 260x180@30fps .avi reel mechanism video clips
• Ten prefabs:
▫ Slot machine prop with three scripts and internal wiring to operate the machine, handle mechanism, and blown fuse system. This prefab has a 21 mesh, 20373 polygon model and uses 21 materials.
▫ Blow fuse effect. This prefab uses two particle systems to create smoke and sparks when the slot machine blows a fuse.
▫ Spark light game object. This prefab is a light object simulating a spark used in the blow fuse particle system.
▫ Ornate copper and marble pedestal static prop. This prefab has a 6 mesh, 127465 polygon model and uses 2 materials.
▫ Slot machine on a pedestal as a single prefab
▫ RNG controller. A prefab with only a script to centralize the Unity system random number generator to reduce the chance of multiple instances initializing in-sync.
▫ Demo room and Empty demo room. A small six-sided room using 7 materials with studio lighting, 3 slot machines on pedestals, and a control desk used in the demo scene.
▫ Desk and Control desk. These prefabs make-up a control desk with buttons, text, and a script for letting you access some of the internal functions of the slot machines in the demo scene.
Full project ReadMe
...........................................
E-mail me if you have any questions: dimichelec@gmail.com
Price $69.99
Italian Supercar by Marcelo Barrio
Total polycount: 12.739
2K Mainbody textura
The brandings were modified so there are no issues with the real one. This Asset includes 4 different colours, but it also includes the template soy you can change it to what ever color you want.
Please feel free to leave any comment and suggestions!
Price $4.99
Extreme Uphill Racing Track by AutomobileAssets
PolyCount Details :
Vertices : 1,046,911
Faces : 751,849
Tris : 751,849
Objects : 686
Texture Resolutions :
Majority : 1024 x 1024
Maximum Res : 2048 x 2048
Minimum Res : 16 x 16
Separated :
Collision Meshes : Selectively assigned colliders to a mesh for better customization
Objects : Fully movable separated objects.
Texture, Maps & Materials : Different objects have different textures and materials using Unity's standard shaders.
- Optimized Mesh
- Moderately detailed surface texturing
Area description :
- 25 sq km area
- 13.3 km length start to end
Hardware Tests : - Clocks 60+FPS with Nvidia 710 GPU and i3 CPU 8th generation ~3.6 GHZ 4 Core
-Clocks 70+FPS with Nvidia MX150 GPU and i5 8300H CPU Turbo 8600K ~3.1 GHZ 4 Core
1. Note: The trees are static billboards. They have been re-modeled not to use the standard assets trees due to compatibility issues. Unity doesn't allow standard assets to be added in the package. To get the same look as in screenshots and video, please read documentation file
2. Note : The poly count of this model is high and hence this track is best suited for desktop only. LOD level updates of this asset for mobile will depend on the popularity of this track
3. Note : All the seasons and time of the day shown in the video have been achieved only by post processing effects and HDRI map changes.
References : Unity Post Processing Effects
- 18 various buildings and structure drag and drop prefabs to populate your scene with buildings.
- Occlusion Culling for better optimization.
Cars and skybox shown in the Screenshots and Videos are not included in the package
Price $19.99
UI - Mechanical (Free Sample Pack) by InspectorJ Sound Effects
15 free sample sounds of mechanical user interface sounds from my "UI - Mechanical" sound effects library!
Note: The audio preview and sound list are from the full version of this library.
If you have any questions, feel free to contact me!
-Jonathan Shaw ("InspectorJ")
Price $0.00
Grouping Tool by Alexey Strelkov
By default objects are grouped into an empty GameObject.
You can use your own Prefab template for grouping objects. Set the object template in "Window > Grouping Tool > Group Template" . Use context menu or keyboard shortcut to group objects with your custom Prefab Parent template (Cmd+Shift+G on Mac or Ctrl+Shift+G on Windows).
Price $4.99
Rocks Pack and Materials by Rubenucleico
The package contains 10 rocks types and 2 rock Materials.
PolyCount:
Rock1 - 994
Rock2 - 177
Rock3 - 793
Rock4 - 900
Rock5 - 152
Rock6 - 1349
Rock7 - 2688
Rock8 - 9473
Rock9 - 9571
Rock10- 6458
Each rock have it's own textures (Albedo, Normal, Ambient Occlusion, Smoothness) with a 2048 resolution.
The images are in targa and PNG
Except the rock 2,3,4,5 that use the same material.
Visit my profile to get more assets in high quality.
Price $6.00
Weapon Collection Set Vol_1 by JNgo by Jacky Ngo
Weapon Collection Set Vol_1 by JNgo is a 3D model asset pack for production use. 
 Which contain 6 melee weapon like Double Blade, Karambit, Spear, Sword, Tachi. 
 Suitable to use for Anime, Realistic, Fantasy, Sci-Fi Style. 
 Texture set builded for Unity Standard and HDRP Shader . (You can change to custom shader if you want to.) 
More detail shown below.
Attentions
* Model displayed with 2048x2048 texture set in Sketchfab.
* Promotion photo rendered in Unity with Standard Shader, 4k Resolution, Beautify, Amplify Color, Amplify LUT Pack, All Sky. (Setting include)
* High Poly Mesh need to request after purchase by email contain Invoice Number.
Features
========================================================
RECOMMEND USING LOD AND MESH BATCHING TO OPTIMIZE.
WHICH BOTH NEED TO DONE BY YOURSELF TO MEET YOUR TARGET PLATFORM REQUIREMENTS.
NO SCRIPT, POST PROCESSING, EFFECT CONTAIN.
=========================================================
DoubleBlade_1
Mesh Type: Low poly
Format: FBX
Total Tri: 16498
Texure Set: PBR 4096x4096 with PNG format in Standard and HDRP
* LightSaber Need Bloom To Work Like The Promotion Photo. No Effect or Script.
Karambit_1
Mesh Type: Low poly
Format: FBX
Total Tri: 19652
Texure Set: PBR 4096x4096 with PNG format in Standard and HDRP
Karambit_2
Mesh Type: Low poly
Format: FBX
Total Tri: 11224
Texure Set: PBR 4096x4096 with PNG format in Standard and HDRP
Spear_1
Mesh Type: Low poly
Format: FBX
Total Tri: 1960
Texure Set: PBR 4096x4096 with PNG format in Standard and HDRP
Sword_1
Mesh Type: Low poly
Format: FBX
Total Tri: 22484
Texure Set: PBR 4096x4096 with PNG format in Standard and HDRP
Tachi_1
Mesh Type: Low poly
Format: FBX
Total Tri: 28276
Texure Set: PBR 4096x4096 with PNG format in Standard and HDRP
Supported Platforms
* All platforms
Link
Sketchfab: https://sketchfab.com/ngojacky
ArtStation: https://www.artstation.com/ngojacky
Price $10.00
RayFire for Unity by RayFire Studios
Price $170.00
Menu Maker. by TinQwise Immersive
The menu maker is your menu funtionalty. with an easy to understand setup you can test your menu's in no time. you wont have to touch any code to finish setting up your menu.
- Easy setup Because of the custom inspector you can easily configure the navigation components.
- No scripting All the scripting work is done for you. with only the use of the editor it is possible to have a fully working menu.
- Multi platform The menu maker is made to work on multible platforms. like android, ios, windows and mac.
Feature list
- Sliding navigation
- Button navigation
- Bottom navigation bar
- Back button
- Header
- Splash screen
- Hyperlink
- Overlay screen
- Notch Support
Price $29.99
Old Metal Barrels Paradise Vol 1 by Altostratus Pilots
You will find 11 different barrel models and 2 textures set.
Every material has 4096x4096 maps (you can resize these). Albedo, Metallic (+Smoothness in the alpha channel) and Normal map.
They are designed mainly to use in fps, action or rpg games as props.
Contact us for any question or ask for upgrades.
Price $8.00
Shader pack 02 (Non-particle magic VFX) by Zerin Labs
Create incredible volumetric fogs, hazes, godrays, smokes, fires, mists, waves, flames, sparks and zillions of amazing VFX with this super-versatile shader pack.
Map your meshes with this shaders and be amazed with the cool effects you can achieve with them: force fields, electric shortcircuits, evil conjury mists and almost any kind of effects just with few licks of your mouse.
The pack includes a bunch of special textures you can use as templates to create your own VFX totally for FREE
All the shaders are available on different blending modes (alpha-blend, multiply, additive...) for maximum versatility!!
All of it absolutely mobile ready for android and iOS!!
Follow us on:
@ZerinLABS
https://zerinlabs.blogspot.com/
Price $5.99
HyperMatter by OPL
Spring 2019: New Release: HyperMatter 1.1 – with Collision Detection
HyperMatter is a plugin for producing high-quality (deformable and rigid) motion and effects,
Designed to be easy to use. A relatively small number of controls enable a wide range of motion styles and behaviours, including : swinging, falling, bouncing, rolling, slipping and sliding, general squash-and-stretch effects, inertial deformations , animatronics, etc, through to flying logos, flags and banners, underwater scenes, facial animation, skinning simple skeletal forms and characters, etc. . The possibilities are endless. Users with little (or no) knowledge of either dynamics or writing scripts can benefit from all that HyperMatter has to offer.
With just a few mouse-clicks you can create a controlling Hyp deformer object from selected Unity object(s), edit its material properties (including density, elasticity, incompressibility, friction, gravity, etc) and set its initial state. To control the motion and behaviour of an object you just need to add HyperMatter constraints, as and when necessary (only one or two constraints will be needed for the most common effects). Your object(s) are now physically based – and ‘alive’ in a very real sense: Pick an object up by a corner and it will swing and stretch all by itself. Release it, and it will fall to the floor, and bounce and roll and slide, just as objects do in real life – and with hardly any effort on your behalf.
Combining HyperMatter’s physically based mechanisms with all the features available in Unity will open a huge range of possible effects, motion types and behaviours.
The plugin includes numerous example scenes, comprehensive tutorials and documentation covering all aspects of the plugin and background topics.
We will be continually adding (free of charge) new features over the next few months, including more advanced editing tools and generic constraint methods (enabling users to create their own custom constraint mechanisms). Getting started with HyperMatter now will pay big dividends later, and give you an extra head start.
Please Note: There are so many effects and behaviours possible with HyperMatter that demo videos and example scenes can give only a tiny snapshot!
Price $75.00
Human_Anatomy_HDRP by Moback Technologies
Price $14.99
I/O Coin blockchain Unity 3D package by Switching Brains
The I/O Coin package for Unity 3D is suitable for Windows and OSX games.
ABOUT I/O COIN
I/O coin is launched in 2014 and still in development by a group of experts on blockchain security and cryptocurrency. IOC had a fair launch, which means that there was no Initial Public Coin Offering (IPCO), giveaway, or pre-mining done for IOC. Thus, the coin distribution for I/O Coin is much more transparent and fair than many other altcoins. This means there is no danger of the developer, or any single user, secretly hoarding a significant number of coins.
Key features of the I/O Coin blockchain:
• Decentralised Input Output Name Server (DIONS)
• Intuitive and innovative wallet
• File Storage and Transfer
• Decentralised and encrypted Messaging Platform
• Decentralised Aliases
• Stealth Addresses
INSTALLATION
Import this plugin in your Unity project. Check Importing Asset packages from the Unity 3D docs for instructions. Before you can use this install the following FREE dependencies with it:
I/O Coin Wallet Available on the official I/O Coin website You need a local I/O Coin wallet, with some balance, installed on your computer. Follow the installation guide on the website.
Thread Ninja - Multithread Coroutine
Available in the Unity Asset Store A simple script helps you write multithread coroutines. Import this in your project.
SimpleJSON
SimpleJSON is an easy to use JSON parser and builder. Download and unpack in your '\UnityProject\Assets' folder.
After installing the dependencies, the plugin is ready for use. There is a demo scene to show the workings and how to use some of the functions that are available.
Instructions and demo game online https://www.switchingbrains.com/iocoin-game-wallet-installation/ or in the PDF provided in the package.
Price $0.00
Social App Template by Uni-Bit Studio
This is template for social app like Facebook made on Unity. Firebase is used as backend. This package contains everything you need to start developing your social network.
Here are the main features:
- Registration/ Email verification
- Login system
- User profile (Set image profile from camera/gallery)
- Friend list (invite, remove, add).
- Friends.Requested. Pending. Search
- View user profile
- Make post (text, image, video) from camera or gallery
- Post likes system
- Post comments
- Endless news feed with no memory leak and performance down
- Filter news feed. See your posts, posts only friends, or posts of all users
- Friend messaging system/chat
- Send direct message to user
- Native emoji support
- Auto detect and add clickable links in text
- Firebase backend
- Control quality of upload image
- Check online status, last activity
- Automatically loads profile photos with different sizes (1024, 512, 256, 128) for better app performance
- Automatically convert any users video to mp4 with H.256 codec on server side for better app performance
- See when user typing message
- Firebase push notifications
- Well structured database. The query time does not depend on the size of the database.
- Count of unread messages, friends post
  IMPORTANT! 
 - Work with Unity 2018.3.3 and higher 
 - Required Firebase SDK 
 - Required Firebase Cloud Function Integration (All tutorials included)  
if you have any questions, please contact us assets@uni-bit.com
This asset uses UnityMainThreadDispatcher under the 2-clause Apache License and NativeCamera under the MIT license and NativeGallery under the MIT license; see ThirdPartyNotices.txt file in package for details.
Documentation
Price $80.00
