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Low Poly Character - Slime by Infinity PBR

Asset Store newest packages - 2020, August 3 - 02:35
Unity Forum Link
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A low-poly version of the Slime pack. Comes fully animated, with mesh morphing to add even more random looks to the character.

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⚡ Part of the Low Poly Monster Bundle. Get more and save! ⚡
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Low Poly Series
Intended to work with the POLYGON series by Synty Studios, these low poly character and monster asset packs come with animations, texture customization options, and whenever possible sub-meshes and mesh morphing to provide a ton of variety in your project. They use the same animations that come with our high fidelity character packs, but with a brand new model in the low-poly, faceted style.

⭐⭐ Within 14 days of purchase, if you decide my packs aren't going to work for you, let me know. If I can't fix it, I'll get you a refund. Email me anytime: andrew -at- sfbaystudios -dot- com ⭐⭐

Demos, tutorials, and more can be found at my Youtube Channel

INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.

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Check out more info & all of our models at InfinityPBR.com
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If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.

(Link to Work-In-Progress Mega Thread)

Price $19.99

Lowpoly/PBR Ninja Shurikens by iChuy

Asset Store newest packages - 2020, August 2 - 18:33

A set of 24 Shurikens or Ninja Stars in Lowpoly and PBR with 3 textures variations


Shuriken_1 - 684 tris
Shuriken_2 - 372 tris
Shuriken_3 - 448 tris
Shuriken_4 - 678 tris
Shuriken_ 5 - 318 tris
Shuriken_6 - 796 tris
Shuriken_7 - 1428 tris
Shuriken_8 - 422 tris
Shuriken_9 - 556 tris
Shuriken_10 - 390 tris
Shuriken_11 - 176 tris
Shuriken_12 - 84 tris
Shuriken_13 - 372 tris
Shuriken_14 - 72 tris
Shuriken_15 - 120 tris
Shuriken_16 - 828 tris
Shuriken_17 - 1896 tris
Shuriken_18 - 876 tris
Shuriken_19 - 1458 tris
Shuriken_20 - 1458 tris
Shuriken_21 - 48 tris
Shuriken_22 - 248 tris
Shuriken_23 - 1122 tris
Shuriken_24 - 668 tris

> PBR Textures;
> 3 Texture variations with 72 prefabs

> Texture maps resolutions:
- 4096x4096
- 2048x2048


One single texture


Price $4.99

Magic & Melee Customizable Sound Library by Infinity PBR

Asset Store newest packages - 2020, August 2 - 09:07
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Support, Questions, News & Updates
➡️ Discord | Unity Forum
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Magic & Melee Customizable Sound Library has been designed with customization and randomization in mind. Mix and match the component sounds, and you can have thousands of unique sounds.

Combine clips randomly at runtime, or export them with a single click and select your favorite combinations.

🔮Magic🧞
Air, Earth, Electric, Evil/Dark, Fire, Holy/Light, Ice, Poison, and Water magic includes multiple explosions, hits, warmups both long and short.

Combine these with generic buffs, hums and pulses, spell fizzles and fails, and more to create a huge array of magic sounds to that fit your spells.

⚔️Melee🛡
Create combinations of weapon types and damage types: Flesh, Metal & Wood targets. Weapons include Axe, Bow & Arrow, Club, Fist, Shield, Sword.

Each group has 125 combinations based on the multiple weapon, target, and impact sounds.

⚔️🔮 Magical Weapons🧞🛡
Combine the Magic & Melee sounds together to create even more sounds like "Fire Sword" or "Dark Club".

500+ Clips
Hundreds of thousands of possibilities
The Library starts with about 500 individual clips. In the demo scene there are over 3500 possible sounds, and hundreds of thousands when you start mixing and matching.

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Check out more info & all of our models at InfinityPBR.com
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If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
Price $39.99

Noir Detective Music Pack by Two Tail Fox

Asset Store newest packages - 2020, July 31 - 16:43

She had platinum hair and a mink dress…the look of a kitten, eyes of a 4mm barrel-loaded killer. Through the thick smoke she stalked towards me, her heels clankering like shards of ice on the pumpernickel-tile floor. Her rouge-lips spoke-


“Hey, darling. Wanna hear something... scandalous?”


I knew I should have walked away then, should have never taken the case…maybe things would have turned out differently.


If you’re reading this, I’m already dead. My name is…


15:47 minutes of the cheesiest, most excellent Noir detective music to ever grace the video game asset market. Take your audience on a gritty noir journey of rough deals, femme fatales, cigar-smoked whisky and heinous murder with Two Tail Fox's eccentric NOIR DETECTIVE MUSIC PACK.


The city waits for no one... and neither should you!

BUY NOW


Tracklist:

1. My-Name-Is_71bpm [LOOP] 00:57

2. My-Name-Is (No-Strings)_71bpm [LOOP] 00:57

3. Scene-of-the-Crime_72bpm [LOOP] 01:33

4. Scene-of-the-Crime_Atmospheric_72bpm [LOOP] 01:33

5. Detective-Work_61bpm [LOOP] 01:06

6. Detective-Work_Rhythmic-Bed_61bpm [LOOP] 01:06

7. The-Chase_178bpm [LOOP] 01:19

8. Unsolved-Mystery 01:59

9. Quirky-Victorian-Science-Experiment (No Drums) [LOOP] 01:22

10. Quirky-Victorian-Science-Experiment [LOOP] 01:22

11. Johnny-Smooth_96bpm [LOOP] 02:31


Number of High Quality Audio Wavs: Eleven (11)

Number of Audio Cues: Eleven (11)

Sample rate / bit rate: 44,100 Hz

Does music loop: Yes

Minutes of audio provided: 15 minutes 47 seconds

Supported Development Platforms:

Windows: Yes

Mac: Yes


twotailfox.com


Price $19.99

Debugging Essentials by Nathaniel Doldersum

Asset Store newest packages - 2020, July 31 - 15:55
22% Launch discount, from $45 for only $35...

- Compatible with Unity 2017.x , 2018.x, 2019.x and 2020.x.
- Works with >.Net 2.0 and IL2CPP.
- Works with Native Rendering, URP and HDRP.
- Supports all platforms (PC, Mac, Linux, Android, IOS, WebGL, etc).
- Can be used in Editor and Build.
- Source code included.

As lead programmer of our game D.R.O.N.E., with only 6 devs, I'm responsible for most core-coding including the network-code which I created from scratch. Our game is an arena shooter/builder multiplayer and we release it step by step through Steam Early Access. We are using our own Peer2Peer network architecture with instant host-migration in conjunction with Steam's free relay networking.


I had a tough time dealing with our community's reported bugs and issues where standard build-in tools weren't enough.


Debugging Essentials contains 5 crucial tools which will save you tons of debugging hours and headaches, while making developing a lot more enjoyable:


How often did it happen to you? You're in play mode or in your build and you run into this particular issue/bug. What's happening?? Ah I need to look at the state of these variables...Eh not possible without a restart => debug or attach => recompile => play or rebuild => reproduce => etc...There goes your time...


E.g. I was dealing with some very tricky networking/host migration bugs and was losing a lot of time making new offline test builds. Until I had enough...What if you could just easily navigate/search and deep inspect any little non-exposed variable at any moment in time?


This saved me tons of my time while making debugging a lot more enjoyable:


Runtime Hierarchy Window
- NOTHING is hidden and EVERYTHING is selectable at any moment in real-time.
- Search/navigate through all your Scenes.
- Search/navigate all Assemblies with their classes and real-time static values sorted in categories.
- Make/search and compare memory snapshots which get sorted by type and category.
- Multiple search conditions on name/type with intuitive search display modes.
- Disable/Enable/Delete/Duplicate any GameObject and Enable/Disable any component to e.g. test performance in a build.
- ScrollView culling, can handle thousands of objects.

Runtime Deep Inspector
- NOTHING is hidden and EVERYTHING is inspectable at any moment in real-time.
- Inspect ALL members (fields/properties/methods) on any Assembly- and Memory Object/GameObject/Component/Class/Struct, etc
- Deep Inspect inside Arrays, Lists, Queues, Dictionaries, HashSets, etc.
- Deep Inspect into unlimited levels.
- Filter based on Fields, Properties, Methods, Inherited, Declared, Static, Instance, Public, Private and Protected.
- Change primitive values.
- Execute methods with primitive arguments.
- Multiple search conditions on name/type with intuitive search display modes.
- Deep search into multiple levels.
- ScrollView culling, can handle thousands of members.

Runtime Camera Navigation
- Override your camera at any moment to navigate through your game view with the same controls as in the Editor Scene View.
- GameObject selection and focus for Deep Inspection.
- Follow moving GameObjects while still being able to navigate around.
- Time Scale adjustment to slow-mo or pause your game for Deep Inspection. While the camera keeps working the same. We used this feature to take our D.R.O.N.E. Steam Store Page screenshots.

Want to easily adjust/execute anything at runtime with your own created commands? Want to see Unity's or your own logs at runtime? I'm using the Runtime Console all the time for testing/debugging in conjunction with the Runtime Hierarchy and Deep Inspector.


Runtime Console
- Easily create your own commands for methods, properties, fields and delegates by only attaching a simple attribute.
- Command parameters and default parameters.
- Static and instance commands.
- Admin and non-admin commands.
- Remote network commands.
- Command suggestion, auto-completion and displays values on fields and properties.
- Shows Unity logs in Editor/Build.
- Filter based on Commands/Logs/Warnings/Errors and Exceptions.
- Show/Hide Stack.
- Search for any logs with certain text.
- Supports logging on other threads.
- Quick links to Editor/Build logs.
- ScrollView culling, can handle millions of logs without affecting performance.

Can you read the player build Log files to find issues? With my HTML Log files you don't want to look at them again...See second screenshot for the difference.


HTML Debug Logs
- Log files can be can opened in any browser. - Logs display inside a frame and time header so you can see when something happened.
- An actual layout on the logs instead of a bulk list.
- Log colors make them easy to spot while scrolling through.
- Stacks lines are nicely sorted.
- Supports logging from other threads.
- Multi-threaded, writes the log file from another thread.

Another issue solved => Player: "I had an issue with the game last night" => Me: "Can you send me your log file?" => Player: "Here it is" => Me: "It's from today, it got overwritten...".
- Logs are saved by version and date, while normally build logs get overwritten with restarting the game.
- Logs can automatically be deleted after x days.

Price $35.00

Bud Cute Series by Meshtint Studio

Asset Store newest packages - 2020, July 31 - 14:56
More than 300 game models for your game development. CLICK HERE to see more on store list!

Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!

If you like this pack, do check out other Cute Series assets in the store list link HERE!

Cute Series 3D models are cute and easy to use. Most of them comes with 3 different evolution. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! It's a good addition for games like Pokemon, Mario, casual / educational, tower defense, RPG games and more.

Cute Series Bud

This pack contains 1 x 'Evolution 1' creature: Bud. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Low poly. Polycount: 616 triangles. Rigged and animated. Generic mecanim rig set up. Total 16 animations.
This pack also include 1 x Seed projectile. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Low poly. Polycount: 48 triangles.

Animations:
- Underground
- Spawn to ground idle
- Ground idle
- Ground idle to fly idle
- Fly idle
- Fly forward in place
- Fly forward with root motion
- Fly turn left
- Fly turn right
- Fly projectile upward
- Fly projectile forward
- Fly slash attack
- Fly spin attack
- Fly cast spell
- Fly take damage
- Fly die

Please see preview images and videos to know more about the content before purchasing.

The demo scenes in the package may require the following free assets. Please download and import them into your project.
1) Post Processing Stack v2

3D files are in FBX in the package. Additional fee may be required for other file formats.

More than 300 game models for your game development. CLICK HERE to see more!

Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CHIBI SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
GALAXY SERIES
SPARKLE SERIES
CUTE SERIES
and more!


Price $4.99

Ancient Equip Icons by Authyrole

Asset Store newest packages - 2020, July 31 - 11:30
Please take a look at our hand-made high-quality Antient Equipment Icon package. Version 1.0 of this package contains 228 icons. It is perfect for use in games like RPG, MMORPG and MOBA or any other game.

Here is the Class type:
War clothes, broadsword, bow and arrow, axes,
Rings, gold coin, sharp knife, bracelets, boots.
Helmets, umbrellas, treasure chests, trolleys and money bags.

Technical features:
1. Quantity: 228 unique Icons.
2. Resolution: 152X152 pixels size (PNG);

All Icons have transparent background and with high quality. We hope our icons can help your art work.
Price $7.99

Gold Effects by SineVFX

Asset Store newest packages - 2020, July 31 - 11:30

HDRP, URP, LWRP and Standard support

Fully customizable gold coins effects. Almost every property is tweakable, you can change the color, gradient, noise textures, and overall shape of these effects. HDRP, URP and LWRP are supported, as well as Standard Renderer of course. Easy drag and drop setup, Demo Scene with customization examples. Chests are animated with standard Unity Animator, so you can easily tweak it as you like. There are four material sets for each chest. Most of the prefabs made with hidden modular parts, this was made for easier customization. All you need is enable or disable some of them. Shaders were made with Amplify Shader Editor, if you have a copy of this asset, you can modify the code using its Node Shader Editor.

BONUS: Aditional Noise Textures and Gradients for better customization. Four portal customization examples using Gradient Generator and four different chest material sets.

- Mobile and VR support
- 35 Complete Prefabs
- Four different chests with animation
- Three gold piles, animated and static
- 23 Gradients and Ramps
- 50+ Textures and Noises
- Custom Gradient Generator
- Deferred and Forward ready
- Easy drag and drop setup
- Modular portals can be easily customized
- HDR Support

Support email: sinevfx@gmail.com


Price $18.00

Space Center Pack 2.0 by Reens Studios

Asset Store newest packages - 2020, July 31 - 11:23
The Space Center Pack 2.0 contains over 270 prefabs with a variety of Buildings, Paths, Trees, Vegetation, Vehicles and Props to create your own beautiful game levels.
Demo scene is included.


Tri Count for Models:
Archway (196)
Rockets (840-3500)
Buildings and Components (12-1000)
Bench Seats (708-1164)
Booster (700)
Burger (172)
Chair (364)
Console (292)
Couch (1348)
Crawlers (1756-1896)
Desk (120)
Dish (1122-1172)
Display (444)
Flowers (42-124)
Fuel tank (412)
Garbage Can (116)
Gardens (76-618)
Gazebo (700)
Hanging Basket (200)
Hedge (132)
Instrument (236)
Jet (740)
Lamps (60-960)
Launchpad (380)
Mercury Capsule (220)
Pads (75-124)
Parachute (560)
Paths (108)
Picnic Table (180)
Pillar (28)
Pipes (188-348)
Pop Machine (200)
Redstone Rocket (940)
Rover (2072)
Saturn (736)
Saturn V Rocket (1336)
Saturn V Capsule (934)
Tanks (340-788)
Trees (76-240)
Turbine (332)
Vehicle Building (1472)
Walls (1220)
WindTunnel (864)

Includes script for rocket launch

Textures 2048x2048
Albedo, Metallic, Normals Maps
*Music is not included

CONTACT EMAIL: reensstudios@hotmail.com
"Dream BIGGER Create BETTER"-Reens Studios

Please feel free to contact us for support
Price $65.00

Chinese Lantern 2 by L.W STUDIO

Asset Store newest packages - 2020, July 31 - 11:14
FEATURES
- PBR support Chinese Lantern with high
resolution texture maps. You can use in any scene you want and make it glow as you want for your scene.

- Standard PBR texture with 2048X2048
texture atlas.
- Polycount
-4610

If you have any questions or request, please contact us, we will answer your question ASAP.
Price $6.00

Robotic arm II by GOLS Consulting

Asset Store newest packages - 2020, July 31 - 10:40
Robotic arm II
This is a fully functional robotic arm with 6 degrees of freedom (6 rotating arm joint).
The arms of the robot can be controlled Manually ( each joint controlled individually).
Models Included:
1.Robotic Arm
2.working table
The whole model consist of 600K Tris and incudes photo realistic materials and high-quality 4k Texture.
The pack contains a sample scene containing the fully functional robotic arm

Price $14.99

3D Shooting Environment by MobStudios

Asset Store newest packages - 2020, July 31 - 10:40
◼INTRODUCTION◼

Everything we do, we believe in creativity. We Challenge the Status quo of Industry by making Beutifull game and Things relove around it. Here is our Best 3D Shooting Environment that makes you Shooting game more Beatifull Because we believe in creativity.

You want the finest 3D, Characters, models, animations, or Environment you are in the right place.

◼3D Shooting Environment◼

In this 3D Shooting Environment pack make every effort to facilitate the Developers and Art for working on their specific game genres. There are following things that this Beautifull environment take:

◼The package contains◼

1.It Include 25 Textures.

2.It Contain all High Resolution Textures.

3.It has 1 FBX.

4.It has 29 different Materials.


NOTE:You can use it in any version of unity.

Perpose:"We giving you the complete package to make your loop able endless game or you can use it on the multilayer games this environment is really flexible to use in all of your projects."


◼Technical details◼

1.It Contain 100K Polycount.

2.It Contain 148K tries.

3.It contain some 2K & 1K Textures.

◼About Assets◼

3D Shooting, 3D Environment, Roads, Optimization, lighting, Buildings, Trees, Short Dusk CS, rough floor, 3d Shooting Environment, Shooting Environment, Mobstudios

NOTE: For better understanding Watch the video that is display with Pictures


CONTACT US:

"In Case of any problem Free feel to E-mail us. we love to help you in that case"

mobstudios6@gmail.com


Price $9.99

Ultimate LOD System MT by MT Assets

Asset Store newest packages - 2020, July 31 - 10:39
Ultimate LOD System is a complete LOD based optimization solution for your project! With the Ultimate LOD System you can QUICKLY create LODs for your models and the Ultimate LOD System will still manage those models in your scene, replacing the models with others of lesser quality, as the camera that currently renders them moves away. Watch the videos to see the system working. If you don't have LOD versions of your models, don't worry, the Ultimate LOD System can generate them for you. The Ultimate LOD System works with both static meshes (Mesh Renderers) and animated meshes (Skinned Mesh Renderers).

You can easily prepare and optimize your scene in minutes using the Ultimate LOD System. You just need to add the "Ultimate Level Of Detail" component to a GameObject that contains a mesh, or to a GameObject parent in a hierarchy of GameObjects with mesh. So, you just need to choose the quality that each level of detail will have, then just set the minimum distance so that each level of detail is shown and then, just click the button for the "Ultimate Level of Detail" component to scan your meshes and generates all levels of details automatically! If you already have LODs created for some of your meshes, you can supply them to the Ultimate LOD System, and they will be displayed and managed by the Ultimate LOD System as well.

Make the most of your game's performance and create breathtaking scenes! Allow your game to have a large number of meshes being displayed at the same time in your scene, without sacrificing its performance.

- Tool features

* Very easy and fast to use
* Does not modify original UVs, Textures, Materials or Meshes
* Completely non-destructive workflow
* Allow your scene to display a huge number of meshes at the same time, reducing the amount of distant mesh vertices.
* Fully compatible with HDRP, Lightweight, URP and the Built In Render Pipeline!
* After merge, animations remain intact.
* Supports both static meshes (Mesh Renderers) and animated meshes (Skinned Mesh Renderers)
* Supports all Materials, Shaders, UVs or Meshes
* Supports meshes with various materials
* Do the entire process of creating the LODs through the editor
* You can save the LODs meshes in your project files
* If you don't have LODs for your models, the Ultimate LOD System can generate them for you, according to your preferences!
* It supports the creation of prefabs
* If you have meshes that already have their LOD versions, you can supply them to the "Ultimate LOD System" so that they are rendered according to the distance from the camera
* No need to change the structure of GameObjects
* Great documentation
* The original, source assets will never be modified or touched
* Extremely easy to use and easy to learn. Start generating your LODs in up to 5 minutes!
* Take advantage of a complete API for debugging and controlling your LODs!
* Complete debugging system for generated and controlled LODs
* The Ultimate LOD System has a C# API so you can choose when or not the system can work. For example, when a player looks at the horizon, through a zoomed aim, you can disable the LOD system so that only the original meshes are displayed, and when the player stops looking at the aim, you can use the API C# to turn the system back on, and display the LODs again. Of course, the LOD system is always on by default!

- Email for support or contact (mtassets@windsoft.xyz)
- Website (https://windsoft.xyz/mtassets)
Price $9.90

Loading Assets (DLC Manger) Bundle by BZ

Asset Store newest packages - 2020, July 31 - 10:37
This asset implements a tool that allows you to download an update from the network in your project (downloading comes from a running project, downloading is similar to DLC).

Documentation
Документация

Features:
- You can easily change the bootloader for your project.
- Easy to integrate into the project.
- The code contains comments.
- The code is clean and professional.

If you have any question please contact us Email: myfirmaunity@gmail.com
Price $4.99

Monster 3 by 3DCULT

Asset Store newest packages - 2020, July 31 - 10:37
PBR textures (metallic shader)

The model contains 32 animations
Idle
Scream
Walk (x4)
Run (x2)
Strafe (x2)
Jump (x4)
Dead (x4)
Get hit (x4)
Attack (x6)
look (x2)
Turn (x2)

PBR textures.

Ambient Occlusion (AO)
Metallic
Albedo
Emission
Normal
(five textures 4096x4096)

faces 6470
vertex 6555
tris 12836

Price $9.00

RTS Tower Pack by Gustav Berndtzen

Asset Store newest packages - 2020, July 31 - 10:37
DISCLAIMER!
This package is mainly for different meshes to use in a Real-Time-Strategy game. THIS IS NOT A FINISHED RTS GAME! There isn't a placement system in place therefore you'll need to do some coding if you want to create a game from scratch with this package.
Most meshes without animations will have LOD.
— Content —
- 10 Unique Towers, 7 with animations
- 10 Unique Towerbases meshes
- 5 Unique Projectile Meshes
- 7 Unique Tree Meshes
- 10+ Props
- Tower Script to adjust the damage, attack speed, range, etc on towers
- Instant Attack to fire at nearby enemies
- Hold Attack
- Health Script
- Explosion Script
- Scale Down Script
- Scale Up Script
Towers(280 - 3051 tris & 148 - 1549 verts)
Tower Bases (536 - 3974 tris & 317 - 2017 verts)
Projectiles(40 - 110 tris & 98 - 232 verts)
Trees(508 - 1194 tris & 258 - 611 verts)
Props (257 tris -1000 tris)
— Personal Note —
Thank you for checking out my Asset Pack. If I get some sales I plan to release more towers and in the future, and a fully functional tower defense script for people to keep on developing on depending if the sales go well. And if I'm making a tower that I am proud of I'll include it in this pack. And for those who bought it, thank you I am very grateful. If there are any questions or problems send me an email and I'll look into it.

Price $4.99

Planet/Sun Shader by Snooba Designs

Asset Store newest packages - 2020, July 31 - 02:47
A shader to better render you planets and suns. Has flowmap support for gas planets (or whatever other effect you might have in mind). The Sun shader is a separate one from the planet one. I included an example flowmap, and a PDF with notes and usage instructions. The shader was created in Amplify Shader Editor, so you can edit it freely.
Price $4.99

Unity Hackweek 2020 – in it together, no matter where we are

Unity Blog - 2020, July 30 - 17:25

When most people think of Hackweek, what typically comes to mind are images of wild-eyed developers, huddled up in rooms for days, pouring over hundreds of lines of code and dozens of cups of coffee. We imagine these teams toasting in celebration, being inspired and energized by what they discover and create, bonded in feelings […]

The post Unity Hackweek 2020 – in it together, no matter where we are appeared first on Unity Technologies Blog.

Hand Drawn Dungeon Tile Set for Unity (Ferr2D + Sprite Shape Compatible) by Cartoon Coffee

Asset Store newest packages - 2020, July 30 - 11:28
Contact:
Want me to create a new asset?
Contact me here: hicartooncoffee@gmail.com

This asset has Ferr2D Terrain Tool Compatibility
And Unity Sprite Shape Compatibility

This Package Includes:

V.1.0.0
- 12 Background Object Sprites
- 1 Background Tile
- 1 Hazard Sprite (Spikes)
- 5 Interactable Sprites
- 4 Midground Object Sprites
- 1 Platform Sprite
- 1 Midground Tile Sprite (With Ferr2D, Sprite Shape, and Sliced Texture Compatibility.)
- 1 Demo Scene demonstrating the use of Sliced Textures

Price $19.99

Steamworks Spacewar by Heathen Engineering

Asset Store newest packages - 2020, July 30 - 11:27
This is a port of Valve's Steamworks Example aka App 480 aka Spacewar.

This is a work in progress (WIP) and currently demonstrates single-player, peer to peer and Steam game server based game play situations built on Heathen Engineering's Steamworks Complete and Vis2k's Mirror.

Note that this package requires Steamworks Complete and Mirror

For community support please visit Heathen's Discord.
Online Heathen's Documentation can be found here!.

As noted this project is a work in progress, at current it does represent a fully playable game in all modes. The currently implamented features include:

- Steamworks Foundation; (API initialization, authentication, etc.)
- Steam Lobby; create or join a lobby
- Steam Peer to Peer networking; P2P based multiplayer
- Steam Game Server; Client/Server based multiplayer
- Steam Game Server Browser; search for internet and LAN based browsers
- Network gameplay; fly your ship and shot and destroy enemy ships
- Steam Workshop; browse the Steam workshop for app 480


Upcoming Features:
- Steam Stats; (partially demonstrated)
- Steam Achiievements; (partially demonstrated)
- Steam Friends List
- Music Player
- HTML Pagee
- Remote Play
- Voice Chat; (partially demonstrated)
- DLC Manager; (partially demonstrated)
- Leaderboards; (partially demonstrated)
- Remote Storage
- Player Inventory / In-game store; (partially demonstrated)


This example includes the Spacewar game code. It is up to you to aquire and install the requirements as outlined in the Readme object. This package does not include Steamworks Complete or Mirror, you will need to download and install those assets before using this package as well as requirements from the Unity Package Manager (Cinemachine and Text Mesh Pro).

If you have any questions please contact Heathen Engineering via Discord.
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