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Transform Tools by Plugin Master

Asset Store newest packages - 2020, August 25 - 11:13
Transform tools is an editor extension designed to make object placement faster and easier.

Documentation | Support Forum

Features:

• Align and distribute. Easy to use tools to align and distribute game objects. Similar to the tools you can find in Illustrator, Photoshop, Inkscape, and others.

• Grid arrangement. Arrange objects on a 3D grid.

• Radial arrangement. Arrange objects in radial patterns such as arcs, circles, ellipses, and spirals.

• Rearrange. Swap the positions of the selected objects.

• Incremental position, rotation and scale. Incrementally change the scale, rotation, and position values ​​of the selected objects.

• Randomize transform. Add random values to the position, rotation and scale of each selected object.

• Center pivot. Center the pivot of 3D objects, sprites and UI objects.

• Edit pivot. Edit the pivot position and rotation of 3D objects, sprites and UI objects.

• Place on the surface. Place objects on the surface of the closest collider in the direction defined by the user.

• Remove overlapping. Move objects far enough so that they do not overlap.

• 2D and 3D. All tools can be used on 2D and 3D objects.


Tested on Windows and Linux.

3D and 2D assets in the videos are not included in the package.
Price $14.99

3D Hovercraft Green by Dilek Işık

Asset Store newest packages - 2020, August 25 - 11:13
There are two kind of fbx files are existing for low poly and high poly images.
Low poly models is suitable for mobile games.

Asset includes mesh(.fbx), materials( body,glass,propeller,window and bottom), prefab and textures.
Also you can find sample scene for the model.

All 15 texture sizes are 4K ( AlbedoTransparency, SpecularSmoothness,Normal for each material).
These textures allow you to make PBR. All of them are in png.

High Poly Model has 38.783 tris , 19.498 faces.
Low Poly Model has 8.471 tris , 4.209 faces.

Please visit web site below for more
www.wizart3d.net

For any questions
dbakan@gmail.com
Price $7.00

Arcade Game BGM #4 by B.G.M

Asset Store newest packages - 2020, August 25 - 10:10
Arcade Game BGM #4

It is a game sound with a theme of Arcadel game.
All music files are made in WAV 441 16bit.
music is a loop.

--------Contents-----

ArcadeGameBGM#4.wav 441Hz/ 16Bit/ BPM 120/ Loop/ 00:31

If you have any problems with the product, please contact us by e-mail.

4crain@gmail.com
Price $4.99

Chess Puzzle System by SpeedTutor

Asset Store newest packages - 2020, August 25 - 10:06
Support: YouTube || Website || Discord || Email

The Chess Puzzle System is a complete template for implementing your own Chess puzzle fuse system. The system allows you to collect an included PBR Chess pieces, then allows you to interact with the fuse boxes, by opening your inventory and click to choose the item you want to add to the box. If all are correct, you can do an interaction. You can remove the pieces from each box! The system uses a raycast system, with a basic UI inventory. Suitable for any style of adventure/horror game with this functionality.

CONTAINS:
- PBR Door: 1000 Triangles
- PBR Fuse Box: 1600 Triangles
- 5 PBR Chess Pieces: Pawn, Rook, Knight, Bishop, Queen & King
(1000-2000 Triangles Each)
3 PBR texture sets, at resolution of 2048x2048 with 5 Chess pieces on one texture Atlas.

INCLUDES:
Raycast System
Easily Editable Puzzle
Includes an Audio, Input, Disable and inventory managers
Simple button commands to use the system
Basic inventory for collecting the specific items
PBR models included
3x PBR Textures at 2k resolution
Sound effects: Collecting, using and turning on / off
Basic UI for inventory, collecting items and more
Full Documentation

If you have any problems or have a question, don't hesitate to contact me via email
Price $9.99

Cartoon Dinosaur Pack by Intuition

Asset Store newest packages - 2020, August 25 - 08:32

This resource package contains the following

A total of 6 dinosaur model source files are FBX format

Contains a color map, a normal map, and an AO map size of 4096x4096

Each contains a different number of color map video content and show them

It contains a scene of nature, and the video content shows it

All dinosaurs contain the following animated video content to show them

According to different dinosaurs, there will be more animations than these annotations. Here, only the types of animation files they share are marked

Idle

Walk

Run

Death

Attack

Be hit

The number of vertices and triangles of the model are as follows

Brontosaurus

Number of vertices 2298 number of triangles 4560

pterosaur

Number of vertices 3405 number of triangles 6062

Baby Parasaurolophus

Number of vertices 1686 number of triangles 3340

Triceratops

Number of vertices 3240 number of triangles 6432

Tyrannosaurus

Number of vertices 4178 number of triangles 6140

Velociraptor

Number of vertices 3360 number of triangles 6658

Finally, I hope you like them. This is the result of hard work. I wish you a smooth project


Price $29.99

Benchmarker by KWEST

Asset Store newest packages - 2020, August 25 - 08:26
Benchmarker runs a series of tests on your end user’s device, resulting in a “Performance Score.” This will enable you, as a developer, to automatically optimize Quality Settings (or other settings) within your game based on each user’s device capabilities.

EASY 4-STEP INTEGRATION
- Create a Scene
- Create a Game Object
- Add Graphics Tiers
- Add Benchmarking Tests

⭐️FEATURES ⭐️
- 3 Preset Quality Tiers
- 9 Benchmarking Tests
- No Coding Required
- Debug Mode & Viewer
- Time Out Feature
- Create Custom Quality Tiers
- Write Custom Tests

9 UNIQUE PERFORMANCE TESTS

- Bloom Test
- Compression Test
- CPU Blur Test
- GPU Blur Test
- Disk Test
- Projectile Test
- Sorting Test
- Smoke Test
- Terrain Dolly Test

⚙️ COMPATIBILITY ⚙️

Unity Versions: Benchmarker supports active Unity LTS and Tech Stream versions.

Deployment Platforms: Benchmarker is fully compatible with all Unity platforms, including standalone, consoles and mobile.

Development Platform: Benchmarker has been fully tested on Windows, however should work on MacOSX and other development platforms that Unity supports..

SRP: We DO NOT support Scriptable Render Pipelines.

What are you waiting for? Optimize your game for each user; giving them the best performance & experience possible!

This asset uses Ionic.Zlib.CF under Microsoft Public License (Ms-PL) see Third-Party Notices.txt file in package for details.
Price $30.00

Visual Scene Manager by Rarebyte OG

Asset Store newest packages - 2020, August 24 - 17:14
Visual Scene Manager is the only asset to combine Inspector based scene management with beautiful, easy to use loading screens and screen transition fades.

• Leverage the Unity SceneManager API from your Inspector window. No more need for coding to load multiple scenes.

• Load multiple scenes as part of your game start, or when transitioning to other levels within your game.

• Split up your game work space into separate scenes to reduce version control conflicts within your team of specialists. E.g. Handle UI & Environment in separate scenes that can be worked on independently.

Create beautiful loading screens and screen transition fades in seconds.

• More convenient handling of your “Scenes In Build”.

Price $29.99

Extending new monetization controls and insights to publishers

Unity Blog - 2020, August 24 - 16:45

We’re evolving our features to give game publishers more control over the revenue they generate. Effective monetization strikes a delicate balance of strategic planning and setup with automated and efficient execution. At Unity, we’ve done a lot to get the automation right with advanced machine learning applied to the most robust dataset in mobile gaming. […]

The post Extending new monetization controls and insights to publishers appeared first on Unity Technologies Blog.

Flower Gentiana Acaulis by VuStudios

Asset Store newest packages - 2020, August 24 - 16:24
HIGH QUALITY Flower optimized for Unity game engine!
Mobile Optimize Scene This is model 3D Flower Gentiana Acaulis in the Big Pack (Cartoon Flower Colections) with over 5 types color!
All objects are ready to use in your visualizations.
- 1024x1024, texture maps
- Poly Count : Average 37610 polys/67955Tris

Price $5.99

Flower Lewisia by VuStudios

Asset Store newest packages - 2020, August 24 - 16:23
HIGH QUALITY Flower optimized for Unity game engine!
Mobile Optimize Scene This is model 3D Flower Lewisia in the Big Pack (Cartoon Flower Colections) with over 5 types color!
All objects are ready to use in your visualizations.
-1024x1024, texture maps
-Poly Count : Average 140275polys /263032 tris

Price $5.99

Vendel Axe by Avilgend

Asset Store newest packages - 2020, August 24 - 16:22

Amazing vendel era axe is ready for an epic battle! This is realistic and historically accurate weapon made with love of detail.

Real world size.

Perfect for FPS games.

Good choice for TPS games.

 

- Cinematic quality

- Historically accurate

- Real world size

- Optimized mesh

- Good for FPS and TPS experience

- Get our amazing anvil for free with this asset!

 

Definitely the best axe forged for next gen games by best smiths on the coast. Cinematic quality.

Lowpoly. 6852 verts.

Metallic/Roughness. 4K.

Forged in real world size. Historically accurate.


Price $9.99

LCFS - LOD Cross Fading Shaders for URP by Corvostudio di Amadei Marco

Asset Store newest packages - 2020, August 24 - 16:15
Tired of popping in Unity LOD System?
LCFS is the final AAA solution for the Level of Detail (LOD) transitions in Unity 3D (URP only, for the moment.).
It will reduce or even hide the popping for the Unity LOD Group component between different LOD levels, and even when the objects fades out in distance.

Setup Guide
Shader Graph API

How does this works?
When the Unity LOD system replaces the 3d model to be rendered, a fading applied by dithering or transparency interpolates and hides any "popping effect".
You don't need any particular implementation, just set your LOD component to "Cross Fade" and apply an LCFS material to your model. The package comes with three setted up PBR materials with 3 different transitioning effects: Dithering, Half Dithering and Transparency.

And what if I am using a custom shader?
No problem at all!
You can edit any Shader Graph shader adding one of the CrossFading nodes to the alpha channel. Basically, any shader can integrate this system.

Dithering: Best type of LOD fading, but sometimes creates artifacts on shadows during the transition.
Half-Dithering: If you need more stable shadows this system will fade the LOD level in a more lightweight and stable way.
Transparency: Works just like Half-Dithering, but using transparency instead. This is a little more GPU expensive, but supports transparent materials, like glass water and ice.

Your model can have different types of LCFS shaders in different LOD levels, for example you may want to have a transparent LCFS shader in first LOD level, and a dithering one on other LOD levels.
Price $8.99

Dark magician by Inari_Green

Asset Store newest packages - 2020, August 24 - 16:06
Low poly 3D model of the game Dark_magician
PBR texture (metal and other textures) the model consists of 10 parts: 4096 * 4096 body textures, 4096 * 4096 head textures, 4096 * 4096 ring textures, 4096 * 4096 rope textures, 2048 * 2048 eye textures, 4096 * 4096 beard textures, 4096 * 4096 cloak textures, 4096 * 4096 hood textures, 2048 * 2048 eyebrow textures, 4096 * 4096 weapon textures.
Note to the model:
Faces: 18123
Verts: 26095
Tris: 35591
Model note:
- Animation is not included in the package. Test animations shown in the video here, https://assetstore.unity.com/packages/3d/animations/basic-motions-free-pack-154271
If you have any problems, please contact me at the email address listed on my page, sincerely Inari_Green.

Price $30.00

Batch Few | Mesh Combiner and Material Merger by Brain Fail Productions

Asset Store newest packages - 2020, August 24 - 15:50
One of the elements that negatively effects the performance of a 3d application is frequent communication between the GPU and the CPU. To keep your games running smooth you need to keep this communication less frequent. There are two main factors that increase this communication.

Draw Calls: A draw call is a call to the GPU to draw objects. A lot of meshes that use different materials, all cannot be sent to the GPU in a single draw call to be rendered. Thus they cause a lot of draw calls. One way around this problem is to combine several meshes together, ultimately lowering their count.

SetPass Calls: Draw call sets up a mesh and submits it for rendering, whereas a SetPass call is when all the data from a material for rendering a mesh is setup. Each time a material is changed, it results in a new SetPass call. So to lower this number you can combine/merge materials to keep their count low.

In short If you have a complex scene containing a lot of 3d models with a lot of meshes that use a lot of different materials, the overall performance of your game will suffer. Batch few is a Mesh combining and Material merging solution for unity that aims to solve this problem by allowing you to optimize high quality complex 3d scenes by lowering DrawCalls and SetPass calls with a few clicks and, without the need of writing even a single line of code. Mesh and material combining are especially useful when developing for resource constrained platforms like mobile phones or other low end devices. This can also help eliminate your expenses for artists.

If you're looking for a complete optimization package that does this and much more, check out Poly Few

Read the API Docs &nbsp │ Forum Thread &nbsp │ Get in touch &nbsp │

Supported features:

Mesh combining and Material combining in one package.

Supports combining both Static and Skinned meshes. Even supports combining rigged Skinned meshes and or Skinned meshes with blendshape/morph animations.

Combine materials using Texture Arrays. Only supports the Standard Shader (Specular and Non Specular setup).

Texture Array based material combiner doesn't suffer with the common problems of texture atlases like texture bleeding, resolution limitation and no tiled texture support.

Allows adjusting individual material properties even after combining materials together.

Packs everything in a convenient inspector window that pops up right under the components hierarchy.

No coding knowledge is required. Use the full features of the tool in editor mode without writing even a single line of code.

All the source code is included without encapsulation using dll files or any other means.

Includes editor tooltips for every control to ease understanding and usage of the tool.

A README file is included in the package to help understand the usage and the various options of this tool. A demo scene is also included to assist in learning the usage of the tool.

PS: I have just started on the asset store as a single developer and as such it would help me a lot if you could spare a few moments of your time and leave a review.

Requirements & Limitations:

► Unity Editor 2017 and Above is required.

► Scripting Runtime Version Required: .NET 4.6 Equivalent or Above. Go to PlayerSettings > Configuration > Scripting Runtime Version and change it to .NET 4.6 equivalent or Above

► Material combiner can only combine materials that use the Standard Shader or its variants (Standard Specular etc).

► The material combiner uses texture arrays to combine materials and not texture atlases. Not all platforms support texture arrays. Check platform support here ─────────────── https://docs.unity3d.com/560/Documentation/Manual/SL-TextureArrays.html

► In Unity 2017.2 and below, mesh combiner won't combine meshes if the combined mesh exceeds the maximum vertex count of 65534. This is a limitation in older versions of Unity.

Refund Policy:

Refunds without a legitimate reason won't be considered, especially if they fall under the following:

►You accidentally purchased the asset.

►You purchased the asset but found out that another asset XYZ allows you to achieve the same.

► You didn't carefully read the Requirements & Limitations section for the asset on the asset store description and purchased the asset. Now you find that your version of Unity editor or the environment settings don't confirm to the points listed in the Requirements & Limitations section in the asset description, so the asset isn't working as expected.

► You didn't read the Runtime API docs before making the purchase and expect the APIs to do more.

► You didn't read this section before making the purchase.

► The asset does what it is supposed to do and as listed in the description and other relevant documents, but you still don't find it useful.


Price $29.99

300 Toon Weapon Pack by 4D Maker

Asset Store newest packages - 2020, August 24 - 15:43
300+ Beautiful low poly weapons.
Very suitable for mobile games.

-Each weapon includes 200~1000 tris only
-256x256 300 texture for each weapon.
Price $24.99

Stylized Fantasy Small Dinosaur by N-hance Studio

Asset Store newest packages - 2020, August 24 - 15:40

Various color materials for wide color customization included!
 
PBR Stylized Material: 

-4 Hand-painted Diffuse Maps for each of skin colors
-Normal Map
 
Choose between different styles:
-Green Dinosaur
-Yellow Dinosaur
-Dark Dinosaur
-Blue Dinosaur

 
ANIMATIONS LIST:
-Idle
-Idle01
-Attack
-Attack01
-Hit
-Walk
-Death
 
TECHNICAL INFORMATION
Rigged: Yes
Animated: Yes
Number of Prefabs: 8(4 using Mobile shader & 4 using PC shader)
Vertex Count: 6,632
Triangle Count: 10,538
Number of Textures: 5
Texture Resolutions: 2048x2048
Number of Materials: 8(4 Mobile shaders & 4 PC shaders)
Number of Animations: 7


Price $19.99

POLYGRUNT - Low Poly Sea Vehicle Pack by Poly Grunt

Asset Store newest packages - 2020, August 24 - 15:36
Hi, Tired of searching lowpoly sea vehicles or water crafts such as boats, ships, etc. and not getting the perfect models for your need.
Polygrunt Studios have released a water craft pack at a very low and reasonable price.
Check our Models and use them in your projects and complete your work.

Total Polycounts :- 34,629
Texture Size :- 1024 * 1024
Texture :- Photshop textures

Our Water Craft Pack contains:-

Simple Boat
Speed Boat
Islander Boat
The Orca
Hooper's Boat
River Boat

Price $4.99

Minions Series - Monsterset 5 by Downrain DC

Asset Store newest packages - 2020, August 24 - 15:33
- 6 character ready to use
- SkeletonMage (2332 vertex)
- PharaohGuard (1975 vertex)
- Viking (2133 vertex)
- Goblin (1890 vertex)
- FishMan (1687 vertex)
- OrcSoldier (1787 vertex)

- Each character own 6 colors textures ( 2048*2048 png )

- Each character own 10 basic animations
- Idle
- Walk
- Run
- Attack x3
- Damage
- Stunned
- Die
- GetUp


Price $19.99

City Bus With Interior 11 by Lowpoly_Master

Asset Store newest packages - 2020, August 24 - 15:24
It is best for use in games and other real time applications.
Textures are very detailed so it makes this model good enough for close-ups.
Features:

- Model is correctly divided into main part and animation parts
- poly 17203 tris:35003 verts: 20863
- wheel separated,
- Door separated,
- steering wheel,
- 4K Textures .
- Model completely unwrapped.
- PSD included you can easily change color
- Pivot points are correctly placed to suit animation process.
- All nodes, materials and textures are appropriately named.
The 3d model based on a real bus, created according to the original dimensions.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $16.00

Retro SFXs - sound pack by Cyberleaf Studio

Asset Store newest packages - 2020, August 24 - 15:23
A collection of retro, 8-bit. chiptune and arcade-inspired sound effects.
Produced and composed by Andrea Baroni.

Listen to preview on Soundcloud

* 43 Game Events (alert, collect, power-up, etc...)
* 16 Generic UI
* 42 Weapons & Fight (hit&damage, shots, explosions, etc...)
* 26 Various (jump, fall, vehicles, etc...)

A total of 127 sound effects - 44kHZ 16bit wav files

********************************
Looking for a some retro/8-bit music?
Have a listen to the 8-bit Jukebox music pack here


CYBERLEAF STUDIO
cyberleafstudio.com

ANDREA BARONI
andreabaroni.com

Price $4.99

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