Hopeful Adventure RPG Music by JPMusic
12 Total Tracks (6 unique) original high-quality WAV tracks (16-bit / 44.1 kHz)
Looping and Non-Looping versions
46 Minutes total time
563 MB total files size
Unlimited Royalty-Free license
This pack contains 6 unique tracks in both looping and non-looping versions for a total of 12 tracks. This music pack is suited best for games that want to capture the feeling of leaving your village for the first time to embark on an epic adventure. Bright and hopeful music featuring Solo Violin, Piano, Ronroco, Mbira, and Bass all throughout.
Discount on Future Purchases in Series
The Hopeful Adventure Game Pack is part of a series of VGM Packs centered around this same instrumentation group. Purchasing this pack or any pack in the series qualifies you for a discount on all other packs. Join my mailing list here to be immediately notified when new packs are released so you don’t miss out!
Is This Music Right For My Game?
This music pack is made with the beginning stages of an RPG style game in mind. Think Ocarina of Time in the Kokiri Forest or right when you leave the village. If your game has these early moments of innocence featured, then I believe this pack is right for you!
Price $20.00
Stylized Dog - (Spine 2D) by Creepy Tools
Tested On:
- Unity Version: Unity 6000.0.50f1
- Spine Runtime: Spine-Unity 4.1 (from Esoteric Software)
- * You must install this separately from: http://esotericsoftware.com/spine-unity-download
Installation:
- Import the Spine-Unity runtime (v4.1) into your project.
- Import this package into Unity.
- Open the demo scene
Usage:
- Use the Next and Previous UI buttons to cycle through all available animations.
- The current animation name and character name are displayed on screen.
Bring your 2D action, platformer, or RPG to life with a curated set of hand-crafted enemy animations. This pack includes high quality character with 6 in-game animations, fully rigged and animated in Spine 4.1.17.
⚠️ The Spine runtime is not included in this package due to licensing restrictions.
List of animations:
- Idle
- Hit v1
- Hit v2
- Run
- Range attack
- Dead
What’s Inside
- 6 unique animations (cohesive visual style, readable in motion)
- Unity-ready exports: JSON + atlas + textures + material + demo scene
- Sample Unity scene showcasing animation playback
Support & Notes:
- Ensure your Spine skeleton assets are compatible with Spine-Unity 4.1.
- For Spine runtime issues, please consult the official Spine documentation: http://esotericsoftware.com/spine-unity-documentation
- In case of questions, don't hesitate to get in touch with us on Discord: https://discord.gg/hTN4BstV2G
Price $4.99
Minirobotic8Pack2 by AndryuBaby
Textures pack map 1028x1028
three skins
3 materials
9 textures
PBR textures
Attention This model uses its own standard skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.
faces 2572
verts 2495
tris 4986
Price $15.00
Minirobotic7 Pack2 by AndryuBaby
Textures pack map 1028x1028
three skins
3 materials
9 textures
PBR textures
Attention This model uses its own standard skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.
faces 2258
verts 2146
tris 4288
Price $15.00
Minirobotic6Pack2 by AndryuBaby
Textures pack map 1028x1028
three skins
3 materials
9 textures
PBR textures
Attention This model uses its own standard skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.
faces 2988
verts 2855
tris 5706
Price $15.00
Minirobotic5Pack2 by AndryuBaby
Textures pack map 1028x1028
three skins
3 materials
9 textures
PBR textures
Attention This model uses its own standard skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.
faces 1900
verts 1854
tris 3704
Price $15.00
MiniroboticPack1 by AndryuBaby
Low-poly model of the character Minirobotic Pack1
Suitable for games of different genre: RPG, strategy, mobile game, etc.
In the archive, the basic mesh (fbx and maya)
One model have
Textures pack map 1028x1028
three skins
3 materials
15 textures
PBR textures
Attention This model uses its own standard skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.
Price $100.00
Minirobotic4pack2 by AndryuBaby
Textures pack map 1028x1028
three skins
3 materials
15 textures
PBR textures
Attention This model uses its own standard skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.
faces 2134
verts 2085
tris 4166
Price $15.00
Where the Great Bell Doesn't Toll 巨鐘不鳴之處 (Chinese Themed Dark Ambience) by Poygus
1. Digital Delivery Only
2. 12 tracks
3. 44.1 kHz, 16bit audio files
4. WAV format
5. Loopable
In the spaces between silence and sound, where history holds its breath, lies a forgotten kingdom. This is its soundtrack.
"Where the Great Bell Doesn't Toll" is a collection of hauntingly beautiful dark ambient soundscapes, weaving traditional Chinese instruments through layers of atmospheric dread and serene melancholy. Imagine the echoes in an empty palace, the whispers through a petrified forest, and the weight of centuries in a single, fading note.
These immersive compositions are the perfect audio foundation for your projects, evoking a sense of:
- Solemn Wonder & Lost Glory
- Ancient Mystery & Spiritual Depth
- Meditative Melancholy & Epic Decay
Ideal for: Game Devs (exploration sequences, forgotten realms, emotional storytelling), Filmmakers (contemplative scenes, historical drama), and Creators seeking a profound, atmospheric depth.
Step into the silence. Listen to what remains when the ringing ends.
Price $24.99
Legacy: The Sound of Valor (Heroic Music for TTRPG & Games) by Poygus
1. Digital Delivery Only
2. 12 tracks
3. 44.1 kHz, 16bit audio files
4. WAV format
5. Loopable
FORGE LEGENDS WITH SOUND. Elevate your game with a symphony of pure heroism.
Immerse players in moments of unforgettable valor with "Legacy: The Sound of Valor," a curated collection of professional, cinematic instrumentals designed to power the next generation of heroic games. From the quiet spark of hope to earth-shattering triumphs, this pack provides the sonic backbone for every epic journey.
Price $24.99
Fantasy Workbenches/Crafting Stations/Workshops (Potions/Blacksmith,Alchemy) by ancraite
- Texture Sizes: 4096 / 2048 / 1024 / 512 (utility) / 128 (utility) / 64 (utility)
- 24 materials
- Optimized UVs, Poly Count
- Number of prefabs: 145
- Vertex count: min 4 - max 59,475m, avg: ~ 2,500
- Number of Textures: 95
- URP / HRDP / BUILT-IN supported
If you have any suggestions/questions, email me:
olehgorgan@gmail.com
Pack contains:
- Steampunk workbench
- Druid/Elves workshop
- Necromancer ritual/potion crafting table
- Magic alchemy workbench
- Mountain dwarf fantasy blacksmith
Features
- AAA quality
- PBR materials
- Clean/efficient UVs
Purpose
- High-quality assets for RPGs, adventure games, or survival-crafting titles
- Steampunk theme, Druid/Elves theme, Necromancer/Gothic dark fantasy theme, Magic theme, Dwarf mountain theme
Price $34.99
Physics Objects Dropper in Editor - Enviroment Tools by Grid Wall
- Placement Modes:
• Paint Objects — Brush-based prefab painting with random rotation, scale, and spacing.
• Grid Objects — Generate structured grids/arrays with customizable counts and offsets.
• Physic Rain — Spawn prefabs over time with physics for natural falling and collisions.
• Set Physics — Apply or remove Rigidbody simulation to existing objects. - Common Parameters:
• Prefab selection (collider required)
• Brush size, spacing, Y offset
• Random rotation & scale
• Group Spawn for organized hierarchy
• Preview/Bake/Unsimulate workflow - Requirements:
• Unity 2020.3+ recommended
• Prefabs and surfaces must include Colliders
• Place GW_POD_EnvironmentToolEditor.cs in Assets/Editor/ - Best Practices:
• Always use Group Spawn for management
• Use simple colliders & LODs for large scenes
• Bake or Unsimulate temporary previews to optimize performance - Use Cases:
• Fast foliage and prop painting
• Structured layouts with physics variation
• Natural debris or object scattering
• Quick prototyping of levels and environments
POD Environment Tool turns boring, repetitive scene assembly into fast, controlled creativity. It is a Unity Editor extension built for environment artists, level designers, technical artists, and solo developers who want to iterate faster and get believable, physics-driven results without fighting the editor. Use it to paint thousands of props in minutes, lay out precise arrays of assets, or rain prefabs into the scene and watch natural collisions form organic piles and chaos — then bake the result and ship it.
Whether you’re building dense natural scenes, cluttered sci-fi interiors, destructible battlefields, or quick blockouts for level design reviews, POD gives you the controls you need: precise placement with Grid, freeform brush painting with Paint, physics-driven spawn streams with Physic Rain, and the ability to apply or remove physics with Set Physics at any time. The result is scenes that look natural, feel lived-in, and take a fraction of the time to create.
Why you’ll love it
- Work faster: Replace repetitive manual placement with brush strokes and one-click grids. Spend time iterating, not duplicating.
- Controlled randomness: Keep structure when you want it, randomness when you need it. Random rotation, random scale, position jitter, and grouped spawns make variety feel deliberate.
- Real physics, real results: Stop faking piles and stacks. Simulate real collisions and settle objects into believable poses, then bake for performance.
- Artist-friendly: No scripting required for common workflows. Intuitive UI, previews, and grouping make cleanup and iteration simple.
- Reliable: Works with standard Unity colliders and rigidbodies — clear rules, predictable outcomes.
Key features
- Three placement modes for real-world tasks: Paint, Grid, and Physic Rain — each with live preview and bake/unsimulate workflows.
- Set Physics mode to toggle Rigidbody simulation on selected objects, letting you simulate and then either commit or revert changes.
- Group Spawn to parent spawns under a single GameObject for instant scene organization and mass operations.
- Preview and Bake system so you can paint and test without touching your final hierarchy until you’re satisfied.
- High performance controls: density and time-interval throttles plus recommended collider and LOD patterns to avoid frame drops.
- Artist presets for common use: foliage, rock fields, debris rain, and prop piles.
- Works with Unity terrains, meshes, and custom geometry — simply ensure colliders are present and go.
Examples of use
Dense Forest Floor in Minutes
Paint hundreds of weeds, grass clumps, and small rocks across terrain with a single brush. Use random scale and rotation to avoid repetition, then bake previews to static geometry for top performance in open-world scenes. Perfect for natural landscapes, VR gardens, or stylized levels.
Rock Field / Cliff Scatter
Use Grid mode for base placement, then run Physic Rain with varied rock prefabs to add toppled boulders and debris along the slope. Simulate so rocks tumble into natural crevices. Great for cinematic shots, platformer hazards, or rockslide set pieces.
Battle Aftermath & Debris Piles
Spawn wreckage as Physic Rain from a height so shards and crates tumble into believable piles. Apply Set Physics, simulate until things settle, then bake to make the destruction permanent for optimized runtime. Ideal for FPS maps, destructible scenery, and environmental storytelling.
Quick Blockout to Playable Prototype
Lay out props in Grid mode for rapid blockouts such as ammo crates, cover, or spawn points. Add brush-painted clutter for believable interiors. Simulate small dynamic pieces like barrels to test gameplay, then un-simulate and bake static elements.
Urban Clutter & Trash Lines
Paint city props such as trash cans, crates, and signage quickly and add small random offsets. Use Group Spawn per street segment for easy teardown. Combine with Physic Rain to add knocked-over items and naturally collided piles.
Props for Cinematics
Create a pile of broken pottery, scattered timber, or debris for a cinematic camera move. Drop a Physic Rain burst, simulate until it looks perfect, and bake. Adjust random rotation for variety, then export the scene for rendering.
Price $19.99
Japanese Ancient Village Assets by Timmi
Unity version: Compatibility tested with Unity versions starting from [specify the minimum version, e.g., 2021.3.18f1].
Package Contents
In this package, you will find 3D models inspired by traditional Japanese architecture and nature. All models are optimized for use in the Unity engine and are ready to be integrated into your projects.
This pack includes 19 unique 3D models of Japanese village props.
Polygon count ranges from 500 to 3,000 tris per model.
All textures are 2048x2048 PNG format
All textures are 1024x1024 PNG format
Building models:
Three old Japanese houses: Each model has a unique design and is set on a realistic stone platform. Perfect for creating villages or individual architectural elements.
Old street stove: A detailed model that will add a sense of life and comfort to your scene.
Stone lantern (Ishi-toro): A classic element of Japanese gardens that creates a special atmosphere.
Nature models:
Sakura tree: A lush model of a blossoming sakura tree that will be a bright accent in any scene.
Bush: A simple but versatile bush that will help fill the space and make the environment more lively.
Technical details
Unity version: Compatibility tested with Unity versions starting from [specify the minimum version, e.g., 2021.3.18f1].
Model format: .fbx
Textures: Textures included.
Price $4.99
Class Room Environment by RipMuxiv
Texture Dimensions : 4096 * 4096
Maximum Polygon Count : 18676 Triangle
Number of Prefabs : 43
UV Mapping: Yes
LOD information : No
Types Materials : PBR
Baking Lighting Ready Classroom Environment Assets!
All rendering pipelines are ready, no manual conversion is needed!
Whether it is a question, feature request, or suggestion, please contact the Email or Discord
Price $19.99
EdgyStonePack2 by Dzeruza
Texture map sizes: 512x512, 2048x2048, 4096x4096;
Texture map count: 38
Total Mesh count: 26
Prefab count: 54
Number of materials: 4
Textures:
Stone:
3 Variations of Colormap;
1 Normal maps;
1 Maskmap;
Grass:
1 Colormap, 1 Alpha, 1 Normal map.
4 Terrain (Materials) Layers for pack demonstration;
4 Colormap; 4 Maskmap; 4 Normal maps;
4 Metallic; 4 AO; 4 Roughness, 4 Height maps
2 Scenes:
1 Demo Scene pack presentation;
1 Demo Scenes environment example;
Polygon count: 4 - 3794 (triangles)
(2-4 LODs are provided for most stones)
Colliders: box colliders and mesh colliders
Current Unity version support: 6.000.0.11f
Key Features:
🪨 14 stone meshes with LOD’s for immediate and effective use in stylized or semi-realistic natural levels and environments.
🧩 Single material trim sheet atlas: All Stone models share one baked texture atlas set.
🪨 42 stone prefab variants.
✅Bonus✅
12 Grass variations;
3 Stone material variations;
4 materials for terrain painting to showcase the stone pack;
2 Demo scenes.
The Edgy Stone Pack2 pairs perfectly with the Ultimate Minimal Scifi Pack
Price $32.90
EdgyStonePack1 by Dzeruza
Texture map sizes: 512x512, 2048x2048, 4096x4096;
Texture map count: 38
Total Mesh count: 26
Prefab count: 68
Number of materials: 6
Shaders:1
Textures:
Stone:
3 Variations of Colormap;
1 Normal maps;
1 Maskmap;
Grass:
1 Colormap, 1 Alpha, 1 Normal map.
4 Terrain (Materials) Layers for pack demonstration;
4 Colormap; 4 Maskmap; 4 Normal maps;
4 Metallic; 4 AO; 4 Roughness, 4 Height maps
2 Scenes:
1 Demo Scene pack presentation;
1 Demo Scenes environment example;
Polygon count: 4 - 9278 (triangles)
(2-4 LODs are provided for most stones)
Colliders: box colliders and mesh colliders
Current Unity version support: 6.000.0.11f
Key Features:
🪨 14 stone meshes with LOD’s for immediate and effective use in stylized or semi-realistic natural levels and environments.
🧩 Single material trim sheet atlas: All Stone models share one baked texture set.
🪨 56 stone prefab variants.
✅Bonus✅
12 Grass variations;
5 Stone material variations;
4 materials for terrain painting to showcase the stone pack;
1 Dual Material Shader;
2 Demo scenes.
The Edgy Stone Pack1 pairs perfectly with the Ultimate Minimal Scifi Pack.
Price $32.90
2D top-down pixel-art interior pack by ysingx
pixel-art
✨ 2D Pixel Art Top-Down Furniture Collection Pack ✨
Build stunning game worlds with ease – and feel like you’ve struck gold!
Looking for the perfect way to bring your game environments to life? This 2D Pixel Art Top-Down Furniture Collection Pack is your ultimate solution. Packed with hundreds of beautifully crafted assets, it’s designed to help you create cozy, vibrant, and highly detailed scenes that players will love.
🛋️ What’s Inside
This collection is a treasure trove for game developers:
- 32 unique beds to fit every mood and style.
- 198 walls, floors, paintings, plants, windows, and doors to build anything from rustic inns to elegant halls.
- 129 furniture pieces including dining tables, cabinets, wardrobes, display shelves, coffee tables, pianos, violins, and guitars – perfect for creating rich, interactive interiors.
- 60 cozy pieces like sofas, stools, dining tables, and fireplaces to set the perfect atmosphere.
- 28 essential utilities such as bathtubs, toilets, fridges, ovens, sinks, and mirrors to complete any living space.
Each item comes in 64x64 and 128x128 sizes, plus two states (default and clickable), making it incredibly flexible for building interactive scenes.
🎮 Perfect For:
Whether you’re making a casual indie game, an SLG, or an immersive RPG, this pack gives you the tools to create:
- Restaurants and bustling kitchens
- Libraries and elegant halls
- Inns, living rooms, and so much more
It’s ideal for any developer who needs to quickly design top-down environments without compromising on style or detail.
💡 Why You’ll Love It
- Instantly Boost Productivity: No need to draw every chair or wall – focus on gameplay while we handle the art.
- Flexible & Ready-to-Use: Drop these assets right into your game engine and start building.
- Incredible Value: With hundreds of assets for one price, you’re not just buying a pack – you’re investing in countless hours saved and endless creative possibilities.
⚡ Turn your vision into reality and give your players beautifully crafted spaces to explore.
This isn’t just an art pack – it’s the fastest way to make your game world feel alive.
👉 Don’t miss out. Add this 2D Pixel Art Top-Down Furniture Collection Pack to your toolkit today and start building the environments your players will never forget!
Price $29.99
Jungle Platform Tile Set by muffinespixels by MuffinxProductions
Tile Size: 16x16
What’s Inside:
- Essential Terrain
- Modular Buildings
- Collectible Items
- Animated Elements
- NPCs
- Backgrounds
- UI Elements
- Documentation
Bonus: Includes an extra colour variation and sample images to showcase how everything fits together.
Bring your side-scrolling 2D platformer to life with this complete pixel art tile set! I've designed this game kit to give you everything you need to craft a simple game. It includes terrain, modular building parts, vegetation, collectibles, UI and backgrounds in a consistent retro style.
Price $4.99
Stylized Bandit Sorcerer (Mage) by PolyNext
Features:
- The Asset includes Stylized Bandit Sorcerer
- The Asset includes 4 Combined Bandit Sorcerer
- Weapon (Staff)
- Demo Scenes
Rigging:Yes
Animated: Yes
Animation Type:Generic (Complete support Humanoid)
Number of Animations: 22
Animation types: In-place
Vertex counts of characters (Bandit_Sorcerer_Combined1): 19 909
Number of Materials and Material Instances: 17
Types of Textures: PBR (AlbedoTransparency, MetallicSmoothness, AO, Normal)
Number of Textures: 30
Texture Resolutions: 2048x2048
Modular Stylized Bandit Sorcerer allows you to customize your character and use different character build options.
The character is perfect for the Top-Down Starter Kit [SWVictoria] and Stylized Fort [SWVictoria].
The Asset includes not only a modular character, but also options for combined character meshes for use in large numbers or on weak devices.
Asset is tuned to URP, But you can easily translate it to Standart Render.
Price $29.99
Stylized Goblin Spearman by PolyNext
Features:
- The Asset includes Modular Goblin Spearman
- The Asset includes 3 Combined Goblin Spearman
- Weapon (Spear)
- Demo Scenes
Rigging:Yes
Animated: Yes
Animation Type:Generic (Complete support Humanoid)
Number of Animations: 16
Animation types: In-place
- Vertex counts of characters (Goblin_Spearman_Combined1): 14761
Number of Materials and Material Instances: 11
Types of Textures: PBR (AlbedoTransparency, MetallicSmoothness, AO, Normal)
Number of Textures: 23
Texture Resolutions: 2048x2048
Modular Stylized Goblin Spearman allows you to customize your character and use different character build options.
The character is perfect for the Top-Down Starter Kit [SWVictoria] and Stylized Fort [SWVictoria].
The Asset includes not only a modular character, but also options for combined character meshes for use in large numbers or on weak devices.
Asset is tuned to URP, But you can easily translate it to Standart Render.
Price $29.99