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Monster Plant - Casual Fantasy by Lukebox

Asset Store newest packages - 2021, August 7 - 01:40
This pack contains an animated and textured Monster Plant for your fantasy project.


Features:
- Poly count 7k tris, .FBX model
- 1024x1024 texture, .PNG


Animations
- Idle
- Move
- Attack
- Death

View all assets in the series: Casual Fantasy


Problems, feedback, suggestions?
Email me


Price $4.99

Snake - Casual Fantasy by Lukebox

Asset Store newest packages - 2021, August 7 - 01:40
This pack contains an animated and textured Snake for your fantasy project.


Features:
- Poly count 2k tris, .FBX model
- 1024x1024 texture, .PNG


Animations
- Idle
- Move
- Attack
- Death

View all assets in the series: Casual Fantasy


Problems, feedback, suggestions?
Email me


Price $4.99

Monster Chest - Casual Fantasy by Lukebox

Asset Store newest packages - 2021, August 7 - 01:40
This pack contains an animated and textured Monster Chest for your fantasy project.


Features:
- Poly count 5k tris, .FBX model
- 1024x1024 texture, .PNG


Animations
- Idle
- Move
- Attack
- Death

View all assets in the series: Casual Fantasy


Problems, feedback, suggestions?
Email me


Price $4.99

Admiral [Pirates] by ArtCoding

Asset Store newest packages - 2021, August 7 - 00:37
A female admiral, for fantasy, MMO and Pirates worlds. Rigged, animated, and hand-painted textures.

◼ Key Features ◼

  • One models, two submeshes.
  • 2500 triangles.
  • Fully rigged (Generic, not Humanoid).
  • Animations: standing x5, walk, run, attacks x2, injured and death.
  • Textures: two diffuse (1024).
  • Unity 2019.4 and above.
  • Built-in, URP and HDRP.
  • Mobile friendly.

❤️ And save money with our packs ❤️


Price $8.00

King - Casual Fantasy by Lukebox

Asset Store newest packages - 2021, August 7 - 00:32
This pack contains a king character for your fantasy project. The character is rigged and humanoid animation ready.

Features:
- Poly count 10k tris, .FBX model
- 2x 1024x1024 textures, .PNG


Animations shown in preview video not included


View all assets in the series: Casual Fantasy
Problems, feedback, suggestions?
Email me


Price $6.99

ANIMSET: FENCING by PROTOFACTOR, INC

Asset Store newest packages - 2021, August 6 - 23:47
***Included Inside Ultimate Animation Collection***

In need of a fencing animation set for your project? Then look no further. This animset will get you covered.

The package incudes a set of 114 animations (40 being root motion variations). Wide variety of attacks, locomotion, get hit and death.

Check out the animset in a WebGL Viewer


Price $19.99

Cabin in the Woods by Art Equilibrium

Asset Store newest packages - 2021, August 6 - 21:49
Far away, far beyond the forest, a family lived peacefully in an old house, everything was fine until they became interested in the occult.

Number of prefabs 305

Number of textures 348

Exterior and interior
Demo scene

5 unique rooms with props

Texture sizes 2048x2048

Number of materials 94

Minimum polygon count 2

Maximum polygon count 18426

UV mapping: Yes

LOD information 3 of levels

Types of materials and texture maps PBR

SRP, HDRP, and URP are supported out of the box. When importing an asset, select the pipeline you need.

With this asset, you can easily create your own game. I have created a convenient modular system at home according to all the standards of the gaming environment. Added various props to create a kitchen, living room, bathroom, bedroom and attic. There are also textures for the terrain here. Different vegetation creates a diverse forest. For your convenience, I left a demo scene in the asset. With its help, you can get acquainted with the project and use it in your game.

There is no grass in HDRP. Unity promised to add a shader for it soon.

If you have any questions please contact us art_equilibrium.studio@mail.ru


Price $34.99

Voxel Play 2 by Kronnect

Asset Store newest packages - 2021, August 6 - 15:44
What is Voxel Play 2?
Voxel Play 2 is a fast voxel engine plus a collection of tools to speed up your game development. It leverages highly optimized code, including GPU instancing, compute buffers and texture arrays, to generate beautiful, rich, vast infinite worlds which can be customized, manipulated and destroyed in many ways.

Voxel Play 2 is compatible with Built-In and URP (Universal Rendering Pipeline). Includes specific optimizations for URP such as better lighting with full support of directional, point and spot lights with shadows (in built-in pipeline, spot lights are not supported).

Voxel Play 2 also includes high quality under water effects (seamless transition from air to underwater, caustics, volumetric underwater fog) compatible with built-in and URP.

Playable demos: Windows | Mac

Voxel Play provides an integrated solution for sky, terrain, water, vegetation, physics, world interaction, UI, inventory and more.

*** Current Features ***

The goal for Voxel Play is to provide an easy to use but powerful and extensible rule-based voxel engine that fills the open spaces of your world while it allows you to edit any number of areas.

Template based
- Voxel Play works with Scriptable Objects to create world, biomes, voxels and model definitions. Each definition is a set of generation rules plus textures and sounds: a world is composed of several biomes which model the type and shape of terrain as well as the vegetation (bushes, trees, ...).

- Define any number of worlds, biomes, models and voxels within the Unity Editor and model your world in interactive mode at runtime using the same interface (anything you modify gets saved).

- Activate the Constructor: a special area where you can define custom, reusable models (like trees or buildings) and stamp them massively according to biome rules.

Extensible
- Comprehensive set of runtime events (ie. OnChunkBeforeCreate).
- Allows custom terrain generators.
- Plugable detail generators. Develop your own spawner class or reuse the provided examples, and add them to the world generator in the inspector.
- Full C# and shader source code included.

Flexible
Geometry shaders, GPU instancing, compute buffers and other advanced rendering features are automatically disabled if the platform does not support them.

Ready to Use with Demo Scenes
Voxel Play comes with 5 demo scenes including lot of textures, sounds and predefined biomes and voxels you can use in your project.

Core Features
- Performance. Uses advanced techniques like hidden face removal, greedy meshing, GPU instancing, compute buffers and linearized, cached-friendly data structures, pooling and others to provide best performance.
- Multi-threading support.
- Robust. 64-bit internals with support for worlds up to 1.000.000 m in size.
- Origin shift support. Solves rendering problems in large worlds.
- Smart voxel & chunk octree-based culling system for optimized chunk generation & voxel count.
- Customizable chunk pool system.
- Integrated ambient occlusion.
- Integrated fog with sky blending.
- Automatic NavMesh generation.
- Greedy meshing (greatly reduces vertex count for colliders, NavMesh and other voxel types, like clouds).
- Standard Unity shadows support.
- Standard Unity collider system support
- Smooth Lighting (light spread / voxelized Global Illumination)
- POM (Parallax Occlusion Mapping) using Relief Mapping technique.
- Supports Normal maps.
- Emission / Glow effects
- In-editor rendering capability. See the world inside the SceneView at design time.
- Torch lights and point light support with blinking effect.
- High-performance lighting system.
- Fast ray-cast system.
- Destructible environment.
- Voxel hit and destruction sounds per type
- Voxel damage cracks.
- Voxel damage particles with object pooling.
- Voxel custom footfalls.
- Color-based, transparent, cutout, textured and custom vegetation and water voxel rendering variants.
- Custom-shape voxels (eg. half-blocks).
- GPU instanced custom voxels with compute buffers option.
- Native voxel rotation.
- Dynamic voxels (apply transforms).
- Collapsing structures.
- Connected textures.
- Connected voxels.
- Animated textures.
- Customizable outline effect integrated in shader.
- Customizable chunk size (16 or 32).
- VR compatible (multi-pass, Single Pass Stereo and Single Pass Instanced).

Terrain Features
- Multi-step flexible generator: allows you to combine different heightmaps and operations producing rich and varied geography including mountains, valleys, rivers, islands, beaches, canyons, plateau, ... 20 available operation types (and more to come) to play with.
- Procedural voxel terrain generated automatically at runtime on demand.
- Infinite variations based on seed.
- Unity terrain/SpeedTree/vegetation system to Voxel Play Environment converter. Convert your existing terrain to a voxel scene with a couple of clicks!
- Optionally provide your own voxels, modify the generated chunks before they're rendered or even plug-in your own terrain generator based on a given template.
- Biome support (grassland, desert, forest, rainforest, tundra, taiga, snow, beach, shrubland and bare)
- Biome map explorer window. Visualize biome distribution on any area in the world.
- Cave system. A default cave generator is provided in the demo world. Modify it or add different cave system generators to create compelling underworlds.
- Village/buildings system. A default building spawner is provided which you can extend with your own village requirements.
- Curved effect. One click and get a curved environment with custom curve intensity. Note: this option does not generate fully spherical worlds but produces a curved effect over infinite terrain giving the impression of a spherical world.

Water System
- Voxelized water system with no redundant face overlap.
- Advanced flooding system.
- Procedural, variable-height water voxels with slope and flow animation.
- Seamless camera transition from air to underwater.
- Underwater effects: caustics and volumetric underwater fog.

Vegetation
- Voxel style, animated grass and trees per biome.
- Can use custom prefabs for vegetation and trees.

Sky system
- Custom voxelized skybox.
- Day/night cycle, blinking stars and cool dawns.
- Voxelized animated clouds that cast shadows over terrain.
- Distance fog with skybox blending.

Character Controller
- Includes First-Person and Third-Person controllers adapted to work with the voxel environment:
- Walk/Run.
- Crouching.
- Hanging/peeking on edges.
- Fly.
- Swimming & diving.
- Footfalls. Different sounds based on terrain.
- Includes a fully animated Hero model sample from Dungeon Mason.
- Voxel Play can also work with other character controllers.

UI
- On-screen console, can be shown pressing "F1".
- Shows data useful to debug/help the user customize the world.
- Free pixel font included.
- Integrated FPS counter.
- Crosshair. Color changes to remain visible depending on background. Animates over targets.
- Thumbnail of currently selected material with name.
- Player inventory.

Items & Inventory System
- Collect voxels.
- Select active item & build, including voxels, objects and structures (ie. buildings).
- Create voxel and complex structures objects at runtime.
- Interactive objects framework with events.

Load/Save
- Load and save functionality included. Optimized file size.
- Save to file or memory buffers.

Custom Tools
- Door creation tool.
- Texture voxelizer tool. Create 3D objects from single textures.
- Noise texture generators (tileable Perlin and Cellular noise supported).
- Imports Qubicle models (binary format or .qb). Generates optimized voxel meshes.
- Custom multi-textured cube generator tool.

Ready to use model shaders
- Optimized shaders ready to use for your imported models with per vertex colors, texture, triplanar, daylight handling and integrated fog for best performance.

Platform support
- Windows/Mac/iOS/Android/WebGL/VR.
- Built-in and Universal Rendering Pipeline.

Related assets
- Color Studio is 50% off for Voxel Play customers. Great tool for creating pixel art and textures inside Unity Editor.
- Pirates of Voxel Play. A sample multiplayer game using Voxel Play and Mirror.

Voxel Play Competition 2020 Winners Announced.

Please check the Online Documentation and join our Development Forums for questions and requests.
User guide | Support forum | Discord | Unity WIP forum thread


Price $120.00

3D Pixel Dungeon Set by BitGem

Asset Store newest packages - 2021, August 6 - 15:28
A mine craft style modular dungeon starter set including props and 3 characters.

Get started on your new game prototype quickly with this low poly, pixel style dungeon starter set. It included 66 models with 4 colour variations each for 264 prefabs in total. One pixel is 1 cubic centimeter in this set. 



- 2 Angled Stones


- 8 Arches


- 9 Blocks


- 2 Cap Stones


- 1 Corner Floor Stone


- 6 Dividers


- 4 Floor Tiles


- 12 Pillar Stones


- 3 Side Railings


- 1 Skull Wall Ornament


- 10 Stairs


- 2 Stubs


- 6 Wall Tiles


- Lots of Props


- 2 Hero Characters


- 1 Skeleton


We highly recommend ProGrids for level construction with the Pixel Dungeon as it's fast and precise with full-featured grids and snapping.


Price $29.99

Haptic Feedback for Mobile apps - Interhaptics by Interhaptics

Asset Store newest packages - 2021, August 6 - 13:10
Experience High Fidelity haptic feedback for iOS & Android applications. This is a Unity plugin to integrate haptic material in the form of vibrations, textures & stiffness directly on mobile apps.

Experience High Fidelity haptic feedback for iOS & Android applications.



This package is a Unity plugin allowing you to integrate haptic material in the form of vibrations, textures & stiffness (real-time haptic feedback) directly on your mobile games for both Android and iOS.



Features:


► A plugin for both iOS & Android: You can directly use the haptic material included to in the plugin on your mobile game project and deploy it for both platforms.



► Integrate vibrations & textures: Empower your mobile games with high-definition haptic feedback. Add powerful vibrations & precise textures to your application enhancing user experience with an extra layer of interaction. Explosions, buttons, and doors would not feel the same once you add haptics to them.



► Integrate stiffness haptic feedback: For iOS devices, you will be able to integrate yet another perception of haptics and further immerse your application with a layer of communication between your game and your users. A pinball game for example will feel closer to the machine on your local arcade.



► High fidelity haptic library: A list of ready-made haptic material that is ready to be integrated into your mobile game app for both iOS & Android.



► 65 Haptic Material: A rich variation of haptic material including 28 Vibrations, 25 textures that can be applied to both Android and iOS, and 12 Stiffness for iOS.



► Sample Scene: A mixed array of content to help you test and get ahead start in developing a unique mobile app with haptic feedback.


The sample scene includes:


- Vibrations sample buttons screen


- Tile matching game mechanic


- Texture planes


- "Find the object" (use haptics to find a hidden object)


- Sliders with stiffness (iOS)


- Car driving with stiffness based on speed (iOS)



Demo: If you have not yet experienced haptic feedback on mobile you can download the following apps to test it out:


Haptic Mini-Game Demo


Interhaptics Player Android


Interhaptics Player iOS



How to setup


► Compatibility


- iOS compatibility: iPhone 5S or later


- Android compatibility: Android API 26 or later


► Set your Unity environment to:


- Android or iOS target


- Net 4.X API Compatibility


► Import the haptic feedback for mobile application



Support: Discord - Documentation - Tutorials


Price $15.00

Modular Skeleton Army by Ida Faber

Asset Store newest packages - 2021, August 5 - 23:01
Collection of low poly pbr game-ready Skeletons. Contains 6 Unique modular characters.

This package contains all 6 characters in a single project!

For more detailed information please take a look at their individual sale pages in my store!

They all have the same body so you can mix their modular armor in an endless amount of combinations!

NO HDRP OR SRP!

ONLY DEFAULT SHADER!


SKELETON WARLORD

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/modular-skeleton-warlord-190072


SKELETON MAGE

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/modular-skeleton-mage-182001


SKELETON ROGUE

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/modular-skeleton-rogue-191888


SKELETON WARRIOR

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/skeleton-warrior-modular-196445


SKELETON ARCHER

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/modular-skeleton-archer-201183


SKELETON HUMANOID

https://assetstore.unity.com/packages/3d/characters/humanoids/skeleton-humanoid-181811

Collection of low poly pbr game-ready Skeletons. Contains 6 Unique modular characters: Skeleton Humanoid, Rogue, Mage, Warlord, Warrior and Archer. All rigged to Epic Skeleton. A perfect collection for dungeon enemies or a playable race in rpg game.

NO HDRP OR SRP!

ONLY DEFAULT SHADER!


Price $149.99

Number Themes by Wurrad

Asset Store newest packages - 2021, August 5 - 20:20
100+ themed numbers. Suitable for all genres and games. Use them to show different damage types, healing, and other uses such as for paid microtransactions. Works for 2D, 2.5D, and 3D games

Try the online demo here


Total themes: 112

Unique themes: 57

Modified themes: 55


Use cases:

  • As the main theme for your game. In the asset, there are themes for different types, such as: Pixel Art, Sci-Fi, Casual, RPG, and many more.
  • To show different damage type such as: Fire damage, healing, poison, bleeding, critical strikes, etc.
  • To be sold as microtransaction in your game.
  • Different characters have different numbers, for example, the player has X theme, a normal enemy has Y theme and a Boss has Z theme.
  • And many more.

The asset can be easily modified to suit your game.



Works with:

  • Unity 2019.3 and 2019.4
  • Unity 2020 versions
  • Unity 2021 versions
  • Standard Pipeline
  • HDRP
  • URP

The asset uses the TextMeshPro sprite asset system, which is freely available within Unity using the package manager.


Price $19.99

Sci-Fi Scout by Polygonmaker

Asset Store newest packages - 2021, August 5 - 19:26
AAA quality PBR characters with great performance and VR ready!

Character: 1 (Customizable)

Number of LODs: 3

Vertex Counts of Characters: LOD0: 17K, LOD1: 9K, LOD2: 4.5K

Texture Resolutions: 2K

Rigged: Yes

Mecanim Ready: Yes

Animated: Yes

Blendshapes: Yes (for facial expressions)

Number of Animations: 69

Animation Types (Root Motion/In-place): Both


____________________________________________________________________________________________


SCI-FI SERIES:


AAA quality PBR characters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.

It has handmade LODs, optimized use of bones and optimized use of materials and UVs.

SCI-FI Series works great with MONSTERS SERIES


____________________________________________________________________________________________


Includes access to the following packs:


· Interactions Animations

· Regular Animations

· Polygonmaker Shaders


* IMPORTANT After purchasing this pack please visit each package to download for free.


KEY FEATURES:


Character: 1 (Customizable)

Number of LODs: 3

Vertex Counts of Characters: LOD0: 17K, LOD1: 9K, LOD2: 4.5K

Texture Resolutions: 2K

Rigged: Yes

Mecanim Ready: Yes

Animated: Yes

Blendshapes: Yes (for facial expressions)

Number of Animations: 69

Animation Types (Root Motion/In-place): Both


EXTRA FEATURES:


★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance


____________________________________________________________________________________________


URP and HDRP:


Polygonmaker packages work with URP and HDRP.

To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”


____________________________________________________________________________________________


MOBILE USE:



Mesh


Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.

Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.


Materials


Change from Standard to Mobile Diffuse or Bumped depending of your budget.


Textures


Set the Max Size according to your budget, for example 512 for third person games or 256 for RTS games.


____________________________________________________________________________________________


Follow Polygonmaker for news, deals & tutorials

FACEBOOK | YOUTUBE | TWITTER


POLYGONMAKER




Price $69.99

Quick Object Replacer Tool by BlankRip

Asset Store newest packages - 2021, August 5 - 16:05
This is a tool that will aid in replacing the GameObjects in your scene while working in unity. The tool will let you select GameObjects in the scene and replace them with a different GameObjects. The user will be able to choose if they would like to copy the rotation and scale from the selected GameObjects so that they can keep their rotation & scale properties or replace these properties with the replacement object’s transform properties. The tool also lets the user undo and redo the performed action using the tool. The user will be able to use an object from the scene or a prefab or a prefab variant as the replacement object.
Price $0.00

Undead Shaman [Fantasy] by ArtCoding

Asset Store newest packages - 2021, August 5 - 14:16
A undead shaman, for fantasy, MMO and RPG worlds. Rigged, animated, and hand-painted textures.

◼ Key Features ◼

  • One models, two submeshes.
  • 1800 triangles.
  • Fully rigged (Generic, not Humanoid).
  • Animations: standing x4, walk, run, attacks x4, injured x2 and death.
  • Two skins.
  • Textures: two diffuse (1024).
  • Unity 2019.4 and above.
  • Built-in, URP and HDRP.
  • Mobile friendly.

❤️ And save money with our packs ❤️


Price $8.00

Stone Golem [Fantasy] by ArtCoding

Asset Store newest packages - 2021, August 5 - 13:41
A stone golem, for fantasy, MMO and RPG worlds. Rigged, animated, and hand-painted textures.

◼ Key Features ◼

  • One models, one submesh.
  • 1400 triangles.
  • Fully rigged (Generic, not Humanoid).
  • Animations: standing x4, walk, run, attacks x4, injured x2 and death.
  • Two skins.
  • Textures: two diffuse (1024).
  • Unity 2019.4 and above.
  • Built-in, URP and HDRP.
  • Mobile friendly.

❤️ And save money with our packs ❤️


Price $8.00

Poly HP - OrcWarrior by Downrain DC

Asset Store newest packages - 2021, August 5 - 10:30
OrcWarrior (3358 vertex)
(Weapon / Helmet / Pauldrons can be removed)

3 colors textures 1024x1024 png
(Contains .PSD files)

6 basic animations
Idle
Move
Attack_01
Attack_02
Damage
Die


Price $6.99

Poly HP - UndeadReaper by Downrain DC

Asset Store newest packages - 2021, August 5 - 10:29
UndeadReaper (2917 vertex)
(Weapon & Horn can be removed)

3 colors textures 1024x1024 png
(Contains .PSD files)

6 basic animations
Idle
Move
Attack_01
Attack_02
Damage
Die


Price $6.99

Desert Pack Cute Series by Meshtint Studio

Asset Store newest packages - 2021, August 5 - 09:18
More than 300 game models for your game development. CLICK HERE to see more on store list!

Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!

If you like this pack, do check out other Cute Series assets in the store list link HERE!

Cute series Introduction:

Cute series hero characters are modular and easy to use. Humanoid mecanim ready.

Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.

Cute series environments are modular and easy to use. Just drag and drop to the scene!

See Forum Thread

Desert Cute Series

51 environmental modular prop prefabs. It's very easy to use. Just use pull the prefabs to scene. Assets are using Unity's standard shader except FX)

The prefabs included are: fences, sand fx, grounds, pillars, walls, cactus, rocks, stones, steps, stairs, pyramid, shrine, tiles.

Check out the environment demo scene to aee how we use them.

Please see preview images and videos to know more about the content before purchasing

The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.

More than 300 game models for your game development. CLICK HERE to see more!

Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
CUTE SERIES
and more!


Price $16.90

Vertex Ambient Occlusion Generator by Davit Naskidashvili

Asset Store newest packages - 2021, August 5 - 08:52

Editor and runtime solution for generating per-vertex ambient occlusion.


Editor tool automatically bakes generated ambient occlusion inside mesh vertex color with a variety of styles, save and mesh combine options.

Editor tool supports all render pipelines.


Runtime API returns generated ambient occlusion as float[] array with the same size as mesh vertex count.

The runtime API currently supports only Built-in and Universal render pipelines.


Have questions? Forum.

Support and bug report: support@amazingassets.world


Before purchasing check documentation for better understanding how tool works and what limitations it has and this editor tool, to try it on your mesh and check AO calculation speed.



----------------------------------

Note:

• Scripts are packed in dll.

• Ambient occlusion is calculated per-vertex and its quality depends on the mesh vertex count.


Price $25.00

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