UGUI Blur - 2D Blur by AppsTools Studio
1. Include a Demo
2. Contains 1 shader file, internal use, users do not need to understand.
3. Including a cs core script.
4. Provide a detailed use document.
1. Support multiple local areas to blur. You can control the intensity of blur and other related attributes.Real out of the box, just 2 steps can be presented. No complicated settings are required.
2. Supports Masks of any shape, you can decide which areas need to be blurred and which areas are not needed.
3. Support use with Scroll View.
4. Support built-in rendering pipeline, URP will provide support in the future.
5. Good performance and support for mobile platforms.
6. Support all versions of Unity2017 and later.
Long-term maintenance, free updates, good and fast after-sales service, if you have any questions, please contact us: appstools.net@outlook.com, we will respond quickly.
Official website (updates and news):
Price $5.99
Stylized Low Poly Models Pack by SomeOneWhoCares
The pack includes models from assets:
Farming Simulator URP (77$)
City Engine (58.99$)
Stylized Dungeon Generator (50$)
Clash Engine (99$)
Custom shaders are included.
Farmig Simulator URP models (120 objects total):
Buildings:
fence allows you to build any shape
hangars 2 levels
house 2 levels
canope 2 levels
barn
mill
fuel place
platform base 1x1, 1x2, 2x2
plowed\sprouts ground blocks
palette
Technics (10 kind):
tractor
harvester
special harvesters
sprayer
canal digger
weeder
loader
berry harvester
cabbage harvester
carrote harvester
grape harvester
Processing and harvesting devices (8 model):
plow
harrow
cutter
ground crasher
seeder
3 kind of trailer (tank, for balk cargo, universal)
Grown crops (11 kind):
wheat
rice
water melon
cabbage
carrote
cherry
apple
grape
corn
pumpkin
cane
Plants (20 models, 6 kind):
spruces
bushes
spreading trees (for shadows)
forest belt trees
clumb plants
small trees
Environment:
17 stone\rock models
props (7 objects) - barrels, beams, bench, sheaf, bags
boxes for seedlings of each type of plants
modules for building a any shape road. Copy and rotate friendly virgin land building modules.
Objects are painted with vertex color.
UVs done non-overlapping method with mixed scale for different model parts (bottom for example).
To bake objects in batches(they are highlighted in groups in the scene), they are divided into 4-6 UDIM.
Many plants have one-sided geometry on the leaves, which is highlighted by an ID map.
In other objects, the ID map set the splitting of the model into colors, which greatly simplifies changing the painting.
Most of the lowpoly style models.
Most objects have 1k ao mesh map.
Large obgects have 2k.
Polygon count is 40-6600 tris (from simple props to the building of the second level hangar).
City Engine (42 models)
Platforms:
6 kind of roads modules
6 kind of building platforms
airport platforms, base for helicopter
parking place
Buildings:
The Eiffel Tower
pyramid of aztecs
pisa tower
Coliseum
power station 3 kind
mosque
catholic temple
bridge parts 4 kind
helicopter
plants 2 kind
slewing crane 2 kind
bank
cafe
fuel station
fountain
gantry crane
government building
hospital 2 kind
house 6 kind (multi-storey too)
night club
office 2 kind
stadium
university
plant 2 kind
restaurant
theater
oil derrick
repair station
airport
Other:
columns
pillars
lights
park lamps
power lines
well
bench
barriers
circular swing
traffic lights
umbrellas
road chipper
fences, fences pillars and doors (24 models)
slabs 7 kind
barrels
building transitions
crane parts
cement bags
cement pile
containers
beams
other props
Transport:
motor boat
cars
bike
ambulance
police car
pikup
trailers 3 kind
wagons 4 kind
ladder fold
bus
train
rail 2 kind
asphalt maker
tracker
track dump
tractor
excavator
homo 4 kind
rocks (17 kind)
Plants:
bushes
cactus
clumb
trees
palm
spruces
tropic tree
Stylized Dungeon Generator (73 objects total):
Building parts:
Arch
3 standart borders
3 big borders
2 angle borders
column
column big
4 tiles
3 small steirs
middle stairs
big steirs
4 side borders
3 angle side borders
3 racks
gate
5 bricks
bricks angle
5 fences
long fence
angle fence
Environment:
5 rocks
big rocks
small rocks
Props:
shop
chest
2 armors parts
bones
2 bottles
candle
flag
grid
jug
rack
ribs
skull
spider
Plants:
mushroom
2 tile lianas
gate lianas
3 fence lianas
Clash Engine (155 objects total)
Buildings:
3 kind of fence/wall allows you to build any shape
artillery 2 levels
barracks 2 levels
bastion 2 levels
boiler 2 levels
16 kind of ground\wall tiles
coffer 2 levels
craft building 2 levels
drill 2 levels
drill_base
energy_station 2 levels
farm 2 levels
generator 3 levels
lord hause 2 levels
magician house 2 levels
military tower 2 levels
mine 2 levels
mine base
mortar 2 levels
repair 2 levels
shooter 2 levels
11 kind of stones\rocks
36 kind of trees, bushes
weapon 2 levels
well 2 levels
building objects group 1x1, 2x2, 3x3
palette
Characters:
gnome 3 levels
golem 3 levels
elf 2 levels
magician 2 levels
orc 2 levels
dragon\basilisk
all characters becides golem_3 own go\fly, stand, dead animations
gnome_3 contains work animation, other characters contains attack animations
elves contains run animation
All models have ID cards, which makes it easy to change their color.
The asset contains the initial palette of vertex-color values.
Buildings contain 2-7K quads, characters 1.5-4K quads, except for golems (9K).
Models are unwrapped with minimal use of overlaps, most of the sweeps are unique.
Feedback(suggestions, questions, reports or errors)
SomeOneWhoCaresFeedBack @gmail.com
My social networks
Price $79.99
Medieval Treasure Chest - Wooden Chest I by PijayArt
Number of Meshes: 2
Number of Prefabs: 2
Number of Animations: 2
Number of textures: 4
Texture sizes: 4096x4096. PBR Textures (Albedo, MetallicSmooth, Normal Map and Ambient Occlusion).
Number of Materials: 1
Tris: 3,614.
Rigged.
Animated.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
Animated Medieval Wooden Chest I with PBR Textures and animations (Open/Close). Ideal to loot itens or treasures. Ready to use in any project.
More Products: https://assetstore.unity.com/publishers/43687
Price $5.99
Death_ by Darkich
Animations (20)
Attack-5
idle-2
walk -2
running -2
Strafe-2
damage reaction-2
death-2
Stun start -1
Stun idle -1
Spellcast -1
Textures: PBR- Metallic_Smoothness , Albedo ,Occlusion ,Normal , Emissive
Body 4096x4096 Skeleton, Weapon,Vines 2048x2048
Verts-27897 / Faces- 27965 / Tris- 54691
Have a nice day!
Ready For You Game
Price $25.00
XRsurveys Google Forms for Unity by XRsurveys
Features
- Google Forms integration: script for import survey from Google Forms to Unity project; script for import responses back to Google forms for analysis
- supports almost all question types from Google Forms (excluded question type “file upload”)
- collected responses in the .csv file ready for direct analysis, or for analysis in Google Forms
- question prefab has three parts: Main, Pin, TeleportLoc, each of these are highly customizable
- built-in “survey menu” for better orientation and navigation between questions
- “survey menu” has tabs for: 1) survey name and introduction, 2) question overview (completed, all, required), 3) tutorial, 4) survey settings
- multiple modes for fast move to next/previous question: 1) navigation arrows on the question, 2) pin/balloon above question, 3) question tiles in survey menu
- UX for players: completed question change color from red to green (pin, question tile)
Supported platforms: Steam VR support, we have prepared a script and tutorial for virtual reality integration
Supported headsets: tested with HTC Vive
Link to documentation: https://docs.xrsurveys.com
Import your survey into Unity from Google Forms. Complete the questionnaire and export the answers back to Google Forms for fast analysis (tables, charts). Package also includes scripts for Google Forms and a basic player to move and interact within the 3D space.
- You can arrange the questions in 3D space according to your ideas.
- You can connect answers to your virtual space and change the space interactively, for example for designing public spaces like squares and parks (tree density, benches, sidewalks surface); or for house / interior design (chairs, tables, carpets, lights, walls). Respondents can immediately see all changes according to theirs answers.
- Built-in “survey menu” with tabs for: survey introduction, question overview (completed, all, required), for better orientation and navigation between questions
- Steam VR support - we have prepared a script and tutorial for virtual reality integration (tested with HTC Vive)
Extensive documentation: https://docs.xrsurveys.com
Ideal for:
- getting feedback from users,
- testing, bug reporting,
- for all the situations, when you need to get structured answers from users.
Get advantage of using the power and simplicity of Google Forms in Unity.
Visit the www.XRsurveys.com website for additional information.
Price $29.00
Assasin of pain by Artem_mag
Number of textures 31
Texture dimensions 4096
Maximum polygon count 13218
Number of meshes/prefabs 1
Rigging: Yes
Animation count 29
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-pole model of the character Assasin of pain.
Suitable for games of different genre.
In the archive the basic mech.
Textures pack one 4096x4096
31 texture maps
6 materials
faces 13218
verts 14106
tris 26104
The model contains 26 animations
atack(x5)
walking(x3)
beckwalk(x3)
gethit
running(x2)
idle(x2)
death(x2)
strafe(x4)
jump(x4)
Price $50.00
Fantasy Fire - Vol. I (URP) by Old World Studios
Fantasy Fire - Vol. I features low overhead with high quality output:
- Low memory usage.
- Low build size footprint.
- Highly efficient.
- Very Fast.
- For URP projects!
Fantasy Fire - Vol. I (URP) features a plethora of highly stylized, customizable, and efficient animated fire assets. Each Fantasy Fire features variations, such as: intensity, smoke, color, etc.
Examples include:
- Campfires
- Torch fire
- Booster flames
- Candle flames
- Fire smoke
The possibilities are only limited by your imagination. Customizations are nearly unlimited! Easily customize fire color, flicker rate, amount of flcker at origin (bottom) and near fire tongues, and much more.
Plus, we have included several variations of stylized smoke. We have includes some examples in the demo reel and still photos.
NOTE: This fire asset is for projects using URP. We will be releasing another package for HDRP soon!
Price $14.99
Minotavr by Strellok
Number of textures 11
Texture dimensions 4096x4096 and 512x512
Polygon count of 26683
Number of meshes/prefabs 1
Rigging: Yes
Animation count 18
Animation type list
atack (x4)
walking (x2)
run (x2)
straif (x2)
idle (x2)
death (x2)
gethit (x3)
roar (x1)
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Minotaur
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack map 4096x4096 and 512x512
3 materials
10 textures
The model contains 18 animations:
atack (x4)
walking (x2)
run (x2)
straif (x2)
idle (x2)
death (x2)
gethit (x3)
roar (x1)
faces 26683
verts 22080
tris 26683
Price $19.99
MSS - Multipurpose Spawner System by Daimon Creative
- add, configure and remove spawners quick and easy
- no programming skills needed
- small package with optional demo-content
MSS allows you to easily add, remove and configure multiple spawners through a single manager!
Set delays, spawn-positions and more with just some simple mouse clicks!
Package content:
- Mulitpurpose Spawner System (MSS) 1.0
- Demo Scene
- Manual (PDF)(EN)
Can be used for 2D and 3D Projects.
Price $6.99
EasyNotes by walkinrey
Just add "Note Component" to your GameObject and write down your important thoughts for implementation. You can add multiple notes to one object without adding many components.
Through the inspector menu, you can view all the notes that are in the scene and change them.
Documentation
Price $0.00
Leatherworking by PolySoft3D
- Leather pieces, Leather rolls, Leather strips, scales, spools of thread and tools
- Full color control (Special custom shader)
- Low vertex count
- PBR materials (base color, normal map, metallic, RGB tint mask)
Number of Unique Meshes: 70+
Vertex Count: 200-2000
Number of Textures: 120
Texture Resolutions: 512-4096
Package contain leather pieces, untreated leather, leather rolls and strips, scales, spools of thread and tools for Fantasy Games. Customize colors (Special custom shader)
Price $20.00
Evolving Frontiers - Downtempo Ambient Music by Lightphaser
Preview the music on SoundCloud.
Tracklist:
1 - Multiverse (120 BPM)
2 - Neverending (100 BPM)
3 - Spiral (120 BPM)
4 - Purger (90 BPM)
5 - Frequency (120 BPM)
6 - Interference (120 BPM)
7 - Awake (100 BPM)
8 - Boomerang (100 BPM)
9 - Counterbalance (100 BPM)
10 - Frontier (80 BPM)
Price $9.99
Bookcases by AshMesh
Texture Set: Albedo, MetallicSmoothness, Normal, AO
Texture resolution: 4096x4096
Number of textures: 4
Texture formats: PNG
Number of materials: 2
Materials: PBR(Metallic)
Polycount: 9462 tris, 5562 vertices
Number of prefabs: 9
Scaled to approximate real world size
Number of meshes: 16
UV mapping: Yes
Contains:
bookcase_A - 2788 tris
bookcase_B - 1884 tris
bookcase_C - 1884 tris
bookcase_D - 1092 tris
book_A - 224 tris
book_B - 224 tris
book_C - 224 tris
ring_binder - 1142 tris
Price $7.99
Mihate by Hitsuji15
3D model of a cute little girl andAntique style stage.
This asset uses UTS2 v.2.0.7.
Mihate
Polycount: 13112
Textures: 7
humanoid Animations: 6
Emotion: 11
Cat
Polycount: 996
Textures: 1(Common texture with the girl.)
humanoid Animations: 2
Level
Polycount: 32374
Textures: 10
Texture max size: 2048 * 2048
Includes diffuse texture, mask for normal map.
Price $9.99
Pandazole - City Town Lowpoly Pack by Pandazole
Number of textures: 1
Texture dimensions: 256x256 px
Total poly count: 54k
Number of meshes/prefabs: 138
UV mapping: Yes
This pack contains 138 unique low poly models to easily prototype and create a city or town.
Features:
- All models have a prefab ready to put in the scene.
- All prefabs have ready-to-use colliders.
- All objects are made with one texture atlas, hence one only material for the whole pack! The best for the performance.
- The roads are modular designers.
Optimized for all types of unity render pipelines:
- Standard RP
- High-Definition RP
- Lightweight RP
Models summary:
- Roads: +15 models
- Road signs and probs: +45 models
- Vegetations: +10
- Buildings: 19
- Buildings Probs: +45
HDRP & URP Material conversion:
Same as any material conversion.
1. Import package.
2. Edit > Render Pipeline > URP or HDRP > Upgrade Project Material to URP or HDRP Materials
Price $15.00
Voxel Miami Hotel Street - Pack 6 Low-poly 3D model by Last Howl - Omer
Voxel Miami Hotel Street
The Voxel package includes the following assets:
- Real Miami inspired Voxel Hotel Buildings
- Moduler Voxel Street models like straight, L turn, 3 and 4 way intersections
- Plantation like two kinds of grass, two kinds of pots and trees
- Prop like street and wall lamp, two kinds of tables and chairs and wooden pallet
The entire assets consists of:
- Triangles: 57,300
- Verticles: 86,300
- Diffuse Map Texture file(PNG format): 256 X 1 (Size: 1 KB)
- Specular Map Texture file(PNG format): 256 X 1 (Size: 1 KB)
- Package doesn't include URP or HDRP materials but it can be easily upgradable
The package includes 2 scenes :
1. Day Scene
2. Night Scene
All materials are combined and optimized for to use on mobile devices.
If you like our assets, please leave a rate & comment!
Price $9.99
GVS by Glauco Percopo
- Vehicle control system with realistic and accurate physics
- Fully configurable vehicle AI system.
GVS (Glauco Vehicle System) is a complete system for vehicle management.
It's composed by GVC and GVAI.
- GVC (Glauco Vehicle Controller), a vehicle control system with realistic and accurate physics, the wheel colliders have been completely rewritten to achieve unprecedented realism.
- Quick and easy installation: any vehicle can be configured in seconds.
- You can choose from a series of presets that allow you to quickly configure the vehicle.
- Choice between GVS Colliders (very advanced 3D wheel colliders) and standard unity colliders.
- Possibility to add the driver with just one click.
- Each vehicle preset is equipped with high quality sounds, vehicle sounds can be completely reconfigured.
- Aerodynamic forces simulation.
- Advanced camera control system.
- Advanced and configurable suspension system.
- Counter steering when the car drifts.
- All source code is fully available.
- GVAI (Glauco Vehicle AI), a fully configurable AI system for developing your racing games.
- Quick and easy installation: one-click installation.
- Simple configuration: you can choose from a series of presets that allow you to quickly configure the vehicle.
- Fully configurable AI behavior.
- Automatic waypoint creation: an automatic system automatically creates waypoints by analyzing the road.
- Automatic starting grid creation.
- Automatic fixed camera creation: the cameras at the edge of the track are automatically added and positioned
- All source code is fully available.
Price $219.00
Free Low Poly Nature Forest by Pure Poly
Polycount
The overall polygon count varies from 376 tris (Rock) to 1946 tris (Mountain), the average triangle count is 1106 tris.
Texture
All models share the same 256x256 texture to increase performance and are ready to use for your PC/Mobile game and VR/AR experience.
Compatibility
Supports all Render Pipelines. For Universal Render Pipeline (URP) a small guide is included within the package (Read Me). The adjustment only takes a few seconds.
This free pack contains 1% of the assets present in the Ultimate Low Poly Nature Pack.
The package contains one list scene and one demo scene.
If you have any suggestions or ideas for updates or future releases, share your thoughts via email:
purepoly.info@gmail.com
The full package is available following this link.
Package content
- Terrain Tiles (Meadow, Lake) (4x): 515 – 1818 tris (average 1384 tris)
- Mountains (2x): 1830 – 1946 tris (average 1888 tris)
- Flowers (Hyacinth, Sunflower, Daffodil) (3x): 848 – 1796 tris (average 1399 tris)
- Grass (2x): 440 – 534 tris (average 487 tris)
- Rocks (4x): 376 – 576 tris (average 494 tris)
- Mushrooms (4x): 416 – 660 tris (average 574 tris)
- Trees (Birch Trees, Fir Trees)(4x): 1520 – 1890 tris (average 1673 tris)
Price $0.00
Realistic Magazine System by VectoR AU
- Realistic visual depletion of ammunition for hightened immersion in shooters.
- Two 556 ammunition types (Black and green tip)
- 556 lod 0 - 1.6k polygons - 2k Textures
- 556 lod 1 - 262 polygons - 2k Textures
- 556 lod 2 - 150 polygons - 2k Textures
- PMAG - 7,372 Polygons - 2k Textures
- STANAG - 3,201 Polygons - 2k Textures
- Clear Magazine - 8,518 Polygons - 2k Textures
This package makes it easy to simulate real magazines for your shooter game. This package accurately depletes ammunition from a physical magazine. You can use this as a visual effect or utilise this for a hardcore tactical shooter!
Implementation is super easy! All you have to do is to call one function on the magazine script and your done!
All magazine models are made by ParallaxGameStudios used with permission.
Questions & Support Discord: https://discord.gg/VEd5KdbCdT
Price $15.00