Pop Blocks Game template and engine by Itay Sagui
Game Template and Engine for a Pop Blocks game. Package includes a complete game engine, allowing a variety of blocks, game modes, and winning conditions. Everything you need to create your own game.
The engine includes the following features:
Multiple blocks types:
- Simple
- Multi-lives
- Static (unbreakable)
Different game modes:
- Timed
- Endless
- Fill new blocks on pop
- Alignment (Coming soon)
- Different blocks per level
Various winning conditions:
- Clearing the whole board
- Reach a certain score
- Reach score for "stars"
- Remove certain number of blocks (Coming soon)
- Remove certain number of specific block types (Coming soon)
The engine comes with full source code, and is easy to expand. The code is built so that the UI can be easily detached from the game logic.
Price $15.00
Ultimate Low Poly Nature Pack by Pure Poly
Polycount
The overall polygon count varies from 26 tris (Floor Tile) to 11.5k tris (Pyramid), the average triangle count is 932 tris.
Texture
All models share the same 256x256 texture to increase performance and are ready to use for your PC/Mobile game and VR/AR experience.
Two materials are included. For the laboratory, a transparent material is included for the glassware (with the same texture).
Compatibility
Supports all Render Pipelines. For Universal Render Pipeline (URP) a small guide is included within the package (Read Me). The adjustment only takes a few seconds.
A broad range of assets is included for each theme, such as different terrain tiles, mountains, trees, flowers, plants, grasses, stones, graves, mushrooms, tree trunks, and much more.
The package contains 23 demo scenes in total and 1 list scene per theme that lists all objects.
A free pack is available following this link.
Themes included
- Magic Forest (516 assets) – 7 demo scenes
- Arctic/Winter (422 assets) – 4 demo scenes
- Cemetery/Dark Forest (486 assets) – 3 demo scenes
- Lava (208 assets) – 3 demo scenes
- Beach (187 assets) – 1 demo scene
- Desert (225 assets) – 3 demo scenes
- Laboratory (184 assets) – 2 demo scenes
If you have any suggestions or ideas for updates or future releases, share your thoughts via email:
purepoly.info@gmail.com
Detailed Package Content
- Magic Forest (516x)
- Terrain Tiles (65x): 64 - 2.04k tris (average 975 tris)
- Mountains, Hills, Plateaus (48x): 302 - 3.34k tris (average 1350 tris)
- Stones, Rocks (Rock Piles, Stones, Ramps, Stone Paths) (72x): 114 - 1.46k tris (average 499 tris)
- Leafless Trees, Tree Trunks, Deadfall (16x): 240 - 2.60k tris (average 873 tris)
- Different Mushrooms (70x): 352 – 908 tris (average 578 tris)
- Fences (11x): 36 – 724 tris (average 245 tris)
- Arum Lily White/Red (23x): 754 – 930 tris (average 843 tris)
- Pansy Flowers Red/Pink/Purple (23x): 1.08k – 1.73k tris (average 1397 tris)
- Sunflowers (9x): 1.39k – 2.11k tris (average 1741 tris)
- Hyacinths (9x): 1.47k – 2.22k tris (average 1788 tris)
- Daffodils (10x): 768 – 868 tris (average 821 tris)
- Dandelions (20x): 1.28k – 2.18k tris (average 1705 tris)
- Apple Trees (8x): 1.27k – 3.27k tris (average 2253 tris)
- Birch Trees (9x): 1.11k – 2.34k tris (average 1693 tris)
- Fir Trees long/short (20x): 164 – 360 tris (average 235 tris)
- Weeping Willows (7x): 2.00k – 4.88k tris (average 3091 tris)
- Baobab Trees (6x): 1.33k – 1.93k tris (average 1524 tris)
- Fantasy Trees (10x): 1.57k – 2.63k tris (average 2073 tris)
- Other Trees (Dragon Blood, Fig, Fir) (16x): 1.51k – 4.93k tris (average 2357 tris)
- Bushes (17x): 400 - 1.79k tris (average 1024 tris)
- Plant (6x): 672 -1.58k tris (average 1102 tris)
- Grass, single & bundles (41x): 56 – 534 tris (average 190 tris)
- Arctic (422x)
- Terrain Tiles (34x): 192 – 8234 tris (average 1192 tris)
- Mountains (27x): 586 - 3338 tris (average 1723 tris)
- Hills (25x): 302 – 2788 tris (average 814 tris)
- Ice Floes (51x): 26 – 617 tris (average 79 tris)
- Icicles, Ice Columns, Icebergs (20x): 249 – 1654 tris (average 614 tris)
- Ice Crystals (28x): 128 – 806 tris (average 408 tris)
- Rocks, Stones, Ramps, Pebbles (44x): 78 – 992 tris (average 407 tris)
- Floor Tiles (36x): 52 – 182 tris (average 95 tris)
- Grass (15x): 366 – 660 tris (average 610 tris)
- Ice Mushrooms (30x): 352 – 1244 tris (average 712 tris)
- Tree Trunks/Stumps (15x): 312 – 770 tris (average 569 tris)
- Fences (10x): 60 – 930 tris (average 348 tris)
- Bridges (5x): 182 – 1958 tris (average 880 tris)
- Leafless Trees (13x): 582 – 2026 tris (average 1159 tris)
- Fir Trees long/short (20x): 200 – 470 tris (average 304 tris)
- Weeping Willows, Bushes (6x): 400 – 2886 tris (average 1704 tris)
- Other Trees (14x): 1118 – 2992 tris (average 2300 tris)
- Christmas Trees (6x): 2584 – 4142 tris (average 3196 tris)
- Santa, Snowman (5x): 1530 – 2405 tris (average 1902 tris)
- Christmas Presents (11x): 432 – 1012 tris (average 641 tris)
- Sleigh, Candy Cane (5x): 260 – 2660 tris (average 1154 tris)
- Igloos (2x): 298 – 1114 tris (average 706 tris)
- Cemetery (486x)
- Terrain Tiles (42x): 242 – 1.78k tris (average 996 tris)
- Hills (30x): 214 – 803 tris (average 484 tris)
- Spooky Trees (18x): 1430 – 3926 tris (average 2565 tris)
- Tree with Leaves (4x): 2966 - 7952 tris (average 4955 tris)
- Leaves (8x): 156 – 1716 tris (average 604 tris)
- Tendrils, flat/winding (21x): 716 – 2450 tris (average 1206 tris)
- Tombs, Statues, Stairs (9x): 1342 – 10464 tris (average 4758 tris)
- Wells (6x): 690 – 4377 tris (average 2194 tris)
- Stone Paths (12x): 340 – 3270 tris (average 899 tris)
- Cemetery Entrances, Fences (27x): 488 – 2754 tris (average 1160 tris)
- Stone Pillars (7x): 260 – 984 tris (average 580 tris)
- Lanterns, Candlestands, Candles (13x): 104 – 2204 tris (average 961 tris)
- Graves, Gravestones, Obelisks (41x): 76 – 1388 tris (average 510 tris)
- Runes (11x): 72 – 132 tris (average 109 tris)
- Spiderwebs (5x): 623 – 1889 tris (average 1475 tris)
- Bones (10x): 262 – 336 tris (average 296 tris)
- Pumpkins (17x): 358 – 736 tris (average 547 tris)
- Mushrooms (Fly Agaric, Fantasy, Chanterelle, Spooky) (105x): 297 – 2.06k tris (average 639 tris)
- Grass (single & bundles) (25x): 60 – 800 tris (average 269 tris)
- Rock Piles, Stones, Pebbles, Floor Tiles (75x): 26 – 676 tris (average 177 tris)
- Lava (208x)
- Terrain Tiles, with and w/o lava (32x): 330 – 2.38k tris (average 1182 tris)
- Hills, with and w/o lava (50x): 302 – 5.45k tris (average 1241 tris)
- Volcanoes, with and w/o lava (18x): 160 – 2.92k tris (average 1288 tris)
- Rock Piles, with and w/o lava (18x): 332 – 1.56k tris (average 818 tris)
- Stones, with and w/o lava (63x): 28 – 1.44k tris (average 311 tris)
- Leafless Trees, Tree Stumps, Trunks, Limbs (27x): 164 – 1.40k tris (average 722 tris)
- Beach (187x)
- Terrain Tiles (16x): 373 – 1519 tris (average 1230 tris)
- Mountains (11x): 1187 – 2234 tris (average 1712 tris)
- Lighthouses, Windmills (6x): 924 – 8266 tris (average 3437 tris)
- Palms (8x): 1132 – 2296 tris (average 1716 tris)
- Plants (9x): 920 – 3984 tris (average 1589 tris)
- Rocks (12x): 338 – 556 tris (average 443 tris)
- Beach Props (Umbrella, Sand Castles, Anchors, Beach Balls, Boats etc.) (42x): 96 – 9504 tris (average 983 tris)
- Water Plants (Algae, Reed, Corals) (41x): 388 – 2136 tris (average 862 tris)
- Starfishes, Seashells, Coconuts (28x): 110 – 1492 tris (average 652 tris)
- Bridges, Dock (14x): 110 – 2004 tris (average 862 tris)
- Desert (225x)
- Pyramid (1x): 11500 tris
- Terrain Tiles (19x): 775 – 2023 tris (average 1401 tris)
- Canyons (6x): 1481 – 2041 tris (average 1745 tris)
- Sphinx (2x): 2862 – 3007 tris (average 2935 tris)
- Windmills (4x): 930 – 1068 tris (average 985 tris)
- Cactuses (50x): 498 – 5150 tris (average 1730 tris)
- Bones (25x): 248 – 3429 tris (average 1229 tris)
- Leafless Trees (18x): 596 – 2394 tris (average 1165 tris)
- Tree Trunks/Stumps/Limbs (14x): 144 – 960 tris (average 494 tris)
- Crates, Barrels (10x): 366 – 890 tris (average 584 tris)
- Desert Plants (10x): 564 – 3920 tris (average 1530 tris)
- Grass (11x): 520 – 776 tris (average 627 tris)
- Palms (7x): 888 – 2434 tris (average 1404 tris)
- Other Trees (6x): 1852 – 3149 tris (average 2337 tris)
- Stones, Rocks (25x): 68 – 631 tris (average 213 tris)
- Sandstones, Piles (17x): 310 – 854 tris (average 603 tris)
- Laboratory (184x)
- Floors (5x): 96 – 480 tris (average 355 tris)
- Lab Walls (32x): 154 – 1080 tris (average 670 tris)
- Book Shelves (8x): 396 - 3429 tris (average 1867 tris)
- Furniture (Tables, Shelves, Carts, Cabinets, Stool) (10x): 66 – 1548 tris (average 805 tris)
- Kettle, Oven, Lamp (3x): 76 – 2674 tris (average 1205 tris)
- Teleporter, Capsules (6x): 726 – 1684 tris (average 1273 tris)
- Books (32x): 60 – 490 tris (average 160 tris)
- Lab glassware (Test tubes, Beakers, Erlenmeyer Flasks, Flasks, Funnels, Rack with Tubes, Magnifying Glass) (47x): 112 – 5332 tris (average 514 tris)
- Electronic Labware (Microscope, Scale, Shaker, Bunsen Burner) (6x): 270 – 846 tris (average 534 tris)
- Lab Props (Pipette, Pipette Stand, Goggles, Tripod, Syringes. Mortar, Pestle) (12x): 80 – 702 tris (average 347 tris)
-Statues (DNA and molecule) (2x): 352 – 1728 tris (average 1040 tris)
- Papyrus Scrolls, Feathers, Inkbottle (9x): 244 – 1236 tris (average 506 tris)
- Candles (6x): 500 – 1504 tris (average 1162 tris)
- Scales Old (2x): 496 – 10540 tris (average 5518 tris)
- Dynamite (4x): 124 – 1264 tris (average 415 tris)
Price $99.95
Ancient Undead Prince by Anatoly Arkhipov
Rigged: Humanoid
Number of characters: 1
Vertex counts of characters: full character 31703 + 2053 weapon
Triangles: full character 29832 + 3395 weapon
Number of Textures: 13
Texture Resolutions: 4096x4096
Fully modular, you can remove any piece of clothing.
Jaw bone is present. THE CLOTH PHYSICS IS NOT CONFIGURED.
You can convert materials to URP/HDRP in the usual way. Some content uses two-sided shader.
Price $39.99
Free 2D Cartoon Parallax Background by CPasteGame
Package contains:
- 4 background * 5 layers = 20 files
- 4 merged Background
- Demo parallax scene, script
Pixel per unit: 108
Resolution: 4K (4320x2160)
Get the Free 2D Background for your game!
Feature:
- 4 Backgrounds
- 5 Layers per background
- Tileable Sprites (Layer_0 is not tileable)
- Low file size for both mobile/PC
- 4K resolution (4320x2160)
- Full merged background for other use
- Demo scene with parallax for all backgrouns
If you love the work, please consider checking out my other assets:
Support email : cpastegame@gmail.com
Price $0.00
New Year Girls by Ida Faber
Technical details
NO HDRP OR URP!
ONLY DEFAULT SHADER!
GIRL IN DRESS - LOD 0: faces: 49634, tris 76808, verts 53322
GIRL IN HOODIE - LOD 0: faces: 36618, tris 70095, verts 40481
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, skirt_back_l/r_01-03, skirt_side_r/l_01-03, skirt_front_l/r_01-03, cloak_back, acs_l/r_01-03, cloak_arm_l/r_01-03, hair_tail_l/r_01-05
Easy Animations retarget in Unity.Humanoid rig. IMPORTANT FOR GIRL IN DRESS!!! I included bones in the dress and cloak so after retargeting you can move these parts to avoid intersections.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES FOR FACE MOCAP (please watch the video!)
You can use this model for face mocap (live stream) and conversation animations.
FOR EYE MOVEMENT I included 2 bones in both eyes AND 4 blendshape for eyes - look up, down, right, left. You can choose whatever works best for you!
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
9 Texture sets - Body, Head, Dress, HoodieShorts, Shoes, Teeth, Hair Short, Hair Tails, Eyes, Lashes
These colors are included for clothes by default: red, green, blue, white. For eyes: gray, brown, purple, green, blue, red. For hair: red, black, white. You can change any color as well.
The model is completely modular, you can remove or add any part you want. See screenshots
The full body under the clothes is included, it's not a cutout! The nude version is censored!
Renders with a black background are made in Marmoset 4, renders in a winter scene are made in UE4.
Technical details
NO HDRP OR URP!
ONLY DEFAULT SHADER!
GIRL IN DRESS - LOD 0: faces: 49634, tris 76808, verts 53322
GIRL IN HOODIE - LOD 0: faces: 36618, tris 70095, verts 40481
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, skirt_back_l/r_01-03, skirt_side_r/l_01-03, skirt_front_l/r_01-03, cloak_back, acs_l/r_01-03, cloak_arm_l/r_01-03, hair_tail_l/r_01-05
Easy Animations retarget in Unity.Humanoid rig. IMPORTANT FOR GIRL IN DRESS!!! I included bones in the dress and cloak so after retargeting you can move these parts to avoid intersections.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES FOR FACE MOCAP (please watch the video!)
You can use this model for face mocap (live stream) and conversation animations.
FOR EYE MOVEMENT I included 2 bones in both eyes AND 4 blendshape for eyes - look up, down, right, left. You can choose whatever works best for you!
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
9 Texture sets - Body, Head, Dress, HoodieShorts, Shoes, Teeth, Hair Short, Hair Tails, Eyes, Lashes
These colors are included for clothes by default: red, green, blue, white. For eyes: gray, brown, purple, green, blue, red. For hair: red, black, white. You can change any color as well.
The model is completely modular, you can remove or add any part you want. See screenshots
The full body under the clothes is included, it's not a cutout! The nude version is censored!
Renders with a black background are made in Marmoset 4, renders in a winter scene are made in UE4.
Price $89.99
Sprite FX by Nephasto
🕹 DEMO | 📄 DOCUMENTATION | 💬 FORUM | ♥ MORE ASSETS ♥
✓ Color: ramp, duo/tri tones, masks, instagram, edge, blend, dither, glass, negative, and b&w.
✓ Deform: black hole, dissolve, pinch, glitch, shake, shift, swirl and tremor.
✓ Retro: Gameboy, Commodore, ZX Spectrum, NES, ...
✓ Includes color pattern search tool.
💡 Online documentation, support and free updates.
💡 Desktop, mobile and WebGL.
💡 Unity 2019.4 and higher. Built-In and URP.
Price $15.00
Scifi Vol.135 - Stylized Textures by LowlyPoly
Scifi Vol.135 - Stylized Textures
Features:
- 5 Unique Textures
- Diffuse/Normal/Roughness/AO/Height maps included
- 2048px by 2048px
- PNG format
- Hand Painted
- Tillable
- Mobile and PBR ready
◼ Collection of Textures ◼
- Super Texture Collection (over 600+ textures)
- 300+ Stylized Hand Painted Texture - Mega Bundle Part 1 (300+ textures)
- Ultimate Texture Collection - Mega Bundle Part 2 (300+ textures)
◼ Other Assets ◼
Follow us for updates and news:
Email | Discord | Facebook | Instagram | Web
Price $8.00
Destructible Objects: FPS Kit & System by Team XS
Here are some essential destructible objects for your FPS games. This kit contains 10+ high quality objects with destroyed counterparts and a simple but malleable system to quickly help you achieve all the destruction you need!
Features:
⁍ Destructible objects include an oil barrel, oil tank, propane tank, concrete barrier, jerrycan, shooting target, security camera, fluorescent light, a wooden door with a wall frame and a wooden crate.
⁍ An easy to customize script system for real-time destructible objects (no animations).
⁍ 2k resolution PBR textures and materials.
⁍ Detailed low-poly 3D objects made with care.
⁍ Demo scene to test out each prefabs function.
We enjoy having your feedback
As a small team you can help us grow, we welcome all the feedback and critique. For more details and socials, check out our website!
Price $14.90
Pixel Top-Down Zombie Apocalyptic Package by NYKNCK
Environment(+120)
Stone, box, ladder, spike, garbage bag, paper, ivy, bottle, lamb, wood, wooden fence, trash can, manhole cover, street light, mailbox, tin can, wooden bench, sign, traffic light, rubbish, shovel big bucket, sand sack barricade, barrel, tile, road, tree, grass, flower, wall, etc.
Camp(10)
Tent, flashlight, matchbox, wood stick, lighter, compass, knife
Vehicle(+10)
Bike, car, crashed car, police car, crashed ambulance, fire truck, tank, crashed school bus, crashed helicopter, crashed plane
Interior
Tile(+10), door, window, prison window
Shop(45)
Market shelf, fire extinguisher, cash register, shopping basket, product, etc.
Boutique(+20)
Clothes, mirror, product, etc.
Hospital (+40)
Metal cabinet, table, stretcher, stool, iv pole, machine, dead body, etc.
Prison(+10)
Toilet, bed, cage light, fork, spoon, knife, table, etc.
Bedroom(+10)
Bed, desk, computer chair, computer, keyboard, mouse
Kitchen(+20)
Dining table, chair, microwave, oven, sink, candle, pan, pot, glass, plate, shelf
Living Room(+30)
Armchair, flower pot, floor lamp, wall clock, picture, safe, book, box, vase, spider web, piano
Loot(+50)
Tin can, glass can, beverage, kitchen supplies, medicine, map, gasoline, whistle, tape, lock, key, etc.
Building(+10)
Shop, prison, apartment, hospital, barn, etc.
This pack contains environment, interiors, vehicles, buildings assets to create an apocalyptic themed pixel art style game. Includes over 500 prefabs.
Price $99.99
Eating and Drinking Sound Effects by Gravity Sound
Audio File List
Preview
SFX: 108
File Type: .WAV
File Format: 16 Bit/44100 Hz
Price $19.99
14 Stylized Textures Pack by Se34ms
All textures size 4096x4096
Includes: Diffuse, Displacement, Metalness, Normal, Roughness, Ambient Occlusion
Sample Scene
This pack contains 14 stylized materials:
Grass
Grass with leaves
Dirt
Dirt with puddles
2 Abstract metal panels
Snow
Yellow tile
3 variations of ice
3 variations of ice with snow
Price $4.99
Stylized Sketch Art Police Station by Yellow Panda Games
Number of textures: 25
Texture dimensions: 2048x2048
Polygon count of demo scene: 412.100 triangles
Number of meshes/prefabs: 196 Prefabs
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps: Only Diffuse
An asset package by: Yellow Panda Games
A low poly sketch art stylized asset pack of interior buildings, props, weapons and environment assets to create a post apocalyptic game.
Key Features:
- 196 Assets included in this pack
- Demo scene included
- Modular sections are easy to piece together in a variety of combinations
- Alternative texture colors
- Includes Collision
Assets:
- 4 Floor types
- 31 Furnitures
- 18 Guns
- 62 Props
- 53 Structures (Walls, Doors, Windows, etc)
- 10 Survival themed props
Compatibility
- Supports Universal Render Pipeline (URP) out of the box
- Supports High Definition Render Pipeline (HDRP) with manual material/shader upgrade
- VR/AR Ready
- Mobile Ready
Suggestions, support and other inquiries:
contact@yellowpanda.games
Follow us for updates and news
Website | Facebook | Instagram
Price $14.99
RPG Death And Roar SFX by GameAudios
Including 170 sound effect files.
Both are 44100Hz.
Dual channel, WAV format.
Including 2 Demo scenes.
Includes 170 different sound effects, each of which is different.
99 death sounds plus 71 roars. Made for RPG games. Very rich.
All sound effects are two-channel stereo, 44100Hz.
All audio formats are WAV format.
High quality and cost-effective.
Price $15.00
Helicopter Engine Sounds by Magic Sound Effects
- 168 game-ready sound effects.
- 44.1 khz, 16 bit, wav, stereo.
- 8 helicopters in total.
- 5 types of engine rpm - idle, low, mid, high, very high.
- 40 seamless loops of engine sounds in total.
- 32 acceleration sounds, 32 deceleration sounds.
- 64 transition sounds between engine rpm.
- perfect for the game genres of simulation, adventure, strategy and others.
- minutes of audio: 25 minutes 04 seconds.
The collection includes sounds for each vehicle:
- 16 fast and 16 slow acceleration sounds.
- 16 fast and 16 slow deceleration sounds.
- 40 seamless loops of engine rpm sounds at five speeds - idle, low rpm, mid rpm, high and very high rpm.
- 64 transition sounds between speeds.
A total of 8 helicopters in the set. Realistic vehicle samples were used in the creation of this package.
Audio Preview: https://soundcloud.com/magic-sound-effects/sets/helicopter-engine-sounds
Sound List: https://www.dropbox.com/s/qb4u3p52v0zbzyb/MSE%20-%20Helicopter%20Engine%20Sounds.pdf?dl=0
Perfect for creating realistic helicopters, and can also be used to create sci-fi transport with propellers, such as futuristic helicopters, deeticopters, large drones, spacecrafts, spaceships and others.
Price $15.00
Heavy space trooper by Ancheiras
Number of textures 42
Texture dimensions 4096 x 4096
Maximum polygon count 5922
Number of meshes/prefabs 5
Rigging: Yes
Animation count 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Heavy space trooper
A character made in the style of a space marine.
verts: 5873
Faces: 5922
Tris: 11688
10 materials
6 animations:
walk, run, idle_1, idle_2, jump, with_weapons
Low poly, game ready, PBR textures.
5 skins are presented in different colors:
texture maps (4096 x 4096) : albedo, normal, metallic+gloss, occlusion, emission.
Price $40.00
4 Toon City Cars by Space Helmet Studio
Pack includes:
- 4 unique cars
- 13 gradient textures 512x512
- 13 flat textures 512x512
Details:
- Separated wheels of different shapes
- Gradient and Flat textures
- For each car, you can change the color from the proposed textures
- 1500-8000 tris per car
For questions, suggestions, news and more - subscribe:
Discord
Price $0.00