Atmospheric Horror Music I Dark Ambience by Wiktoria Zac
Number of Audio Wavs: 10
Number of Audio Cues: 10
Sample rate/bit rate: 44.1 kHz, 1411kbps, 16 bits, Stereo WAVs
Does music loop: No
Minutes of audio provided: 36 min 52 sec
Supported Development Platforms:
Windows: Yes
Mac: Yes
ESCAPE | Atmospheric Horror Music
by Wiktoria Zac
This music pack contains 10 FULL tracks designed for Horror, Sci-Fi, Futuristic Worlds, RPGs, and everything in between! Also best for promotional purposes.
The tracks have been created using the best quality tools and techniques.
The pack includes:
➼ 10 Professionally mastered original tracks
➼ Minutes of audio provided: 36 min 52 sec
➼ Quality 16/44.1 kHz .wav format
TRACKLIST (44.1kHz, 16bit, Stereo)
▶ Hallucination 3:12
▶ Phantom 3:44
▶ Insomnia 3:49
▶ Hex 3:55
▶ Shadow 3:21
▶ Grimdark 3:42
▶ Vortex 4:18
▶ Epitaph 4:03
▶ Haunted 3:29
▶ Hush 3:19
Price $13.99
Pumpkin Soldier by Rasul Mammaev
Number of textures - 12
Texture dimensions - 4096
Maximum polygon count - 36104
Number of meshes/prefabs - 4
Rigging: Yes
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Use double sides materials
all texture map 4096
Character contained 2 texture sets
Weapons 1 texture sets
Materials 3
Textures 12
Character polycout:
In total
faces 36104
verts 35529
tris 69271
Different depending on the character set
Price $19.99
FPS Hands 4K by Heart State Games®
Number of textures: 6
Texture dimensions: 4096px
Tris - 9234
Faces - 5046
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 1
HDRP - Yes
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes
Can be used for any fps game creation.
In the Pack: Models (Guns, Magazines and Bullets), Textures and Images
Every weapon model has a scene with textured model and 4K settings and prefabs.
Documentation text file included.
All weapons are full modular, game ready and animation ready.
Animations not included.
These weapon models are royalty free replicas of the real lincensed models but do not match the real one 100%. There are no Trademarks of any real gun and can be use for games.
Sharing or distribution not allowed. These Models are under contract from both Designer and Publisher!
Price $15.00
Water Elemental by artmarkevich
Number of textures 48
Texture dimensions 4096
Minimum polygon count 8669
Number of meshes - 1 /prefabs - 6
Rigging: Yes
Animation count 8
UV mapping: Yes
Types of materials and texture maps ( PBR)
Hello, let me introduce you Low-poly model of the character Water Elemental
It is possible use the model in different games: first-person, RPG, shooters, horror...
Textures pack consists of 48 texture maps
Texture resolution - 4096x4096
The model has 6 skins & 12 materials
The model contains 8 animations
walk (x1) Attack_hand (x1) Idle (x1)
castingmagic (x1) run (x1)
death (x1) idleWathch(x1) jump(x1)
Technical dimensions of the model:
faces 8669 verts 8347 tris 16682
Price $39.00
Cyber Effects - Beacon 2 by Ivan Garcia Filho
- 30+ particle prefabs;
- 20+ meshes;
- Due to shape module limitations, Unity does not allow these particles to rotate;
- Purchase the full Cyber Effects Pack to acquire this pack for FREE;
Inspired by the art of Transistor and Remember me, then evolved while developing Pixel Ripped's visual effects, in this package you will find over 30+ prefabs of sci-fi effects, some prefabs less complex than others just to allow a scaling stacked composition to generate complex results and add variation on every simulation;
Price $7.50
Spaceship CFS3 Light Freighter by MSGDI
- Scifi light freighter
- 20 modular cargo containers
- Loader drone
- Optional modular maneuvering thrusters for Newtonian physics based movement
- 6 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 2x 4096 (ship, containers), 2048 (loader drone) and 1024 (thrusters)
- Tris count ca. 13500
- Final tris count depends on how many cargo containers are used for the ship
This pack contains the CFS3 light freighter spaceship with modular cargo containers. It can be used in a space themed game.
- Scifi light freighter
- 20 modular cargo containers
- Loader drone
- Optional modular maneuvering thrusters for Newtonian physics based movement
- 6 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 2x 4096 (ship, containers), 2048 (loader drone) and 1024 (thrusters)
- Tris count ca. 13500
- Final tris count depends on how many cargo containers are used for the ship
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
Price $25.00
JDM Engine Sounds - Vol 1. by Skril Studio
- 320 wav audio files
- 44100 Hz
- Stereo
- Seamlessly looped
JDM Engine Sounds - Vol 1. is a pack of engine sounds made for Japanese sport cars.
Ideal engine sound pack for a street racing game, but it is suitable for racecars too. All sound files are game ready, professionally recorded and seamlessly looped.
This asset is originally made for Realistic Engine Sounds 2, it will not sound the same with other engine sound controller assets. Prefabs for RES2 are packed inside a .unitypackage file.
This sound pack is an add-on pack made for "Realistic Engine Sounds 2" Unity asset. Get RES2 [any editions] here: Realistic Engine Sounds 2
There are 320 Wav audio files in this package.
Documentation available here: Documentation.pdf
Features:
- All wav files are seamlessly looped
- Sounds are pre-recorded for both exterior and interior camera views
- Pre recorded off load sounds
- Pre recorded "aggressiveness sfx" sound (needed for RES2) is good for car tuning, engine upgrade or open exhaust imitation
- 320 wav files: sound clips for interior and exterior camera views + start / stop engine SFX + aggressiveness SFX
- Compatible with Realistic Engine Sounds 2 - prefabs are packed inside .unitypackage file
To those who are upgrading from the old version: firstly backup your project, delete the older version of this asset, then import this asset. Import the new prefabs made for RES2 if you're going to use with that. Re-add all JDM engine sound prefabs to your vehicles.
Can't find the sound pack you're looking for? Send your own recordings to me and I will turn them into a complete engine sound pack.
If you have suggestions or problems regarding to this asset, feel free to contact me in Email.
Price $47.99
Bloodsucker2 by VIKTAR DZIANISIUK
Number of textures 5
Texture dimensions 4096
Maximum polygon count 13787
Number of meshes/prefabs 3
Rigging: Yes
Animation count 31
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
Low poly model of Demon (Bloodsucker)
Model has 3 skins.
Textures:
4K PBR Textures(normal, metallic+gloss, albedo, occlusion, ).
5 materials
12 textures
Animations:
Animation and rigging in Maya.
Model contains 31 animations:
attack(x5)
death(x3)
Flying (x8)
Dodge
gethit(x2)
idle(x3)
Jump
Turn 180
walk (x2)
run(x2)
walkback
strafe LR
Polycount:
Verts: 13787
Faces: 13974
Tris: 27086
Price $40.00
MONSTER: KENTRIPLOKAME by PROTOFACTOR, INC
- Model is rigged to the Mecanim Generic Rig set up
- Material used is Standard Built-In and can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline
Here is Kentriplokame. This big monster that can be as comfortable on land as on the ground, can deal great damage with its clawed tentacles, sharp teeth or stinger shooter.
Geometry is 20 Ktris. rig is 80 bones. Model uses 1 material with a 4096*4096 PBR texture set.
The package includes a set of 30 animations (9 being root motion variations).
Price $34.99
Inline skating actions by Sports-Actions
Avatar Details:
you can customaze this avatar in to diffrent looks, 2 heads, 2 dress variations, with cap , 2 helmets, shirt, sleeveless, without shirt, pant, shorts..many diffrent ways.
all you need to do is on and off the mesh render.
SunGlasses:Tris-154,Veerts-90
Jeans:Tris-556,Verts-286
Shoe_1:Tris-848,Verts-440
Shoe_2:Tris-516,Verts-262
T_Shirt:Tris-632,Verts-324
Baniyan:Tris-564,Verts-310
Face_1:Tris-2320,Verts-1190
Face_2:Tris-876,Verts-446
Short:Tris-388,Verts-202
Helmet_Skate:Tris-1008,Verts-516
Pant_2:Tris-650,Verts-337
Cap:Tris-704,Verts-367
Helmet_Scooty:Tris-524,Verts-269
Kneegaps:Tris-4048,Verts-2082
Total_Mesh_Count:Tris-19436,Verts-10017
Skate Shoe :
Shoe has verts 25804 Tries 50944
it has 3 color variations
2k size texture pages,
texture page comes with smooth metalic, albedo, normal map
Texture:
commonly all the seperate outfits and body parts made in 1k texture size,
each texture page comes with smooth metalic, albedo, normal maps
overall the avatar has 11 texture pages..including all diffrent looks of the avatar
Rig Details:
this player Rig setup comes with 70 Joints overall for the skin
Animations List:
T Break, RIdeLoop, Criss Cross, power mode, Crazy,fish, one leg ride, turns (left,RIght),push(left,RIght),ride back,sharp turn, jumps, running, walking, falls, idles extc all together 50 + animations added
Click on the video to check the animations.
This Animation Pack works with every version of unity,
It has humanoid and Generic Animations format flexibility.
you can easily replace with your custom avatar.
package contains Fbx files and Png files.
optimized for mobile games.
Price $45.00
2D Topdown Grassland Pixelart Tileset by Luke Hansard
16x Grass Tiles
22x Grass to Water Border Tiles
22x Grass to Mud Border Tiles
22x Mud to Water Border Tiles
8x Grass to Mud over Water Tiles
8x Mud to Grass over Water Tiles
1x Repeatable Mud Tile
1x Repeatable Blank Water Tile
2x Rocks in Water Tiles
4x Rocks on Grass Tiles
A Topdown 2D Tileset, with a Grasslands Theme. Similar in style and design to popular Topdown pixelart RPGs. Contains Grass, Ground, Water Tiles. Also features rocks to decorate the grass and water.
Price $5.99
2D Plataform Tileset by AdamVictor23
Tiles size: 8x8
Tiles count: 179
Animated tiles count: 12
Additional note: rules must be made by the user.
Additional tags: 2D, Pixelart, Plataform 2D, Tileset, Tilemap, Spritesheet, PNG, Sprites, World, Kinght, RPG, Backgrounds, FantasyRPG, Adventure.
2D Plataform Tileset - content:
- 147 tiles!
- 12 animated tiles!
- 2 character sprites!
- 2Trees!
- 1 Heatlh bar!
- 3 Bush
- 2 Barrel
- 1 Wood Fence
2D Plataform Tileset - assets:
- 2D Plataform Tileset - Character
- 2D Pack Environment&Characters - Happy Adventure 1 - Desert
- 2D Pack Environment&Characters - Happy Adventure 1 - Houses
- 2D Pack Environment&Characters - Happy Adventure 1 - Sprites
About 2D Plataform Tileset:
The asset comes with sample scenes to you can experience the tilesets, every tileset is ready to use but the animations and rules must be made by the user.
You can modify the tilesets to fit your game!
Price $8.00
Weapons Voxel Pack #1 by MrMustache
Models : 10
Animations : 9
Total materials : 67
Total Textures : 163
Texture dimensions : 8x16 - 128
Total Triangles : 5.667
Voxel Weapons Pack
You will find 10 weapons
5 of them have animations !
- Sword 1 *
- Sawblade *
- Sword 3 *
- Sword 4
- Sword 5
- Hammer *
- Katana
- Polearm
- Staff *
- Axe
* With animations
Check more Voxel models for your game development. CLICK HERE to see more on store list!
Thank you !
MrMustache
Price $15.00
Office Room Environment by Gamevio
Office Room Environment
The Package contains a handful collection of assets and props to create your own and unique office environment.
Package Info:
Prefab Count:72
Triangles: 1.500 Average (Up to 10.000)
Textures: 2K Average (Up to 4K)
Materials: All materials use Unity's Build-in Shaders
Colliders: All prefabs have mesh colliders
Price $9.99
Rigidbody Character by TenaciousDan
Documentation is included in the package and located under `RigidbodyCharacter/Documentation/` (See the README).
The RigidbodyCharacter component allows a level designer to easily configure things like movement (use root locomotion, move speed, acceleration, slope angle limit, rotation, etc), arial properties (jump type, jump height, arial influence, etc), gravity (gravity type, direction, etc), Collision handling (stair/step height, what is ground, ceiling hits, etc).
Input logic is not tied to the controller logic, instead the controller exposes UnityEvents so that you can tie your own custom input logic although there are scripts included that handle input for you.
A clean & simple Rigidbody based character that can go up stairs & slopes, interact with rigidbodies, manage/change local gravity, use root motion. Comes with camera and other helper scripts as well.
In order to quickly get started there is prefab included in the `{Prefabs}` folder which has everything already setup. Simply drag this prefab called `RBCharacter.prefab` into a scene and your ready to go. If you need to configure the input mapping by any chance then you just need to modify the `PlayerLegacyInputHandler.cs` located in `{Scripts}/Demo/`.
If you are using Unity's InputSystem package then see the InputSystem section in the included README.
You can demo and see this tool in action in the Demo scene `Demo.unity`.
The character script if heavily commented so that you can learn and understand the techniques used and even modify it if you desire. There is also documentation included that outlines most of the important scripts, methods, components, and provides an overview of the folder structure and what does what. The script also has many of it's methods ready to be overriden if you wish to create a subclass too program additional functionality.
Price $9.99
Stylized Fort [SWVictoria] by PolyNext
Project parameters:
- Universal Render Pipeline
- DirectX 11
- Color Space – Linear
- Scripting Runtime Version - .NET 4.x Equivalent
What is Included:
Fort objects and props:
Textures Type ALL objects: AlbedoTransparency, Normal, MetallicSmoothness, AO
Textures Size All objects: 2048x2048
Poly Count:
Animal_Cage: 10473 Vertices, 15344 Tris
Animal_Cage_open: 10473 Vertices, 15344 Tris
Arrow: 117 Vertices, 120 Tris
Bag: 339 Vertices, 476 Tris
Banner: 49 Vertices, 42 Tris
Banner_Base: 1010 Vertices, 1304 Tris
Banner_Base2: 619 Vertices, 792 Tris
Barrel: 287 Vertices, 424 Tris
Bucket: 213 Vertices, 288 Tris
Metal_Detail1: 52 Vertices, 64 Tris
Metal_Detail2: 72 Vertices, 80 Tris
Metal_Detail4: 52 Vertices, 64 Tris
Metal_Detail5: 72 Vertices, 80 Tris
Metal_Light_Bowl2: 396 Vertices, 556 Tris
Metal_Plate: 109 Vertices, 162 Tris
Metal_Pot2: 670 Vertices, 824 Tris
Metal_Ring1: 74 Vertices, 104 Tris
Metal_Ring2: 64 Vertices, 96 Tris
Metal_Ring3: 64 Vertices, 96 Tris
Post: 672 Vertices, 832 Tris
Post_Animal_Cage: 11587 Vertices, 16800 Tris
Post_Light_Bowl: 4096 Vertices, 5916 Tris
Pot: 2854 Vertices, 3946 Tris
SkinRoof: 25 Vertices, 32 Tris
Wood_Barrier1: 199 Vertices, 232 Tris
Wood_Barrier2: 199 Vertices, 232 Tris
Wood_Barrier3: 343 Vertices, 292 Tris
Wood_Barrier4: 343 Vertices, 292 Tris
Wood_Barrier5: 885 Vertices, 1116 Tris
Wood_Barrier6: 2209 Vertices, 2814 Tris
Wood_Barrier7: 3072 Vertices, 3774 Tris
Wood_Big_Fort_Gates_base: 17906 Vertices, 22404 Tris
Wood_Big_Fort_Gates_left: 3220 Vertices, 4266 Tris
Wood_Big_Fort_Gates_right: 3257 Vertices, 4316 Tris
Wood_Big_Fort_tower1: 6123 Vertices, 8090 Tris
Wood_Big_Fort_tower2: 6408 Vertices, 8456 Tris
Wood_Big_Fort_tower3: 5865 Vertices, 7716 Tris
Wood_Big_Fort_Wall_big1: 9039 Vertices, 11252 Tris
Wood_Big_Fort_Wall_big2: 7586 Vertices, 9432 Tris
Wood_Big_Fort_Wall_big3: 6428 Vertices, 7984 Tris
Wood_Big_Fort_Wall_corner: 8460 Vertices, 10528 Tris
Wood_Big_Fort_Wall_end: 4530 Vertices, 5638 Tris
Wood_Big_Fort_Wall_small1: 2863 Vertices, 3576 Tris
Wood_Big_Fort_Wall_small2: 3088 Vertices, 3838 Tris
Wood_Box: 5796 Vertices, 7872 Tris
Wood_Box_broken: 2622 Vertices, 3510 Tris
Wood_Fort_Roof1: 3539 Vertices, 4640 Tris
Wood_Fort_Roof2: 3452 Vertices, 4488 Tris
Wood_Fort_Roof3: 3432 Vertices, 4448 Tris
Wood_Fort_Roof4: 3728 Vertices, 4718 Tris
Wood_Fort_Tower1: 6920 Vertices, 8906 Tris
Wood_Fort_Tower2: 7568 Vertices, 9626 Tris
Wood_Ladder1: 3518 Vertices, 4446 Tris
Wood_Ladder2: 348 Vertices, 420 Tris
Wood_Ladder_big: 2566 Vertices, 3406 Tris
Wood_Ladder_small: 1382 Vertices, 1840 Tris
Wood_Small_Fort_Gates_left: 3220 Vertices, 4266 Tris
Wood_Small_Fort_Gates_right: 3257 Vertices, 4316 Tris
Wood_Small_Fort_Wall_big1: 3994 Vertices, 4978 Tris
Wood_Small_Fort_Wall_big2: 3994 Vertices, 4978 Tris
Wood_Small_Fort_Wall_small1: 1394 Vertices, 1730 Tris
Wood_Small_Fort_Wall_small2: 1442 Vertices, 1800 Tris
Wood_Tent: 8585 Vertices, 10930 Tris
Rock2: 106 Vertices, 134 Tris
Rock3: 102 Vertices, 136 Tris
Tree_Oak2_1: 6047 Vertices, 5838 Tris
Tree_Pine1: 1519 Vertices, 1860 Tris
Fire1: 423 Vertices, 566 Tris
Fire2: 297 Vertices, 406 Tris
Custom Colliders:
No Textures
Poly Count:
Banner_Base_col: 48 Vertices, 24 Tris
Post_Animal_Cage_col: 104 Vertices, 52 Tris
Post_col: 80 Vertices, 40 Tris
Post_Light_Bowl_col: 136 Vertices, 68 Tris
Wood_Big_Fort_Gates_base_col: 120 Vertices, 60 Tris
Wood_Big_Fort_tower1_col: 197 Vertices, 104 Tris
Wood_Big_Fort_tower2_col: 200 Vertices, 104 Tris
Wood_Big_Fort_tower3_col: 173 Vertices, 92 Tris
Wood_Big_Fort_Wall_big1_col: 72 Vertices, 36 Tris
Wood_Big_Fort_Wall_big2_col: 96 Vertices, 48 Tris
Wood_Big_Fort_Wall_big3_col: 120 Vertices, 60 Tris
Wood_Big_Fort_Wall_corner_col: 140 Vertices, 84 Tris
Wood_Big_Fort_Wall_end_col: 96 Vertices, 48 Tris
Wood_Big_Fort_Wall_small1_col: 72 Vertices, 36 Tris
Wood_Big_Fort_Wall_small2_col: 72 Vertices, 36 Tris
Wood_Fort_Roof1_col: 24 Vertices, 12 Tris
Wood_Fort_Roof2_col: 24 Vertices, 12 Tris
Wood_Fort_Roof3_col: 24 Vertices, 12 Tris
Wood_Fort_Roof4_col: 24 Vertices, 12 Tris
Wood_Fort_Tower_col: 120 Vertices, 60 Tris
Wood_Ladder1_col: 48 Vertices, 24 Tris
Wood_Tent_col: 120 Vertices, 60 Tris
The stylized fort is maximally compatible with the asset Top-Down Starter Kit [SWVictoria].
The asset is modular, which allows you to create a fort of different types, shapes and sizes. The project is developed on the basis of URP (Universal Render Pipeline).
Price $29.00
AnyRPG Core by AnyRPG
AnyRPG Core includes the following template content to get you started without the need to download additional assets:
- 1150 item, ability, and UI icons.
- 100 audio clips including sound effects, ambient sounds, and background music.
- 1 Day and 1 night skybox.
- 266 animation clips including movement, casting, crafting, gathering, attacks, and non combat actions.
- Male and Female mecanim models with multiple face, hair, and equipment options.
- 55 UMA recipes (equipment) with multiple color variations of each.
- 300+ prefabs including weapons, tools, crafting items, props, food, trees, plants, and buildings.
- 85 particle system effects.
- 61 textures for ground and environment.
- 1819 scriptable object templates that can be installed using the included wizard to rapidly populate a new game with content including spells, character classes, items, equipment, recipes, trade skills, and much more.
Full documentation is available online at https://docs.anyrpg.org/
40 Youtube tutorials online with new ones being added constantly at https://www.youtube.com/playlist?list=PLUNeeKQAe3_N3RE5057PAC9MTG6iBcqzy
AnyRPG allows you to create role playing games without writing a single line of code!
Games and game content are created using Unity wizards and scriptable objects. This allows content creators to create simple prototypes in minutes, without having to setup all of the supporting systems that are normally required for role playing games.
Out of the box, AnyRPG includes the following common building blocks:
- Built in controller system that supports autorun, fall damage, gliding/slowfall, swimming, flying, and mounts.
- XBox controller support.
- Full UI including minimap, main map, combat log, scrolling action text, name plates, unit frames, quest tracking, configurable action bars, and a built-in settings menu.
- Fully functional save game system.
- Mecanim and UMA character support including UMA character appearance editing.
- Questing system with achievements, multi-step quests, and quest chains.
- Dialog system.
- Levelling system including enemy level scaling.
- Character classes and specializations with fully configurable primary and secondary stats, weapon skills, and armor skills.
- Expandable Inventory and bank system with configurable bag sizes.
- Item and equipment system with configurable item quality level and scaling items.
- Crafting and gathering support.
- Vendor and currency system including item buyback support.
- Factions and reputations.
- Combat system with configurable enemy difficulty and multi-phase health-based configurable combat strategies.
- Combat pets.
- Comprehensive ability system including spells, directional attacks, AOE attacks, status buffs/debuffs, projectiles, and melee combat.
- Teleportation and portals.
- Cutscene support.
Price $0.00
VKS Vykhlop by Garkain
Tris / Verts :
- Rifle : 16 047 / 8 529
- Sniper: 10 746 / 5997
- Magazine: 735 / 409
- Suppressor: 1 700 / 912
- Bullet: 1 072 / 540
5 texture sets (4k for the rifle, 2k for the scope and suppressor, 1k for magazine and ammo)
- Lowpoly, optimized for modern game engines.
- Proper real world scale
- High quality PBR textures
- Elements which require animation have been detached, and named.
Important: Weapon model and textures only
Price $48.00