Melee Weapon - Sword Pack by Capy Casual
Number of textures 1
Texture dimensions: 256x256
Minimum tris count: ~100
Maximum tris count: ~200
Number of meshes/prefabs: 10 Mesh
Rigging: No
UV mapping: No
Here is my package about Sword in Melee Weapon series. If you wanna more weapon please visist my Asset Store. And if you have any question, any trouble or need support about the file, leave the coment below i will support you as soon as. And dont forget rating for me, this gonna give me more motivation for do more cool things :D. Thanks you alot.
Price $12.99
Melee Weapon - Spear Pack by Capy Casual
Number of textures 1
Texture dimensions: 256x256
Minimum tris count: ~40
Maximum tris count: ~200
Number of meshes/prefabs: 10 Mesh
Rigging: No
UV mapping: No
Here is my package about Spear in Melee Weapon series. If you wanna more weapon please visist my Asset Store. And if you have any question, any trouble or need support about the file, leave the coment below i will support you as soon as. And dont forget rating for me, this gonna give me more motivation for do more cool things :D. Thanks you alot.
Price $12.99
os. Material Library 1 by OccaSoftware
Asset includes
- 125 Textures @ 2k or 4k
- 25 Materials
- 25 Prefabs
Demo includes
- Demo scene
- Demo mesh
A collection of 25 photoscanned PBR materials. Most textures are 2k, some textures are 4k. All materials tile seamlessly. All textures are fully compatible with a variety of different scenarios - Unity terrain, Unity BIRP Standard Shader, URP Standard Shader, HDRP Standard Shader, and much more are compatible.
All of the below maps are included for each material:
- Base Color
- Height
- Metallic (R), Smoothness (A)
- Normal
- Occlusion
Each material is pre-configured and designed to work out-of-the-box for URP.
BIRP: The same maps can be easily used in the Standard material for BIRP.
HDRP: You can re-bake the Occlusion map into the Metallic/Smoothness Mask to create the Mask map for HDRP.
Materials List
- Black Pleather
- Black Wood Grain Veneer
- Brown Cloth
- Dark Smooth Wood
- Diamond Tile
- Dirty Tiles
- Gnarled Wood
- Green Rug
- Marble
- Painted Mint Metal
- Patterned Blue Wallpaper
- Rough Cloth
- Rough Gray Wool
- Rough Patterned Wool
- Rough Plastic
- Rough Velvet
- Rough Wood
- Rubber Floor
- Smooth Light Wood
- Star Tile
- White Light Cotton
- White Plaster
- White Tile
- Wood Flooring
- Wood Veneer
Price $15.00
os. Motion Blur | Object Motion Blur for URP by OccaSoftware
Asset includes
- Motion blur compute shader
- Motion blur volume component override
- Editor GUI
- Motion blur Renderer feature
- Editor Assembly Definition
- Runtime Assembly Definition
Demo includes
- 1 Demo Scene
- 2 Demo Scripts + Assembly Definition
- 5 Demo Materials
About
Easy, performant, and realistic motion blur for Unity URP.
- Renders both object motion blur and camera motion blur
- Choose from three quality levels
- Customizable shutter speed
- Intuitive UI
- Integrated with URP's Volume Component System
- Namespaced with Assembly Definitions
Compatibility
- Requires Compute Shader support
100% Satisfaction Guarantee
Every purchase is backed up by our 100% customer satisfaction guarantee. If you are not completely satisfied, please contact us at hello@occasoftware.com or on Discord.
Price $20.00
ForceFour - Expand Images to Multiple of 4 by Calcatz
Features:
• Drag and drop textures to be expanded
• Anchor selection, where do you want to put the expanded pixels?
• Multiple of 4 steps: You can increase the step to multiple of multiple of 4 as you desire (8, 16, 32, and so on) which can be useful if in Import Settings, you set lower Max Size than the file's actual size.
• Force power of two (optional)
• Set the color for the expanded area. You can also set the alpha.
• Replace existing file(s) (optional). You can also select a folder to decide where to put the expanded texture file(s).
ForceFour will expand the size of your images in multiples of 4, without needing to open an external application. This will ensure your images to be available for compression in import settings, using for example DXT1 format, BC7 format, crunch compression.
Price $4.99
Scene View Bookmark Tool by Warped Imagination
Say goodbye to the tedious task of navigating through a scene or searching for transforms in the hierarchy just to adjust the Scene View camera. This tool will become your go-to for quickly and easily focusing around your scenes.
With the press of a button, you can save the current orientation of the Scene View camera as a bookmark. With the press of a shortcut key or a selection from the toolbar dropdown, you can instantly return to that saved orientation.
Working with orthogonal views? well this tool saves that detail too.
Not only that, you can even load a scene and jump straight to a saved bookmark in that scene with its accompanying Scene Bookmark Directory, allowing you to quickly navigate through your scenes with ease.
Note: Parts of this tool have been developed with Unity’s Toolbar Overlay functionality which is only available in versions 2021 and after of the Unity Editor.
Includes full documentation and code.
3D assets shown in sceenshots not included.
Visit my Support page should you have any questions
Price $10.00
Shader Converter - URP by Reform Sim
This asset uses the following third-party components:
- glslang under BSD License
- SPIRV-Cross under Apache License Version 2.0
See Third-Party Notices.txt file in package for details.
With a couple of clicks, you can easily convert image (fragment/pixel) shader to readable, usable and efficient Unity URP shader (HLSL), and you can preview the effect of shader immediately.
For Built-in Render Pipeline, please use:
Shader Converter for Built-in Render Pipeline
Features:
- The conversion workflow is very simple: One editor window, codes side to side and one button to convert.
- Supports to set SubShader Tags: Render Type and Render Queue;
- Supports to set Pass command: Cull, ZWrite, ZTest, Blend;
- Supports to specify a shader model with the #pragma target directive;
- Supports to convert Shadertoy shader with multiple passes: Common, Buffer A, Buffer B, Buffer C, Buffer D;
- Supports to auto assign Shadertoy input: iFrame, iFrameRate, iMouse, iDate, iSampleRate, _iChannelTime;
- Supports the same keyboard and mouse input as Shadertoy;
- Supports 2D textures, cubemaps and music/sound input;
- Supports to save converted shader to file, and create material from converted shader;
- Supports to preview the effect of converted shader immediately;
Notes:
* Tested in Unity 2020.3.38 and Unity 2021.3.6;
* This editor tool only support 64-bit Unity Editor on Windows for now!
* Converted shader with this editor tool only supports Universal Render Pipeline (URP)!
Support:
If you have any questions, issues or suggestions, feel free to email me at:
Price $29.99
Nodecanvas BlackBoard+ Free Version by MD
10 Actions for Blackboard
Free Verison for Nodecanvas Power Package+
Blackboard+ is a powerful and easy-to-use asset package for Nodecanvas, designed to simplify the process of checking and locking variables across multiple blackboards in your Unity project. With a range of useful actions at your fingertips, Blackboard+ allows you to effortlessly access and manipulate variables stored in different blackboards, without the need for complex coding or manual data management.
The package includes 10 actions - 5 for checking other blackboard variables with ease, and another 5 for locking variables in the blackboard. With the "easy" way to check other blackboard variables, you can simply input the target blackboard and the variable name, and you're good to go. On the other hand, the "Normal" way allows you to get variables from other blackboards and save them to the local blackboard, creating a check variable for future use.
What's more, the basic version of Blackboard+ Free Verison is completely free, giving you access to all 10 actions at no cost. For those who need even more power and functionality, there's also the Nodecanvas Power Package+ Free Verison, which includes 5 additional actions to take your variable management to the next level.
With Blackboard+, you'll be able to streamline your workflow, save time, and improve your game development process with ease. Try it out today and see the difference it can make!
Price $0.00
RootPi Ropes by RootPi
Features:
- Spline mesh generation.
- Easily add rope nodes from inspector and adjust the rope from the editor.
- Physics based rope with ability to freeze positions and rotations of individual nodes.
- Easy switching between physics and FABRIK based simulation.
- X and Y texture tiling controls from inspector for quick adjustment of material control of individual ropes.
- Intuitive inspector controls: adjustable radius, smoothness, stiffness, segment control, air resistance and dampening.
RootPi Rope is a powerful tool that allows you to quickly and easily generate ropes, with the ability to fully customize their shape and behavior. Utilizing advanced particle based simulations and FABRIK, the ropes generated by RootPi Rope creates realistic and stable gameobjects. Each rope interacts with or ignores objects of your choice with the use of in the inspector controls.
The system is based on particles and relative push and pull forces, instead of unstable solutions with joints and rigid bodies.
Price $10.00
Platformer Tileset - Pixelart Grasslands by BigManJD
245+ unique 8x8 pixelart tiles
2 animated characters with:
idle animation
run animation
jump animation
fall animation
1 animated enemy with
idle animation
jump animation
fall animation
idle animation
4 Tilemaps:
Grass tilemap
Dirt tilemap
Dirt Background tilemap
Spikes tilemap
14 Decorations:
5 grass blade tiles
3 unique rocks
2 unique trees
2 unique bushes
1 wooden sign
1 tree stump
Two scenes:
Demo level
Asset gallery
5 layer parallax background
The package includes:
- 245+ unique 8x8 pixelart tiles
- 2 animated characters with:
idle animation
run animation
jump animation
fall animation
- 1 animated enemy with:
idle animation
jump animation
fall animation
- 4 Tilemaps:
Grass tilemap
Dirt tilemap
Dirt Background tilemap
Spikes tilemap
- 14 Decorations:
5 grass tiles
3 unique rocks
2 unique trees
2 unique bushes
1 wooden sign
1 tree stump
- Two scenes:
Demo level
Asset gallery
- 5 layer parallax background
Price $4.99
Sci-Fi Lampstand by Yuqixiang
This package contains 26 Sci-Fi Lampstand. I hope it can help you create similar effects.So,All effects provide not only complete—prefabs but also basic modules, and you can easily observe their differences and modify them.Here are some features:
1. All Texture are 256*256 pixels;
2. The example provided can easily change the overall effect by changing colors and replacing images;
3. Some simple scripts help achieve different effects.
Price $9.99
Electronics components Vol.3 by VladRA
Detailed Description Info: 3D Model Geometry: Quads/Tris Polygon Count: 292560/292560 Vertice Count: 164001 Textures: Yes Materials: No Rigged: No Animated: No UV Mapped: Yes Unwrapped UV's: Yes Non-Overlapping Textures formats: PBR textures include Diffuse, Roughness, Metallic, Normal, Height and Opacity maps in 4K resolution PNG
LOD0 ~215k tris
LOD1 ~149k tris
LOD2 ~110k tris
Electronics components Vol.3 3d models pack. Soviet memory cube, vaccum tubes, processors, some shemes, microchips, transistors and elements. One set 4k PBR texture.
Price $13.00
Ancient Egypt - Asset Pack by PIXELJAD
. Tileset as a spritesheet in PNG format.
. Day, Afternoon and Night
. 5 background layers
. Each Background can be looped horizontally and its separated in layers for a parallax effect.
This pack contains 3 different times to decorate your settings in ancient Egypt.
each tile is a separate sprite with a 320x224px background.
Characteristics
54 Different Sprites
. Each Background can be looped horizontally and its separated in layers for a parallax effect.
Price $4.99
Retro_Computer2_ 90s by ZAKMAN
Technical details
Number of textures: 24
Texture dimensions: 2048*2048, 1024*1024
Polygon count of [Model Name]:
Monitor_02: 836 triangles
PC_02: 1109 triangles
Keyboard_02: 1082 triangles
Mouse_02: 322 triangles
Number of meshes: 8
Number of prefabs: 8
Rigging: No
UV mapping: Yes
Types of materials and texture maps (e.g., PBR): 9 PBR materials
LOD information :
Mouse_02 Lod0: 232 triangles
Mouse_02 Lod1: 136 triangles
Keyboard_02_Lod0: 1272 triangles
Keyboard_02_Lod1: 680 triangles
Keyboard_02_Lod2: 160 triangles
PC_02_Lod0: 1109 triangles
PC_02_Lod1: 613 triangles
PC_02_Lod2: 310 triangles
Monitor_02_Lod0: 836 triangles
Monitor_02_Lod1: 522 triangles
Monitor_02_Lod2: 388 triangles
This pack includes retro computers models.
Includes:
- monitor;
- keyboard;
- computer system unit;
- mouse
- textures - 2k;
- textures : Albedo, MetallicSmoothness,Normal,AO.
- 136-1272 tris.
- LOD system - 3 lods;
Price $7.99
Retro_Computer2_ 90s(URP) by ZAKMAN
Technical details
Number of textures: 24
Texture dimensions: 2048*2048, 1024*1024
Polygon count of [Model Name]:
Monitor_02: 836 triangles
PC_02: 1109 triangles
Keyboard_02: 1082 triangles
Mouse_02: 322 triangles
Number of meshes: 8
Number of prefabs: 8
Rigging: No
UV mapping: Yes
Types of materials and texture maps (e.g., PBR): 9 PBR materials
LOD information :
Mouse_02 Lod0: 232 triangles
Mouse_02 Lod1: 136 triangles
Keyboard_02_Lod0: 1272 triangles
Keyboard_02_Lod1: 680 triangles
Keyboard_02_Lod2: 160 triangles
PC_02_Lod0: 1109 triangles
PC_02_Lod1: 613 triangles
PC_02_Lod2: 310 triangles
Monitor_02_Lod0: 836 triangles
Monitor_02_Lod1: 522 triangles
Monitor_02_Lod2: 388 triangles
This pack includes models.
Includes:
- monitor;
- keyboard;
- computer system unit;
- mouse
- textures - 2k;
- textures : Albedo, MetallicSmoothness,Normal,AO.
- 136-1272 tris.
- LOD system - 3 lods;
Price $7.99
Fantasy Wizard Weapon Staff 04 Set Pack by Coffee duck
-30unique icons in total;
-3 Styles (1.Normal 2.No line 3.Black Background)
- Each icon is 512x512 pixels size (PNG);
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
- All Icons have transparent background.
-PSD included
- Add Black Background
See the screenshot.
Thank you.
Price $24.00
Military Island by PolySquid
The pack consists of:
- Two smaller houses, hangar, two types of tents
- Helicopter, drone, truck (with 3 types of cargo boxes), ATV, 5 types of boats
- Foliage, 5 trees, 2 bushes, grass, cliffs, and rocks
- Training grounds
- Lots of smaller props, electronic equipment, antennas, radar, generator, AC, military boxes, fences, concrete pieces, etc.
Mediterranean Army environment, situated on an island.
There are many gameplay possibilities well suited for this map, like FPS or third-person types of games.
Island itself is made using Unity terrain tools, and models use custom shaders to support ORM and Metallic workflows.
Overall, the pack consists of 160 materials; all textures are in 2K or less. The total model count is around 300 unique meshes. Vertex count ranges from 4-200k. Vegetation has LODs. Water is made using Unity’s Water Surface tool.
Price $39.99
AGX Dynamics for Unity by Algoryx
AGX Dynamics is a professional physics engine that extends the built-in physics in Unity. The integration gives you quick access to AGX features inside the Unity 3D platform. Use the specialized modules to create simulations of just about any machine or mechanical system and then edit and analyze your simulation all within the Unity Editor.
Note: The target audience for this software is mainly industry customers and not gaming. A developer license is required to run AGX Dynamics inside the Unity editor. A runtime license is required to run applications installed on another computer. Please apply for a free trial here or contact Algoryx Sales directly for pricing information.
Supported Platforms: Win64, Linux
Documentation: https://us.download.algoryx.se/AGXUnity/documentation/current/about.html
Linux Download: https://us.download.algoryx.se/AGXUnity/
Note: A license is required in order to run AGX Dynamics for Unity. Please apply for a free trial here or contact Algoryx Sales directly for pricing information.
AGX Dynamics delivers industry-grade physics to Unity. Simulate machines with tires, tracks, drivetrain, wire and cables, together with deformable terrain or waves. Handle systems with large mass ratios, elasticity, slack joints, all with accurate forces, contacts and friction.
Heavy machines and off-road/offshore scenarios
Simulating heavy vehicles in an unstructured and dynamic environment is demanding. AGX Dynamics for Unity provides reliable real-time, large, deformable terrain simulations with accurate soil mechanics as well as hydrodynamics. This makes AGX Dynamics an excellent choice for simulating excavation, trenching, earth-moving, load and haul scenarios, and more.
AI-controlled machines
Speed up the training of your AI-model in a realistic, interactive virtual world with accurate physics. The safe and efficient training environment in Unity allows you to generate large amounts of virtual training data, as well as testing difficult edge-cases and dangerous situations, all with a high sim-to-real transfer and results you can trust.
Control system development
Develop, test and validate your control system. As machines are getting smarter the control systems and test scenarios are getting more and more complex. Use AGX Dynamics for Unity to integrate your control system and simulate your machine together with sensors to run full-system tests in an interactive virtual 3D environment. AGX Dynamics is stable and robust enough to e.g. develop active heave compensation systems for offshore cranes, and you can expect realistic results when analysing force, torque and other physical properties.
Simulation solutions
Use AGX Dynamics for Unity to build professional industry applications. The combination of realtime interactive 3D graphics and high-fidelity physics is perfect for e.g. training simulators, digital twin software or a robot simulation platform.
Pricing
AGX Dynamics for Unity is a commercial software by Algoryx Simulation. The license is a yearly subscription, paid per seat, with free upgrades and includes technical support during the subscription period.
We offer discount for academic, non-commercial use.
Please contact Algoryx Sales for more information.
Note: The target audience for this software is mainly industry customers and not gaming. A developer license is required to run AGX Dynamics inside the Unity editor. A runtime license is required to run applications installed on another computer. Please apply for a free trial here or contact Algoryx Sales directly for pricing information.
--
Youtube tutorials: AGX Dynamics for Unity tutorials
Documentation:
- AGX Dynamics for Unity Documenation
- AGX Dynamics C++ SDK Documentation
Linux Download: https://us.download.algoryx.se/AGXUnity/
Price $0.00
Audio Preview Tool by Warped Imagination
Ever get frustrated with having to launch a third party audio application or find the preview play button on the Inspector just to preview an audio clip?
Well this tool gives you the ability to simply double click on an Audio Clip in the Project window to hear it play .. It's as simple as it sounds.
Includes full documentation and code.
Visit my Support page should you have any questions
Price $0.00