102 Sci-Fi Button In One by Yuqixiang
All UI button are in 256*128 px png format;
Some buttons are grayscale images, you can try changing their color;
All UI button are in 256*128 px png format;
Some buttons are grayscale images, you can try changing their color;
Price $9.99
Mega Music Asset Bundle by Jon Dare Music
Mega Value for an Affordable Price - Over 100 Musical Assets!
The Mega Music Asset Bundle is a one-stop solution for high quality video game music licensing. This bundle contains 97 tracks and 6 fanfares covering many different genres from solo piano to upbeat electronic. Great for RPG, Puzzle, Platformer, Retro, or Mystery games.
The Bundle Includes:
- Synthwave Music
- Chiptune Music
- Solo Piano Music
- Ambient Casual Music
- Electronic Dance Music
- Epic Music
- Mystery Music
- Platformer Music
- 16-Bit Inspired Music
- Puzzle Music
- RPG Music
- Short Piano Fanfares
- with more to come...
Music to Last A Lifetime
Once you have the Mega Music Asset Bundle, all of the music is yours to use indefinitely in your projects. In addition to in-game usage, the music can also be used in the promotion of your game or project.
I plan on updating this music bundle with more songs in the future. So in addition to the currently released assets, you will get free updates!
The Value of The Bundle
This bundle is intended to help out indie developers who are working on a budget. Licensing fees for these tracks on their own would cost thousands of dollars! The price of this pack is a mere fraction of that cost for all of the value.
To learn more about Jon and custom music check out:
*Royalty-free art credit to Oliense1w
Price $79.99
206 Sci-Fi Circular Frames In One by Yuqixiang
Sci-FI Cicular Frame For UI or Circular Effects
There are 206 Sci-Fi Circular Frames in this plugin. All of them are high resolution. you can use it to UI or cirular Effects.
Price $16.90
Realistic Man by BigBenDev
3D MODELS
2 Prefabs
7 SkinnedMeshes
- FullMesh: 72,306 Vertices, 57,984 Faces, 109,018 Triangles
- OptimizedMesh: 59,975 Vertices, 45,580 Faces, 84,146 Triangles
TEXTURES AND MATERIALS
Textures: 11 Textures (Albedo, Normal, Transparent)
- 4096x4096 Textures: Body, Pants, Top, Eyes
- 1024x1024 Textures: Hair
- 2048x2048 Textures: TeethTongueSet
UV mapping: Yes. Non overlapping vertices.
Materials: 8 Materials: Body, Shoes, Eyes, EyesInner, Hair, Jeans, TeethTongueSet, Sweater
- (Standard) Shader:Body, Shoes, Eyes, EyesInner(Transparent), Hair(Fade), Jeans, TeethTongueSet, Sweater
ANIMATION AND RIG
Animation Type: Humanoid
Rig: Optimized Mesh: 69 Bones, FullMesh: 103 Bones.
Animations Included: 1
- Idle
BlendShape Gestures: Angry, BlinkLeft, BlinkRight, BroRaiseLeft, BroRaiseRight, Disgust, Happy, Speak, LipPress, MouthTurnLeft, MouthTurnRight, Sad, Smile, HappySmile
Customizable facial expressions and materials.
Removable Cloth and Hair.
Easy to animate, Compatible with humanoid animations.
Highly Recommended the PostProcessing package from the package manager to see similar results.
High detail model ready to implement in Gameplay and Cinematics.
All the Expressions of the face are BlendShapes that you can edit in the Inspector or via Script.
Price $15.00
Basic Shaders : Water , refraction and Fire by AjmmDev
List of VFXs/Shaders included : 7
Textures : 13 Textures to try new effects
Texture sizes: 2048
Custom shaders : 7
Materials : 7
The Basic Shaders package helps improve the workflow for creating Unique vfx and enviroments in Unity. It includes a number of 7 brand new Shaders, a collection of 13 Textures to try new effects and style in every single project and and 7 Customizable Materials.
All shaders are finished , you do not need to do any kind of code . Just try new effects and enjoy
WATER
Colors
The water can be colored from shallow to deep through color fields
The material reacts to ambient lighting conditions accordingly. Supports GI and Reflection Probes.
Intersection
Objects intersecting with the water, such as shores and rocks automatically receive a foam effect. Either as a depth-based effect or through vertex colors.
Features:
• Custom inspector, intuitively designed
• Intersection effect with other objects
• Surface foam
• Orthographic camera support
• Advanced and Simple lighting modes
• Refraction (Desktop only)
• 5 normal map styles
• Color gradient feature
Contents:
• Island , example scenes
• Desktop shader
• 3 water custom Shader
Fire
Colors
The Fire can be colored from The inspector to create new styles and effects
Features:
• Custom inspector, intuitively designed
• Fire threshols control
• Advanced Direction control
•6 Unique textures
•Advanced Fade power control
•Advanced Fade Scale Control
• Contents:
• Island , example scenes
• Desktop shader
• 2 Fire custom Shader
Refraction
Features:
• Custom inspector, intuitively designed
• Normal texture control
• Advanced normal strength control
• IOR Control
• Contents:
• Island , example scenes
• Desktop shader
• 2 Refraction custom Shader
Price $4.99
Viking - swordsman by AEDanimation
Texture dimensions: 4096x4096
Polygon count: 64523
Rigging: Yes
Animation count: 57
UV mapping: Yes
Types of materials and texture maps: PBR
Rigged, animated and textured 3D model with 57 basic animations(FBX).
Animations:
Attack x 7
Back run
Block x 2
Climb wall Up/Down
Climb x 2
Death x 2
Get hit x 6
Idle x 7
Hang idle
Jump, Jump down
Shimmy Right/Left
Leg kick
Power Up
Rope climb
Run x 2
Sneak walk
Strafe walking x 5
Swimming, Treading water
Turn Right/Left/180 degrees
Walk x 4
etc.
Can be used for slasher, fantasy, mmorpg, rpg projects as main character. Model rigged with metarig that fully compartible with Unity humanoid rig & UE maneken. Animation examples You can see on Youtube previews. Model pack includes 4096x4096 PBR textures. Model is presented by separate subtools. Include 2 helmets, 2 shields.
Price $69.99
RPG Melee Weapons KIT by Pixel Life
Number of textures:
- 50 handpainted textures
Texture dimensions:
- 2048x2048
Polygon count:
- Sword1 LOD0: 3256 LOD1: 1627 LOD2: 401
- Sword2 LOD0: 4968 LOD1: 2444 LOD2: 660
- Sword3 LOD0: 2788 LOD1: 1394 LOD2: 387
- Sword4 LOD0: 3742 LOD1: 1874 LOD2: 772
- Sword5 LOD0: 6756 LOD1: 2705 LOD2: 1310
- Sword6 LOD0: 4697 LOD1: 2348 LOD2: 1173
- Sword7 LOD0: 3223 LOD1: 1609 LOD2: 587
- Sword8 LOD0: 5030 LOD1: 2515 LOD2: 719
- Sword9 LOD0: 2502 LOD1: 1395 LOD2: 728
- Sword10 LOD0: 3384 LOD1: 1691 LOD2: 670
- Axe1 LOD0: 3636 LOD1: 1817 LOD2: 908
- Axe2 LOD0: 4830 LOD1: 2414 LOD2: 1207
- Axe3 LOD0: 2736 LOD1: 1578 LOD2: 789
- Axe4 LOD0: 4916 LOD1: 2458 LOD2: 1229
- Axe5 LOD0: 4102 LOD1: 2050 LOD2: 1024
- Axe6 LOD0: 3418 LOD1: 1709 LOD2: 717
- Axe7 LOD0: 3566 LOD1: 1782 LOD2: 772
- Axe8 LOD0: 3958 LOD1: 1978 LOD2: 820
- Axe9 LOD0: 4908 LOD1: 2454 LOD2: 862
- Axe10 LOD0: 3452 LOD1: 1734 LOD2: 724
- Mace1 LOD0: 2530 LOD1: 1270 LOD2: 634
- Mace2 LOD0: 5632 LOD1: 2816 LOD2: 865
- Mace3 LOD0: 2042 LOD1: 1021 LOD2: 763
- Mace4 LOD0: 2958 LOD1: 1478 LOD2: 739
- Mace5 LOD0: 5838 LOD1: 2918 LOD2: 998
- Mace6 LOD0: 3118 LOD1: 1558 LOD2: 678
- Mace7 LOD0: 5150 LOD1: 2574 LOD2: 1203
- Mace8 LOD0: 3246 LOD1: 1622 LOD2: 1000
- Mace9 LOD0: 6874 LOD1: 3437 LOD2: 1071
- Mace10 LOD0: 7238 LOD1: 3618 LOD2: 1335
- Hammer1 LOD0: 5896 LOD1: 2952 LOD2: 892
- Hammer2 LOD0: 2706 LOD1: 1352 LOD2: 868
- Hammer3 LOD0: 3260 LOD1: 1629 LOD2: 1042
- Hammer4 LOD0: 7136 LOD1: 3567 LOD2: 1172
- Hammer5 LOD0: 5488 LOD1: 2893 LOD2: 1198
- Hammer6 LOD0: 3918 LOD1: 1958 LOD2: 1153
- Hammer7 LOD0: 5092 LOD1: 2546 LOD2: 579
- Hammer8 LOD0: 4326 LOD1: 2040 LOD2: 982
- Hammer9 LOD0: 1854 LOD1: 926LOD2: 694
- Hammer10 LOD0: 3122 LOD1: 1561 LOD2: 974
- Dagger1 LOD0: 3920 LOD1: 1959 LOD2: 596
- Dagger2 LOD0: 2120 LOD1: 1590 LOD2: 894
- Dagger3 LOD0: 3274 LOD1: 1637 LOD2: 640
- Dagger4 LOD0: 2756 LOD1: 1376 LOD2: 663
- Dagger5 LOD0: 6573 LOD1: 3285 LOD2: 463
- Dagger6 LOD0: 4787 LOD1: 2390 LOD2: 639
- Dagger7 LOD0: 3304 LOD1: 1651 LOD2: 553
- Dagger8 LOD0: 2615 LOD1: 1307 LOD2: 579
- Dagger9 LOD0: 4182 LOD1: 2090 LOD2: 915
- Dagger10 LOD0: 2937 LOD1: 2202 LOD2: 545
Number of meshes/prefabs:
- 50 Meshes_LOD (with 3 levels of LOD)
- 50 Meshes_MODEL (only high poly)
- 50 Meshes_COLLIDER (custom colliders)
UV mapping:
- Yes (simplified UV unwrapping for easy understanding and texturing)
LOD information:
- 3 levels of LODs for each model
Types of materials and texture maps:
UNIVERSAL RENDER PIPELINE
- Albedo Transparent (base color + opacity)
- Metallic Smoothness (metallic + glossiness)
- Normal Map (normal)
- Ambient Occlusion map (grayscale)
HD RENDER PIPELINE
- Base map (base color + opacity)
- Mask map (metallic + ambient oclusion + Detailmap + smothness)
- Normal Map (normal)
This Package contains 50 models of medieval fantasy meele weapons that is suitable for building your 3D RPG arsenal with Swords, Axes, Maces, Hammers and Daggers with high level of detail and handpainted textures to give that extra level of detail that make the projects shine.
The texture size is 2k (2048x2048)
Universal Render Pipeline Ready.
HD Render Pipeline Ready.
The models size is about 90cm to 100cm all the meshes have a normalized scale (1 unit) transfom so can be adapted and rescaled with easy.
Pivot points centered on handles to facilitate animation process.
Clean models with no internal garbage or hidden faces.
All models includes a custom mesh collider and 3 levels of LOD.
PBR materials and PBR Alpha blending for transparency.
Roadmap
- New textures and colors.
- New variant for the included models.
- New models.
INCLUDES. (50 unique models)
Swords
- 10 Unique Sword models
Axes
- 10 Unique Axes models
Maces
- 10 Unique Maces models
Hammers
- 10 Unique Hammers models
Daggers
- 10 Unique Dagger models
You can check out our other Assets here.
Price $29.00
Handpainted Plants Package by Chromisu
Textures size : 2048x2048
Handpainted Plants Pack
In this pack you will find some types of beatiful plants!
- The pack contains :
-2 types of bush with 3 differents colors.
-8 types fern with 2 differents colors each.
-2 types of little plants.
-1 grass with 8 differents colors.
-1 grass with 3 differents colors.
59 assets in total!
- To know:
-All textures are in 2048x2048.
-Compatible URP.
-Compatible HDRP.
-Compatible with Unity terrain tool.
-There are normal maps only for fir assets which require a better view of the volumes.
-The terrain textures i used for the screenshots are not included in this pack but you can get these texture free on my publisher page! :) .
-The assets was made with unity standard shader with no pots process, so you can use whatever shaders suit you best. :)
- Tips :
-Assets were designed for games with a top-down view camera.(high angle shot)
-The assets on the screenshots was made with unity standard shader with no skybox, no post process and no photoshop.
-be creative!
- Contact
If you have any questions or suggestions about the assets contact me via my publisher page!
Price $5.99
Vintage Electrical Stuff | Autodyne Generator by Maskayop
Polycount:
Autodyne Generator high - 18412 Triangles
Autodyne Generator low - 8466 Triangles
Autodyne Generator very low - 3450 Triangles
Textures: png, 4096x4096
Albedo, AO, Metallic/Smoothness, Normal
The package contains 2 folders: models and scenes
The models folder contains 2 folders:
- a folder with autodyne generator models, prefabs, materials and textures;
- folder with models of the demo scene (materials and prefabs).
The scenes folder contains a demo scene and its associated assets.
Autodyne generator models and prefabs have 3 types:
high-poly, medium-poly and low-poly.
They use 1 material, 1 texture set with textures:
Albedo, AO, Metallic/Smoothness, Normal
Price $5.00
Raven_Creature by Rasul Mammaev
Number of textures 19
Texture dimensions 4k
Minimum polygon count 23350
Maximum polygon count 31510
Number of meshes/prefabs 4
Rigging: Yes
Animation count 40
UV mapping: Yes
Types of materials and texture maps (PBR)
4 Texture sets - 4k rezolution
Materials 5
Textures 19
Custom rig
The model contains 40 animations
attack (x10) (Weapon / No Weapon)
walkingmove (x8) (Weapon / No Weapon)
flyingmove (x8) (Weapon / No Weapon)
idle (x4) (Weapon / No Weapon)
death (x2)
get hit (x3)
flyiing fast (x1)
flying slow (x1)
take off (x1)
land on (x1)
screaming (x1)
Character polycout:
Ravenreature_V1
vertex - 28084
faces - 23350
tris - 46008
Ravenreature_V2
vertex - 36068
faces - 31510
tris - 61938
Weapon
Spear - 1417 poly
Poleaxe - 2644 poly
Price $39.99
Pickaxes PBR - Mythics by Arigasoft
High-quality meshes but very optimized in poly-count (one-handed/two-handed) :
- Adamantite Pickaxe : 646/766 Verts | 512/632 Face | 966/1.206 Tris
- Mithril Pickaxe : 646/766 Vertices | 512/632 Faces | 966/1.206 Tris
- Orichalcum Pickaxe : 646/766 Vertices | 512/632 Faces | 966/1.206 Tris
- Modern Pickaxe : 538/586 Vertices | 524/572 Faces | 998/1.094 Tris
- Clean mesh, only planar quads and tris
- Smoothing group already set
- Pivot point already set
- Position/Rotation/Scale already set
- Real-size object (one-handed and two-handed models available)
1 PBR Material for each pickaxe
4 Textures in 2k resolution for each pickaxe :
- Albedo/Diffuse/Color map
- Metalic/Roughness map
- Normal map
- Ambient Occlusion map
UV Map clean and no-overlapping.
All render pipeline supported. Works on Built-in, URP and HDRP (mask map available and already set)
Enhance your best survival/crafting projects (game, render, advertising, design visualization, VR/AR...) with these awesome mythics pickaxes :
- Adamantite pickaxe
- Mithril pickaxe
- Orichalcum pickaxe
- Modern pickaxe
(One-handed and two-handed models available for each pickaxe)
Game-ready !
Low-poly but very high quality material for the best visual and performance. Ideal for VR/AR games !
PBR material ready-to-go optimized for all render pipeline (Built-in, URP and HDRP)
Real size model (one-handed and two-handed), with pivot point and scaling already set.
For any more informations, don't hesitate to contact me !
Price $4.99
Super Mini Car Model by WITS Gaming by Muhammad Ali Zeb
- High level of detail: The model likely includes a high level of detail on the exterior of the car, including features such as the grille, headlights, taillights.
- Realistic proportions: The model is likely designed to match the real-world dimensions and proportions of the supermini car, allowing for accurate representation of the vehicle in a game.
- Textures and materials: The model may include textures and materials to give the car a realistic look and feel, such as a glossy paint finish, chrome accents.
- Customizability: The model may be customizable to allow for different color schemes, accessories, and modifications to the car's design.
- Compatibility: The model is designed to work with Built-In, URP, HDRP pipelines, making it easy to integrate into a game project.
Overall, these key features of the this car make it a valuable asset for game developers looking to create a realistic and immersive driving experience in their game project.
Number of textures: 1
Texture dimensions: 1
Polygon count of Car: 20000-25000
Minimum polygon count: 20000
Maximum polygon count: 25000
Number of meshes/prefabs: 3
Rigging: No
Animation count: 0
Animation type list: None
UV mapping: No
LOD information (count, number of levels): None
Types of materials and texture maps (e.g., PBR)
This 3D model can be customized and modified to fit different game styles and preferences. For example, developers can adjust the size, color, and texture of the car to match the game's art style or to create unique variations of the Supermini car model.
Price $0.00