Woman military in camouflage vest by Agarkova_CG
PBR textures.
Body
-Albedo
-Normal map
(all 4096-4096 size)
Eyes, jaw, tongue
-Albedo
(all 4096-4096 size)
Boots, gloves
-Albedo
-Metallic
-Normal map
(all 1024-1024 size)
Pants, shirt, vest
-Albedo
-Metallic
-Normal map
(all 2048-2048 size)
Hair
-Albedo
-Normal map
-Alpha
(all 2048-2048 size)
Lashes
-Opacity
(2048-2048 size)
Tris:72849
Verts: 72957
Normal map format – Open GL.
Prefab – 1.
Thank you all for purchasing pack!
Hope you like it!!!
Price $9.99
Forklift Vehicle 1 by DEXSOFT
Technical Details:
- Number of meshes: 1
- Number of prefabs: 1
- Number of materials: 3
- Number of textures: 9
- Texture sizes: 4K
- Texture formats: PNG and TGA
LOD stages:
- LOD0: 25400
- LOD1: 12700
- LOD2: 6350
- LOD3: 3175
Game-ready Forklift 3D model with 25.4K polygons and 3 materials.
4 LOD stages included.
The model is ready to be animated (wheels, gear shifters, driving wheel, pedals).
Including Albedo, Normal and Metallic textures.
Contact: info@dexsoft-games.com
Price $6.99
Plugin for OpenAI API by Tiny Phoenix
The OpenAI Unity Asset includes three components for integrating OpenAI APIs into Unity games:
- OpenAiApiExample for both text completion and image generation
- OpenAiImageReplace for replacing sprites with AI-generated images
- OpenAiTextReplace for replacing text objects with AI-generated text.
The Asset leverages the OpenAiApi library and requires only a few lines of code to get started. With this intuitive API, you can access powerful OpenAI features without ever leaving Unity, making it faster and easier than ever to incorporate OpenAI APIs into your Unity game.
Transform your Unity project into an intelligent, language-aware application with OpenAI Unity Integration. With just a few lines of code, you can integrate OpenAI's powerful GPT text completion and DALL·E image generation directly into your Unity project!
🤖 Features
- GPT 4 Support
- DALL-E Image Generation
- OpenAI Api Scripting Interface
- Experimental Component Generation
🎮 Use Out-of-the-Box Components
- OpenAiApiExample - simple API request wrapper
- OpenAiReplaceImage - Replace sprites, meshes, and UI Images with AI-generated images
- OpenAiReplaceText - replacing text objects with AI-generated text
- OpenAiComponent - Generate and edit components using just text prompts
💬 Discord - Join the Conversation! @Helper Bot for Open AI powered help!
✏️ Get Scripting
Strong scripting interface for easily implementating your own components and integrating into any project.
using OpenAi;
var openai = new OpenAiApi();
var completion = await openai.CreateCompletion("Hello world"); // Text Completion
var image = await openai.CreateImage("Hello cat"); // Image Generation
✨🚀 Endorsements
A reputable reviewer had this to say about asset:
"Overall, the code seems to be well-organized and follows good coding practices such as encapsulation and modularization."
- ChatGPT
Third Party Notices:
Asset uses these assets under the mentioned License.
- Readme under MIT
- Readme Settings under MIT
- MyBox under MIT
- TP under MIT
- uCodeEditor under MIT
- UnityCodeEditor under MIT
- PdfSharp under MIT
- HTMLRenderer under BSD 3-Clause New or Revised License
- HTMLAgilityPack under MIT
- Anton-Regular.ttf under SIL Open Font License (OFL)
- ComicNeue-Regular.ttf under SIL Open Font License (OFL)
- Corben-Regular.ttf under SIL Open Font License (OFL)
- DidactGothic-Regular.ttf under SIL Open Font License (OFL)
- Gruppo-Regular.ttf under SIL Open Font License (OFL)
- NixieOne-Regular.ttf under SIL Open Font License (OFL)
- RobotoMono-Regular.ttf under Apache 2.0
Price $20.00
Sci-Fi Adventure: Glitched by Nick Harrison Palmer
Audio file types: WAV
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: Yes
Runtime: 15:52
Additional: Stereo
Glitched is a collection of sci-fi inspired, upbeat futuristic electronic music. The tracks consist of glitchy edm and drum and bass suitable for combat and platforming gameplay. Ideal for shooters, platformers and other games with a sci-fi setting.
The pack features 16 minutes of unique music and all tracks are loopable.
If you use my music for your game, I'd love to check it out! Feel free get in touch at: nick@nhpmusic.com. You can also contact me there if you would like custom scoring.
Tracklist
1. Cyclotron
2. Kinetic Energy
3. Robot Lords
4. Short Circuit
5. Collisions
6. Schematics
7. Anode
8. Cathode
9. Back Online
10. Ray Blaster
Price $19.99
Human Organs and Bones by Qunatum
Number of meshes: 34
Number of textures: 30
Number of Materials: 10
Arm_L\R - Triangles: 2950; Texture dimension: 4096x4096
Blood - Triangles: 2; Texture dimension: 4096x4096
Bone_L\R - Triangles: 360; Texture dimension: 4096x4096
Bones - Triangles: 43166; Texture dimension: 4096x4096
Brain - Triangles: 1408; Texture dimension: 2048x 2048
Ear - Triangles: 842; Texture dimension: 2048x 2048
Eye - Triangles: 1778; Texture dimension: 2048x 2048
Fingers - Triangles: 3110; Texture dimension: 4096x4096
Nose - Triangles: 820; Texture dimension: 4096x4096
Heart - Triangles: 1826; Texture dimension: 2048x 2048
Tongue - Triangles: 404; Texture dimension: 4096x4096
Hip_L\R - Triangles: 796; Texture dimension: 4096x4096
Intestiens - Triangles: 7936; Texture dimension: 4096x4096
Leg_L\R - Triangles: 3544; Texture dimension: 4096x4096
Plewis - Triangles: 4822; Texture dimension: 4096x4096
Ribs - Triangles: 24316; Texture dimension: 4096x4096
Scapula_L\R - Triangles: 598; Texture dimension: 4096x4096
Skeleton Body - Triangles: 43116; Texture dimension: 4096x4096
Spine - Triangles: 14352; Texture dimension: 4096x4096
SmallBone_L\R - Triangles: 236; Texture dimension: 4096x4096
Skull - Triangles: 6078; Texture dimension: 2048x 2048
Texture dimensions: 4096x4096; 2048x 2048
UV mapping: Yes
LODs: No
Types of materials and texture maps : PBR
High-quality realistic low-poly 3D models of different Human Organs and Bones
The model is ready for use in games and other real-time applications.
Price $29.99
Terrain Editing Tools by Alek Games
--- discord --- alekgameshelp2@gmail.com ---
--- overview ---
Terrain Editing Tools is an asset that offers a few tools that help you edit/make the terrain both in the editor as in runtime.
If you want to make your terrain look beautiful and natural in a small amount of time, this is the perfect choice for its cheap price.
I made it because GAIA is way too big of a file on my disc. GAIA is way better though, so if you have the money i advise you to buy GAIA and not this. along with Placer 2, GAIA is the perfect combination of level editing tools. Still, this is a really good tool if you don't want to be broke after 1 purchase.
----- functions -----
with Terrain Editing Tools you can do the following:
1. shape the terrain with noise or an image (grayscale of the image converted to height)
2. create roads with curves (even tilted ones!)
3. move/scale individual terrain trees (you can even change their color)
4. automatically apply terrain layers (textures) to the terrain based on set conditions (height/ steepness (you can ask for more if needed))
NOTE:
- as of now the road system doesn't work multi-terrain (that it is being worked on)
- the card/icon/cover image does not represent the package content (the screenshots do but, the terrain in said images is just an example of what you potentially could do, if you have good models)
Price $19.99
Space Cruiser Defender by DEXSOFT
Features:
- URP version only!
- Modular Environment
- Spaceship Scene Included
- 158 Unique Meshes
- Interior and Exterior
- Controllable and Unique Materials
Technical Details:
- Number of Meshes: 158
- LOD stages: 1-4 per model
- Number of Prefabs: 189
- Number of Materials: 167
- Number of Textures: 390
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Poly-count examples (LOD0):
- Antenna: 764
- Big Ship Engine: 7048
- Chair Main Deck: 12286
- Engine Room: 8470
- Capsule: 5296
- Corridor Part: 1248
- Corridor Cross: 41950
- Engine Main Large: 20936
- Bed: 18100
- Small Ship Cabin Closed: 46173
URP version only!
Ship parts:
- Main Deck
- Sick Bay
- Conference Room
- Cabin Crews
- Shuttle Cargo
- Engine Room
- Bar
All interior parts (except the engine room) are connected with corridors and stairs so your player can run throug the ship smoothly. The example scene is included!
Note: The Engine Room is connected with the Shuttle Cargo area by a turbo elevator, which can be animated (so your player can go there as well).
The Space Cruiser environment is modular, you can further design your ship layout with the provided constructive elements: ship parts, corridors, wall blocks, floor blocks, deck elements, engines, cargo parts, small ships, turrets and other.
In total 158 unique meshes are included in this asset pack. We also included a turbo elevator which you can animate and use for player run.
NOTE: Space Cruiser Defender logo, all posters and signs are created by us (original design). All can be switched and replaced with your logo and images in material settings.
Some materials use textures taken from free PBR sources (www.ambientcg.com).
For any asset-related questions or concerns, please feel free to contact us via email: info@dexsoft-games.com
Browse more Dexsoft game asset on social media:
Price $39.99
Cartoon Characters - Fishguard Warriors by NOTFUN
- This pack contains 3 model of Fishguard Warrior.
Features
- 1 gradient base texture 32x32 pixels.
- Mobile, AR/VR ready
- Standart/URP materials
- UV Mapped for gradient texture
- Low Poly
- No Vertex colors
- Total triangles 3.5k (average for each)
- No LOD
Animations
- Idle
- Run
- Walk
- Step Back
- Step Left
- Step Right
- Attack Left
- Attack Right
- Shooting Left
- Shooting Right
- Jump
- Rage
- Defence
- Take damage
- Death
If that wasn't enough, we are ready to make additional animations and forms on request.
To see more of our models click here!
Fishguard Warrior
This model has 3 forms of evolution.
The model is made as an enemy for your main character. Each stage of evolution makes him stronger and stronger, so you can use it to progress your opponents and as enemy boss.
It's suitable for different genres of games, such as runners, tower defense, RPG and many others.
Please see preview images and sketchfab file to know more about the models.
If you liked this model, please rate it, it is extremely important for us!
Price $19.90
Modular Classic Horse by Ancient Bestiary
Polygon Count: body (16k triangles); all equipment (~100k); rider (7k)
Hello everyone!
Here is the Modular Classic Horse for game/cinematic projects - combo of my 3 best assets ( 1 | 2 | 3 )
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This asset is my main product, which I plan to improve and update every 2 months. Each such update may include new animations or improved old, new colors, equipment... Hope you like it c:
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Now the Asset includes:
- main horse's body skeletal mesh
- 3 equipment sets (Medieval, English and Western styles). Each set has 3 color schemes
- 3 hairstyles for the neck and tail. You can flexibly adjust the color
- 9 body colors (PBR 4k materials)
- 36 unique animations for the horse
- 38 unique animations for the rider including "mount" and "dismount"
- rider textured skeletal mesh
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List of unique animations (for the horse; for the rider):
- mount (only rider)
- dismount (only rider)
- idle_base
- idle_main
- idle_look_left
- idle_look_right
- idle_step
- idle_eating
- rear
- back_legs_kick
- get_hit_left
- get_hit_right
- death
- walk
- walk_left
- walk_right
- walk_back
- walk_back_left
- walk_back_right
- trot
- trot_left
- trot_right
- canter
- canter_left
- canter_right
- gallop
- gallop_left
- gallop_right
- jump_short
- jump_full
- jump_start
- jump_land
- jump_full_run
- jump_start_run
- jump_land_run
- jump_fall
- turn_left
- turn_right
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Disclaimer:
- This Asset does not include a Riding System.
- Please use a double side shader to display the model correctly.
------------------------------------------------------------
Cheers AB
Price $60.00
Aren Old Lantern -Plus by Aren cg
Number of Unique Meshes: 10(in 5 different styles).
Collision: Yes, custom.
average Tris Count:11572 (4140-26107).
LODs: yes(LOD0-LOD1-LOD2).
Number of Textures: 215
Texture Resolutions: 2048px x 2048px.
uv: non overlabed
Supported Development Platforms:
Windows: Yes. Mac: Yes. Android: Yes. iOS: Yes.
>>>>>>>
polygon count permesh:
01-Aren-Old Lantern
LOD0:
- Tris:9717
- Verts:5228
02-Aren-Old Lantern
LOD0:
- Tris:10184
- Verts:5258
03-Aren-Old Lantern
LOD0:
- Tris:4140
- Verts:2301
04-Aren-Old Lantern
LOD0:
- Tris:8159
- Verts:4407
05-Aren-Old Lantern
LOD0:
- Tris:8390
- Verts:4407
06-Aren-Old Lantern
LOD0:
- Tris:8906
- Verts:4544
07-Aren-Old Lantern
LOD0:
- Tris:26107
- Verts:13522
08-Aren-Old Lantern
LOD0:
- Tris:16870
- Verts:8621
09-Aren-Old Lantern
LOD0:
- Tris:13628
- Verts:7172
10-Aren-Old Lantern
LOD0:
- Tris:9624
- Verts:5052
Package Name: Aren Old Lantern-Plus
Publisher: Aren Cg
Thank you for purchasing this package of Aren old lanterns
This package includes 10 unique lanterns in 5 different styles. Which includes a total of 50 lanterns.
All models use only one UV Texture SET and also two materials are used for each model. One material for non-transparent parts and one material for transparent parts.
All textures used in this package are 2048 pixels.
All models have 3 LOD versions (LOD0, LOD1 & LOD2)
Textures (AlbedoTransparency, Ao, MetallicSmoothness & Normal) are provided for each style, and some have emission textures.
All textures are in PNG format.
Price $24.00
Kieran Customizable Character [M1] by XANDRA
IMPORTANT NOTE:
PLEASE CHECK THE DOCUMENTATION!
Rigged: Yes, Humanoid
Animated: No
Number of characters: 1
Vertex counts of characters: 50,000
Number of Materials and Material Instances: 11
Number of Textures: 30
Texture Resolutions: 1024, 2048, 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
WARRIOR GUY KIERAN
Xandra's Character System [M1]
Please Read the Documentation for instructions.
This Character is ready for Games and Vtubing
Rigged to Humanoid Skeleton, with Live-Link Ready with AR kit Face Blend shapes.
SUPPORTS STANDARD RP
Currently URP and HDRP are NOT SUPPORTED.
I plan to release them in the future but currently not included.
Many Customization Options!
- Modular character setup scripts
- Exchange hair and outfits with my other characters.
- Edit colors and swap textures.
- Blendshapes to edit face style
A Library of Compatible Items:
The items in this set work with my [F2] Labelled characters!
Easily switch outfit and hairstyle parts.
What's Included?
- Kieran modular character set with underwear
- One modular outfit set
- One modular hairstyle
- Customization blueprints to style your own character
- 52 ARkit Blendshapes
- 3rd person blueprints for gaming
Price $89.00
SeeThrough: Visible behind obstacles by TLGS
The SeeThrough: Visible behind obstacles asset lets you see your playable characters behind any obstacle via making it semi-transparent.
Works on built-in and URP render pipeline.
Easy to setup, contains docs as well as tutorial scene for both render pipelines.
Fully customizable, works with custom shaders, as well as built-in ones and the custom ones included in package (with built-in rp and urp version).
Works with multiple characters in-game.
Assets provided on video are for demo purposes only, they are not included in the package. Shaders used on video are included in the package.
Price $15.00
Cartoon Frog with Facial Expressions and 12 Animations 3D Models by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 4,214
Vertices: 4,137
Rigging: Yes
Animation count: 12 (idle, look around, talk, sing, walk, run, jump, eat, swim, swim (idle), sleep, death)
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Cartoon Frog with Facial Expressions and 12 Animations 3D Models consists of 3 animated frog models:
- Cartoon Frog with Facial Expressions and 12 Animations 3D Model
- Cartoon Red-legged Frog with Facial Expressions and 12 Animations 3D Model
- Cartoon Yellow-banded Frog with Facial Expressions and 12 Animations 3D Model
Technical details (same for all models):
- Polygons: 4,214
- Vertices: 4,137
- Textures: Color, Metallic, Roughness, Normal, AO
- All textures are 2k resolution.
- All models are rigged and animated.
- 12 animations are included: idle, look around, talk, sing, walk, run, jump, eat, swim, swim (idle), sleep, death. All animations (besides death) are full cycles.
- The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions: happy, smile, worried, fearful, sad, angry, surprised.
- Expression can be mixed (e.g. 50% smile, 20% surprised).
Price $179.00
Cartoon Yellow-banded Frog with Facial Expressions and 12 Animations 3D Model by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 4,214
Vertices: 4,137
Rigging: Yes
Animation count: 12 (idle, look around, talk, sing, walk, run, jump, eat, swim, swim (idle), sleep, death)
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Cartoon Yellow-banded Frog with Facial Expressions and 12 Animations 3D Model is completely ready to be used in your games, animations, films, designs etc.
Technical details:
- Polygons: 4,214
- Vertices: 4,137
- Textures: Color, Metallic, Roughness, Normal, AO.
- All textures are 2k resolution.
- The model is rigged and animated.
- 12 animations are included: idle, look around, talk, sing, walk, run, jump, eat, swim, swim (idle), sleep, death. All animations (besides death) are full cycles.
- The model has several blend shapes that can be applied to any animation and is optimized for the following facial expressions: happy, smile, worried, fearful, sad, angry, surprised.
- Expression can be mixed (e.g. 50% smile, 20% surprised).
Price $139.00
Lowpoly Animal Characters - Humanoid Animals - 2 by 404 Games
Lowpoly Animal Characters Pack - Cartoon Rigged 3D Models - 2
Lowpoly Cartoon Animal Character Pack for all types of casual games. Total 10 animals.
-Rigged
-No Animation
The package contains the following animals
- Cat - 2230 verts
- Cow - 2026 verts
- Dog - 1870 verts
- Dog 2 - 1870 verts
- Giraffe - 2104 verts
- Goat - 2714 verts
- Koala - 1935 verts
- Lion - 2109 verts
- Rhino - 2023 verts
- Zebra - 3534 verts
Check Out Other Models
-Lowpoly Animal Characters - 1
Low poly Animal Characters - Capsule Animals
Lowpoly Characters - Facial Expressions
Follow us on Instagram
Price $19.99
Cartoon Red-legged Frog with Facial Expressions and 12 Animations 3D Model by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 4,214
Vertices: 4,137
Rigging: Yes
Animation count: 12 (idle, look around, talk, sing, walk, run, jump, eat, swim, swim (idle), sleep, death)
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Cartoon Red-legged Frog with Facial Expressions and 12 Animations 3D Model is completely ready to be used in your games, animations, films, designs etc.
Technical details:
- Polygons: 4,214
- Vertices: 4,137
- Textures: Color, Metallic, Roughness, Normal, AO.
- All textures are 2k resolution.
- The model is rigged and animated.
- 12 animations are included: idle, look around, talk, sing, walk, run, jump, eat, swim, swim (idle), sleep, death. All animations (besides death) are full cycles.
- The model has several blend shapes that can be applied to any animation and is optimized for the following facial expressions: happy, smile, worried, fearful, sad, angry, surprised.
- Expression can be mixed (e.g. 50% smile, 20% surprised).
Price $139.00
POLY - Mega Survival Food by ANIMPIC STUDIO
A light, fun and flexible low poly resource pack perfect for prototyping or adding to a low poly world.
This package is well-suited for third-person or top-down viewing.
On top of all this, the asset includes any parts you might need to develop a shooter or RPG.
The whole pack is made in polygonal style and can be combined with other polygonal style packs.
Over 200 models for game development.
◼ Models info ◼
Food (x232)
◼ Asset info ◼
Models variation: 232
Max poly count: 15000
Min poly count: 20
Textures count: 1
Textures size: 1024x1024 px
◼ Compatibility ◼
- Support Universal Render Pipeline (URP)
- Support High Definition Render Pipeline (HDRP)
Follow us for updates and news
Email | Facebook | Discord | News
Price $19.99
Stylized Environments Volume 3 by TPR
Features:
- 5 Stylized Locations
- Production Ready
- Highly detailed
Number of Textures: 50
Texture Resolutions: 2304 × 1536
Supported Development Platforms:
Windows: Yes
Mac: Yes
Pack of stunning stylized fantasy scenery backgrounds. 5 detailed locations:
- Capitolium
- Wild West
- Marshland
- Mage Tower
- Cemetery
Best used for Character Backgrounds, Themed Backgrounds, Visual Novels, Store Listing, Location Highlighting, Storytelling & UI. All images are high definition, in a hand painted art style.
Price $39.99
CIVIL-AI-SYSTEM Lite by The Bard's Tree
Performance
This is a vitailly important aspect of this tool and has plans to be improved in the future. Using the Unity profile tools running the 'Demo_Main' scene from 'POLYGON Pirates - Low Poly 3D Art by Synty' in 4K and spawning in 40 NPC characters all starting work at the same time the CPU main thread usage peaked at 12% usage with a low of 9%. With the Use of the 'Region' System there is a easy way to manage groups of NPC's allowing the ability to enable and disable sections of the scene to improve performance so more NPC's could be displayed with limited impact on performance if they are spread out throughout your scene.
In frame rate terms it was an average 75fps.
If you do come across performance issue, please don't hesitant to reach out and we will endeavour to help you out.
Animations
These can't be added to the package due to licensing rules but Mixamo provides a range of free use animations (for commercial and personal use) which works great with this tool.
Mixamo (Be sure to loop animations, set rig animation type to 'Humanoid' and when downloading just include the animation)
Setup
Setting up the system is easily done as shown in this video or shown in the steps below.
- Import CIVIL-AI-SYSTEM Lite
- Open the AI Manager (Window -> AI -> Civil AI System Lite -> Manager)
- Within 'Performable Actions' there is 'Create and Add Assets to Scene', click this with the scene open
- Next Create A 'Local Civil Manager' done futher down the page
- Create your NPC's by bringing a prefab into the scene, highlighting it and then clicking 'Add in NPC Template' within the Manager
- Save the new NPC prefab and remove it from the scene
- Select the local Civil Manager and then add it to the Character pool
- All Setup, all that is left is to use the Flowchart to make your AI and make your scene.
Overview
CIVIL-AI-SYSTEM Lite is a tool designed to make adding complex behaviour for AI entities as frictionless as possible and allowing for quick iteration improving development speed. This system was designed for RPG and city building settings but could be used in a host of other settings. With an easy to learn but in-depth Job System, any user will be able to develop complex behaviours quickly and breathe life into your scenes.
Design your AI flows as you would break down a role in real life
Create your NPC's flows using similar terminology as you would in real life. Unlike traditional finite state machines where you are translating the actions into a technical setup, with the CIVIL-AI-SYSTEM Lite sections have already been broken down into easy to understand and logical groups which are used to build the complex behaviours giving less headaches and confusions to developers and allowing for the focus to be on building the behaviours and not setting up systems to achieve this.
Bring life into your Game Worlds
Quickly and effortlessly bring movement and dynamism into your worlds with an easy to setup system with layers of depth. Create complex bustling Ports or even a Hermit up in the mountains, this system can cover all civil manners.
Speed and Iteration
Remove the pain of hand writing unique behaviours for you NPC's. Use the built in Node Editor to quickly map out and design your behaviours and watch them fold out in real time with ease in the editor.
Depth of Actions
The system is designed to cover as many cases as possible in creating behaviours for civil settings, being that shop keepers, trading caverns or builders. All can be made with this straight forward system.
Designed with Additions in Mind
Developed with the idea of allowing for growth of the product both from an official and personal capacity. The system allows for easy defined edges of systems making it easy to understand what each component is responsible for what and how to add in more bespoke behaviours. The Wiki also has the addition of step-by-step guides for switching out sections of the system.
Robustness and Support
Implemented with modern practices and with the main goal of providing ease of use and reliability to your project’s developments. Automated testing to make sure functionality works and will always work as intended with each release. Professional support and feature request channels, giving you access and visibility of changes which are coming and support issues that are being worked on. Graceful failing with logging has also been implemented meaning if something goes wrong, you’ll have a refence to which NPC had the issue, along with what section failed.
Possible Use Cases:
- RPG Game Worlds
- Simulations
- City Builders
Features
- Easy to setup (Automatic setup buttons)
- Quick to pick up Designer with lots of depth
- Fast iteration and design of day-to-day tasks
- Style your NPC's based on Jobs and Regions
- Increase performance by using regions to group NPC's
- Documentation linked throughout the Developer tools within Unity itself
- Basic Animation System Setup and ready to go
- Mounting System included for allowing use of transportation (Supports waiting for others)
- Quiet failing designed (Errors will be logged in the console but will keep running)
- Pause Feature allows for the easy addition of Dialogue Systems
Support
- An updated and supported Wiki
- Monitored Support and Feature Request Channels
- Discord Channel for news, info and help
- Example Scenes with more to come
- Numrous training videos
- Automation of Setup of Scenes
- Documented methods for changing out systems for your own (Navigation, interactions etc.)
- Automated tests coverage to give peace of mind with updates
What is not included in Lite but in CIVIL-AI-SYSTEM
- Another designer used for the Need System, create what NPCs need to live and how they go about it using visual scripting
- Powerful ownership system which allows for workplaces, NPCs and houses to own items.
- Deep Control over flow system with a powerful Iterator System with a range of modes
- Weighting System giving more control over what is important
- Effiecent Room System used for giving spaces greater context
- Latest new additions and features as they come out
- No new features are guaranteed with this project however bug support is
Want to upgrade or buy CIVIL-AI-SYSTEM?
If you already own CIVIL-AI-SYSTEM Lite a discounted price is avaible. View CIVIL-AI-SYSTEM here
FAQ
1.What AI implantation is this?
CIVIL-AI-SYSTEM is a unique spin a few different pre-existing AI solutions used in AAA games. The main focus is empowering anyone to make day-to-day AI behaviours which believably bring your worlds and scenes to life quickly.
2. Is this just GOAP?
No, it is not! We get this a lot, this system does share some similarities with it and does borrow some ideas but this is not true GOAP. This has its own ideas and processes along with other tooling to help you develop your worlds quickly (think auto population for example)
3. Does this cover combat?
CIVIL-AI-SYSTEM/Lite does not cover any form of combat and is not planned to, the idea of this product is to allow you to give your characters depth easily and effortlessly in the world. There are a ton of methods and products that do exist to cover combat on the Asset Store which this can be implanted with and should be no hassle due to the system being designed in a modular way. With a built in pause feature and an single point of entry for the logic of CIVIL-AI-SYSTEM to be called you can easily enable and disable it at runtime with ease.
4. Can I have custom animations?
Yes, it fully supports actions having their own animations! How it works is each lowest level condition can be provided a reference to an Animation Clip and this will be played for as long as the action is being performed. This is done by the Animation Controller having a ‘Dynamic’ field which is overwritten.
5. What Support can I expect while using the product?
There is an active discord and email support for this product, I’m UK based (GMT) so there might be some delays in getting back to you depending on time. Most problems and questions are responded to within a few hours.
6. Is this package finished or can I except updates?
This product is in active development and is planned to offer more than what is currently for no extra fee. No code breaking changes are planned and if are needed will be documented on how to upgrade and retain as much information as possible and will only be done as a last resort. With updates there is a Release Candidate Process which involves manual testing as well as automated testing to provide the best quality possible.
7. Can I have NPC pick up items?
Yes, you can! There is already an item system included, items can be set to be in use, can be picked up (placed on the NPC on a chosen transform), spawned in, replaced and interacting with one item can enable another with more to come.
8.Can I easily add/change other systems to this?
This is a definite yes! Tons of people have already used this tool with many different systems, from navigation to other AI solutions! Everything should be easy to connect up as CIVIL-AI-SYSTEM is designed with modern principles such as single responsibility meaning systems are owned by one system making the change simple!
9. Can I keep my data if I upgrade
Yes you can! Whatever you design in Lite should work in the full product. Any issues let me know and I'll do my best to help!
**PLEASE NOTE - MUST READ BEFORE BUYING**
This package does not include any animations, models or textures/materials except from some basic Unity Starter Projects ones, these are used under the Unity Companion License (https://unity3d.com/legal/licenses/Unity_Companion_License). It does include an animation controller and is setup ready for animations to be plugged in. 3D models which are not included but used in marketing are for demonstrational purposes and used to give a sense of how the tool works. These packages are 'POLYGON Pirates - Low Poly 3D Art by Synty' and 'Victorian Interior by
MetalMan3D' but these are not included in this package however are assets owned by The Bard's Tree brought through the Asset Store.
In regards to Pipelines this package will work with all but the Demo Scenes are only setup for URP.
Price $60.00