2D Pixel Art CYBERPUNK Backgrounds by Mokawyler
Set of 12 Cyberpunk Background to make pixel art game. The backgrounds are separated into several textures layers to create a parallax effect, this allows for example to animate the clouds.
Price $9.90
Arrival - Cinematic Sound Effects by AftertheEarth
Number of Audio / 138
Sample Rate / 48000 khz
Bit depth / 24 bit
Loopeable / Yes
Mono compatibility / Yes
Abstract sounds produced by unknown technology. Beings from another planet.
More objects have landed around the world, 17 Alien spacecraft have arrived. What do they want, what do they look like, where do they come from?
Arrival is inspired by the unknown, spacecraft, beings, energies, technology... that move and live in way we don't know, an abstract energy.
This library is organized in the following folders ;
- GameOver
- MenuUI
- Text
- Heptapods
- Engine
- Spacecraft
- Light Beam UGO
We have created 138 quality cinematic sounds for your project. Useful in animations, videos games, motions graphics, film, tv & more. This sample pack does not focus on the MenuUI, the sound effects we have created for the MenuUi is an add-on that we have found useful for this sample pack. The MenuUI sounds are similar with minor differences, you can use the sound effects for different levels of items.
A collection from another planet that includes > Hits, Whooshes, Interface sounds, heptapods (Beigns or Aliens) engine, computer text, pass-by, dodging, light beam, scanner, extraterrestrial language and even more.
The volume of each sound element is allowed to vary slightly, a sound from the MenuUI is not the same as the sound of a gigantic abstract form. Is all ready, just drag it into your project.
Please feel free to email us at aftertheearthcontact@gmail.com if you have any questions about audio quality, sound implementation, etc.
If you need help with implementation or audio conversion please feel free to email us.
I will be happy to help you personally.
Thanks.
Price $8.00
Modular Iron House / 27 Assets by PackDev
Features included:
-Meshes (Props & Environment)
27 meshes total 27 Prefabs
Average poly count:
14752 tris per mesh
-Textures ( 1024 - 4096 )
Number of Textures: 132
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 27
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Modular Stone House / 30 Assets by PackDev
Features included:
-Meshes (Props & Environment)
28 meshes total 28 Prefabs
Average poly count:
2966 tris per mesh
-Textures ( 4096 - 4096 )
Number of Textures: 112
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 28
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Chairs & Tables / 24 Assets by PackDev
Features included:
-Meshes (Props & Environment)
24 meshes total 24 Prefabs
Average poly count:
1754 tris per mesh
-Textures ( 512 - 4096 )
Number of Textures: 97
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 26
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Modular Wood House / 30 Assets by PackDev
Features included:
-Meshes (Props & Environment)
30 meshes total 30 Prefabs
Average poly count:
655 tris per mesh
-Textures ( 1024 - 4096 )
Number of Textures: 118
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 30
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
PBR Plague Doctor by BigBenDev
3D MODEL
2 Prefabs: High and Low Poly
13 Meshes including the Cloth, Body and individual removable parts.
High Poly: 155,473 Vertices (Recommended for Animations and Cinematics)
Low Poly: 58,213 Vertices
TEXTURES AND MATERIALS
Textures: 26 PBR textures with 2K Resolution (Diffuse, Height, Metallic, Normal, Roughness)
UV mapping: Yes. Overlapped vertices just in the Hat Material.
Materials: 12 Materials: Body, Boots, Coat, Eyes, EyesReflection, Glass, Gloves, Hat, Pants, PlagueMask, Shirt, Suit.
ANIMATION AND RIG
Animation Type: Humanoid
Rig: 86 Bones
Animations Included: Idle Animation
The Model doesnt have Face Animations or Blendshapes.
About.
This model has been designed with physically-based rendering (PBR) in mind, which means that it is optimized for use in modern game engines and other real-time rendering applications. It also includes a range of texture maps to provide a realistic and detailed appearance under various lighting conditions (Diffuse, Normal, Roughness, Metallic, HeightMap).
The 3D Model is a great asset for anyone looking to add a touch of history and realism to their projects. Its high level of detail and realistic texturing make it a great choice for a wide range of applications.
Note: The mask is removable, as the hat and scarf. The model doesn't have a 3d Body, only the clothes, accesories, the hands and the head.
Images.
All renders are made it with unity HDRP and Built-in Pipeline (First Image HDRP, others Images in Built-in)
Motion.
Hands Rigged, Coat Rigged Ready to Simulate the Cloth with high performance. Compatible with Humanoid Animations,Assets like: Boing Bones, Dynamic Bone.
Render.
A free hdr 360 Sky is included together as in the first image.
Price $20.99
Stylized Park Bench Pack v.01 by NaBee
Number of Unique Meshes: 33
- The package includes 33 Park Bench Props.
- 5 stone props
- 1 Tree
- 27 Park Bench
Total Polys Count: 7,170
Number of Materials: 31
Number of Textures: 88
Texture Resolutions: 512, 1K
Supported Development Platforms: PC
This Product is Made with Universal Render Pipeline
This product contains Stylized Park Bench & Chair Props.
Price $10.99
Dark Fantasy Style Dark Greatswords by Sanzhar 00
Vertex Count: Sword_01: (1.118 vertices) Sword_02: (1.636 vertices)
Tris Count: Sword_01: (2.232 triangles) Sword_02: (3.164 triangles)
Texture Resolutions: 4k (4096x4096)
Pivot point in sword's handle
Realistic dark fantasy style dark greatswords, PBR low-poly model
Project named DGSwords and includes:
* 2 sword meshes
* 6 PBR 4K textures and 2 Material Instances
* 3 prefabs
Price $7.77
Stylized Nature Pack / 140+ Variations by PackDev
Features included:
-Meshes (Props & Environment)
149 meshes total 149 Prefabs
Average poly count:
426 tris per mesh
-Textures ( 512 - 4096 )
Number of Textures: 52
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 26
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $34.99
Columns of Classical Architectural Orders by Hirakawa Marina
Number of textures: 3 (Albedo, Normal, Roughness)
Texture dimensions: 2048x2048
Polygon count of Tuscan Order Column: 1315
Polygon count of Tuscan Order Pedestal: 105
Polygon count of Tuscan Order Entablature Modules: 127/127/91
Polygon count of Doric Order Column 1: 5209
Polygon count of Doric Order Column 2: 5241
Polygon count of Doric Order Pedestal: 121
Polygon count of Doric Order Entablature Modules: 324/1230/1271
Polygon count of Ionic Order Column 1: 10496
Polygon count of Ionic Order Column 2: 17986
Polygon count of Ionic Order Pedestal: 129
Polygon count of Ionic Order Entablature Modules: 214/245/191/207/166/176
Polygon count of Corinthian Order Column 1: 41202
Polygon count of Corinthian Order Column 2: 14876
Polygon count of Corinthian Order Pedestal: 149
Polygon count of Corinthian Order Entablature Modules: 358/252/257
Number of meshes/prefabs: 26
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
The main architectural orders used in this package are Tuscan, Doric, Ionic, and Corinthian.
There are 7 types of columns, 4 types of pedestals, and 5 types of entablatures. All parts of entablature are modular, so it is possible to create an entablature of any form.
All models in this package are unwrapped and textured with 1 trim sheet texture.
Price $20.00
Exhibition Hall Futuristic Interior by u3d
- Texture resolution: up to 8K
- Number of textures: 20
- PBR materials
- Number of prefabs: 3 (interior, props, plants)
- Polygon count: 208203
- Animated camera
- Volume effects for HDRP (volumetric fog, screen space reflections etc.)
Presented HDRP, URP and Built-In render pipelines.
Accurate mesh, PBR textures up to 8K (albedo, metallic, smoothness, normal maps, maskmaps for HDRP).
Prefabs are logically separated: main interior, props, indoor plants.
To enable post-effects for Built-In render pipeline, import Post Processing package in package manager.
Price $49.00
Jacky's Lowpoly Cocktail Pack by Jacky's Assets
- 115 Prefabs
- 115 Assets
- Tris: 400tris average
- Texture: 512x512px
- Materials: 1 Mobile Unlit
- 1 Example Scene
These cute and colorful drinks are perfect for your lowpoly and mobile game needs.
Discover a wide range of types of alcoholic beverages!
This package contains 100 Drink Assets and 14 glasses plus a cocktail shaker (in three parts).
Types of Drinks:
Tiki Cocktails, Sangria Bucket, Coconut Cocktail, Melon Cocktail, different beers and wines, generic cocktails and a whole bunch of classics like Sex On The Beach, Tequila Sunrise, Whisky Sour, Gin Tonic, Martini, Mojito, Moscow Mule, LongIslandIceTea, Cuba Libre, Mimosa, Margarita, Bloody Mary, Swimming Pool, and many more!
Price $9.99
Terrific Modular Fantasy Village by Terrific3D
- One material for all meshes (with transparent and emissive variants)
- Over 700 meshes (766), including variations.
- Over 800 prefabs (841), ready for use.
- Modular Tile Base Size: 4m x 4m
- Average triangles: ~300-1000
- Max triangles: ~6k
- Game Ready Colliders.
- Standard Shader (Easily Convert between Built-In/URP/HDRP)
A highly modular pack of detailed stylized low poly assets, perfect for building rich medieval fantasy village environments - complete with many variations of building pieces, props, tools, and nature assets.
All designed with modular construction and maximum re-usability in mind. Should blend well with other low poly styles.
Each mesh uses the same material, allowing for painless mesh combining or instancing optimizations - with standard unity shader for one click conversion between Built-In/URP/HDRP.
-- Future Updates Planned --
Feedback is appreciated, and will be considered for future updates - don't be afraid to get in touch about what you'd like to see from the package.
Price $30.00
Spice Up: Stoned by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Many configuration options.
✓ Full source code (scripts, shaders and demo).
✓ Winners don't use drugs!
💡 Online documentation, support and free updates.
💡 Desktop, mobile and web.
💡 Unity 2021.3 or higher.
💡 Universal RP 12.1.7 or higher.
❤️ Leave a review if you found this asset useful, thanks! ❤️
Price $5.00
Death with a sword1 by YuriiBoiko
- Polycount: Faces: 23629; Verts: 24576; Tris: 46129
- PBR Textures: Metallic shader
- Texture sets: 6, Body, Head, UpperCloth, Armor, Weapons, LowerCloth
- 4k Textures format TGA : Albedo, MetallicGloss, Normal, Occlusion, Alpha, Emission
Textures are scaled through third-party editors with no loss of quality on 2048 and 1024 resolutions.
- UV Mapping: Yes
- Materials: 7 materials and 28 texture maps
A two-sided shader is used in some places on the body.
- Animation count: 18
- Animation type list: Idle(3); Walk(3); Strafe(L, R); Attack(3); Get Hit(1); Death(2); Jump(1); Run(1); Hide weapon(1); Get Weapon(1)
- Rigging: Maya 2022 controllers, built-in controller skinning all the bones
Low-poly 3d model. Rigged and animated.
Ready for games and other real-time applications.
Price $29.99
Taco Hell's Save Manager by Taco Hell Studios
- Save Manager Singleton (instance in scene isn't required, but used for caching into memory)
- Get (Gets the data point)
- Set (Sets the data point (overriding anything already set within that datapoint)
- Define (Sets the data point if there is nothing set already)
- Remove (Deletes the data point)
- Update (Gets and updates the data point)
- Has Data (Checks to see if a certain data point exists)
- Toolbar Additions (Tools > Save Manager)
- Save Data Viewer
- View data (but unable to edit)
- Watch data (edit while playing but doesn't override current save)
- Edit data (edit and override the current save)
- Delete data
A singleton manager that creates, retrieves, updates, and deletes save data. It's meant to be used in scripts and it's interface is modeled over a database interface. It's designed to be easy to implement and use. It includes a data viewer to look into save data, edit data both directly to the save file and live (without tampering with the save file); along with saving and loading data asynchronously. The Save Manager is data-independent - meaning that adding and removing data points will not affect other data points nor will it reset data points that already exists.
A deeper dive into the specifics can be found on our website:
https://www.tacoheck.com/software/unity-asset-packs/save-manager
Price $9.99
Multi-Sprite Editor by Free Reign Publishing Inc.
Multi-Sprite Editor "Auto-Magically" Slices/Outlines an UNLIMITED number of sprites at once!. Even Auto-Docks to the Sprite Editor to feel like one tool.
Features:
+ Slice/Outline any number of sprites at once
+ Notifies you of completion with a ding :)
+ Auto-Docks to Unity's Sprite Editor to become one tool
+ And more!... (Display's Progress, Auto "Switch Import Mode", etc)
+ Future Proof Support
WARNING:
Supports (Unity 2019) and above.
Support Email:
FreeReignAssets@outlook.com
Price $25.00