Character Alien Warrior 05 by Maksim Bugrimov
- Hello,
- I present to you a Alien Warrior 05.
- This is an alien with red-hot lava flowing in his veins and hellfire blazing in his eyes. Instead of his right arm, he has an implanted biomechanical weapon that transforms internal magma into red-hot fragmentation shells.
- This character is perfect for your Sci-fi style games.
- PBR textures.
- Character
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- -ID
- -Specular
- (4096-4096 Size)
- Polys:27,271
- Tris:53,876
- Verts:27,428
- Weapon:
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:10,703
- Tris:20,452
- Verts:10,397
- AnimList:
- Anim_Defender_Attack_01
- Anim_Defender_Attack_02
- Anim_Defender_Attack_03
- Anim_Defender_Attack_04
- Anim_Defender_Attack_05
- Anim_Defender_Dead_01
- Anim_Defender_Dead_02
- Anim_Defender_Get_Hit
- Anim_Defender_Get_Hit_02
- Anim_Defender_Idle_01
- Anim_Defender_Idle_02
- Anim_Defender_Idle_03
- Anim_Defender_Jump
- Anim_Defender_Reload
- Anim_Defender_Rotate_90_45_Down_Left
- Anim_Defender_Rotate_90_45_Down_Right
- Anim_Defender_Rotate_90_45_Up_Left
- Anim_Defender_Rotate_90_45_Up_Right
- Anim_Defender_Rotate_90_Down
- Anim_Defender_Rotate_90_Left
- Anim_Defender_Rotate_90_Right
- Anim_Defender_Rotate_90_Up
- Anim_Defender_Run
- Anim_Defender_Run_Back
- Anim_Defender_Run_Back_Root
- Anim_Defender_Run_Fast
- Anim_Defender_Run_Fast_Root
- Anim_Defender_Run_Left
- Anim_Defender_Run_Left_Root
- Anim_Defender_Run_Right
- Anim_Defender_Run_Right_Root
- Anim_Defender_Run_Root
- Anim_Defender_Shot_01
- Anim_Defender_Shot_02
- Anim_Defender_Shot_03
- Anim_Defender_Walk
- Anim_Defender_Walk_Back
- Anim_Defender_Walk_Back_Root
- Anim_Defender_Walk_Left
- Anim_Defender_Walk_Left_Root
- Anim_Defender_Walk_Right
- Anim_Defender_Walk_Right_Root
- Anim_Defender_Walk_Root
Price $24.99
HDRI 8K Cosmic – 11 Seamless 32-Bit Space & Nebula Skyboxes by Matei Ioan Alexandru
• Texture Format: .HDR (Radiance)
• Color Depth: 32-bit float
• Resolution: 8192 × 4096
• Projection: Equirectangular (2:1)
• Seamless: Yes
• Number of Textures: 11
• Texture Type: Skybox / Environment Map / Reflection
• Rendering Pipelines:
– Built-in Render Pipeline
– URP
– HDRP
HDRI 8K Cosmic is a premium collection of ultra-high-resolution space and nebula panoramic environments, designed for realistic lighting, skyboxes, reflections, and cinematic rendering inside Unity.
This pack contains 11 unique equirectangular HDR environment maps, captured and processed in true 32-bit floating-point HDR, preserving full dynamic range for physically accurate lighting, smooth gradients, and deep color detail without banding.
All textures are delivered in 8K resolution (8192 × 4096) with perfect 2:1 panoramic projection and seamless pole handling, making them ideal for:
• Skyboxes
• Global Illumination
• Reflection Probes
• IBL Lighting
• Space & Sci-Fi environments
• Cinematic backgrounds
• Planetary scenes
• Volumetric fog & lighting
The pack is optimized for both real-time performance and high-end visual fidelity, suitable for games, cinematics, VR, and architectural visualization.
Features
• 11 unique space & nebula HDRI environments
• True 32-bit floating-point .HDR format
• Ultra-high resolution 8K (8192 × 4096)
• Seamless equirectangular 2:1 projection
• Clean poles, no visible seams
• Physically accurate lighting data
• Natural star distribution and nebula color balance
• Suitable for HDR skybox, IBL, and reflection probes
• Optimized for Unity URP, HDRP, and Built-in RP
Price $16.99
Lelakut by Nusantara Art World
Number of textures 1
Texture dimensions 1024x1024
Polygon count of Lelakut
Number of meshes/prefabs
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps PBR
Lelakut: Balinese Guardian of the Fields
"A guardian of balance in the heart of the rice paddies."
Bring the authentic atmosphere of Southeast Asia to your project with the Lelakut. In the culture of Bali, Indonesia, a Lelakut is not merely a tool to scare away birds; it is a symbol of protection for the Subak (rice field irrigation system), guarding the harvest against pests and bad spirits.
Visual & Cultural Details:
- Kain Poleng: The character wears the distinct black-and-white checkered cloth (Saput Poleng) around its waist. In Balinese philosophy, this represents "Rwa Bhineda" (the balance of light and dark), marking the object as a sacred guardian.
- Traditional Design: Crafted with a woven straw head and wearing a traditional conical hat (Caping), capturing the rustic feel of Indonesian agriculture.
Protect your harvest with the spirit of Bali.
Price $18.00
Low Poly Pro Forest Hero's Equipment Pack by Small Hearth Studios
Technical Details Texture: 3 2048x2048 Texture Atlas
Tri Count: Average of 300
Minimum Tri Count: 24
Maximum Tri Count: 950
Number of Meshes/Prefabs: 51
UV Mapping: Yes
Everything from Low Poly Forest Hero's Equipment Pack but now with bonus Item Shop assets, create a cosy Item shop to sell equipment to your heroes. The bonus includes a Item Crate , Info Sign, Log Store Room, Store Counter, Glass Display Case, Locked display Case, Store Shelves and a Weapon Rack to place all the items from the Forest Hero's Equipment Pack.
All models are optimised for performance, with most assets kept under 400 tris, making them perfect for mobile and low-poly games.
This pack contains:
51 OBJ files
51 FBX files
51 STL files
3 2048x2048 textures
Package Content:
Item Shop Bonuses Décor
Item Crate
Info Sign
Log Shop Room
Shop Counter
Shop Shelves
Glass Display Case
Locked Display Case
Weapon Rack
Dungeon Décor
Chest with separate Lids (x2)
Coins (x2)
Coin Purse
Gem
Heart Upgrade
Jar (2x)
Key (x2)
Hero’s Rest Décor
Log Bed
Log Floor
Log Room
Log Table
Weapons
Swords (x4)
Shield (x3)
Crossbow (x2)
Crossbow Bolts (x2)
Magic Crossbow Bolts (x3)
Bomb
Equipment
Grappling Hook with separate parts (x2)
Mask
Compass
Potion in bottle (x3)
Magic Seed
Follow me on my Patreon: Here to vote on what packs I should make next!
Price $4.99
Jelangkung by Nusantara Art World
Number of textures 3
Texture dimensions 1024x1024
Polygon count of [Jelangkung 896]
Number of meshes/prefabs 1
Rigging: Yes
Animation count 0
UV mapping: Yes
Types of materials and texture maps PBR
Jelangkung: The Spirit Medium Doll
"Datang tak dijemput, pulang tak diantar." (Come uninvited, leave unescorted.)
Add a touch of authentic Indonesian horror to your game with the Jelangkung. In local urban legends, this doll is not a toy, but a medium used in rituals to summon spirits from the other side. Similar to a Ouija board, the doll is held by participants and is said to become heavy or move on its own when possessed.
Visual Design:
- Stylized Aesthetic: Designed with a semi-toon / stylized look, making it versatile for both spooky-cute games and serious horror atmospheres.
- Authentic Details: Constructed faithfully to the legend with a coconut shell head (Batok Kelapa) featuring hollow eyes, and a body made from a wooden cross draped in white cloth.
Usage Ideas:
- Investigation Tool: Use it as a prop that writes clues or points to hidden objects when spirits are nearby.
- Haunted Object: A physics prop that shakes violently or moves when the player isn't looking.
- Ritual Set Piece: Essential for any scene depicting Asian occult ceremonies.
Support & Contact: Email: lentera@lentera-nusantara.com
Are you brave enough to chant the mantra?
Price $18.00
3D Fan Pack (8x) by Lyricsz
Vert count: ~100000
Rigged: No
Materials: PBR
No of Prefabs: 8
No of Textures: 0
Texture Dimensions: None
3D Fan Pack is a 3d asset package consisting of 8 detailed fans with the minimum vertices (for smooth rendering). The package includes various kinds of fan (Ceiling fans excluded --- A free pack of this, soon to be released). The Content:
i) 8 Model of fan with customizable materials.
ii) Well optimized model.
Useful for 3d games.
For additional support regarding the asset: lyricszgame@gmail.com
Thanks for your purchase!
Price $5.00
30 Eggcelent Easter Eggs by PolyKebap
Number of textures: 30
Texture dimensions: 1024x1024
Polygon count of [Egg]: 432
Number of meshes: 1
Number of prefabs: 30
Rigging: No
Animation count: 0
UV mapping: Yes
LOD count: 1
Types of materials and texture maps: PBR
Every single asset in this collection has been laid with care, featuring 30 hand painted textures that aren't just your typical hard-boiled patterns :D
The integration is going to be whisk-free and perfectly optimized for mobile or PC so you never have to stress the small yolk during development.
Price $4.99
Bajat Karewau (F) by Nusantara Art World
Number of textures 10
Texture dimensions 1024x1024
Polygon count of [Bajat Krewau (F) ] 22.962
Number of meshes/prefabs 1
Rigging: Yes
Animation count 7
Animation type list
greet, idle, jump, run, talk, tired, walk
UV mapping: Yes
Types of materials and texture maps PBR
Bajat Karewau: The Buffalo Spirit (Female)
"She waits in the empty house. Do not turn your back on her."
Expand your horror collection with the Bajat Karewau (Female), the eerie counterpart to the Dayak Buffalo Spirit. Emerging from the mystical folklore of the Dayak Maanyan people in Borneo (Kalimantan), this "Siluman" (Spirit Beast) haunts deep wildernesses and abandoned mansions (Rumah Besar).
The Lore & Gameplay Mechanics:Like the male, the Female Bajat is a creature of psychological terror.
- The Lure: She is known to emit a soft, distant sound of "Uy...". If the player answers, the sound draws closer.
Dev Tip: Use this as an audio proximity mechanic to build tension. - The Gaze (Weakness): She is terrified of human eyes.
Survival Rule: Players must face her to keep her at bay. Turning away or fleeing invites an immediate attack. - Vulnerabilities: According to legend, she fears kitchen ash and iron weapons coated in ash.
Visual Design:This asset features an anthropomorphic female figure with the head and features of a buffalo. She is dressed in traditional-inspired red attire with gold accents, matching the visual style of the male variant but with a distinct female silhouette.
Support & Contact: Email: lentera@lentera-nusantara.com
Face the spirit of the Borneo jungle!
Price $36.00
LeMi - Interactive Grass & Detail Generator by LemiGame
Terrain Detail Generator
- Auto-placement based on Terrain Layers or reference image colors
- Adjustable density, noise, and transition thresholds
- Real-time preview and mask export
Interactive Grass
- Physical interaction with characters and objects
- Dither-based distance fading and smooth ground blending
- Wind direction, intensity, and speed control
- Terrain color blending for natural integration
- Burn effect (requires LeMi – Fire Spread for actual burn behavior)
Interactive Grass & Terrain Detail Generator is a dual-purpose tool that enhances both realism and workflow efficiency.
The Terrain Detail Generator allows you to automatically scatter details across terrains using layer painting or color-based masks, complete with adjustable density, noise, and smooth blending transitions.
The Interactive Grass system brings your environments to life — grass bends when players walk through it, reacts to movement and wind, and blends seamlessly with terrain textures.
An optional Burn Map effect is also supported for visual burn reactions when paired with the separate LeMi – Fire Spread asset.
This tool is highly customizable and works well for open-world, simulation, or nature-themed games that aim for dynamic, living environments.
Price $15.00
LeMi - Fire Spread by LemiGame
- GPU-accelerated fire spread via Compute Shader
- VFX Graph integration for realistic flame visuals
- Highly customizable Fire Shader: BaseMap transition + dual noise layers for varied fire styles
- Parameters: Power (blend strength), Distance (depth/curvature), Offset (view‐direction bias)
- Terrain alignment: particle effects align to terrain height
- Collision detection: trigger events when objects enter/exit burning areas
- Designed for LeMi - Interactive Grass And Detail Generator, also can work independently
Lemi – Fire Spread is a high–performance fire propagation package designed specifically for Unity’s Universal Render Pipeline (URP). Using Compute Shaders for GPU acceleration and VFX Graph for visually rich flame effects, this system brings dynamic fire simulation into your scene. The shader included is highly customizable — adjust noise layers, blending, curvature and depth to create entirely unique flame styles. While the system focuses on visual fire spread and does not include grass interaction, it seamlessly complements terrain and foliage workflows, making it ideal for action, survival, open-world or simulation games that feature dynamic environments.
Price $10.00
N5: Althea | Female Healer by Quang Phan
- 78 Blendshapes/Morphs (52 blendshapes for Unity Face Capture and 23 blendshapes for Phenomes, 03 elve ear blenshapes)
- Male and Female character rigged with same skeleton (UE5 Manny simple skeleton with 02 extra bones clavicle_pec_r and clavicle_pec_l)
- Male and Female head same scale so you can share Hair/Hat
- Blending/Mixing color/textures on Materials
- Makeup Face/Hair/Eyes/Lips
- Cloth and Jiggle physic setup ready
Number of textures: 89
Texture dimensions: 2048 -4096
Polygon count of [Model Name]: 70k -150k
Minimum polygon count: 70k
Maximum polygon count: 150k
Number of meshes/prefabs: ~6
Rigging: Yes
Animation count: 0
Animation type list
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR
Dear my friends,
After a period of experiencing the default physics simulation tools and various free tools, I have realized that the physics simulation needs improvement to provide a better experience for users. For this reason, I have decided to use Magica Cloth 2.
If you do not use Magica Cloth 2, you can still utilize the character; however, you will need to set up the physics simulation for the cloth and hair using your own tools.
Please note that to activate the physics simulation for the character, you will need Magica Cloth 2. Kindly follow the instructions below to proceed with the activation:
Active Magica Cloth 2 on characters
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Character overview:
The Healer class is typically composed of characters specialized in healing and supporting teammates in fierce battles. With mending and restorative abilities, Healers play a crucial role in maintaining the group's strength, keeping allies alive, and enhancing their combat effectiveness. They often possess skills for health restoration, damage absorption, and even shielding comrades from dangers. Healers are commonly seen as the heart of the team, providing stability and protection for all members, while playing a vital role in completing missions and achieving victory in the power struggle of the virtual world.
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How to use
- N5 Character Guidelines
- How to using Unity Face Capture
- The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:
Window -> Package Manager. Shader Graph
- To avoid get error log "inputValue" so please following:
Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done
- You should open Overview scene to find out features of character package
- You can find Face Morphs/Blendshapes on Head Morphs in this package.
- Feel free to learn more about characters and make a questions on my [My Discord]
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All character body parts are modular so you can mix with my other N5 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.
Props physic on character clothes setup physic ready with demo script of Dynamic Bone
This character has over 78 Blendshapes/Morphs (52 blendshapes for Unity Face Capture and 23 blendshapes for Phenomes. 03 elve ear blenshapes), 01 hair styles
Price $49.99
StackCraft - Card Stacking Survival Game by Crying Snow
Build the next card-stacking survival hit!
StackCraft is a feature-complete Unity template designed for developers looking to create games in the emerging "card-stacking" genre. Inspired by survival and base-building classics, this template provides a robust foundation where everything, from resources and characters to structures and enemies, is a card.
Key Features
- Dynamic Stacking Logic: A flexible system where cards interact based on a customizable Stacking Rules Matrix. Control exactly which categories can stack and how they behave.
- The Day Cycle: A structured game loop featuring distinct phases: Feeding (survival), Selling (inventory management), Encounters (events), and New Day transitions.
- Deep Crafting System: Use stacks to trigger time-based recipes. Includes a discovery System that tracks and saves recipes the player has successfully found.
- Tactical Combat: A built-in Rock-Paper-Scissors (RPS) combat system with damage multipliers, ranged/magic projectiles, and visual feedback.
- Integrated Quest System: Drive player progression with organized Quest Groups. Track tasks like exploring new areas, reaching specific days, or collecting resources to unlock rewards.
- Dynamic Encounter System: Keep players on their toes with time-based events. Configure Scriptable Objects to spawn enemies, friendly units, or rare resources based on the current day or specific random ranges.
- Content-Driven Design: Add new cards, recipes, encounters, and quests without writing code. Everything is managed through Scriptable Objects.
- Persistent Save System: Full game-state persistence, handling everything from card positions to active quests and discovered recipes.
- Cross-Pipeline Ready: Switch between Built-in and URP at any time. All shaders are made in Shader Graph. Includes a one-click switcher tool!
Supported Platform
PC / Mac / Linux (Standalone - default Unity build targets)
Third Party Notices
Asset uses DOTween under MIT license; see Third Party Notices.txt file in package for details.
Demo
Want to try it out before purchasing?
- Download the PC Standalone build
- Download the Documentation (PDF)
Price $49.99
Epic RPG World - Highlands by RafaelMatos
Tile + props: over 4000
Animated Tiles: No
Animated Props: Yes
Animated Characters: Yes
Animated effects: Yes
External dependencies(optional as all assets from Epic RPG World series): Tiled Map Editor, Super Tiled2Unity
Additional: pixelart, 2D topdown, tilesets, tile resolution 32x32
🏁 EPIC RPG World ASSET PACK - Highlands
This asset allows you to create an awesome top-down RPG World(32x32).
There are a good range of terrains and props variety. See bellow some of the asset content:
⭐TERRAIN / PROPS
✅ This asset was designed to be set in a mountain environment and sterile, so there's little vegetation.
✅ Auto-tiling support using Tiled Map Editor
✅ The main platform has 3 heights (1, 2 and 3 tiles)
✅ Frozen lake tileset and frozen waterfall
✅ Terrain tilesets to create paths through the snow
✅ Small castle tileset (mostly for environment decoration or partial gameplay on it)
✅ Pine Trees(animated), dry vegetation and rocks
✅ Snow falling animation
✅ Animated clouds
✅ Animated Magic tree
✅ Logs
✅and other props for POI (points of interest) on your map. Some are animated
⭐FUTURE ROADMAP
➥ Auto-tile support using TiledMap Editor ✔
➥ Electric Golem. Animations: idle, walk, atk1, atk2, hurt, death ✔
➥Troll. Animations: idle, walk, atk1, atk2, hurt, death ✔
➥ Little Dragon. Animations: flying, atk1, atk2, hurt, death ✔
*Feel free to give me more ideas for the environment. It may be added in this list
⭐FUTURE ROADMAP FOR THE 'EPIC RPG WORLD' SERIES (In chronological order)
➥ Cemetery
➥ Crypt
➥ Sewers
➥ Volcano
➥ Highlands ✔
➥ Desert
➥ A series of characters pack
⭐You can buy in bundles or purchase the complete collection here
❤️ ❤️Thank you for downloading EPIC RPG World - Highlands ❤️❤️
Price $15.00
Suburban Interior Worlds – Ambisonic Interior Ambience (Ambix FOA) by Wolf Tone Recorders
• 17 seamless 5-minute Ambix FOA interior ambiences
• Binaural and stereo preview versions for quick drop-in use
• Suburban rooms and car interiors: living room, kitchen, bedroom, garage, bathroom, furnace room, gym, driving, idling, rain, car wash
• Natural, quiet recordings with minimal corrective processing
• Full UCS-style metadata CSV for project organization
• Ready for Unity, FMOD, Wwise, VR/AR, and cinematic games
Suburban Interior Worlds is an ambisonic ambience library designed specifically for games and interactive audio.
Recorded in Ambix First-Order Ambisonics (ACN/SN3D) at 48 kHz / 24-bit, this pack delivers 17 natural suburban interior ambiences as clean, seamless 5-minute loops. Spaces include living room, bedroom, kitchen, bathroom, garage, furnace room, gym, and multiple car interior perspectives (driving, idling, rain, car wash).
Each scene is provided as:
• Ambix FOA master (W, X, Y, Z)
• Binaural stereo render
• 30-second stereo preview clip
All ambiences are lightly processed for clarity and looping stability while preserving natural dynamics. No artificial reverb or spatial effects have been added—these are realistic, unobtrusive beds ready to sit under gameplay, cutscenes, menus, and VR/AR environments.
Use the Ambix FOA version with your preferred ambisonic decoder, or drop the binaural/stereo versions straight into your scenes.
Key features
• 17 seamless 5-minute ambisonic interior ambiences
• Ambix FOA (ACN/SN3D) + binaural + stereo previews
• Natural, quiet suburban room tones and car interiors
• Clean looping with minimal corrective processing
• Full UCS-style metadata included (CSV)
• Ideal for Unity, FMOD, Wwise, VR/AR, and cinematic games
Scenes included
Car Interior:
• Car Wash
• Driving – Highway (Dry / Rain)
• Driving – Streets (Dry / Rain)
• Engine Off (Dry / Rain)
• Engine On (Dry / Rain)
Home Interiors:
• Living Room
• Bedroom
• Kitchen
• Bathroom
• Garage (Dry / Rain)
• Furnace Room
• Gym
Specifications
• Format: Ambix FOA (ACN/SN3D) + Binaural, 48 kHz / 24-bit WAV
• Channels (Ambix): W, X, Y, Z
• Duration: 17 × 5-minute ambisonic loops
• Total content: 51 WAV files (~4.2 GB uncompressed)
• Compatible with all Ambix-capable decoders and any stereo workflow
Price $39.00
NATHUHARUCA Door Tilesets 3 by Gotcha Gotcha Games
・20 original door designs
・2 color variations for each
・Light / Darkness / Transparency versions
・Open / Closed variations
That’s a total of 160 images packed with creative possibilities!
Do your dungeon or castle maps feel like they’re missing something?
Add this tileset to your collection and create stunning, one-of-a-kind maps of your own!
This software is the third installment in a series of door image sets designed to be compatible with RPG MAKER UNITE.
It features a wide variety of door designs — from tropical archways made of lush island plants and secret base gates, to grand castle doors, eerie entrances, and even fairy homes nestled among the roots of a world tree.
Price $8.99
Rive by Rive
The Rive Unity runtime uses the Rive Renderer and supports the following platforms and backends.
- WebGL
- Metal on Mac
- Metal on iOS
- D3D11 on Windows
- OpenGL on Windows
- OpenGL on Android
- Vulkan on Windows
- Vulkan on Android
- Vulkan on Ubuntu 24.04+ (x86_64)
- D3D12
Build animated game UI: main menus, loadouts, inventories, matchmaking, HUDs, and in-game overlays. Rive UI is responsive, scalable, and localizable. It uses our new breakthrough rendering tech, supports vector and raster assets, and binds cleanly to Unity via C#.
Features:
- Vector and raster
- Layouts and N-Slicing to build responsive graphics
- Perfectly antialiased text, with support for data binding, localization, and animation
- Scrolling with virtualization
- Dynamic lists to handle large amounts of content
- Component Libraries to build scalable design systems
- Skeletal animation to add 2D characters to your UI
- Run Rive files natively in Unity
- Drag-and-drop import in the Content Browser
- Supports C#
- Supports Rive features like Vector Feathering, Data Binding, State Machines, and more
Compatibility:
- Unity LTS 2021+
- Dev platforms: Windows + Mac
- Target builds: Mac, Windows, Android, iOS, tvOS, Linux (Ubuntu 24.04+)
Price $0.00
Tileset Generator by Comf
Automatic 2D Tileset creation.
Supported on all platforms.
Given a set of sprites or single spritesheet for the basic tileset (corners, edges and inner corners), you can create a full 47-tile tileset alongside its rule tile in a manner of seconds.
Price $0.00
Retro CRT TV Series ClsRay G1 - N1 by AvpTankPowerJC
Summary TecInfo
Total Poly count:
- Tris: 7940
- Ver: 4110
Texture Size 2K
- PBR Materials (Fundamental Maps [D,N,M,R]
Materials:
- Assigned Mateirals
- Sorted by Each Mesh Items
- Named Materials
Render
- Cycles
Retor CRT TV Style , Series Cls Ray G1 - N1
A Retro CTR TV 3D Model , made with hig-poly and PBR materials, ideal for scenes and renders.
Price $24.00
Dark Fantasy Props by Sky Den Games
Included Models:
-Candle Holder (Candelabra) – 22,502 tris
-Table – 3,176 tris
-Chair – 6,406 tris
-Stool – 6,332 tris
-Telescope – 7,318 tris
-Chandelier – 14,312 tris
-Wine Goblet – 1,232 tris
-Witch Hat – 918 tris
-Cabinet with Drawers – 9,154 tris
-Bottles – 2,892 tris
Total Models: 10 unique assets
Polygon Count: Ranging from 918 to 22,502 tris
Texture Resolution: 4K (4096×4096) PBR textures
Maps Included: Albedo, Normal, Maskmap (which can be used in the three pipelines)
UVs: Non-overlapping, optimized for game use
Scale: Real-world scale, ready for Unity
Ideal for:
-Fantasy & Horror Games
-Medieval Interior Environments
-Cinematic Set Dressing
-Stylized or Realistic Scenes
-VR / AR Experiences
All props are fully optimized for both real-time rendering and baked scenes. Materials can be easily customized to match different lighting setups or tone styles.
Note:
All assets share a consistent visual language aged metals, worn wood, and gothic silhouettes, making them ideal for cohesive world-building.
Price $4.99
Personal Cassette Player SFX by Asaksfx
Number of Audio Wavs: 49
Number of Audio Cues: 49
Number of MetaSounds
Sample Rate / Bit Rate: Original - 24 bits 96 khz Unity 24 bits 48 khz
Does Audio Loop: No
Minutes of Audio Provided: 5:21
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Personal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design.
The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.
Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.
All sounds were recorded with two perspectives to provide tonal flexibility:
• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.
• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial character
Price $17.99