Complete Off-Road Racing (PC / Console) for URP by ALIyerEdon
=> 40 FPS on the GTX 1050 TI on the 720P with max quality
=> All gamepad type is supported (Xbox, Playstation, Custom)
=> Automaticly switch to the gamepad when connected
Works on the Unity 6 LTS or above (URP Only)
Download=> Windows Demo
_____________________________
This is a complete off-road racing game with AAA graphics for PC and console platforms. With this game template, you can easily create your next-gen off-road racing game in the shortest possible time
This game uses standard Unity effects and shaders and you can easily customize it
The game is highly optimized and has excellent performance using all the power of the URP
Main Features
_______________
=> Ready to publish
=> AAA graphics
=> High performance
=> Multiple cars (6 cars + PBR textures)
=> Differentstages with different time of the day
=> Keyboard and Gamepad support
=> Auto switch control
=> Easy cutscene system vis script
=> Build size: 750 MB
=> Easy re-skin
=> Easy add new cars
=> Easy setup new race track
=> All gamepad type is supported (Xbox, Playstation, Custoim)
Price $145.00
ToonTastic - Beach Props Pack by Akduman
Material Count: 1 (single atlas)
Texture Sizes: 256×256 / 128×128 / 64×64
UV Mapping: ✅
Rigging: ❌
Animation: ❌
Optimization: Mobile & Desktop ready
💡 Overview
A bright and colorful low poly collection packed with all the essentials for a fun day at the beach. Perfect for stylized summer scenes, resort simulations, island games, or casual environments. Includes everything from towels and umbrellas to sandcastles, beach balls, and refreshing treats.
📦 Included Props
- Beach Balls – multiple color variations for playful decoration
- Buckets & Shovels – perfect for sandcastles and kid zones
- Beach Umbrella – large, vibrant umbrellas for shade scenes
- Towels – in several colors for a relaxed beach layout
- Palm Trees – stylized low poly tropical trees
- Ice Creams & Cups – multiple flavors and cup styles
- Cooler & Thermos – for picnic or resort setups
- Swimming Rings – bright inflatable floaties with multiple colors
- Rubber Duck – a fun stylized prop
- Coffee Cups & Water Bottles – to complete your casual beach experience
- Starfish & Sandcastles – perfect finishing details
🎮 Perfect For
- Stylized beach scenes and tropical maps
- Casual and mobile games
- Resort management or idle tycoon simulations
- Summer event environments
- UI previews and loading screens
💥 In Short
Your ultimate low poly summer prop pack — cheerful, optimized, and ready to bring life to any sunny scene.
🎯 Press Play. Feel the Summer Vibe.
Price $4.99
Milo the Cat PolyArt by MalberS Animations
Introducing Milo the Cat: the Ultimate Cat asset for Unity! This highly detailed model is perfect for poly art games.
With a total of 23 different skin presets to choose from, you can customize the animal's appearance to match your game's aesthetic.
On top of that, you can create your own skin set with our custom Color 4x4 Shader made in Unity's Shader Editor
This asset also comes with over [200] high-quality animations, covering a wide range of actions such as running, jumping, attacking, stances, and more. With so many options to choose from, you'll be able to bring the animal to life like never before.
In addition to its huge range of animations, The Cats also feature 19 blendshapes that allow you to transform its body into different proportions. Combine that with scalable bones, and it will add a superior level of customization that will give you even more control over the appearance of your animal, ensuring that it perfectly fits the needs of your project.
⚠️ The variations are made using blendshapes, textures, and scaled bones. The anatomy is not 100% accurate. (A real kitten model requires doing everything from scratch)
Whether you're creating a casual or petting game, a fantasy RPG, or anything in between, the cats are sure to be a valuable addition to your project.
- Custom 4x4 Shader to create your own colors
- Variations from the same model using BlendShapes and scalable bones.
- Compatible with [Animal Controller (AC)]
⭐To take full advantage of this Asset ⭐
It is recommended to be used with [Animal Controller (AC)]
If you have your own character controller, you don't require AC.
Price $49.99
Scene Layers by Cheeky Chops Labs
- Editor-Only Tool – Does not affect runtime builds.
- Compatibility:
- Unity 2021.3 LTS and newer (tested up to 6000.1.x).
- Supports Built-in Render Pipeline, URP, and HDRP.
- Platforms: All (Windows, macOS, Linux) - editor functionality only.
- Dependencies: None - no external packages required.
- Installation:
- Import the package.
- Open Window → Scene Layers → Layer Manager.
- Create layers and assign objects via the manager.
Streamline your Unity workflow with Scene Layers!
Scene Layers brings the power of Photoshop's layer system to Unity's editor. Organize your complex scenes with unlimited custom layers, instant visibility controls, and intelligent auto-assignment rules. Whether you're building massive open worlds or intricate UI systems, Scene Layers eliminates the frustration of managing hundreds of GameObjects.
Core Features
Unlimited Custom Layers
- Create as many layers as you need with custom names and colors
- Objects can belong to multiple layers simultaneously
- Visual color coding in Hierarchy and Scene view
- Drag-and-drop assignment from Hierarchy to layers
Layer Management
- Create unlimited layers with custom names and colors
- Drag & drop objects from Hierarchy to assign them
- Objects can belong to multiple layers
- Reorder layers and objects with drag handles
- Color-coded hierarchy for at-a-glance organization
Visibility & Lock Controls
- Hide/show entire layers with one click
- Lock layers to prevent accidental selection
- Shift+Click any layer to isolate it instantly
- Individual control for every object
Layer Views (Visibility Presets)
- Save complete visibility states
- Switch between work modes instantly
- Perfect for "Layout Mode," "Lighting Pass," "Performance Test"
- Customize button colors for quick identification
Auto-Assign Rules
- Automatically organize objects by component type
- All Lights → Lighting layer, all Audio → Audio layer
- Works in real-time as you create objects
- Scan existing scenes to organize quickly
Layer Presets
- Save your layer setup as a reusable template
- Share with team members
- Load into new scenes instantly
- Maintain consistency across projects
Smart Features
- Per-scene databases (no conflicts when switching scenes)
- Search & filter layers and objects
- Full undo/redo support
- Fast even with thousands of objects
- Right-click context menus everywhere
Perfect For:
Level Designers: Quickly hide UI, VFX, and audio while working on layout. Toggle environment sections on and off. Focus on one system at a time.
Technical Artists: Organize lights by type, manage LOD groups, toggle expensive rendering objects during iteration. Create views for different lighting passes.
Team Projects: Share layer setups via presets. Consistent organization across all scenes. Reduce merge conflicts with per-scene databases.
Solo Developers: Reduce visual clutter in complex scenes. Speed up iteration by focusing on one layer at a time. Save time with auto-organization.
Anyone with 100+ Objects: If your hierarchy is getting overwhelming, Scene Layers will change how you work.
Price $40.00
Patrol Armored Security Robot NPC by Carthage Studio
Number of textures : 54
Number of Materials : 10
Texture dimensions : 4K
Vertices count : 17395
Number of meshes/prefabs : 1Mesh/ 2 Prefab
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
This Armored Security Robot NPC is designed for tougher patrol and enforcement roles. It has a reinforced chest and wider shoulders compared to the other bots, conveying strength and durability. The robot uses a humanoid‑compatible rig, enabling you to apply any custom animation.
Two texture sets are included: a clean version for pristine facility scenes and a rusty version for grimier environments. The asset uses PBR materials with BaseColor, Normal, Emission, AO and Metallic maps for realistic lighting.
Meshes are split into logical components (torso, arms, legs), making customization simple. Textures are UV‑unwrapped and non‑overlapping.
There are no included animations; the rig is ready for your own idle, walk, and attack clips.
Note: This is one of five security robots. For a combined offer, watch for the Security Robots Bundle, and for a wider range of NPCs (vendors, civilians), see the Full NPC Pack.
Price $29.99
Surveillance Security Robot NPC by Carthage Studio
Number of textures : 54
Number of Materials : 10
Texture dimensions : 4K
Vertices count : 16905 Vertices
Number of meshes/prefabs : 1Mesh/ 2 Prefab
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
This asset provides a single Camera‑Head Security Robot NPC designed for patrol and monitoring roles. The model has a tall, slender frame with a box‑shaped head and articulated arms and legs. It’s fully rigged on a humanoid‑style skeleton, making it ready for animation and retargeting.
Two distinct skins are included: a pristine clean version and a weathered rusty version. Each is UV‑unwrapped and textured using the PBR metallic/roughness workflow (BaseColor, Normal, Roughness, Metallic maps). You can easily swap materials or recolour parts via mask textures.
The meshes are organized logically (body, limbs, head) so you can replace parts or customize materials. No animations are included; you can add your own idle, walk, or patrol animations in your engine of choice.
Note: This listing is for a single robot. Looking for more? A Security Robots Bundle will combine all five bots, and a Full NPC Pack will include security, vendor and civilian NPCs.
Price $29.99
Sensor-Head Security Robot NPC by Carthage Studio
Number of textures : 54
Number of Materials : 10
Texture dimensions : 4K
Vertices count : 17620
Number of meshes/prefabs : 1Mesh/ 2 Prefab
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
This Sensor‑Head Security Robot NPC is built for patrol and inspection tasks. It features a low‑profile head with multiple sensors, a compact chest plate, and articulated limbs. The asset is fully rigged and ready for your own animations.
The package includes two texture variants: a clean version with fresh paint and a rusty version for worn environments. PBR textures (BaseColor, Normal, Roughness, Metallic) are provided in high resolution. All meshes are UV‑unwrapped without overlaps.
The model is optimized for real‑time use, suitable for mobile, VR, and desktop projects. You can easily recolour the robot or adjust wear levels using the included mask textures.
This asset doesn’t include animations; feel free to use your own or retarget existing ones.
Note: This robot is part of a set, watch for the Security Robots Bundle with all five bots, and the Full NPC Pack covering security, vendors and civilians.
Price $29.99
Dome‑Head Security Robot NPC by Carthage Studio
Number of textures : 54
Number of Materials : 10
Texture dimensions : 4K
Vertices count : 31281
Number of meshes/prefabs : 1Mesh/ 2 Prefab
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
The Dome‑Head Police Robot NPC brings a law‑enforcement look to your project. It sports a rounded dome head with an integrated light bar, plus a “POLICE” front panel.
This asset ships with a custom rig, enabling Body or head rotation and full limb articulation. Check the video for more details.
Two texture variants are included: a clean version with polished metal and fresh decals, and a rusty version with chipped paint and patina. PBR texture maps, BaseColor, Normal, AO, Metallic, Emmision, ensure realistic surface response under varied lighting.
Meshes are separated (head, torso, limbs, etc..) for flexibility. All parts are UV‑unwrapped cleanly. No animations are included, the rig awaits your own animations or mocap.
Use this robot in futuristic police stations, security checkpoints, or sci‑fi scenes.
Note: For multiple bots, watch for the Security Robots Bundle release. For a comprehensive NPC library (vendors, civilians and more), check out the Full NPC Pack.
Price $29.99
Audio Optimiser by PixeLabs
Scan Audio Files
Search entire project or specific folders.
Displays Name, Path, Size, Length, Frequency, and Channels.
Drag & Drop Support
Directly optimise selected files without scanning.
Sortable Table View
Sort audio assets by Name, Path, or Size.
Checkbox column for selecting individual or all files.
Batch Optimisation
Apply settings to multiple audio clips at once.
Presets for SFX & BGM
Each has Quality, Size, and Neutral modes.
Custom Presets
Save and reuse your own settings via ScriptableObject assets.
Works in Unity 2021+ (tested in Unity 6).
Audio Optimiser is a Unity editor extension designed to simplify audio management and reduce build sizes.
With just a few clicks, you can scan your entire project or selected folders, review audio file details, and apply optimised import settings.
The tool comes with presets tailored for SFX and BGM, with different modes for Quality, Size, or Neutral balance.
For more control, you can create and save your own Custom Presets using ScriptableObjects, making the tool adaptable to any workflow.
Whether you’re targeting mobile, PC, or console, Audio Optimiser ensures your audio assets are optimised for performance and memory efficiency.
It’s lightweight & easy to use.
Note: The included audio clips are provided solely for testing and demonstration purposes within the package.
Price $15.00
Quick Scenes | Productivity Tool | Scene Switcher & Organizer by PixeLabs
- Access all your Unity scenes from one place
- Favorites and Recents for quick access
- Custom Categories using ScriptableObjects
- QuickTabs — open vertical or horizontal scene tab windows
- One-click scene switching (with save prompt)
- Search and filter scenes instantly
- Clean and modern Editor UI
- Drag-and-drop scene management
- Configurable layout (grid or list)
- Persistent settings and categories (ScriptableObject based)
- Works with any project size — from small prototypes to large productions
Documentation:
Documentation is included in the package.
Compatibility / Tested Versions:
- Unity 6000.2.6f2.
- Unity 2022.3.62f2 (LTS)
- Unity 2021.3.45f2 (LTS)
QuickScenes is a generic Unity Editor tool designed for projects of all sizes from small prototypes to large productions.
It helps everyone on the team developers, artists, and level designers quickly access and switch between scenes without digging through folders or build settings.
Whether you’re setting up environments, testing levels, or managing multiple scene workflows, QuickScenes saves time and keeps your workflow organized.
No matter the scale of your project, you’ll always need to switch scenes QuickScenes makes that fast, consistent, and effortless.
Price $25.00
FPS Addon for CAS by KINEMATION
List of all features:
- Procedural Animation Modifiers:
- Dynamic Aiming.
- Recoil Animation System.
- Weapon Blocking.
- Aiming and Movement Sway.
- Attach Left Hand (+custom grip poses support).
- Example Content (free demo content downloaded separately):
- Weapon Prefabs
- Pistol.
- Submachine Gun.
- Sniper Rifle.
- Attachment System
- Grips and scopes.
- Animations, sounds, and a controller.
Example content: Yes, available for download separately via a built-in tool.
Try Demo (Windows) • Docs • Roadmap
THIS ASSET DEPENDS ON THE CHARACTER ANIMATION SYSTEM
🎮 Procedural Animation for FPS games
FPS Addon brings essential procedural animation features for your first-person shooter game.
🔹 Realistic Weapon Recoil
A fully procedural component that generates fluid recoil on the fly.
🔹 Weapon Sway
Aiming and movement sway will make weapons more dynamic.
🔹 Weapon Blocking
Avoid colliding with obstacles in the game world.
🔹 Attachment System
Customize your weapons on the fly. The example content features scopes and grip poses.
🔹 Example Content
Animations, sounds, weapons, and prefabs - everything you need to get started with FPS Addon.
Price $29.99
Skyscraper Drums Vol.4 – Tech Pulse by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz.
- Bit Depth: 24 bit.
- Loopable: Yes.
- Additional: Stereo.
- Number of Beats: 20.
- Created for the: sci-fi, cyberpunk, and futuristic projects.
Need to provide credit: No.
Tech Pulse delivers sharp, mechanical-sounding drum loops designed for sci-fi environments and cyberpunk themes. Each loop pulses with synthetic energy and robotic detail, perfect for tech demos, hacking scenes, or futuristic gameplay.
Price $15.00
Grenade Launcher 07 URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Pistol
PolyCount Without Subdivision
Vertices - 7903
Faces - 8204
Tris - 15542
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $24.40
Grenade Launcher 05 Brown URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Pistol
PolyCount Without Subdivision
Vertices - 19412
Faces - 20370
Tris - 37507
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $27.40
Grenade Launcher 05 Black URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Pistol
PolyCount Without Subdivision
Vertices - 19412
Faces - 20370
Tris - 37507
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $27.40
Grenade Launcher 06 Brown URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Pistol
PolyCount Without Subdivision
Vertices - 14847
Faces - 14787
Tris - 28170
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $24.40
Grenade Launcher 06 Black URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Pistol
PolyCount Without Subdivision
Vertices - 14847
Faces - 14787
Tris - 28170
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $24.40
Pistol 01 Black URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 3957
Faces - 4086
Tris - 7548
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $24.40
Generic Pistol 02 Gold URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 6289
Faces - 6146
Tris - 11556
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $24.40
Pistol 02 URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 6289
Faces - 6146
Tris - 11556
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $24.40