Value Observer by Infinity Code
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Value Observer is an editor-friendly implementation of the Observer pattern.
Contains:
ValueObserver<T> - observes the value change and notifies listeners. Allows to validate the value change.
LinkedObserver<T> - connects observer located in another component and allows to use it as a field of this class.
LinkedValue<T> - connects any Serialized Property of any other component or Scriptable Object and allows it to be used as a field of this class.
Advantages:
- Very easy to use.
- Weak code dependency.
- Completely editor friendly.
- Works in play mode and in edit mode.
- Very short syntax.
- Improves the performance (in cases where you check for value changes in Update or don't check for changes at all).
Other Infinity Code assets:
Huge Texture allows you to import and use textures larger than 8192x8192px.
Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Online Maps is a universal multi-platform mapping solution for your 2D, 3D, AR / VR and mobile applications and games.
Project Context Actions - speed up your work with Project window.
Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.
Run Desired Scene allows you to run any scene without opening it.
Terrain Quality Manager is a tool for changing the resolution of Unity Terrain maps (Heightmap, Detailmap, Alphamap and Basemap) without losing data.
Tiny Terrain is a lossy Terrain Data compression technology for Unity Terrain Engine, which allows you to reduce the size of the data that Terrain takes in the project many times and significantly reduce the size of your application.
Tree Tool allows you to manage each tree individually.
Ultimate Editor Enhancer is a toolkit that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.
uPano is a universal solution for displaying dynamic and static panoramas, and creating virtual tours.
Price $0.00
Underwater Adventure - Runner Game Kit by PBNGame
=====DEMO=====
>>> ANDROID DEMO: DOWNLOAD HERE <<<
=====FEATURES=====
- Endless runner type
- Intergrated Admob
- Intergrated In-App Purchasing
- Mission system, easy to add more missions.
- Easy controller for mobile and keyboard
- Submarine fire bullet, rocket and shield, protection
- Shop system for buying stuff: bullet, rocket, unlock new submarines, coins (IAP)
- Funny gameplay for all ages
=====TUTORIAL=====
+ Find the Tutorial file in the project
=====CUSTOM SERVICES=====
+ Custom more features, function for game
+ Reskin the graphics
=====CONTACT=====
+ If you have any problem, please contact me for support before give the bad review.
=> Contact: rinanh.contact@gmail.com
Price $30.00
Audio Controller - Gaskellgames by Gaskellgames
Audio Channels:
- Master
- Music
- SoundFX
- MenuUI
- Environment
Features:
- Single sound library (Singleton)
- Easy to visualise 3D audio / distanced based audio
- 2x example environment sounds (rain and ocean)
Upcoming Features:
- Example Sound effects
Coding Level Requirement:
- None: You can simply drag and drop the audio controller into all scenes, and the audio manager into the firstscene that loads on startup, then adjust everything in the inspector.
Uploaded With Unity Version:
- 2021.3.5f
Help / Support:
- Discord: All Things Gaskellgames
- Website: contact page
This simple to use package allows you to easily add audio into your game. With this tool you can create a persistent library of sounds that will be available to call from every scene.
The sound manager script holds all audio clips and meta data for each of the sounds. The sound controller script can then play any of these sounds through one of the four audio mixer channels: Music/SoundFX/MenuUI/Environment. The sound effect script will allow these same sounds to be played using 3D audio in world space.
Price $0.00
Super Pack Textures 5 by Lord Enot
This pack contains the following maps ready for any game in .tga format:
- Base Color 2048x2048;
- Roughness 2048x2048;
- AO 2048x2048;
- Metallic 2048x2048;
- Normal 2048x2048;
- Emissive 2048x2048;
- Height 2048x2048.
Includes the following packs:
You may also be interested in my other work:
[222] Mega Pack Stylized Textures
Price $50.00
Black Hawk UH-60 Israel Static by Pukamakara
- Asset model has
- 3 objects (cockpit, fuselage, glass)
- Asset model has:
- 118.648 polys
- 226.416 tris
- 127.053 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. pilots):
=========================
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Roughness
- - Emissive
- - Normal
- - Ambient Occlusion
Basic and Complex Animation versions are not included and available as seperate models (see my profile)
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter israel chopper copter aircraft airforce air force war attack strike army sikorsky black hawk uh-60 israel defense uh60 uh 60
helicopter,israel,chopper,copter,aircraft,airforce,air,force,war,attack,strike,army,sikorsky,black,hawk,uh-60,israel,defense,uh60,uh,60
Price $49.00
Military Buggy by Vladimir Chertoriiskii
Poly-count models 8217.
1 textures.
1 materials.
2048x2048 for all textures.
PC and Mobile.
Ideal for strategy games and any other stylized projects.
The model has a low polygon count and minimal textures and materials.
Prefab is enabled and configured in the package.
Elements such as wheels and weapons are separated and ready to be animated.
Ready to help with setting up animations. Write to me on e-mail.
Price $7.00
Realistic Alien Plants by Potato123
Texture dimensions: 1024x1024
Minimum polygon count: 608 triangles
Maximum polygon count: 2520 triangles
Number of meshes/prefabs: 3/4
Rigging: No
Animation count: 1024x1024
Animation type list: 1024x1024
UV mapping: Yes
Realistic alien plants pacakage with 3 plant models, 1 particle effect and one skybox image.
All textures are 1024x1024
Price $10.00
UH-60 Black Hawk by Vladimir Chertoriiskii
Poly-count models 4897.
1 textures.
1 materials.
2048x2048 for all textures.
PC and Mobile.
Ideal for strategy games and any other stylized projects.
The model has a low polygon count and minimal textures and materials.
Prefab is enabled and configured in the package.
Elements such as wheels and weapons are separated and ready to be animated.
Ready to help with setting up animations. Write to me on e-mail.
Price $7.00
3D Fast Food Pack by Melnyk.Vitaly
Number of textures: 1
Texture dimensions: 4096*4096
Polygon count of [Model Name]: 35 000
Number of meshes/prefabs: 17
3d models of Fast Food and Desserts.
The package includes:
Fast Food:
Burger
Pizza
Hot Dog
Frie
Sushi
Donut
Macaroons
Croissant
Cake
Ice cream
Coffee
Cold Drink
Lolipop
Popcorn
Price $9.00
Candlestick Phone 3D Model Game Ready by 3D Skill Up
Number of textures: 4 textures PBR (1 textures set).
Texture dimensions: 4096x4096px, 2048x2048px, 1024x1024px, 512x512px.
Polygon count of Candlestick Phone: 5511 traingles.
Number of meshes/prefabs: 1 Mesh / 1 Prefab
Rigging: No.
UV mapping: Yes.
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
📞 Candlestick Phone 3D Model
Dive deep into the nostalgic waves of the past and infuse your game with our Candlestick Phone, a detailed and optimized 3D model reflecting the elegance of the 1920s and 1930s. Marvel at the high-quality graphics, lowpoly design, and High-Res PBR textures, allowing this vintage communication tool to stand out in any virtual setting.
Ensuring flawless integration within Unity, this model embodies an era of charm and sophistication. Whether you're creating a noir detective story, a historical flashback, or a timeless setting, the Candlestick Phone is the quintessential prop to enhance ambiance and narrative depth.
🎮 Game Ready
Upgrade your game development with the Candlestick Phone Lowpoly 3D Model. Designed with precision, its optimized textures and materials promise unmatched performance in Unity.
Convenient prefabs are provided to facilitate duplication and integration.
All textures come ready for the Universal Render Pipeline Shader (Base Color, Metallic-Smoothness, Normal, AO), available in various resolutions: 4096x4096 px, 2048x2048px, 1024x1024px, 512x512px.
Price $9.90
Hell Demon Pack 4 by Njordmund
Faceless Demon 3
Additional bones that are added to skeleton:
jaw
mandibles_r
mandibles_l
Textures:
4K PBR Textures(tga)
3 materials
6 textures
Animations:
Model contains 25 animations:
atack(x5)
spell
walk(x2)
run
strafe LR
rage
idle(x4)
gethit(4)
death(x3)
walkback
turn180
Polycount:
Verts: 6902
Faces: 5958
Tris: 11588
Faceless Demon 4
Additional bones that are added to skeleton:
jaw
Textures:
4K PBR Textures(tga)
3 materials
6 textures
Animations:
Model contains 25 animations:
atack(x5)
spell
walk(x2)
run
strafe LR
rage
idle(x4)
gethit(4)
death(x3)
walkback
turn180
Polycount:
Verts: 5707
Faces: 5000
Tris: 9700
Demon Character 6
Additional bones that are added to skeleton:
jaw
Textures:
4K PBR Textures(tga)
3 materials
8 textures
Animations:
Model contains 25 animations:
atack(x5)
spell
walk(x2)
run
strafe LR
rage
idle(x4)
gethit(4)
death(x3)
walkback
turn180
Polycount:
Verts: 10115
Faces: 8650
Tris: 16748
Night Demon 2
Additional bones that are added to skeleton:
jaw
tail 01-06
wings_r 01-18
wings_l 01-18
Textures:
4K PBR Textures(tga)
3 materials
8 textures
Animations:
Model contains 27 animations:
atack(x6)
spell
flying(x2)
walk(x2)
run
strafe LR
rage
idle(x4)
gethit(3)
death(x3)
walkback
turn180
Polycount:
Verts: 7920
Faces: 6970
Tris: 13456
High Demon 4
Additional bones that are added to skeleton:
jaw
jaw r
jaw l
Textures:
4K PBR Textures(tga)
3 materials
8 textures
Animations:
Model contains 25 animations:
atack(x6)
walk(x2)
run
strafe LR
rage
idle(x4)
gethit(4)
death(x3)
walkback
turn180
Polycount:
Verts: 11181
Faces: 9446
Tris: 17828
Hello,
This pack contains five different demons. Suitable for your projects of genre: RPG, strategy, first person shooters, etc.
ONLY DEFAULT UNITY SHADER
NO HDRP/URP
Before buying, read the technical details and watch the pages and videos for full information.
- Faceless Demon 3
https://assetstore.unity.com/packages/3d/characters/creatures/faceless-demon-3-263056
- Faceless Demon 4
In Progress
- Demon Character 6
https://assetstore.unity.com/packages/3d/characters/creatures/demon-character-6-263395
- Night Demon 2
https://assetstore.unity.com/packages/3d/characters/creatures/night-demon-2-263767
- High Demon 4
https://assetstore.unity.com/packages/3d/characters/creatures/high-demon-4-262788
Price $180.00
Shaman_woman by Anna S
Texture Resolutions(UV):
2048x2048: Body, Dress, Hair, Stick_Drum
512x512: Eyes, Jaw
This package contains:
1) Character Base mesh
21751 faces - fully model, +2100 feces - Stick, Drum
2) 12 Character prefabs, you can assemble other variants from the Base mesh.
3) 8 animations
4) 14 PBR textures(Metallic Shader): BaseColor, Normal, OcclusionRoughnessMetallic
5) Facial BlendShapes - 22
Price $45.00
Halloween Monster Pack CorCore by CorCore Art
7 layered PSB (256x512px and 384x512px)
Background_seamless_00 2382x1446px
Background_seamless_01-02 9202x832px
Background_seamless_03-04 11739x832px
3xBats 400x150px
2xFog 2382x1446px
chauldron 293x262px
jack o latern 385x395px
pumpkins and graves 2048x2048px
Trees_foreground blurred motion 2048x2048px
Trees_foreground blurred 2048x2048px
Trees_foreground 2048x2048px
Terrain_01-03 2382x1446px
Unity Animator State Machine is set up with the following parameters:
(isWalking,isRunning,isDead,attackTrigger)
Player movement script (PlayerController_idle_walk_run.cs)for testing monster's movements only.
Idle, Walk(left or right buttons), Run (Shift+Left or Right Buttons), Attack (Left Mouse Button)
Bat Swarm script (BatSwarm.cs)
(n. of bats to instantiate, variable size range, speed, spacing, etc)
Halloween Monster Pack CorCore includes:
- 7 animated rigged Monsters
- Mummy
- Vampire
- Pumpkin
- Witch
- Warewolf
- Zombie
- Ghoul
with 5 animations for each monster
- idle
- walking
- running
- attack
- falling down
*Animator Game States included.
- 2 animated rigged Bats
* 2 Swarm of Bats (moving dynamically with script)
- 5 Seamless Wide Backgrounds
- 3 Seamless Terrain Platforms
- 2 Fog Elements
- 12 Tree silhouettes for parallax effects
- 15 other props (pumpkins, graves, chauldron)
+ extra sound effects:
- Ambient_audio
- Frogs
- Footstep on gravel
- Witch laugh
- Wolfs
- Growls
* Monsters are in .PSB format with all layers (PSD Importer needed).
* PNG sprites for Backgrounds, Terrain platforms, Fog, Bats and other Props
* Can be used on light and dark backgrounds.
*Unity's bone system is used for animations.
Prefabs already created.
1 Demo scene to test monster's movement.
CorCore
www.corcore.it
Price $23.99
Black Hawk UH-60 Israel Complex Animation by Pukamakara
- Asset model has
- 120 objects (cockpit, fuselage, glass, lights, rotors, weapon, pilots)
- Asset model has:
- 150.512 polys
- 286.018 tris
- 159.495 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. pilots):
=========================
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Emissive
- - Normal
- - Ambient Occlusion
Animations list:
- Full_Animation:0-200
- Main_Rotor_Blade_1_Bend_Down:210-260
- Main_Rotor_Blade_2_Bend_Down:270-320
- Main_Rotor_Blade_3_Bend_Down:330-380
- Main_Rotor_Blade_4_Bend_Down:390-440
- Main_Rotor_Blades_Bend_Down:450-500
- Main_Rotor_Blade_1_Bend_Up:510-560
- Main_Rotor_Blade_2_Bend_Up:570-620
- Main_Rotor_Blade_3_Bend_Up:630-680
- Main_Rotor_Blade_4_Bend_Up:690-740
- Main_Rotor_Blades_Bend_Up:750-800
- Main_Rotor_Blade_1_Rot_Up:810-860
- Main_Rotor_Blade_2_Rot_Up:870-920
- Main_Rotor_Blade_3_Rot_Up:930-980
- Main_Rotor_Blade_4_Rot_Up:990-1040
- Main_Rotor_Blades_Rot_Up:1050-1100
- Main_Rotor_Rotation:1110-1210
- Tail_Rotor_Blades_Rot:1210-1260
- Tail_Rotor_Rotation:1270-1370
- Door_Left:1370-1470
- Door_Right:1480-1580
- Blister_Left:1590-1690
- Bliser_Right:1700-1800
- Pilot_Door_Left:1810-1910
- Pilot_Door_Right:1920-2020
- Gear_Left_Dump:2030-2130
- Gear_Right_Dump:2140-2240
- Gear_Tail_Dupm:2250-2350
- Gear_Tail_Rotation:2360-2410
- Wheel_Left_Rotation:2410-2460
- Wheel_Right_Rotation:2460-2510
- Wheel_Tail_Rotation:5390-5440
- Stabilizer:2510-2610
- Wipers:2620-2720
- Search_Light_Left_Rot:2720-2770
- Search_Light_Right_Rot:2780-2830
- Pilot_1_Cyclic_Right:2840-2890
- Pilot_1_Cyclic_Left:2900-2950
- Pilot_1_Cyclic_Forward:2960-3010
- Pilot_1_Cyclic_Backward:3020-3070
- Pilot_1_Collective_Up:3080-3130
- Pilot_1_Pedal_Right:3140-3190
- Pilot_1_Pedal_Left:3200-3250
- Pilot_1_Head_Right:3260-3310
- Pilot_1_Head_Left:3320-3370
- Pilot_1_Head_Up:3380-3430
- Pilot_1_Head_Down:3440-3490
- Pilot_2_Cyclic_Right:3500-3550
- Pilot_2_Cyclic_Left:3560-3610
- Pilot_2_Cyclic_Forward:3620-3670
- Pilot_2_Cyclic_Backward:3680-3730
- Pilot_2_Collective_Up:3740-3790
- Pilot_2_Pedal_Right:3800-3850
- Pilot_2_Pedal_Left:3860-3910
- Pilot_2_Head_Right:3920-3970
- Pilot_2_Head_Left:3980-4030
- Pilot_2_Head_Up:4040-4090
- Pilot_2_Head_Down:4100-4150
- Main_Rotor_Blade_1_Blurred_Bend_Down:4210-4260
- Main_Rotor_Blade_2_Blurred_Bend_Down:4270-4320
- Main_Rotor_Blade_3_Blurred_Bend_Down:4330-4380
- Main_Rotor_Blade_4_Blurred_Bend_Down:4390-4440
- Main_Rotor_Blades_Blurred_Bend_Down:4450-4500
- Main_Rotor_Blade_1_Blurred_Bend_Up:4510-4560
- Main_Rotor_Blade_2_Blurred_Bend_Up:4570-4620
- Main_Rotor_Blade_3_Blurred_Bend_Up:4630-4680
- Main_Rotor_Blade_4_Blurred_Bend_Up:4690-4740
- Main_Rotor_Blades_Blurred_Bend_Up:4750-4800
- Main_Rotor_Blade_1_Blurred_Rot_Up:4810-4860
- Main_Rotor_Blade_2_Blurred_Rot_Up:4870-4920
- Main_Rotor_Blade_3_Blurred_Rot_Up:4930-4980
- Main_Rotor_Blade_4_Blurred_Rot_Up:4990-5040
- Main_Rotor_Blades_Blurred_Rot_Up:5050-5100
- Main_Rotor_Blurred_Rotation:5110-5210
- Tail_Rotor_Blades_Blurred_Rot:5220-5270
- Tail_Rotor_Blurred_Rotation:5280-5380
- Navi_Lights:5440-5445
- Search_Light_Left:5445-5450
- Search_Light_Right:5450-5455
- Beacon_Bottom:5455-5555
- Beacon_Top:5555-5655
Static and Basic Animation versions are not included and available as seperate models (see my profile)
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model has 80 animations (see list in Technical Details)
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter israel chopper copter aircraft airforce air force war attack strike army sikorsky black hawk uh-60 israel defense uh60 uh 60
helicopter,israel,chopper,copter,aircraft,airforce,air,force,war,attack,strike,army,sikorsky,black,hawk,uh-60,israel,defense,uh60,uh,60
Price $99.00
Conifers - Collection by BSP
This pack is a collection of these individual packages:
Included in the package:
-------------------------
- 25 spruce models (including snow covered)
The number of triangles is between 2000 - 10,000 for LOD0 and 4 for LOD2/LOD3 (billboard).
- 25 pine models (including snow covered)
The number of triangles is between 7000 - 10,000 for LOD0, 1700 - 2000 for LOD2 and 4 for LOD3 (billboard).
- Custom vegetation shader with customizable wind effects. You can customize parameters such as: wind direction, strength, turbulence, trunk bending amplitude, bending frequency and more.
Please watch THIS video to see how to set up the wind controller.
- Hand painted textures: 4096x2048
- 4 Demo scenes and additional contents such as: grass and 2 HDRI skies.
Price $15.00
Tactical Vehicle (JLTV) by Vladimir Chertoriiskii
Poly-count models 3723.
1 textures.
1 materials.
2048x2048 for all textures.
PC and Mobile.
Ideal for strategy games and any other stylized projects.
The model has a low polygon count and minimal textures and materials.
Prefab is enabled and configured in the package.
Elements such as wheels and weapons are separated and ready to be animated.
Ready to help with setting up animations. Write to me on e-mail.
Price $7.00
APC Piranha 3 by Vladimir Chertoriiskii
Poly-count models 4356.
1 textures.
1 materials.
2048x2048 for all textures.
PC and Mobile.
Ideal for strategy games and any other stylized projects.
The model has a low polygon count and minimal textures and materials.
Prefab is enabled and configured in the package.
Elements such as wheels and weapons are separated and ready to be animated.
Ready to help with setting up animations. Write to me on e-mail.
Price $7.00
Mafia Man Collection by SDKwarrior
The render was made in the Marmoset program.
Game Ready Character Mafia Man Collection. The low poly model can become part of your game.
- Specifications of the model:
-Simple animation redirected to humanoid.
-Facial expressions included (Morph Targets, Blendshapes). You can use this model for face mockup (live stream) and conversation animation.
-BlendShape - 52 pcs.
- There are emotions of smile, surprise, sadness, anger, blinking of the eyes, puffing and swelling of the cheeks, movement of the eyes and nose, movement of the eyebrows.
-The model is built on a humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly adjust the position of the bones in the config)
**_-Policy account:_**
Mafia Boss (Modular) - Technical details
LOD 0: ~ faces 34825, tris 68728, verts 37445
Ganster (Modular) - Technical details
LOD 0: ~ faces 30651, tris 60286, verts 31801
Criminal (Modular) - Technical details
LOD 0: ~ faces 18599, tris 36321, verts 18511
_Facial expressions enabled (Morph Targets, Blendshapes).
- Textures PBR Metall/Roughness
- 4K textures - normal, metallic, albedo, opacity,
The model is completely modular, you can remove or add any detail you want.
There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Price $119.99