Shields Mythology - Trirreme Design by Canary Games
Number of textures: 87
Texture dimensions: 4096x4906
Polygon count of [Ropes]: 1798 Polygons
Polygon count of [Hoplon]: 2757 Polygons
Polygon count of [Ring]: 1042 Polygons
Polygon count of [Remaches Tela]: 126 Polygons
Polygon count of [Tela1]: 3198 Tris
Polygon count of [Tela2]: 1927 Tris
Number of prefabs: 31
UV mapping: Yes
Types of materials and texture maps: PBR
(I want to make a version of the textures in HDRP)
but this will depend on whether the end users request it.
ENGLISH
It is a pack of "High Quality" shields, each shield is made up of several parts that can be activated or deactivated in the hierarchy.
This is made up of:
- Hoplon Shield
-- External ring(Optional)
-- Inner strings (Optional)
-- Symbol "Lambda" Sparta (Optional)
-- Fabric 1 "Leg Protector" (Optional)
-- Fabric 2" Leg Protector (Optional)
There is an interactive scene (in collection version), where you can change all the materials, and disable or activate some parts of the shield.
Prefabs:
I have created prefabs of all the shields, those that are not the shield type of the movie 300, I have removed the lambda symbol.
Fabrics:
You can create your own masks, to shape the fabric, I will leave some masks created, so that each one can make their own.
- Not all models contain the Sparta Symbol "Lambda".
-------------------------------------
ESPAÑOL
Es un paquete de escudos de "Alta calidad", cada escudo lo conforman varias partes que se pueden activar o desactivar en la jerarquia.
Este lo componen:
- Escudo Hoplon
-- Anillo exterior (Opcional)
-- Cuerdas interiores (Opcional)
-- Simbolo "Lambda" Sparta (Opcional)
-- Tela 1 "Protector de piernas" (Opcional)
-- Tela 2 "Protector de piernas (Opcional)
Hay una escena interactiva (en la version Collection), donde puedes cambiar todos los materiales, y desactivar o activar algunas partes del escudo.
Prefabs:
He creado prefabs de todos los escudos, a los que no son el escudo tipo la pelicula 300, les he eliminado el simbolo lambda.
Telas:
Puedes crear tus propias mascaras, para darle forma a la tela, yo dejare algunas mascaras creadas, para que cada uno haga las suyas.
- No todos los modelos contienen el Simbolo de Sparta "Lambda".
Price $10.00
Shields Mythology - Trident by Canary Games
Number of textures: 87
Texture dimensions: 4096x4906
Polygon count of [Ropes]: 1798 Polygons
Polygon count of [Hoplon]: 2757 Polygons
Polygon count of [Ring]: 1042 Polygons
Polygon count of [Remaches Tela]: 126 Polygons
Polygon count of [Tela1]: 3198 Tris
Polygon count of [Tela2]: 1927 Tris
Number of prefabs: 31
UV mapping: Yes
Types of materials and texture maps: PBR
(I want to make a version of the textures in HDRP)
but this will depend on whether the end users request it.
ENGLISH
It is a pack of "High Quality" shields, each shield is made up of several parts that can be activated or deactivated in the hierarchy.
This is made up of:
- Hoplon Shield
-- External ring(Optional)
-- Inner strings (Optional)
-- Symbol "Lambda" Sparta (Optional)
-- Fabric 1 "Leg Protector" (Optional)
-- Fabric 2" Leg Protector (Optional)
There is an interactive scene (in collection version), where you can change all the materials, and disable or activate some parts of the shield.
Prefabs:
I have created prefabs of all the shields, those that are not the shield type of the movie 300, I have removed the lambda symbol.
Fabrics:
You can create your own masks, to shape the fabric, I will leave some masks created, so that each one can make their own.
- Not all models contain the Sparta Symbol "Lambda".
-------------------------------------
ESPAÑOL
Es un paquete de escudos de "Alta calidad", cada escudo lo conforman varias partes que se pueden activar o desactivar en la jerarquia.
Este lo componen:
- Escudo Hoplon
-- Anillo exterior (Opcional)
-- Cuerdas interiores (Opcional)
-- Simbolo "Lambda" Sparta (Opcional)
-- Tela 1 "Protector de piernas" (Opcional)
-- Tela 2 "Protector de piernas (Opcional)
Hay una escena interactiva (en la version Collection), donde puedes cambiar todos los materiales, y desactivar o activar algunas partes del escudo.
Prefabs:
He creado prefabs de todos los escudos, a los que no son el escudo tipo la pelicula 300, les he eliminado el simbolo lambda.
Telas:
Puedes crear tus propias mascaras, para darle forma a la tela, yo dejare algunas mascaras creadas, para que cada uno haga las suyas.
- No todos los modelos contienen el Simbolo de Sparta "Lambda".
Price $10.00
Shields Mythology - Spartan 2 (Black Red) by Canary Games
Number of textures: 87
Texture dimensions: 4096x4906
Polygon count of [Ropes]: 1798 Polygons
Polygon count of [Hoplon]: 2757 Polygons
Polygon count of [Ring]: 1042 Polygons
Polygon count of [Remaches Tela]: 126 Polygons
Polygon count of [Tela1]: 3198 Tris
Polygon count of [Tela2]: 1927 Tris
Number of prefabs: 31
UV mapping: Yes
Types of materials and texture maps: PBR
(I want to make a version of the textures in HDRP)
but this will depend on whether the end users request it.
ENGLISH
It is a pack of "High Quality" shields, each shield is made up of several parts that can be activated or deactivated in the hierarchy.
This is made up of:
- Hoplon Shield
-- External ring(Optional)
-- Inner strings (Optional)
-- Symbol "Lambda" Sparta (Optional)
-- Fabric 1 "Leg Protector" (Optional)
-- Fabric 2" Leg Protector (Optional)
There is an interactive scene (in collection version), where you can change all the materials, and disable or activate some parts of the shield.
Prefabs:
I have created prefabs of all the shields, those that are not the shield type of the movie 300, I have removed the lambda symbol.
Fabrics:
You can create your own masks, to shape the fabric, I will leave some masks created, so that each one can make their own.
- Not all models contain the Sparta Symbol "Lambda".
-------------------------------------
ESPAÑOL
Es un paquete de escudos de "Alta calidad", cada escudo lo conforman varias partes que se pueden activar o desactivar en la jerarquia.
Este lo componen:
- Escudo Hoplon
-- Anillo exterior (Opcional)
-- Cuerdas interiores (Opcional)
-- Simbolo "Lambda" Sparta (Opcional)
-- Tela 1 "Protector de piernas" (Opcional)
-- Tela 2 "Protector de piernas (Opcional)
Hay una escena interactiva (en la version Collection), donde puedes cambiar todos los materiales, y desactivar o activar algunas partes del escudo.
Prefabs:
He creado prefabs de todos los escudos, a los que no son el escudo tipo la pelicula 300, les he eliminado el simbolo lambda.
Telas:
Puedes crear tus propias mascaras, para darle forma a la tela, yo dejare algunas mascaras creadas, para que cada uno haga las suyas.
- No todos los modelos contienen el Simbolo de Sparta "Lambda".
Price $10.00
Shields Mythology - Spartan 1 (White Red) by Canary Games
Number of textures: 87
Texture dimensions: 4096x4906
Polygon count of [Ropes]: 1798 Polygons
Polygon count of [Hoplon]: 2757 Polygons
Polygon count of [Ring]: 1042 Polygons
Polygon count of [Remaches Tela]: 126 Polygons
Polygon count of [Tela1]: 3198 Tris
Polygon count of [Tela2]: 1927 Tris
Number of prefabs: 31
UV mapping: Yes
Types of materials and texture maps: PBR
(I want to make a version of the textures in HDRP)
but this will depend on whether the end users request it.
ENGLISH
It is a pack of "High Quality" shields, each shield is made up of several parts that can be activated or deactivated in the hierarchy.
This is made up of:
- Hoplon Shield
-- External ring(Optional)
-- Inner strings (Optional)
-- Symbol "Lambda" Sparta (Optional)
-- Fabric 1 "Leg Protector" (Optional)
-- Fabric 2" Leg Protector (Optional)
There is an interactive scene (in collection version), where you can change all the materials, and disable or activate some parts of the shield.
Prefabs:
I have created prefabs of all the shields, those that are not the shield type of the movie 300, I have removed the lambda symbol.
Fabrics:
You can create your own masks, to shape the fabric, I will leave some masks created, so that each one can make their own.
- Not all models contain the Sparta Symbol "Lambda".
-------------------------------------
ESPAÑOL
Es un paquete de escudos de "Alta calidad", cada escudo lo conforman varias partes que se pueden activar o desactivar en la jerarquia.
Este lo componen:
- Escudo Hoplon
-- Anillo exterior (Opcional)
-- Cuerdas interiores (Opcional)
-- Simbolo "Lambda" Sparta (Opcional)
-- Tela 1 "Protector de piernas" (Opcional)
-- Tela 2 "Protector de piernas (Opcional)
Hay una escena interactiva (en la version Collection), donde puedes cambiar todos los materiales, y desactivar o activar algunas partes del escudo.
Prefabs:
He creado prefabs de todos los escudos, a los que no son el escudo tipo la pelicula 300, les he eliminado el simbolo lambda.
Telas:
Puedes crear tus propias mascaras, para darle forma a la tela, yo dejare algunas mascaras creadas, para que cada uno haga las suyas.
- No todos los modelos contienen el Simbolo de Sparta "Lambda".
Price $10.00
Shields Mythology - Sparta Classic 1 by Canary Games
Number of textures: 87
Texture dimensions: 4096x4906
Polygon count of [Ropes]: 1798 Polygons
Polygon count of [Hoplon]: 2757 Polygons
Polygon count of [Ring]: 1042 Polygons
Polygon count of [Remaches Tela]: 126 Polygons
Polygon count of [Tela1]: 3198 Tris
Polygon count of [Tela2]: 1927 Tris
Number of prefabs: 31
UV mapping: Yes
Types of materials and texture maps: PBR
(I want to make a version of the textures in HDRP)
but this will depend on whether the end users request it.
ENGLISH
It is a pack of "High Quality" shields, each shield is made up of several parts that can be activated or deactivated in the hierarchy.
This is made up of:
- Hoplon Shield
-- External ring(Optional)
-- Inner strings (Optional)
-- Symbol "Lambda" Sparta (Optional)
-- Fabric 1 "Leg Protector" (Optional)
-- Fabric 2" Leg Protector (Optional)
There is an interactive scene (in collection version), where you can change all the materials, and disable or activate some parts of the shield.
Prefabs:
I have created prefabs of all the shields, those that are not the shield type of the movie 300, I have removed the lambda symbol.
Fabrics:
You can create your own masks, to shape the fabric, I will leave some masks created, so that each one can make their own.
- Not all models contain the Sparta Symbol "Lambda".
-------------------------------------
ESPAÑOL
Es un paquete de escudos de "Alta calidad", cada escudo lo conforman varias partes que se pueden activar o desactivar en la jerarquia.
Este lo componen:
- Escudo Hoplon
-- Anillo exterior (Opcional)
-- Cuerdas interiores (Opcional)
-- Simbolo "Lambda" Sparta (Opcional)
-- Tela 1 "Protector de piernas" (Opcional)
-- Tela 2 "Protector de piernas (Opcional)
Hay una escena interactiva (en la version Collection), donde puedes cambiar todos los materiales, y desactivar o activar algunas partes del escudo.
Prefabs:
He creado prefabs de todos los escudos, a los que no son el escudo tipo la pelicula 300, les he eliminado el simbolo lambda.
Telas:
Puedes crear tus propias mascaras, para darle forma a la tela, yo dejare algunas mascaras creadas, para que cada uno haga las suyas.
- No todos los modelos contienen el Simbolo de Sparta "Lambda".
Price $10.00
Shields Mythology - Snake by Canary Games
Number of textures: 87
Texture dimensions: 4096x4906
Polygon count of [Ropes]: 1798 Polygons
Polygon count of [Hoplon]: 2757 Polygons
Polygon count of [Ring]: 1042 Polygons
Polygon count of [Remaches Tela]: 126 Polygons
Polygon count of [Tela1]: 3198 Tris
Polygon count of [Tela2]: 1927 Tris
Number of prefabs: 31
UV mapping: Yes
Types of materials and texture maps: PBR
(I want to make a version of the textures in HDRP)
but this will depend on whether the end users request it.
ENGLISH
It is a pack of "High Quality" shields, each shield is made up of several parts that can be activated or deactivated in the hierarchy.
This is made up of:
- Hoplon Shield
-- External ring(Optional)
-- Inner strings (Optional)
-- Symbol "Lambda" Sparta (Optional)
-- Fabric 1 "Leg Protector" (Optional)
-- Fabric 2" Leg Protector (Optional)
There is an interactive scene (in collection version), where you can change all the materials, and disable or activate some parts of the shield.
Prefabs:
I have created prefabs of all the shields, those that are not the shield type of the movie 300, I have removed the lambda symbol.
Fabrics:
You can create your own masks, to shape the fabric, I will leave some masks created, so that each one can make their own.
- Not all models contain the Sparta Symbol "Lambda".
-------------------------------------
ESPAÑOL
Es un paquete de escudos de "Alta calidad", cada escudo lo conforman varias partes que se pueden activar o desactivar en la jerarquia.
Este lo componen:
- Escudo Hoplon
-- Anillo exterior (Opcional)
-- Cuerdas interiores (Opcional)
-- Simbolo "Lambda" Sparta (Opcional)
-- Tela 1 "Protector de piernas" (Opcional)
-- Tela 2 "Protector de piernas (Opcional)
Hay una escena interactiva (en la version Collection), donde puedes cambiar todos los materiales, y desactivar o activar algunas partes del escudo.
Prefabs:
He creado prefabs de todos los escudos, a los que no son el escudo tipo la pelicula 300, les he eliminado el simbolo lambda.
Telas:
Puedes crear tus propias mascaras, para darle forma a la tela, yo dejare algunas mascaras creadas, para que cada uno haga las suyas.
- No todos los modelos contienen el Simbolo de Sparta "Lambda".
Price $10.00
paintball range poligonal by spase
the total number of polygons in the project is 5926. Textures were used 2 images 1024x1024, 1 images 512x512 number of materials 5
the asset includes only what is shown in the last two screenshots
paintball range
props
wc, container, spotlight, balloon, pipe, vaccine, case, bomb, pointer (x11), number (x10), siren, bullet, cartridges, box (x3), magazine, penball gun, spot (x3), barrel, barrier , hay (x2), pallet, spool, plywood fence (x19)
Price $10.00
Shields Mythology - A Sparta (Black Red) by Canary Games
Number of textures: 87
Texture dimensions: 4096x4906
Polygon count of [Ropes]: 1798 Polygons
Polygon count of [Hoplon]: 2757 Polygons
Polygon count of [Ring]: 1042 Polygons
Polygon count of [Remaches Tela]: 126 Polygons
Polygon count of [Tela1]: 3198 Tris
Polygon count of [Tela2]: 1927 Tris
Number of prefabs: 31
UV mapping: Yes
Types of materials and texture maps: PBR
(I want to make a version of the textures in HDRP)
but this will depend on whether the end users request it.
ENGLISH
It is a pack of "High Quality" shields, each shield is made up of several parts that can be activated or deactivated in the hierarchy.
This is made up of:
- Hoplon Shield
-- External ring(Optional)
-- Inner strings (Optional)
-- Symbol "Lambda" Sparta (Optional)
-- Fabric 1 "Leg Protector" (Optional)
-- Fabric 2" Leg Protector (Optional)
There is an interactive scene (in collection version), where you can change all the materials, and disable or activate some parts of the shield.
Prefabs:
I have created prefabs of all the shields, those that are not the shield type of the movie 300, I have removed the lambda symbol.
Fabrics:
You can create your own masks, to shape the fabric, I will leave some masks created, so that each one can make their own.
- Not all models contain the Sparta Symbol "Lambda".
-------------------------------------
ESPAÑOL
Es un paquete de escudos de "Alta calidad", cada escudo lo conforman varias partes que se pueden activar o desactivar en la jerarquia.
Este lo componen:
- Escudo Hoplon
-- Anillo exterior (Opcional)
-- Cuerdas interiores (Opcional)
-- Simbolo "Lambda" Sparta (Opcional)
-- Tela 1 "Protector de piernas" (Opcional)
-- Tela 2 "Protector de piernas (Opcional)
Hay una escena interactiva (en la version Collection), donde puedes cambiar todos los materiales, y desactivar o activar algunas partes del escudo.
Prefabs:
He creado prefabs de todos los escudos, a los que no son el escudo tipo la pelicula 300, les he eliminado el simbolo lambda.
Telas:
Puedes crear tus propias mascaras, para darle forma a la tela, yo dejare algunas mascaras creadas, para que cada uno haga las suyas.
- No todos los modelos contienen el Simbolo de Sparta "Lambda".
Price $10.00
SmashSmash by soloo studio
Game Type
It's a hyper-casual game specifically optimized for mobile platforms.
Gameplay Mechanics
Swipe your way through the game to smash all the boxes.
Content
Over 50 stages are ready for you to tackle.
Extensibility
Adding new stages is quick and simple.
* License Information
This asset uses Barlow Font under the Open Font License.
Price $35.00
Japanese house in traditional style by SingingVoxel
In addition to the main house and garden, the project includes
- Furniture (chairs, tables, bed, musical instruments, lamps, lighting fixtures, cabinets, cabinets)
-Items (dishes, paintings, decorative vases, decorative dishes)
- Garden environment (trees, bridges, stones, rocks, bushes, grass, statue, lanterns, gates) All images, photos and art were taken from a free source https://unsplash.com/
Features:
Traditional Japanese style
Number of Unique Meshes: 136
Collision: automatically generated
Vertex Count: min 348 max 486194
LODs: No
Number of Materials and Material Instances: 160
Number of Textures: 436
Texture Resolutions: 2048Х2048, 1024x1024
Supported Development Platforms:
Windows: Yes
Mac: No
Price $99.99
Santa Claus Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Join our forum thread to build this series together! Check out the link here.
____________________________________________________________________________________
Santa Claus Toon Series
This pack contains 1 character: Santa Claus. Bag is detachable from character. (This character does not have evolution form) Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Santa 1424 triangles. Bag 160 triangles. Low poly. Rigged and animated. 5 basic animations included. Humanoid mecanim rig set up in Unity. If you are using Unity game engine, you can share your own humanoid animations, animations from Unity asset store, or/and free animations from Mixamo with this character. Note that some animations from sites like Mixamo may look different on this character due to the difference of body proportion from their examples. So please adjust the animations accordingly on Mixamo site if needed.
Basic animations:
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
Note that each animation is a FBX file itself. We are not able to combine all the animations into one FBX file.
3D files are in FBX format in the package. Additional fee is required for other file formats. Please enquire for more information. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $4.99
Pickup Items - Quest by TGameAssets
Features:-
* Completely Unwrapped Pickup Quest Items.
* Consists of hand-painted vibrant textures.
* All Materials Assigned Properly.
* Low Mesh Models and Prefabs ready to use for Games.
* Demo Scenes included consisting of Quest Pickup Items.
Number of Unique Meshes: 20
Number of Prefabs: 20
Number of Textures: 20 Diffuse, 20 AO Maps
Texture Resolutions: 2048x2048
Texture Format: PNG
Number of Materials and Material Instances: 27
UV Mapping: Yes
Collision: No
LODs: No
Pack Contains:-
MODELS :
* Packed with 20+ amazing different Models.
* Consists of stylized models of a MagicWand, Sword, Key, Chest, Bag, Horn, Trophy, Book,
Scroll, Potion Bottles, Feather, Pirate Hook, Compass, Envelope, SpyGlass, Candle Stand,
Suitcase, Magnifying Glass, Cauldron, etc
TEXTURES:
* 20 Textures along with 20 AO maps. Total 40 Maps.
* All Textures with 2048 X 2048 Resolution.
TRI COUNT:
Potion Bottle 1: 1332, Potion Bottle 2: 1500, Magic Wand: 1160, Sword: 1120, Magnifying Glass: 1412, Key: 2352 Feather: 1602, Scroll: 1350, Book: 959, Envelope: 418, Compass: 1888, Horn: 1408, Trophy: 1210 Pirate Hook: 1472, Spy Glass: 2124, Candle Stand: 1836, Suitcase: 2108, Chest: 1404, Bag: 1466, Cauldron: 2688
We would love to hear your rating and comments.
Support email: tgamesassets@gmail.com
Check out all our Assets Here
Price $24.99
Cell Shading Smoke by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:22
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Advanced Liquid Elements 23-44 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets:44
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $49.00
Advanced Liquid Elements 01-22 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets:91
Audio Formats: Wav
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- Also has audio effects.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $49.00
Neon Elements 01-22 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets:25
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $49.00