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N5: School Boys and Girls by Quang Phan

Asset Store newest packages - 2025, November 28 - 13:41
Male and female high school for games
  • 78 Blendshapes/Morphs (52 blendshapes for Unity Face Capture and 23 blendshapes for Phenomes, 03 elve ear blenshapes)
  • Male and Female character rigged with same skeleton (UE5 Manny simple skeleton with 02 extra bones clavicle_pec_r and clavicle_pec_l)
  • Male and Female head same scale so you can share Hair/Hat
  • Blending/Mixing color/textures on Materials
  • Makeup Face/Hair/Eyes/Lips
  • Cloth and Jiggle physic setup ready

Number of textures: 134

Texture dimensions: 2048 -4096

Polygon count of [Model Name]: 20k -40k

Minimum polygon count: 20k

Maximum polygon count: 40k

Number of meshes/prefabs: ~6

Rigging: Yes

Animation count: 0

Animation type list

UV mapping: Yes

LOD information (count, number of levels): No

Types of materials and texture maps (e.g., PBR): PBR

Dear my friends,

After a period of experiencing the default physics simulation tools and various free tools, I have realized that the physics simulation needs improvement to provide a better experience for users. For this reason, I have decided to use Magica Cloth 2.

If you do not use Magica Cloth 2, you can still utilize the character; however, you will need to set up the physics simulation for the cloth and hair using your own tools.

Please note that to activate the physics simulation for the character, you will need Magica Cloth 2. Kindly follow the instructions below to proceed with the activation:

Active Magica Cloth 2 on characters


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Character overview:

High school students, characterized by their innocence and enthusiasm, often appear in neat uniforms, carrying heavy backpacks filled with knowledge. The boys typically stand out with their energetic nature, often participating in sports activities despite the pressures of academic life. Meanwhile, the girls, with their elegance and gentleness, play essential roles in the school's cultural and artistic events. Despite their differences, both share the same dreams and aspirations, exploring the vast world that lies ahead together.

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How to use

  • N5 Character Guidelines
  • How to using Unity Face Capture
  • The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:

Window -> Package Manager. Shader Graph

  • To avoid get error log "inputValue" so please following:

Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done

  • You should open Overview scene to find out features of character package
  • You can find Face Morphs/Blendshapes on Head Morphs in this package.
  • Feel free to learn more about characters and make a questions on my [My Discord]

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Special thanks to EZSoftBone for making the hair and Prop physic smoother

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All character body parts are modular so you can mix with my other N5 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.

Props physic on character clothes setup physic ready with demo script of Dynamic Bone

This character has over 78 Blendshapes/Morphs (52 blendshapes for Unity Face Capture and 23 blendshapes for Phenomes. 03 elve ear blenshapes), 02 hair styles can use for both male and female characters


Price $79.99

DevMate - AI assistant for unity by COSMIC GAMES

Asset Store newest packages - 2025, November 28 - 13:35
DevMate is an AI-powered Unity editor assistant that scans your project, detects issues, offers autofixes, and provides smart notifications with a live animated mascot.

Supported Unity Versions

  • Unity 2021.3+
  • Fully tested on 2021, 2022, 2023, 2024 LTS

Supported OS

  • Windows
  • macOS
  • Linux Editor (all features supported)

Project Type Compatibility

  • Built-in Render Pipeline
  • URP
  • HDRP
  • 2D & 3D Unity projects
  • Editor-only → No runtime build code included

📄 👉 Documentation

Full PDF manual included in the package.

Online Documentation

DevMate is your AI-powered companion inside the Unity Editor — scanning your project in real-time, detecting issues, and offering one-click fixes.
It improves workflow, reduces errors, and enhances project quality with a sleek UI, severity-based issue cards, animated notifications, and a helpful robotic mascot.

DevMate automatically analyzes assets, scenes, audio, lighting and project settings to highlight common mistakes, missing references, inefficiencies, and bad practices.
With built-in autofixes, ignore rules, and category-based filters, DevMate becomes the perfect productivity booster for beginners and professionals.

Whether you're optimizing performance or cleaning up a messy project, DevMate keeps everything tidy — and does it with personality.

✨ Key Features

  • AI-style live project scanning with smart suggestions
  • Autofix system: one-click fixes for dozens of issues
  • Severity-based issue cards: Critical, High, Medium, Low
  • Animated notification popup with typing effect
  • Robotic DevMate mascot with expressions & reactions
  • Category tabs with icons: Performance, Assets, Scene, Audio, Lighting, Cleanup, Info
  • Toolbar with actionable commands: Scan, Fix All, Manage Ignored
  • Ignore / Ignore Type system
  • Missing reference detection (scripts, textures, materials, audio)
  • Scene validation: missing colliders, empty objects, unused components
  • Asset validation: oversized textures, audio issues, uncompressed sprites, unused materials
  • Bad practice detection: too many materials, bad colliders, large meshes, UI issues
  • Clean, polished UI optimized for Unity Editor light & dark themes

Price $30.00

Epic & Calm Adventures Pack Vol.01 – Premium Game Music (Loops + Stems) by Wolftagon Studio

Asset Store newest packages - 2025, November 28 - 13:29
Premium game music pack featuring 5 themes and 26 unique tracks, each with loop and non-loop versions. Ideal for RPGs, adventure, and story-driven games, cutscenes, and immersive gameplay.
  • Audio Quality: 16-bit / 44.1 kHz, Stereo
  • Formats Included: WAV
  • Bonus Content: Stems for every track (WAV)
  • Track Count: 26 tracks across 5 themes
  • Versions: Loop & Non-loop included
  • Looping: All loop versions are seamlessly loopable
  • Use Cases: RPG, Adventure, Story-driven, Cutscenes, Stealth/Comedy

The pack includes 5 thematic categories, each featuring 4–5 unique tracks:

  • Adventure Start – Inspiring and uplifting, perfect for the beginning of a journey.
  • Calm Mysterious – Gentle yet intriguing, ideal for quiet but suspenseful exploration.
  • Epic Mysterious – Dramatic and intense, suited for challenging quests and encounters.
  • Sad – Emotional and heartfelt, fitting for cutscenes or moments of loss.
  • Sneak – Light-hearted and playful, great for comedic or stealthy spy-like moments.

With this variety, you’ll have a versatile music toolkit that adapts seamlessly to different moods and game scenarios.


Price $40.00

VFX Energy Elements And Transitions (25.03) by FXMonster

Asset Store newest packages - 2025, November 28 - 13:28
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets: 24

Number of Texture: 25

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Smoke And Explosions VFX Transitions (25.03) by FXMonster

Asset Store newest packages - 2025, November 28 - 13:28
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets: 24

Number of Texture: 25

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Fire Frames And Elements (11.05) by FXMonster

Asset Store newest packages - 2025, November 28 - 13:28
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets: 24

Number of Texture: 25

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

VFX Energy Elements (08.03) by FXMonster

Asset Store newest packages - 2025, November 28 - 13:28
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets: 24

Number of Texture: 25

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Explosions Pack (08.02) by FXMonster

Asset Store newest packages - 2025, November 28 - 13:28
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets: 23

Number of Texture: 24

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Explosion transitions (11.05) by FXMonster

Asset Store newest packages - 2025, November 28 - 13:28
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets: 40

Number of Texture: 41

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Elements Of Infographics 2 by FXMonster

Asset Store newest packages - 2025, November 28 - 13:27
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 2

Number of sprite sheets: 84

Number of Texture: 85

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Education Icons V2 by FXMonster

Asset Store newest packages - 2025, November 28 - 13:27
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 2

Number of sprite sheets: 84

Number of Texture: 85

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Ultimate Skeleton and Skull Pack. Game-ready low-poly assets by Oleg.Verenko

Asset Store newest packages - 2025, November 28 - 12:32
62 unique game-ready assets: includes full skeletons, skulls, and bones of various species.

Number of textures: 76

Texture dimensions: 2k


Polygon count:

Total Triangles: 1.8 M

Total Vertices: 1.7 M

Average Triangles per Prefab: 19 300


Minimum polygon count: 74 Triangles (92Vertices)

Maximum polygon count: 383 489 Triangles (249k Vertices)

(1 high-poly asset and 95 low and mid-poly assets)


Number of meshes/prefabs: 96

Rigging: No

Animation count: 0

UV mapping: Yes

LOD information: no LODs

Types of materials and texture maps: Built-in Light Pipeline, PBR Textures

This Ultimate Skeleton Pack is a meticulously crafted collection of 62 high-quality 3D skeleton models, designed for use in games, animations, visual effects, and educational projects. It includes a diverse range of skeletal structures, from prehistoric creatures to modern animals and humanoids, offering endless creative possibilities.

Each model is carefully detailed with realistic bone structures and organic imperfections, making them perfect for horror, fantasy, science fiction, or educational projects. Whether you need a complete mammoth skeleton, human remains, or a collection of animal skulls, this pack has you covered.


Content:

  • 4 dinosaur skeletons
  • 14 animal skeletons
  • 6 human skeletons
  • 7 sea reptilia skeletons (fish, turtle, lizard, anuran)
  • 4 bird skeletons
  • 14 human skulls
  • 10 animal skulls
  • 3 moose skulls
  • 44 bones

  • Prehistoric Creatures: Mammoth, T-Rex, and fantasy-inspired skeletons.
  • Mammals: Wolves, big cats, rodents, deer, and more.
  • Birds & Reptiles: Bat, owl, fish, lizard, seahorse, amphibians.
  • Human & Fantasy Skeletons: Realistic human bones, stylized skulls, and humanoid remains.
  • Skulls & Bone Fragments: A variety of animal and human skulls for maximum flexibility.

Tags:

skeleton, bones, 3Dmodel, animal, human, skull, horror, fantasy, prehistoric, game asset, animation, CGI, VR, anatomy, realistic, PBR, skeleton 3d model, skull 3d model, animal skeletons, human skeleton, dinosaur skeleton, fantasy skeleton pack, prehistoric bones, anatomy 3d asset, creature skeletons, horror skeletons, undead 3d models, skull collection, skeleton props, monster skeleton, stylized skeleton, realistic bones, skeleton low poly, skull pack, game ready skeletons, anatomy models, skeleton set, skeleton asset pack, skeleton characters, bones 3d model, skeleton models for games, horror assets, undead pack, creature skulls, animal bones, skeleton collection


Price $49.00

Cyberpunk Bathroom - Brutalist by Entroverse Lab

Asset Store newest packages - 2025, November 28 - 12:32
Cyberpunk Bathroom Environment – Brutalist Futurism by Entroverse Labs Step into a world where neon meets concrete.

• 72 realistic assets

• Game ready Landscape and Stylized shaders

• Demo scene with full lighting set up

Texture Sizes:

• 2048

• 4096

LODs: Up to 4

Number of Meshes: 72

Number of Materials and Material Instances: 90

Number of Textures: 98

Supported Development Platforms: PC

Supported Target Build Platforms: PC

The Cyberpunk Bathroom Pack by Entroverse Labs delivers a powerful fusion of cyberpunk futurism and brutalist architecture—a perfect balance of high-tech energy and industrial grit. Designed for Unity HDRP, URP, and Built-in Render Pipelines, this pack is fully optimized, modular, and ready to bring cinematic atmosphere to your next game, film, or interactive project.


Create everything from sleek, futuristic restrooms to decayed, dystopian public bathrooms. Every detail—metallic panels, glowing lights, cracked tiles, and reflective chrome—has been carefully crafted to deliver depth, mood, and storytelling potential.

Features

• Modular Cyberpunk Bathroom Kit
Build complete environments with modular walls, floors, ceilings, and detailed props—perfect for both clean futuristic spaces and worn-down city bathrooms.

• HDRP + URP + Built-in Support
Each material setup is optimized for all three render pipelines, ensuring visual fidelity and flexibility for any type of Unity project.

• High-Resolution Textures & Realistic Materials
Physically based materials with emissive, roughness, and normal detail bring out the tactile realism of every surface—from reflective mirrors to weathered concrete.

• Brutalist–Cyberpunk Fusion Aesthetic
A signature Entroverse style combining monolithic brutalist geometry with advanced neon lighting and futuristic tech design.

• Optimized for Real-Time Performance
Created for smooth gameplay and efficient rendering—ideal for real-time experiences and cinematic sequences alike.

• Customizable Lighting & Materials
Adjust emissive intensities, change color palettes, or swap fixtures to create unique moods and lighting scenarios.

• Showcase Scene Included
A ready-to-use, game-quality demo scene demonstrates composition, lighting, and material use—helping you jumpstart your own projects.

Created by Entroverse Labs, where creativity meets structure, this pack is the ultimate choice for developers and environment artists seeking to elevate their cyberpunk worlds with atmosphere, realism, and bold design.


Price $19.99

BodyTracking by Octopus Realm

Asset Store newest packages - 2025, November 28 - 12:29
**BodyTracking** enables real-time full-body pose tracking from webcam or video to animate humanoid avatars. No extra hardware needed — fast, accurate, cross-platform, and easy to use in Unity.

Package Contents

BodyTracking Prefab with built-in runtime controller
Machine Learning Models – Lite and Full versions for performance flexibility
AvatarMocap Script with automatic IK/FK animation support
Webcam & Video Input Manager for easy source switching
Ready-to-Use Demo Scenes for both webcam and video tracking
Full Configuration Support directly from the Unity Inspector
Sample Humanoid Avatar for quick testing
Comprehensive Documentation and step-by-step setup guide
ThirdPartyNotice.txt for included dependencies

Avatar Requirements

  • Must use a Humanoid rig (Unity Mecanim-compatible)
  • No manual bone setup required
  • IK and FK constraints are applied automatically

Model Inference

  • Powered by a pre-trained machine learning model for 3D body pose estimation
  • Optimized for real-time performance
  • Runs on CPU by default, with optional GPU acceleration where supported
  • Adjustable parameters: Smoothness, Visibility Threshold, and Avatar Scale
  • Supports multiple input sources: Webcam, MP4 Video, or Raw Video Feed

Performance

  • Achieves up to 60 FPS on standard desktop hardware
  • Mobile support (Android/iOS) using Lite Model and camera configuration
  • Works with both Orthographic and Perspective camera modes

Supported Platforms

  • Windows
  • macOS
  • Linux
  • Android (requires camera setup)
  • iOS (requires camera setup)

Unity Compatibility

  • Unity 2020.3 LTS or later
  • Designed for Built-in Render Pipeline
  • Fully compatible with URP and HDRP (minor adjustments may be needed)

BodyTracking gives you everything you need to bring real-time human motion into Unity — fast, accurate, and easy to integrate.

BodyTracking – Real-Time Body Pose Tracking & Avatar Animation for Unity

Bring your avatars to life with real-time full-body tracking using a standard RGB camera. BodyTracking is a powerful Unity tool that detects human pose landmarks and animates humanoid avatars directly from webcam or video — no depth sensors or external hardware required.

🚀 Key Features:

  • Real-time 3D human pose tracking
  • Works with standard webcams or video files
  • Full-body IK/FK humanoid animation
  • Auto-scaling avatar based on camera distance
  • Avatar rotation support (−90° to +90°)
  • Smooth, customizable motion interpolation
  • Compatible with any humanoid rig
  • Runs up to 60 FPS on desktop
  • Cross-platform: Windows, macOS, Linux, Android, iOS
  • Drag-and-drop prefab setup
  • Demo scenes included for instant testing

🎯 Ideal For:

  • Virtual Try-On applications
  • Fitness tracking and motion-based games
  • Motion capture and animation workflows
  • AR/VR avatars and live streaming puppeteering
  • Gesture-based learning and interactive apps

🔧 Easy Setup:

  1. Add the BodyTracking prefab to your scene
  2. Select webcam or video input source
  3. Attach your humanoid avatar
  4. Configure motion parameters
  5. Press Play — your avatar moves in real time!

🧠 Technology:
BodyTracking uses advanced machine learning to detect and track 3D body landmarks locally in real time. The system supports both IK and FK animation for natural movement and adjusts dynamically to the user’s position.

No external hardware. No complex setup. Just plug, play, and track — all inside Unity.

Start building interactive, motion-driven experiences today with BodyTracking!


Price $15.00

animal pelts volume two: cow, zebra, tiger, bear, deer, goat by lucidstormcg

Asset Store newest packages - 2025, November 28 - 12:29
6 complex 4k pelts with folds and professional opacity maps ranging from exotic to cold-climate.

The mesh can be a flat image plane or a displaced version ranging between 12K to 20k tris (total 107,606 tris or 12 tris for the flat version)


The texture detail of the six animal pelts is at 4k (original working area of document is 4k)


True displacement with a perfect match with textures


Maps include: AO, Displacement (or Height map), Specular, Diffuse, Normal 


Complex 4k pelts with many hours of work put into each of them. What makes them stand out is the realism of the fabric and the complex opacity map with a gradual passage from transparent to opaque. Pelts have material folds, which add to realism.


PBR material and prefabs for both Built-in and URP

AO, Displacement (or Height map), Specular, Diffuse, Normal


The scene contains six displaced meshes at around 20k tris (first row) and six flat meshes (second row), a 2-tris image plane; all meshes come with 4k maps.


This pack features displacement maps connected to increase displacement levels at will, further from the already displaced mesh geometry.


If you need pelts, these are very realistic, natural, detailed, optimized, and original. Look no further than here.


check also links for unreal version: 

https://www.fab.com/portal/listings/f7a6f0cd-20e2-40c2-b730-82bfda573f64/preview




Price $30.00

3D Scan Pro by Octopus Realm

Asset Store newest packages - 2025, November 28 - 12:12
Create high-quality 3D models directly in Unity! 3D Scan Pro lets you scan real objects or environments, preview in real time, and export for games, AR, or VR projects with seamless integration.

Supported Unity Versions: Unity 2021.3 or later
Supported Platforms: iOS / iPadOS
Sensor: LiDAR-enabled camera
Architecture: ARM64

Core Technologies:

  • In-Device 3D Model Generation: Models are generated directly on the device without external cloud processing.
  • Photogrammetry-Based Reconstruction: Combines multiple overlapping images captured during scanning to build accurate, high-detail 3D geometry.
  • Real-Time Output Preview: Displays live partial reconstruction as the scan progresses.
  • Guided Scanning System: Provides step-by-step visual feedback for optimal coverage and accurate model generation.
  • Dual Capture Modes: Includes Object Mode (for single items) and Area Mode (for rooms or environments).
  • Persistent Data Management: Automatically saves generated 3D models in the device’s persistent data path for later use.
  • Export Options: Export reconstructed models to common 3D formats for use in Unity, external tools, or marketplaces.
  • Built-In 3D Viewer: Allows previewing, rotating, and inspecting models directly in Unity before exporting.

Dependencies:

  • Requires camera and microphone permissions.
  • Utilizes Apple’s native photogrammetry and AR frameworks.

Recommended Settings:

  • Lighting: Use bright, evenly distributed lighting for best results.
  • Overlap: Maintain at least 70% image overlap during scanning.
  • Movement: Move smoothly around the object in an orbit-like motion.

3D Scan Pro is built for developers who need a complete, real-time 3D reconstruction system inside Unity, making it ideal for AR, VR, and game development workflows.

3D Scan Pro is a powerful Unity plugin that allows developers and creators to easily capture and reconstruct real-world objects and environments directly inside Unity. With its guided scanning system and real-time feedback, you can generate high-quality 3D models in minutes—no external tools required.

The plugin includes real-time output previews, adjustable scanning modes, and seamless export options for 3D assets. Whether you’re building a VR world, creating AR experiences, or designing game-ready models, 3D Scan Pro provides a fast and accurate way to bring the real world into your digital projects.

Key Features:

  • Real-time 3D scanning and reconstruction inside Unity
  • Guided scanning process for easy, accurate captures
  • Real-time output preview during scanning
  • Optimized for games, AR, and VR projects
  • Automatic saving and model management
  • Export 3D models for use in external tools and marketplaces
  • Built-in 3D viewer for inspection before export
  • Supports both object and environment scanning

Use Cases:

  • Real-time 3D object creation for Unity projects
  • Game and AR/VR asset generation
  • Virtual tour or environment recreation
  • Product visualization and digital twins
  • Rapid prototyping and 3D design workflows
  • Education and research visualization projects

Requirements:

  • Platform: iOS / iPadOS
  • Operating System: iOS 17 or later
  • Supported Devices: iPhone Pro and iPad Pro models

3D Scan Pro – Instantly transform real-world objects into high-quality digital 3D assets for games, AR, and VR.


Price $49.99

Racing Kit Openworld PUN 2 Multiplayer by SpinMotion

Asset Store newest packages - 2025, November 28 - 12:09
This template is ideal for Unity developers of all levels. Jumpstart your racing game with a full open-world prototype and practice/multiplayer game modes.

Photon PUN 2 required (free, import via Unity Asset Store).


Short dev note:

Racing Project Kit Openworld originally released on February of 2021. This is a re-release based on the asset Racing Starter Kit v3.0 that includes a complete codebase overhaul for better performance, maintainability, and extensibility compared to previous versions.

This asset also includes all the content of Racing Starter Kit PUN 2 Multiplayer.


Overview:

A complete foundation for arcade/sim-lite racing: free-roam exploration, track races, AI opponents, Photon PUN 2 multiplayer, and a tidy UI layer. All major systems are ScriptableObject-driven, decoupled via GameEvents, and designed to be re-skinned for any theme.


Open world features:

  • Event-Driven World: All interactions (enter location, start race, toggle UIs, freeze car, etc.) fire through GameEvents—no singletons, minimal coupling.
  • Persistence Built-In: Player money, active car, per-garage slots, colors, and last-used car are saved with a simple PlayerPrefs layer you can swap for your own backend.
  • Multi-Garage Support: Create any number of garages, each with capacity limits, sell/keep rules, and per-slot car data (model + color).
  • Car Lot & Purchasing: Browse buyable cars with live color picker, visualize the model in-world, pick a target garage, and purchase if you’ve got the cash.
  • Free-Roam Camera & UI: Toggle a cinematic free camera; clean UI switching between freeroam, map, race, and trigger prompts.
  • Minimap & Full Map: Player/AI arrows, colored location markers (Garage / Car Lot / Race), and a drag-and-zoom fullscreen map.
  • Location Triggers: Race, Garage, and Car Lot are world triggers with enter/exit prompts, optional auto-teleport to the trigger spot, and UI freeze/resume.
  • Quick Race Hand-Off: From open world → select a race → instant start; on finish/quit, the world restores to freeroam (minimap optional during races) no loading screens.
  • Managers: Open-world car spawner, garages, car lot, player stats (money), save data helpers.
  • UI: Freeroam HUD (money, map toggle), race location picker, garage panel (select/sell), car lot flow (select garage, buy), pause/finish overlays integrated with open world.
  • Navigation: Minimap arrows (follow/rotate), world indicators, fullscreen map controller.
  • Triggers: Base trigger + Race/Garage/Car Lot specializations (with color-coding and UI prompts).

Customize in minutes:

  • Swap car prefabs and CarData entries.
  • Adjust garage capacities and starting money.
  • Recolor location types and UI panels.
  • Replace PlayerPrefs with your save system.
  • Hook your own cameras via the provided events.

Features:

  • Modular Architecture: Utilizes GameEvents ScriptableObject for decoupled, event-based communication, avoiding singletons and simplifying customization.
  • Runtime Management: Leverages RuntimeItem and RuntimeSet for dynamic referencing of game objects (e.g., race managers, AI waypoints), enhancing flexibility.
  • Comprehensive Race System: Includes race start/countdown, checkpoint tracking, lap timing, and finish conditions (win/lose/timeout), all tied to a real-time position calculator.
  • UI Framework: Dual-layered GUI system (Menu UI and Race UI) for pre-race setup (car color, laps, AI bots) and in-race feedback (position, timer, pause/restart).
  • AI Behaviour: AI with waypoint navigation, obstacle avoidance (reverse when stuck, smart steering), and dynamic spawning.
  • Auto-Switch Input: Supports both hardware (keyboard/gamepad) and mobile touch controls.
  • Track Flexibility: Six track-based prefabs (Map, AI Waypoints, Spawning, Cameras, Checkpoints) allow easy adaptation to new racetracks.
  • Sound Effects: Integrated SFX system for race cues (e.g., "Get Ready", "Go").
  • Multiple Camera Views with automatic look back in reverse.

Multiplayer features

  • Lobby: Create or join rooms with up to 8 players.
  • Rooms: Customize car selection, racetrack and laps settings.
  • Smooth Synchronization: Networked car movement, checkpoint tracking, and race positions via Photon PUN 2.
  • Easy Configuration: ScriptableObjects for seamless cars and tracks choice.
  • Cross-Platform: Race against players on Android, Windows, and Mac.

Roadmap: v1.1 will include traffic cars support, v1.2 will include car customization (seen previously on 2021 release), and you can suggest your favorite feature for future updates.


Compatible with Unity 6: Tested in Unity 2021.3.45f1 and 6000.0.43f1 versions.

Support: at spinmotiongames@gmail.com or in X (Ex-Twitter) by sending a DM.

Cross-Platform: Tested on Android, Windows and Mac.


Links:


Attributions (Third-Party Licensing):

Asset uses:

  • Track and environment: Racing Kit (1.2) by Kenney (www.kenney.nl) - CC0 License
  • GUI Sound Effects by Lokif (opengameart.org) - CC0 License
  • Car models: 3D RACING ASSETS v2 by eracoon (www.racoon-media.nl) - CC0 License
  • City environment: 3D suburb assets pt1 by eracoon (www.racoon-media.nl) - CC0 License
  • Autobus-Bold font - Apache License, see license.txt file in package for details.
  • 3D Road Tiles by Kenney (www.kenney.nl) - CC0 License
  • Audio Car SFX from UnityStandardAssets package, see license.txt file in package for details.
  • Retro Skyboxes Pack by vladislavzh (opengameart.org) - CC0 License

This asset uses assets under [Creative Commons Zero, CC0] and some Unity Standard Assets components are used in this project as placeholders for car physics, particles, and sounds; see License.txt files in package for details.


Price $90.00

NavMesh From Colliders by Luigi Game Dev

Asset Store newest packages - 2025, November 28 - 12:08
Editor tool that generates temporary mesh renderers from colliders for NavMesh baking.

Unity’s NavMesh baking system only considers mesh renderers, which can lead to inaccurate or uneven results.


This tool prepares the scene for NavMesh baking by hiding existing mesh renderers and creating temporary mesh renderers based on the colliders in the scene. 

These temporary meshes can then be used to bake a more accurate NavMesh.


After baking, the tool restores the scene to its original state.


Price $0.00

Ultimate Low Poly Asteroid and Ore Pack by Efe Turan

Asset Store newest packages - 2025, November 28 - 12:01
Over 400 optimized low poly models: asteroids, Ores and Rocks. URP-ready. Bonus skybox shader.

This pack is optimized for real-time rendering across all platforms with carefully balanced polygon counts.


Asteroids: Average 500 triangles per model


Ore Models: Range from 300 to 1,000 triangles depending on complexity. Stone ore variants feature higher triangle counts to properly represent embedded Stone formations and surface detail, while simpler ore types like crystals remain on the lower end for maximum efficiency.


Rocks: Lightweight models ranging from 75 to 200 triangles


The pack is designed for Universal Render Pipeline (URP) and includes optimized materials ready to use.


Number of textures: 0

Minimum polygon count: 78

Maximum polygon count: 1500

Number of meshes: 420

Number of prefabs: 1120

Number of materials: 20

Rigging: No

Animation count: 0

LOD: No

🌌 Ultimate Low Poly Asteroid and Ore Pack - 400+ Optimized Models

Transform your game with this MASSIVE collection of 400+ unique low poly models and 1120 Prefabs designed for maximum performance and visual appeal. Perfect for space games, mining simulators, survival adventures, crafting systems, and any project that needs resource gathering mechanics.


Premium Resource Variety ✨

💎 Amethyst crystals that shimmer with purple brilliance

💠 Gleaming diamonds that catch every light source

💚 Emerald deposits with rich green tones

🏆 Valuable gold, copper, and silver ores

🎨 Colorful rock collection adds vibrant accents perfect for alien planets, cave systems, and exotic locations

Each resource type includes multiple unique variations, ensuring your game world feels diverse and alive across any genre or setting.


Perfectly Optimized for Performance ⚡

Every model has been optimized for real-time rendering with crisp, clean low poly geometry that runs smoothly even with hundreds of instances on screen. Whether you're building a mobile space shooter, PC mining simulation, or survival crafting game, these models maintain exceptional framerates.


Universal Compatibility 🌡️

The asteroid collection includes warm, neutral, and cold temperature variants that work perfectly in space environments, underground caves, or surface mining operations. These versatile models integrate seamlessly into any scene's atmosphere and lighting conditions.


Environment Enhancement 🪨

Massive rocks of varying sizes provide perfect decoration elements for space environments, cave systems, mining zones, or survival landscapes. Create dense asteroid belts, scattered debris fields, underground caverns, or surface obstacles that add depth and scale to your scenes.


Bonus Skybox Shader Included 🎁

This pack includes a space skybox shader to complement your scenes and create a cohesive visual experience.


This versatile resource pack works across multiple game genres and provides the essential building blocks for any resource-based gameplay. 🎮


Price $11.90

Realistic Shields FX by TvitchiVFX

Asset Store newest packages - 2025, November 28 - 11:56
High-quality URP shield shaders with 4 shield types, 3 dissolve styles, and 35+ customizable materials.

- demo map

- +35 materials

- 3 dissolve ways

- huge texture library 

- 4 shields type

- other features 

Realistic Shields FX – URP Shield & Barrier Shaders


Realistic Shields FX is a collection of high-quality Shader Graph shields designed to bring clarity, impact, and modern visual polish to any sci-fi, fantasy, or action game.
The pack includes 4 shield types, 7 advanced shader variants, and 35+ ready-to-use materials — all fully customizable.

Whether you need a clean protective bubble, a sharp hexagonal barrier, or a dynamic cylindrical shield, this pack lets you tweak every detail: dissolve style, noise patterns, rim, emission, gradients, distortion, and more.



🔥 What’s Inside:


🛡 4 Shield Types

  • Bubble Shield
  • Hexagon Cylinder Shield
  • Cylinder Shield
  • Hexagon Bubble Shield
  • Wall Shield

🎨 7 Shader Graph Variants

Three dissolve styles included across the shields:

  • Standard Dissolve
  • Axis Dissolve
  • Line Dissolve (center-outwards directional fade)

📦 35+ Materials Included

  • 8 Bubble
  • 7 Cylinder
  • 7 Hex Cylinder
  • 5 Hex Bubble
  • 8 Wall

Built with a large library of noises, patterns, gradients, hex textures, and distortion maps.

🧠 Features

  • Fully customizable: color, rim, emission, noise, distortion, dissolve direction, speed & more
  • Clean and readable in gameplay
  • Works with Mesh & Skinned Mesh Renderers
  • Built entirely in Shader Graph (URP)
  • Plug & play materials for quick setup


📘 Documentation & Support

Documentation here.
Questions or feedback?

Discord: https://discord.gg/XD9gut7F8p
Email: tvitchivfx@gmail.com




Price $30.00

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