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Airport Autolift (399) by fade2black

Asset Store newest packages - 2025, November 28 - 18:00
Realistic 3d model of Airport Autolift

Units used: meters

______________________________________

Poly count:

  • 9.925 polys
  • 19.573 tris
  • 10.955verts

______________________________________

Statistics:

  • 18 meshes
  • 2 materials
  • 7 textures

______________________________________

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

______________________________________

Textures resolution:

  • 4096 x 4096 px

______________________________________

Textures list (*.TGA):

  • Base Color
  • Metallic (+Glossiness in alpha channel)
  • Diffuse
  • Specular (+Glossiness in alpha channel)
  • Normal
  • Ambient Occlusion

______________________________________

Animations count: 8

  • Animation name : Frames
  • Demo : 0-220
  • Wheels_Spinning : 220-270
  • Wheels_Steeping_Left : 270-320
  • Wheels_Spinning_Right : 320-380
  • Outriggers_Extension : 390-440
  • Outriggers_Lifting : 440-490
  • Cargo_Lifting : 490-590
  • Ramp_Extension : 590-640

Sketchfab Preview Password: 0000
______________________________________

More Information:

  • Low poly
  • Real world scale
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)

______________________________________

Originally created with 3ds Max 2021. No 3rd party plugins required.

Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

Similar models:

______________________________________

Tags:

mallaghan ml6100t autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment

mallaghan,ml6100t,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment


Price $79.00

Airport Autolift (398) by fade2black

Asset Store newest packages - 2025, November 28 - 18:00
Realistic 3d model of Airport Autolift

Units used: meters

______________________________________

Poly count:

  • 9.398 polys
  • 18.517 tris
  • 10.427verts

______________________________________

Statistics:

  • 17 meshes
  • 2 materials
  • 7 textures

______________________________________

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

______________________________________

Textures resolution:

  • 4096 x 4096 px

______________________________________

Textures list (*.TGA):

  • Base Color
  • Metallic (+Glossiness in alpha channel)
  • Diffuse
  • Specular (+Glossiness in alpha channel)
  • Normal
  • Ambient Occlusion

______________________________________

Animations count: 8

  • Animation name : Frames
  • Demo : 0-220
  • Wheels_Spinning : 220-270
  • Wheels_Steering_Left : 270-320
  • Wheels_Steering_Right : 330-380
  • Outriggers_Extension : 380-430
  • Outriggers_Lifting : 440-490
  • Cargo_Lifting : 490-590
  • Ramp_Extension : 590-640

Sketchfab Preview Password: 0000
______________________________________

More Information:

  • Low poly
  • Real world scale
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)

______________________________________

Originally created with 3ds Max 2021. No 3rd party plugins required.

Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

Similar models:

______________________________________

Tags:

mallaghan ml6100t autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment

mallaghan,ml6100t,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment


Price $79.00

Airport Autolift (397) by fade2black

Asset Store newest packages - 2025, November 28 - 17:59
Realistic 3d model of Airport Autolift (397)

Units used: meters

______________________________________

Poly count:

  • 8.113 polys
  • 14.108 tris
  • 8.033verts

______________________________________

Statistics:

  • 23 meshes
  • 2 materials
  • 7 textures

______________________________________

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

______________________________________

Textures resolution:

  • 4096 x 4096 px

______________________________________

Textures list (*.TGA):

  • Base Color
  • Metallic (+Glossiness in alpha channel)
  • Diffuse
  • Specular (+Glossiness in alpha channel)
  • Normal
  • Ambient Occlusion

______________________________________

Animations count: 8

  • Animation name : Frames
  • Demo : 0-220
  • Wheels_Spinning : 230-280
  • Wheels_Steering_Left : 280-330
  • Wheels_Steering_Right : 340-390
  • Outriggers_Lifting : 400-450
  • Cargo_Lifting : 450-550
  • Ramp_Extend : 550-600
  • Doors_Openning : 600-650

Sketchfab Preview Password: 0000

Realistic 3d model of Airport Autolift Mallaghan ML6100D

______________________________________

More Information:

  • Low poly
  • Real world scale
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)

______________________________________

Originally created with 3ds Max 2021. No 3rd party plugins required.

Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

Similar models:

______________________________________

Tags:

mallaghan ml6100D autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment

mallaghan,ml6100D,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment


Price $79.00

Airport Autolift (396) by fade2black

Asset Store newest packages - 2025, November 28 - 17:59
Realistic 3d model of Airport Autolift

Units used: meters

______________________________________

Poly count:

  • 8.113 polys
  • 14.108 tris
  • 8.033verts

______________________________________

Statistics:

  • 23 meshes
  • 2 materials
  • 7 textures

______________________________________

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

______________________________________

Textures resolution:

  • 2048 x 2048 px

______________________________________

Textures list (*.TGA):

  • Base Color
  • Metallic (+Glossiness in alpha channel)
  • Diffuse
  • Specular (+Glossiness in alpha channel)
  • Normal
  • Ambient Occlusion

______________________________________

Animations count: 8

  • Animation name : Frames
  • Demo : 0-210
  • Wheels_Spin : 220-270
  • Wheels_Steering_Right : 270-320
  • Wheels_Steering_Left : 330-380
  • Outriggers_Extend : 390-440
  • Outriggers_Lifting : 440-490
  • Cargo_Lifting : 490-590
  • Roof_Sliding : 590-640

Sketchfab Preview Password: 0000
______________________________________

More Information:

  • Low poly
  • Real world scale
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)

______________________________________

Originally created with 3ds Max 2021. No 3rd party plugins required.

Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

Similar models:

______________________________________

Tags:

mallaghan ct8000 autolift ambulift lift catering medical ambulance lifting airport aircraft ground support service truck vehicle equipment

mallaghan,ct8000,autolift,ambulift,lift,catering,medical,ambulance,lifting,airport,aircraft,ground,support,service,truck,vehicle,equipment


Price $79.00

Mirage Pro - Runtime Impostors Baking System by Léo Chaumartin

Asset Store newest packages - 2025, November 28 - 16:57
Mirage Pro is an enhanced version of Mirage, offering Runtime baking on top of the existing impostor management, from baking to rendering with automatic LOD Group setup.
  • Impostors Atlases are stored in DXT Compressed files for minimal memory usage
  • Since DXT is not compatible with all platforms, you can still use the Impostor Optimizer (included) to use any other RGB(A) format.
  • The MirageProCoreHelper.hlsl and MirageProGeometryHelper.hlsl hold the pipeline/platform agnostic code to resolve the impostor geometry. Feel free to make you own shader based on these. You can use the provided unlit Shaders as minimal examples.
  • 100% of the source code is included

EXCLUSIVE DISCOUNT - Mirage Pro Users get 10$ OFF AutoLOD

Both Assets are included in the Ultimate Optimization Bundle and work in symbiosis to provide an unmatched optimization ecosystem.


WebGL Demo


Introducing Mirage Pro - Runtime Impostors Baking Unlocked

Mirage Pro is the next step in the Mirage ecosystem.

Everything you know from Mirage - the versatility, the ease of use, the performance gains - now extended with true runtime baking, opening the door to dynamic worlds where impostors can be generated on the fly.


Whether you’re building massive procedural environments, streaming worlds, or dynamic simulations, Mirage Pro gives you the ability to bake impostors at runtime, entirely through C#.


Everything from Mirage, plus more

Mirage Pro inherits the entire feature set of the base Mirage package:

  • Reduce triangles and draw calls by orders of magnitude with a single impostor.
  • Massive FPS gains (up to 10× on dense scenes).
  • Works on any platformThe most versatile impostor system available:
    Works on any Unity version after 2021.3
    Works with BiRP and URP
    Works with any shader
  • Multi-object baking into a single impostor.
  • Smooth or sharp interpolation modes.
  • VR-ready, stereo/instancing compatible.
  • Two lighting modes (surface estimation or baked lighting).
  • Lightweight, dependency-free, non-intrusive.

FAQ — Mirage Pro Specific

Can I bake impostors at Runtime?

Yes. Mirage Pro includes a dedicated Runtime Baking Engine capable of generating impostors in builds environment.

Does runtime baking work on all platforms?

As long as the platform supports RenderTextures and standard Unity shaders, Mirage Pro works out of the box, just like Mirage.

Is the runtime baker fast enough for gameplay?

Impostor baking takes between 0.5 to several seconds per impostor for now, but we are working on a coroutine-based baking that will be non blocking and to adapted for .

Can I combine runtime and editor baking?

Absolutely. Bake static content in the editor and generate impostors for dynamic or procedural objects during gameplay.

Is Mirage Pro compatible with AutoLOD?

Yes, they both gravitate around the native LODGroup component. You can add either missing LODs or an Impostor from the LODGroup contextual menu.

I already have Mirage imported in my project. Is it safe to upgrade?

Yes. Mirage Pro will be seen as a completely separate package to avoid any conflict. There are a few redundant files so we recommend to have either Mirage or Mirage Pro to avoid unnecessary duplicate files.


Online Documentation

If you need help or want more information, our Discord server is open to anyone.

You can also contact us via email: contact@leochaumartin.com


Price $70.00

Shoot Pong 3D - Game Template by Black Rose Developers

Asset Store newest packages - 2025, November 28 - 16:41
Play turn-based soccer matches across various stadiums, aiming your shots to outscore opponents. Shoot Pong features charming players, smooth gameplay, and engaging match mechanics.

1. Art

The Art folder is subdivided into five categories:

- Animation: Contains 18 animations for transitions between menus and soccer characters

- Materials: Contains 47 various materials used in the game, which can be customized with different colors or sprites.

- Models: Include 25 3Dmodels of the objects used in the game

- Texture: Contains 49 PNG sprites which can be used for materials, balls and etc(from 300x300 to 320x720)

- Sprites: Contains 11 subfolders with rich PNG sprites choice (from 4x4 to 2048x2150)

2. Prefabs

The Prefabs folder includes four main categories:

- Environment: Contains 54 prefabs used in levels (e.g., cliff, wall).

- Gameplay: it includes 3 subfolders. The first is Balls which have 13 different kinds of ball and the second one is player which have 12 player parts prefabs and the last one is fields with 4 prefabs.

- Particle: Contains 16 prefabs of particles used all over the game

- UI: 3 subfolders of Prefabs of the game menus. Total of 59 prefabs. If adding new menus, update UIData scriptable object accordingly.

4. Scenes

- Arenas: 5 Game scenes of different Arenas

- Cup: Win cup Scene

- Main Menu: The starting scene of the game

5. Scriptable Objects

Contains 10 subfolders of different scriptable objects used

7. Scripts

Scripts are categorized into six folders, with clear names and functions to ensure easy understanding.

Shoot Pong – Complete Casual Soccer Game

Play exciting soccer matches across multiple stadiums with charming players from around the world. Shoot Pong is a turn-based soccer game where you receive the ball, aim your shot, and try to outscore your opponent.


Important Note for Previous Purchasers

If you purchased an earlier version and need access to the updated package, please contact us at blackrosedevelopers@gmail.com.


Try the Demos:


- 📱 Android APK


- 🌐 WebGL



Game Features

  • Cup Mode
  • Friendly Soccer Mode
  • Fortune Spin Wheel
  • Avatar Customization
  • Multiple Camera Angles
  • Daily Reward System
  • 11 Soccer Characters
  • 5 Unique Arenas
  • 12 Ball Types
  • 5 Power Abilities


Project Highlights

  • Art Assets: 47 customizable materials, 25 modifiable 3D models (FBX), and 378 PNG sprites.
  • Prefabs: 160 ready-to-use prefabs designed for various gameplay and UI elements.
  • Scenes: 5 extendable levels featuring detailed 3D environments.
  • Scriptable Objects: Efficient data storage for levels, arenas, players, kits, and more.
  • Scripts: 130 clean, well-organized scripts for seamless gameplay and easy customization.

Dependencies

This asset requires the Unity UI/TextMeshPro package. Please ensure it is installed via the Unity Package Manager for full functionality.


Support:

For assistance or questions, please visit: blackrosedevelopers.com


Price $49.00

Cute pig by Vladimir Bannykh

Asset Store newest packages - 2025, November 28 - 16:07

Number of textures 11

Texture dimensions 4096×4096

Polygon count of [Model Name]

Minimum polygon count 3931

Maximum polygon count 7255

Number of meshes/prefabs 5

Rigging: Yes

Animation count 17

Animation type list

UV mapping: Yes

LOD information (count, number of levels)No

Types of materials and texture maps (e.g., PBR)Yes

Low-poly model of the character Cute pig


17 animations:

walking (x2)

running (x1)

attack(x2)

strafe left(x1)

strafe right(x1)

strafe back(x1)

idle(x3)

jump(x1)

get hit(x1)

death(x2)

180 turn(x1)

sneaking(x1)


Suitable for games of different games: RPG, strategy, first-person shooter, etc.


1 UV sets 4096×4096 (down to 1024×1024).

4 skins

5 materials

13 texture maps


Character :

faces: 3931

verts: 3806

tris: 7255


Price $15.00

Stylized Explosion Pack Vol 1 by ArtTech'

Asset Store newest packages - 2025, November 28 - 16:07
Pack containing various explosion, smoke, and poison VFX's. No dependencies or other requirements are needed in addition to the Visual effect graph package.

VFX Variations : 25

Number of Textures: 8 (3 masks, 5 flipbooks)

Texture Resolutions:

  • Flipbooks : 2048 x 2048
  • Distortion mask 1: 1024 x 1024
  • Distortion mask 2: 512 x 512
  • Flames mask: 512 x 512

Overview with videos : artstation.com/artwork/NqVYx5


Content:

  • 25 VFX variations to enhance your project
  • Customizable colors and outlines
  • Collision detection to spawn flames on collided objects
  • Distortion effect
  • Overview map

Price $19.99

Fire Transitions (04.04.25) by FXMonster

Asset Store newest packages - 2025, November 28 - 15:41
Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 8

Number of Materials: 2

Number of sprite sheets: 48

Number of Texture: 49

Works with any render pipelines

Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Abstract Spike Elements (12.03.25) by FXMonster

Asset Store newest packages - 2025, November 28 - 15:41
Over 15 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 15

Number of Materials: 2

Number of sprite sheets: 30

Number of Texture: 31

Works with any render pipelines

Over 15 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Advanced Explosions FX (04.04.25) by FXMonster

Asset Store newest packages - 2025, November 28 - 15:41
Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 8

Number of Materials: 2

Number of sprite sheets: 38

Number of Texture: 39

Works with any render pipelines

Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Advanced Energy Elements (04.04.25) by FXMonster

Asset Store newest packages - 2025, November 28 - 15:41
Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 8

Number of Materials: 2

Number of sprite sheets: 36

Number of Texture: 37

Works with any render pipelines

Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

Anime Smoke Elements (01.01.24) by FXMonster

Asset Store newest packages - 2025, November 28 - 15:41
Over 11 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 11

Number of Materials: 2

Number of sprite sheets: 25

Number of Texture: 26

Works with any render pipelines

Over 11 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Combined Explosion Elements (11.04.24) by FXMonster

Asset Store newest packages - 2025, November 28 - 15:41
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 2

Number of sprite sheets: 51

Number of Texture: 52

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Christmas Eve Cartoon Animations (17.10.24) by FXMonster

Asset Store newest packages - 2025, November 28 - 15:41
Over 13 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 13

Number of Materials: 2

Number of sprite sheets: 43

Number of Texture: 44

Works with any render pipelines

Over 13 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Christmas Branches With Snow Animations (27.09.24) by FXMonster

Asset Store newest packages - 2025, November 28 - 15:41
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 2

Number of sprite sheets: 46

Number of Texture: 47

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Biomes and Presets for MicroVerse + SICS Games by Rowlan

Asset Store newest packages - 2025, November 28 - 15:39
Biomes and Presets which facilitate quick scene creation with MicroVerse.

Biomes and Presets for MicroVerse + SICS Games consists of configurations for the MicroVerse Content Browser. This allows you to quickly create your custom scenes by dragging content on your Unity terrain.

Important: This asset contains Biome and Preset configurations for the MicroVerse Content Browser. It does NOT contain any of the assets that are supported, nor does it contain MicroVerse itself.


The dependency is listed on MicroVerse only, that's mandatory, please check the list of Supported Assets about the additional dependency on individual assets. That solely depends on what you use.


This asset is a publisher specific collection of the biomes and presets which are already included in the full Biomes and Presets for MicroVerse series.



Overview


Biomes and Presets for MicroVerse + SICS Games allows you to quickly create your scenes using MicroVerse by dragging pre-defined configurations from the MicroVerse Content Browser on your terrain. These spawners are used for quick terrain population.


You probably already have a huge collection of assets, the task at hand is how to distribute their content. Jason Booth released MicroVerse recently. MicroVerse is awesome. It's such a quick and easy way to set up a scene in a non-destructive manner. In order to make this task even easier for you the Content Browser was created.


You may consider this asset as bridge between top quality Unity assets from the Unity Asset Store and MicroVerse. If you have checked out my youtube channel, you can see that I'm all for quick scene creation with all kinds of assets in various categories.



Supported Assets


These assets of publisher SICS Games are supported:



Users asked for this publisher specific collection, so here it is. I do recommend to check out the full series, there may be supported assets included which you already own and presets you might also want to benefit from.



Full Series


This asset is a publisher specific collection of presets of these assets:




Showcase Videos and Screenshots


The videos, screenshots and asset store images are example scenes that were created in combination with this asset. Please read the youtube video descriptions for the full list of assets that were used. The focus in these videos is to show how quickly you can create your own scene.



Demo


I included several of these biomes and presets directly in MicroVerse. Feel free to check them out before you purchase this asset. If you find good use for them, I do appreciate your support.


Price $20.00

Chibi Yokai & Kawaii Monster Pack Japanese Cute Creatures & Characters by Neprosto Assets

Asset Store newest packages - 2025, November 28 - 15:32
A large pack of Japanese-themed chibi characters, yokai, monsters, robots, demons, spirits, and cute mascots. Perfect for RPGs, card games, battlers, platformers, gacha and mobile adventures.
  • Total Icons: 89
  • File Type: PREFABS + PNG
  • Resolution: Avg. 512×512px
  • Animation: Not animated — static illustrations only

This asset pack includes a wide collection of Japanese-inspired chibi characters and monsters: yokai, demons, spirits, daruma creatures, kaiju-like beasts, cute robots, magical girls, ninjas, mascots, food-monsters, and stylized supernatural beings.

Each character is created in a clean chibi style with expressive faces, bold silhouettes, and a balance of kawaii charm + dark folklore elements. The set works perfectly for:

  • RPG and JRPG projects
  • Card battlers and hero collectors
  • Mobile games & gachas
  • Adventure and platform games
  • Tower defense and PvE battlers
  • Sticker packs & UI mascots

You receive multiple unique designs ready for use as enemies, allies, bosses, NPCs, or collectible heroes.
Ideal for games with Japanese culture elements, festival themes, yokai lore, or cute-horror settings.


Price $15.99

Dark Cartoon Monster Characters Pack with Mutants, Dolls and Abominations by Neprosto Assets

Asset Store newest packages - 2025, November 28 - 15:31
A unique set of dark cartoon monsters, body-part creatures and horror mascots. Perfect for roguelikes, survival arenas, top-down shooters, mobile action games, card battlers and enemy waves.
  • Total Icons: 68
  • File Type: PREFABS + PNG
  • Resolution: Avg. 512×512px
  • Animation: Not animated — static illustrations only

This pack includes a diverse collection of dark cartoon-style monsters designed for horror, roguelike and surreal action games. Each creature features a bold, expressive outline, exaggerated silhouettes and a mix of grotesque, funny and unsettling designs. The set includes mutants, stitched dolls, body-part monsters, parasites, undead, flesh beings, cult abominations, animated organs, and other bizarre enemies.

All characters are created in a unified hand-drawn style with strong shapes, clean shading and high readability at small sizes. Perfect for enemy rosters, boss variants, minions, summons, creature catalogs, card battlers, survival waves and procedural generation.

Includes

  • Mutants, stitched dolls, undead
  • Flesh, bone, parasite and organ monsters
  • Insectoid and tentacle abominations
  • Creepy mascots and surreal characters
  • Boss-like unique silhouettes
  • PSD source for editing

Great For

  • Roguelike & bullet-hell games
  • Top-down and arena survival
  • Horror cartoon projects
  • Mobile action games
  • Card battlers & creature collections
  • Enemy packs, boss variations

A versatile monster library ready for any dark, quirky or grotesque game.


Price $15.99

Weapon Pack - 3D Game Kit by Bluewalk

Asset Store newest packages - 2025, November 28 - 15:30
Welcome to our Weapon Pack - 3D Game Kit. Only one gradient pallet texture for all assets, you can easy change color of cars by moving UV

Number of textures: 1

Texture dimensions: 256x256

Minimum polygon count: 264

Maximum polygon count: 1014

Number of meshes/prefabs: 37

Rigging: No

UV mapping: No

Types of materials and texture maps: Color pallet texture

A complete stylized 3D weapon pack optimized for mobile and indie games — featuring swords, axes, hammers, maces, and ranged weapons. Each model is clean, consistent, and game-ready. Perfect for prototypes, game jams, or commercial projects.


Price $5.00

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