NPC_Female_Citizen by Lil_Pupinduy
Rigged: Yes
Animated: Yes
Number of Animations: 13
- Idle (x 2 )
- Walk
- Action (x2)
- Jump start
- Fall
- Junp End
- Run
- Hit (x 2 )
- Death (x 2 )
Models has LODs x 4 :
LOD_0 : 7.795 verts.
LOD_1 : 5.177 verts.
LOD_2 : 3.450 verts.
LOD_3 : 2.287 verts.
Animation types: In-place
Number of characters: 1
Number of prefabs: 15
Number of Materials: 3
Number of Textures: 5
Texture Resolutions: 4096 x 4096
Asset contains :
- Body
- Hair
- Hood
- Scarf
- Cape
Info:
- LODs x 4
- Textures: Albedo, Normal, MetallicSmoothness ( 4096 x 4096 size)
Price $10.00
Vfx Ui Particles-Toon effect by Game HUB
Technical Details:
- All Texture: b/w 4096x4096
- Texture shape: 2D
- Texture type: Default
- Alpha source: Input Texture Alpha
Must install Post processing and then import the package.
How to use?
· Import the package in your unity project.
· Post processing is required from package manager.
· Enter play mode and press “Mouse Left Click” to test the next effect.
· Drag and Drop your prefab into the scene.
· You can customize its properties that are visible.
· Positioning: Position the effect into your scene according to your desired location and orientation.
· Triggering: Activate the effect into your game logic or animation events to bring them to life at the right moment.
We have different folders:
1. Prefabs:
8 prefabs of Realistic VFX Effect and rest 16 variations.
3. Textures:
It consist of 19 textures that are used in VFX Effects.
4. Meshes:
It contain single mesh that is used in VFX effects.
5. Materials:
It contains 24 materials of different textures.
6. Scripts:
It Contains 2 scripts that are used to display effects in demo scene.
Price $7.77
Cartoon Snow Cliff Pack by Golem Kin Games
Product Details:
- Tris Count: The model pack has items from 768 to 12321 Tris, optimized for performance without compromising on visual quality.
- Poly Count: The model has items from 499 to 9863 polygons.
- Texture Maps: The Snow Cliff Pack comes with a high-resolution albedo map of 2048x2048, providing clear and detailed textures.
- Rigged: No
This model is perfect for developers looking to add a playful and visually appealing touch to their Snow scenes.
No animator controller is in the project or rig, allowing you the ease to do whatever you want with the underlying asset.
If you have any questions or need further assistance, please contact us at: support@golemkin.com.
Price $4.99
Stylized NPC - Kingdom Pack 1 by Winged Boots Studio
Rigged: Yes
Animated: Yes
Texture Resolutions: 2048x2048
Suitable for Mobile/VR/AR : Yes (Low Poly)
_____________________________________________________________________________
▼Check out our other Assets with this style▼
Stylized NPC Series or All our other products
_____________________________________________________________________________
This pack contains 4 highly optimized assets, all rigged and animated.
=== Stylized NPC - King ===
Polygon Count: 1870
Triangle Count: 3596
Color Variants:
• King Blue
• King Purple
• King Red
Animations:
• Idle
• Idle2
• Run
• Run2
• Talk
• Talk2
• Walk
• Walk2
Removable Parts:
• Beard
• Crown
• Mustache
• Scepter
(Object can be disabled in the hierarchy if needed for story/character upgrade)
=== Stylized NPC - Princess ===
Polygon Count: 1500
Triangle Count: 2942
Color Variants:
• Princess Green
• Princess Purple
• Princess Red
Animations:
• Idle
• Idle2
• Run
• Run2
• Talk
• Talk2
• Walk
• Walk2
• Wishing
Removable Parts:
• Dress Part
• Necklace
• Tiara Crown
(Object can be disabled in the hierarchy if needed for story/character upgrade)
=== Stylized NPC - Little Prince ===
Polygon Count: 1382
Triangle Count: 2626
Color Variants:
• Little Prince Blue
• Little Prince Green
• Little Prince Red
Animations:
• Bow
• Idle
• Run
• Talk
• Walk
Removable Parts:
• Coronet Crown
• Epaulette
(Object can be disabled in the hierarchy if needed for story/character upgrade)
=== Stylized NPC - Noblewoman ===
Polygon Count: 1266
Triangle Count: 2406
Color Variants:
• Noblewoman Blue
• Noblewoman Purple
• Noblewoman Red
Animations:
• Bow
• Idle
• Idle2
• Run
• Run2
• Talk
• Talk2
• Walk
• Walk2
Removable Parts:
• Glasses
(Object can be disabled in the hierarchy if needed for story/character upgrade)
_____________________________________________________________________________
Support
Your satisfaction is my top priority!
If you need any support or have any suggestions, kindly send us an email, and we will get back to you immediately (usually within 24hr).
Please leave a review if you are satisfied with the product. It will help us create more for you :)
_____________________________________________________________________________
Price $49.99
Scfi UI-GAME UI BACKGROUNDS by Graphic Products
- BackGround Png: 1920x1080
- Psd format: 1920x1080
- Unity res: 1920x1080
- Design in photoshop.
- Easy to changed vectors.
- Easy to change background format through photoshop.
- Easy to changed colors thorugh photoshop with the help of gradients tool.
- 1 Psd files is included.
Price $6.99
Locomotion Anim Bundle Pack by Voxel Vision
Number of Animations: 268
Animation types : Root Motion
Discord :- Link
--------◇◇ Asset contents ◇◇--------
- Idle - 1
- Walk - 24
- Jog - 22
- TurnInPlace - 8
- Stair -12
- Unarmed Prone - 47
- Pistol Prone - 74
- Interaction - 18
- Wall Climb - 27
- Jump - 4
- Fall Loop - 4
- Landing Roll - 2
- Slide -2
- Vault -4
- Mantle - 4
- Crouch - 9
- Cover - 6
Price $25.00
Fishing Hut and Accessories by Red Blue Pixel
Number of meshes/prefabs: 65
Poly Count: 200 - 20k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 50
Number of Textures: 199
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
This collection features everything needed to build a cozy fishing hut and equip it with essential gear. Inside you'll find:
- Fishing Hut: Wooden cabin with detailed interiors, docks, and seating areas.
- Fishing Equipment: Rods, nets, bait boxes, fish traps, and spears.
- Storage & Gear: Wooden crates, barrels, baskets, and racks for fishing tools.
- Decorative Elements: Hanging fish, lanterns, ropes, and buoys.
- Textures & Materials: High-quality PBR textures for realistic wood, metal, and rope details.
Perfect for medieval RPGs, survival games, and open-world explorations, the Fishing Hut and Accessories pack provides the assets needed to create immersive lakeside or coastal scenes. Equip your fishing spots with this essential collection!
Price $19.99
Node Skeleton Mesh by YuanquCool
Contains source code,use compute shader to generate mesh
can be used to make `low-poly` style models,
can be used runtime
can be saved as `SkinnedMeshRenderer` type prefab.
create skeletal mesh by dragging with the mouse in editor.
Compatibility:
- Unity 2021.3+: Built-in render pipeline, URP, and HDRP.
Price $29.99
Simple Smooth Text Animator by Tatu Studios
Key Features
- SmoothTextAnimator:Letter-by-Letter Animation: Animates text display smoothly, one letter at a time, to enhance immersion and engagement.
Text Support: Compatible with both TextMesh Pro and Unity's built-in Text components, offering flexibility in text rendering.
Configurable Delays: Allows customization of:Delay Between Letters: Adjust the timing between each character’s appearance.
Start Delay: Set a delay before the animation begins, ideal for pacing in storytelling.
Event System: Built-in events (onTypingStart and onTypingComplete) enable easy integration with other scripts for triggering actions during typing. - DialogueBoxType:Dynamic Sprite Management: Changes dialogue box sprites based on character speaking position (Left, Right, or Middle) to enhance visual clarity.
Simple Enum Management: Utilizes an enum (WhichSide) for easy management of dialogue box positioning.
Inspector Configuration: Easy setup through Unity Inspector, allowing assignment of dialogue box sprites and references to the dialogue box image.
Real-Time Updates: Automatically updates the dialogue box sprite in real-time based on the selected position.
Additional Features
- Edit Mode Support: The scripts can be used in the Unity Editor's play mode for immediate visual feedback during development.
- Easy Integration: Both scripts can be easily integrated into existing projects with minimal setup, providing instant improvements to dialogue presentation and text interactions.
This Unity package includes two versatile scripts: SmoothTextAnimator and DialogueBoxType.
- SmoothTextAnimator: This script provides a smooth, letter-by-letter text animation, ideal for enhancing dialogues, tutorials, and narrative elements in your game. It supports both TextMesh Pro and Unity's built-in UI Text, making it suitable for various projects. You can customize the delay between characters and the delay before typing starts, allowing for tailored pacing in your storytelling.
- DialogueBoxType: This script manages the appearance of dialogue boxes, enabling you to dynamically change their sprites based on the character's speaking position (Left, Right, or Middle). This feature is particularly useful in RPGs, visual novels, and any game with character dialogues, as it improves visual clarity and player engagement.
Customization
Both scripts are highly customizable, allowing developers to adjust parameters via the Unity Inspector. You can easily assign different sprites for the dialogue box and modify text animation settings to match your game's theme.
Suitability
This package is suitable for a variety of genres, including RPGs, adventure games, visual novels, and any project that involves storytelling and character dialogues. By integrating these tools, you can significantly enhance the player experience with engaging visuals and dynamic text interactions.
Price $9.99
XR 3D Money-Gun by Stem_Cell
Key Features:
- Dual Hand Grab System: Customizable left and right hand attach points.
- Money Shooting Mechanic: Shoot digital bills with adjustable speed.
- Multiple Render Pipeline Support: Compatible with Built-in, URP, and HDRP.
- Customizable Money Prefab: Easily swap textures for the digital bills.
- VR Ready: Optimized for Oculus Quest controllers using XR Interaction Toolkit.
- Includes AI-Generated Textures: Unique, royalty-free digital bill designs.
- Scripted Interactions: Pre-built scripts for grab and fire functionality.
Number of textures 2
Texture dimensions 1704 x 767 px
Polygon count of 'Money Gun' 63658
Polygon count of 'Digital money' 12
Number of meshes/prefabs 2
Rigging: No
Animation count 0
Animation type list 0
UV mapping: Yes
LOD information (count, number of levels) 0
Types of materials and texture maps, Jpeg
This asset is a fully customizable VR Money Gun asset, designed for use with Oculus Quest controllers. It includes grab and shoot mechanics, digital money textures, and supports Built-in, URP, and HDRP pipelines. It's suitable for games, virtual events, and creative VR experiences.
4o
Price $4.99
EmptyFolderOperation by jwellone
1. Select "Tools > jwellone > Window > Empty Folder Window".
2. Click the refresh button to display an empty folder.
If there is a folder you want to delete, you can delete it by pressing the - button.
Can find the empty folder in the Project folder. You can delete it if you don't need it.
Can also run the deletion process when you start the Editor.
Price $0.00
Shatter Stone: Stylized Metals by NV3D
Features
- 6 metal typles.
- 18 interactive clusters.
- 6 UI icons.
- 41 modular metal pieces.
- Ready to play system for shattering and spawning resources included.
- Script Graph and C# versions included.
- Custom shader included.
Number of Unique Meshes: 77
Collision: Yes
Vertex Count: 50- 4800 per mesh
LODs: No
Number of Materials: 15
Number of Textures: 45
Texture Resolutions: 2048x2048 for main textures, 1024x1024 for icons
Make an impact with your players with this collection of 6 precious metals. With a ready to play simulation for shattering and spawning included, as well as sprite textures to use in the UI - this pack ensures a smooth implementation process into any game and enhances your resource mechanics.
Materials are easily customizable to create many new resources.
Modular metal chunks included for decorating your environment or creating whole new clusters to mine!
Check out the other Shatter Stone packs.
// Follow or Subscribe for future updates - including sales and new releases! //
Price $24.99
Low Poly 3D Fruit Pack by Ercan Tunahan
Number of textures: 1
Number of materials: 1
Texture Dimension: 4096x4096
Minimum verts value: 30
Maximum verts value: 402
Number of prefabs: 110
Number of models:110
Uv Mapping: Yes
The Low Poly 3D Fruit Pack includes 40 unique fruit models, ranging from apples and berries to tropical fruits like papayas and mangoes. Designed with a charming low poly style, each model is lightweight and performance-friendly, making them ideal for mobile games and stylized environments. All models come with clean geometry and optimized poly counts, ensuring seamless integration into your game development projects.
Features:
- 40 unique fruit models with sliced and half variants (total of 120 models)
- Low poly design for optimized performance
- Includes whole, sliced, and half fruit options
- Suitable for mobile games and stylized projects
- Unity compatible
- Just one texture and material.
Price $39.99
Scene Manager Toolkit by Ludwell Studio
Editor window
Scene management
Lists all scene assets of the project.
Scene assets can be searched.
Allows the user to manage scene assets:
- Name
- Location
- Creation
- Deletion
- Hierarchy management
- Build Settings management
- Addressables management
Tag management
Any number of tags can be bound to a scene asset.
Scene assets can be searched by name, tag, or by scene in the hierarchy in the scene management section of the editor window.
Tags bound to a scene asset can be accessed at runtime.
――――――――
Inspector
Any scene asset can be referenced in the Inspector through the SceneAssetReference script.
The user can access all relevant data bound to the referenced scene asset through the aforementioned script.
Management buttons
Offer a quick way to ensure that a scene is ready for runtime:
- Build Settings: Add/enable.
- Addressables: Make the scene asset addressable.
- Editor Window: Select in the Scene Manager Toolkit editor window.
――――――――
Runtime
The necessary scene asset data are accessible through SceneAssetReference.
This includes the relevant build settings data as well as the scene asset's Addressable ID. The tags bound to the referenced scene asset are also available to the user.
Data access examples
_sceneAssetReference.Data.Name
_sceneAssetReference.Data.AddressableID
_sceneAssetReference.Tags
――――――――
Scene assets have always been frustrating to work with. Organizing and finding them becomes increasingly bothersome as a project grows, and their innate inability to be referenced for runtime purposes makes working with scene assets a cumbersome annoyance.
Scene Manager Toolkit solves those issues with a set of tools that simplifies scene asset management for both editor and runtime purposes.
Create, rename, move into folder, delete, tag, search, and handle all states of a scene asset within a user-friendly editor window that automatically lists and keeps track of every scene asset of the project.
With Scene Manager Toolkit, scene assets can finally be referenced in the inspector directly, and all of their relevant data can be retrieved with a simple method call. A dynamic layout of buttons offers a quick way to handle a scene asset's Build Settings and Addressables states.
Scene Manager Toolkit transforms scene management into a smooth and efficient process, allowing you to focus on what really matters: creating great products!
――――――――
- Non-intrusive
- Addressables support
- Facilitates scene management at runtime
- Facilitates scene management in the editor
- Does not change how the user interacts with Unity
――――――――
Content
See the "Technical details" section bellow for in-depth details.
Editor window
- Manages the scene assets of the Project
- Manages the scene assets of the Hierarchy
- Manages the scene assets of the Build Settings
- Manages the addressable state of scene assets
- Binds tags to a scene asset to simplify grouping and sorting
Inspector field
- References scene assets in the Inspector
- Provides all necessary data for the referenced scene asset
- Provides a button to select the scene asset in the Editor window
- Provides buttons to easily manage the build settings state and the addressable state of the scene asset
Runtime
- Easily access all necessary scene asset data through an Inspector reference
- Access a list of tags bound to the referenced scene asset
――――――――
Community
Scene Manager Toolkit is an evolving package.
As such, the Unity community's inputs helps us continuously improve the toolkit.
Join us on Discord to contribute to the discussion!
――――――――
Ludwell Studio facilitates your productions. One tool at a time.
Price $50.00
Transitions by IndieImpulse
Some of the images were created with the assistance of Leonardo AI to better understand how the effect works.
30 Transition Effects
You can use scene transition or any UI Transitions
Simply drag and drop the prefab into your scene. For scene transitions, just enter your scene name no additional steps are required.
Compatible with Built-in, URP
Works on Canvas Screen Space -Overlay
Unity version - 2021 or higher
'Shadergraph' is required for the package to work
You need to download Shader Graph separately if you're using Built-in
Price $24.00
Autumn Vegetation Pack 01 by TetianaAndronova
Materials
Number of materials — 17
Textures
Number of textures — 31
Textures dimensions
2048*2048 px — 18
1024*1024 px — 7
256*1024 px — 4
512*512 px — 2
Prefabs
Number of prefabs — 42
Meshes
Number of meshes — 86
Polygon count meshes
big_rock_01 — 204 triangles
big_rock_02 — 196 triangles
big_rock_03 — 234 triangles
big_rock_04 — 182 triangles
grass_01_LOD0 — 621 triangles
grass_01_LOD1 — 138 triangles
grass_02_LOD0 — 1392 triangles
grass_02_LOD1 — 351 triangles
grass_03_LOD0 — 805 triangles
grass_03_LOD1 — 196 triangles
grass_04_LOD0 — 1392 triangles
grass_04_LOD1 — 371 triangles
ground — 110 triangles
rock_01 — 142 triangles
rock_02 — 156 triangles
rock_03 — 184 triangles
rock_04 — 82 triangles
shrub_v1_1_LOD0 — 3025 triangles
shrub_v1_1_LOD1 — 1427 triangles
shrub_v1_1_LOD2 — 689 triangles
shrub_v1_2_LOD0 — 5227 triangles
shrub_v1_2_LOD1 — 2348 triangles
shrub_v1_2_LOD2 — 1062 triangles
shrub_v1_3_LOD0 — 4002 triangles
shrub_v1_3_LOD1 — 1563 triangles
shrub_v1_3_LOD2 — 631 triangles
shrub_v1_4_LOD0 — 1530 triangles
shrub_v1_4_LOD1 — 596 triangles
shrub_v1_4_LOD2 — 260 triangles
shrub_v2_1_LOD0 — 378 triangles
shrub_v2_1_LOD1 — 176 triangles
shrub_v2_1_LOD2 — 64 triangles
shrub_v2_2_LOD0 — 943 triangles
shrub_v2_2_LOD1 — 414 triangles
shrub_v2_2_LOD2 — 155 triangles
shrub_v2_3_LOD0 — 1944 triangles
shrub_v2_3_LOD1 — 1021 triangles
shrub_v2_3_LOD2 — 430 triangles
shrub_v2_4_LOD0 — 520 triangles
shrub_v2_4_LOD1 — 286 triangles
shrub_v2_4_LOD2 — 130 triangles
shrub_v3_1_LOD0 — 8878 triangles
shrub_v3_1_LOD1 — 3456 triangles
shrub_v3_1_LOD2 — 1453 triangles
shrub_v3_2_LOD0 — 5443 triangles
shrub_v3_2_LOD1 — 1955 triangles
shrub_v3_2_LOD2 — 814 triangles
shrub_v3_3_LOD0 — 21005 triangles
shrub_v3_3_LOD1 — 8702 triangles
shrub_v3_3_LOD2 — 3626 triangles
shrub_v3_4_LOD0 — 3510 triangles
shrub_v3_4_LOD1 — 1349 triangles
shrub_v3_4_LOD2 — 570 triangles
singl_gras_01 — 11 triangles
singl_gras_02 — 11 triangles
singl_gras_03 — 12 triangles
singl_gras_04 — 13 triangles
singl_gras_05 — 13 triangles
singl_gras_06 — 14 triangles
singl_gras_07 — 11 triangles
singl_gras_08 — 13 triangles
singl_gras_09 — 11 triangles
tree_01_LOD0 — 3659 triangles
tree_01_LOD1 — 1884 triangles
tree_01_LOD2 — 1354 triangles
tree_02_LOD0 — 5033 triangles
tree_02_LOD1 — 2420 triangles
tree_02_LOD2 — 1462 triangles
tree_03_LOD0 — 7535 triangles
tree_03_LOD1 — 3601 triangles
tree_03_LOD2 — 2218 triangles
tree_04_LOD0 — 16659 triangles
tree_04_LOD1 — 7774 triangles
tree_04_LOD2 — 4609 triangles
tree_05_LOD0 — 26155 triangles
tree_05_LOD1 — 8723 triangles
tree_05_LOD2 — 5024 triangles
tree_06_LOD0 — 37714 triangles
tree_06_LOD1 — 19655 triangles
tree_06_LOD2 — 15842 triangles
tree_07_LOD0 — 43013 triangles
tree_07_LOD1 — 14353 triangles
tree_07_LOD2 — 8272 triangles
tree_08_LOD0 — 63304 triangles
tree_08_LOD1 — 20707 triangles
tree_08_LOD2 — 12156 triangles
UV mapping — Yes
PBR materials
Enhance your scenes with the vibrant colors of autumn using this stunning vegetation pack in rich red tones.
Perfect for creating immersive, atmospheric environments, this pack includes a variety of autumn trees, bushes, and grass, all designed to bring seasonal beauty and depth to your levels.
Additionally, detailed rocks and small landscape elements are included to add a natural touch and improve the overall realism of your scenes.
Price $30.00
Classic Survivor by Dary Palasky
Number of textures: 126
Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 16115
Maximum polygon count: 37688
Number of meshes/prefabs: 3x24
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
PBR Texture
Albedo, Normal,
Metallness,Roughness, AO,
Alpha in TGA Format
Disclamer
The weapon in the preview are not included in the project
Please note that the model have no facial bones, facial animation is done by blendshapes
Feature:
- 52 Face blend shapes/morph target
- 5 ready-made facial emotions
- 25 Face blend shapes/morph target customization
- 4 body types: athletic(Base)/skinny/old/fat
- Zombie skin
- Blood mask Face/Body/Cloth
- Changing color Skin/Eyes/Hair/Cloth
- Face customization
Clothing Compatibility:
- Winter Survivor
- Athlete Survivor
Polycount:
- Polygons: 16115 - 37688
- Vertices: 16297 - 64464
- Triangles: 31592 - 74519
Price $119.99
Cartoon Monster Sounds by G-Star
Number of Audio: 118
Sample rate / bit rate: 44,100 Hz / 16 Bit
Do Sound FX loop: No
Minutes of audio provided: 4min
Audio Files Types: WAV
Additional: Stereo
🎶 AUDIO EXAMPLE: Soundcloud link
Take your project to new heights with our extensive collection of high quality cartoon monster sounds
This is a collection of over 100 unique cartoon monster sounds. Our diverse set of sound effects is carefully categorized to meet your every need: The list of sound effect categories is shown below:
- Attacks
- Breath
- Die
- Exertion
- GiveUp
- Hit
- Laugh
- Shouts
Price $9.99
Cartoon Dog - Pitbull by Red Deer
Number of textures: 27
Texture dimensions: 2048x2048 and 512x512
Polygon count: 12000 tris
Number of meshes/prefabs: 7 / 36
Rigging: Yes
Animation count: 113
Animation type list: In Place and Root Motion
UV mapping: Yes
LOD information: No
Types of materials: PBR
This asset has cartoon PITBULL model.
The model has 57 bones and 12000 tris.
Texture maps - albedo, AO / metallic / roughness, normal map (all 2048x2048).
Separate model for mobile phones with 3600 triangles.
100+ animations (IP/RM):
Attack (bite, bite move, front, left, right, jump), hit (front, back, middle), death (left, right), digging (start, loop, end), bark, idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), pissing, defecation, scratch ear, pick up, etc.
This pack includes objects for creating a location. The package contains: barriers for dogs, toys, bowls, beds, dog houses and more.
The animator controller is missing.
If you have questions, then write to the mail:
RedDeer3D@gmail.com
Price $15.00