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Fantasy Low poly Armor Sets for RPG - 3 by GanzSe

Asset Store newest packages - 2024, October 29 - 14:50
Fantasy Low poly Armor Sets for RPG or Action games

This asset pack includes 5 unique armor sets and a base character model, perfect for RPGs and fantasy action games. Each armor set is divided into 6 interchangeable parts: helmet, gloves, chest piece, belt, leg guards, and boots. These modular elements can be easily mixed and matched, allowing you to customize the appearance of your characters and create unique combinations.


The asset is highly optimized for performance, using just one material for all elements, making it suitable even for mobile platforms.


For extra flexibility, the pack also includes standalone models of each armor piece, ideal for use as loot items or for creating UI icons.


Materials can be easily converted from Built-In to URP with minimal effort.



This pack includes:

- 1 base character model

- 5 armor sets, each containing:

- 5 helmets

- 5 chest armors

- 5 pairs of gloves

- 5 belts

- 5 leg armors

- 5 pairs of boots


Each armor piece is skinned and attached to the character model via Skin Mesh Renderer. Additionally, all 30 armor pieces are provided as separate meshes without being bound to the character model.


Material : 1

Texture:

Resolution: 2048x2048

Format: PNG

Purpose: Used for albedo (base color)

It comprises 1 diffuse texture map, and the material utilizes Unity's Standard shader


Polycount:

Character Base Mesh: vertices 2602, triangles 1412

ARMOR SET 11 Arm: vertices 2674, triangles 1444

ARMOR SET 11 Belt: vertices 1134, triangles 624

ARMOR SET 11 Chest: vertices 2159, triangles 1076

ARMOR SET 11 Feet: vertices 891, triangles 468

ARMOR SET 11 Head: vertices 1128, triangles 562

ARMOR SET 11 Legs: vertices 1980, triangles 1052

ARMOR SET 12 Arm: vertices 1460, triangles 772

ARMOR SET 12 Belt: vertices 880, triangles 478

ARMOR SET 12 Chest: vertices 2248, triangles 1148

ARMOR SET 12 Feet: vertices 1144, triangles 592

ARMOR SET 12 Head: vertices 1039, triangles 511

ARMOR SET 12 Legs: vertices 1726, triangles 904

ARMOR SET 13 Arm: vertices 3104, triangles 1664

ARMOR SET 13 Belt: vertices 801, triangles 433

ARMOR SET 13 Chest: vertices 2895, triangles 1544

ARMOR SET 13 Feet: vertices 979, triangles 504

ARMOR SET 13 Head: vertices 1721, triangles 834

ARMOR SET 13 Legs: vertices 2628, triangles 1380

ARMOR SET 14 Arm: vertices 1370, triangles 680

ARMOR SET 14 Belt: vertices 2760, triangles 1464

ARMOR SET 14 Chest: vertices 3301, triangles 1668

ARMOR SET 14 Feet: vertices 1009, triangles 496

ARMOR SET 14 Head: vertices 2697, triangles 1632

ARMOR SET 14 Legs: vertices 2516, triangles 1356

ARMOR SET 15 Arm: vertices 1942, triangles 1060

ARMOR SET 15 Belt: vertices 1655, triangles 885

ARMOR SET 15 Chest: vertices 2421, triangles 1222

ARMOR SET 15 Feet: vertices 653, triangles 328

ARMOR SET 15 Head: vertices 762, triangles 402

ARMOR SET 15 Legs: vertices 1200, triangles 684


Rigged :​​ Yes


Price $24.99

Fantasy Low poly Armor Sets for RPG - 2 by GanzSe

Asset Store newest packages - 2024, October 29 - 14:50
Fantasy Low poly Armor Sets for RPG or Action games

This asset pack includes 5 unique armor sets and a base character model, perfect for RPGs and fantasy action games. Each armor set is divided into 6 interchangeable parts: helmet, gloves, chest piece, belt, leg guards, and boots. These modular elements can be easily mixed and matched, allowing you to customize the appearance of your characters and create unique combinations.


The asset is highly optimized for performance, using just one material for all elements, making it suitable even for mobile platforms.


For extra flexibility, the pack also includes standalone models of each armor piece, ideal for use as loot items or for creating UI icons.


Materials can be easily converted from Built-In to URP with minimal effort.



This pack includes:

- 1 base character model

- 5 armor sets, each containing:

- 5 helmets

- 5 chest armors

- 5 pairs of gloves

- 5 belts

- 5 leg armors

- 5 pairs of boots


Each armor piece is skinned and attached to the character model via Skin Mesh Renderer. Additionally, all 30 armor pieces are provided as separate meshes without being bound to the character model.


Material : 1

Texture:

Resolution: 2048x2048

Format: PNG

Purpose: Used for albedo (base color)

It comprises 1 diffuse texture map, and the material utilizes Unity's Standard shader


Polycount:

Character Base Mesh: vertices 2602, triangles 1412

ARMOR SET 6 Arm: vertices 2379, triangles 1270

ARMOR SET 6 Belt: vertices 564, triangles 290

ARMOR SET 6 Chest: vertices 1386, triangles 676

ARMOR SET 6 Feet: vertices 789, triangles 416

ARMOR SET 6 Head: vertices 660, triangles 330

ARMOR SET 6 Legs: vertices 1804, triangles 966

ARMOR SET 7 Arm: vertices 2447, triangles 1332

ARMOR SET 7 Belt: vertices 590, triangles 336

ARMOR SET 7 Chest: vertices 3457, triangles 1678

ARMOR SET 7 Feet: vertices 1137, triangles 564

ARMOR SET 7 Head: vertices 1196, triangles 624

ARMOR SET 7 Legs: vertices 2045, triangles 1062

ARMOR SET 8 Arm: vertices 948, triangles 480

ARMOR SET 8 Belt: vertices 588, triangles 326

ARMOR SET 8 Chest: vertices 2928, triangles 1508

ARMOR SET 8 Feet: vertices 981, triangles 488

ARMOR SET 8 Head: vertices 1362, triangles 482

ARMOR SET 8 Legs: vertices 2078, triangles 1080

ARMOR SET 9 Arm: vertices 1166, triangles 604

ARMOR SET 9 Belt: vertices 1239, triangles 725

ARMOR SET 9 Chest: vertices 2372, triangles 1200

ARMOR SET 9 Feet: vertices 767, triangles 396

ARMOR SET 9 Head: vertices 974, triangles 500

ARMOR SET 9 Legs: vertices 1947, triangles 1016

ARMOR SET 10 Arm: vertices 2740, triangles 1444

ARMOR SET 10 Belt: vertices 962, triangles 528

ARMOR SET 10 Chest: vertices 3311, triangles 1690

ARMOR SET 10 Feet: vertices 693, triangles 344

ARMOR SET 10 Head: vertices 1052, triangles 498

ARMOR SET 10 Legs: vertices 2194, triangles 1172


Rigged :​​ Yes


Price $24.99

Fantasy Low poly Armor Sets for RPG - 1 by GanzSe

Asset Store newest packages - 2024, October 29 - 14:50
Fantasy Low poly Armor Sets for RPG or Action games

This asset pack includes 5 unique armor sets and a base character model, perfect for RPGs and fantasy action games. Each armor set is divided into 6 interchangeable parts: helmet, gloves, chest piece, belt, leg guards, and boots. These modular elements can be easily mixed and matched, allowing you to customize the appearance of your characters and create unique combinations.


The asset is highly optimized for performance, using just one material for all elements, making it suitable even for mobile platforms.


For extra flexibility, the pack also includes standalone models of each armor piece, ideal for use as loot items or for creating UI icons.


Materials can be easily converted from Built-In to URP with minimal effort.



This pack includes:

- 1 base character

- 5 armor sets, each containing:

- 5 helmets

- 5 chest armors

- 5 pairs of gloves

- 5 belts

- 5 leg armors

- 5 pairs of boots


Each armor piece is skinned and attached to the character model via Skin Mesh Renderer. Additionally, all 30 armor pieces are provided as separate meshes without being bound to the character model.


Material : 1

Texture:

Resolution: 2048x2048

Format: PNG

Purpose: Used for albedo (base color)

It comprises 1 diffuse texture map, and the material utilizes Unity's Standard shader


Polycount:

Character Base Mesh: vertices 2602, triangles 1412

ARMOR SET 1 Arm: vertices 2968, triangles 1552

ARMOR SET 1 Belt: vertices 568, triangles 296

ARMOR SET 1 Chest: vertices 2739, triangles 1326

ARMOR SET 1 Feet: vertices 737, triangles 380

ARMOR SET 1 Head: vertices 1002, triangles 480

ARMOR SET 1 Legs: vertices 1942, triangles 990

ARMOR SET 2 Arm: vertices 2604, triangles 1402

ARMOR SET 2 Belt: vertices 610, triangles 330

ARMOR SET 2 Chest: vertices 2479, triangles 1240

ARMOR SET 2 Feet: vertices 641, triangles 316

ARMOR SET 2 Head: vertices 784, triangles 368

ARMOR SET 2 Legs: vertices 1740, triangles 924

ARMOR SET 3 Arm: vertices 2696, triangles 1384

ARMOR SET 3 Belt: vertices 547, triangles 840

ARMOR SET 3 Chest: vertices 2910, triangles 1412

ARMOR SET 3 Feet: vertices 907, triangles 456

ARMOR SET 3 Head: vertices 1033, triangles 506

ARMOR SET 3 Legs: vertices 2010, triangles 1044

ARMOR SET 4 Arm: vertices 1966, triangles 1036

ARMOR SET 4 Belt: vertices 1404, triangles 732

ARMOR SET 4 Chest: vertices 2088, triangles 996

ARMOR SET 4 Feet: vertices 939, triangles 460

ARMOR SET 4 Head: vertices 1024, triangles 468

ARMOR SET 4 Legs: vertices 1820, triangles 932

ARMOR SET 5 Arm: vertices 2888, triangles 1552

ARMOR SET 5 Belt: vertices 718, triangles 408

ARMOR SET 5 Chest: vertices 2667, triangles 1392

ARMOR SET 5 Feet: vertices 797, triangles 392

ARMOR SET 5 Head: vertices 669, triangles 328

ARMOR SET 5 Legs: vertices 2424, triangles 1274


Rigged :​​ Yes


Price $24.99

Character BorshinWarrior by AlexandruD

Asset Store newest packages - 2024, October 29 - 14:47
In this project contains a demon like humanoid you can use it as a main character or enemy.

Number of textures: 66

Texture dimensions : 2048x2048

Maximum polygon count : 60.000

Number of meshes/prefabs : 1

Rigging: Yes

Animation count: 1

UV mapping: Yes

Types of materials and texture maps : albedo, hight, metalic, ambient oclusion, normal map and emissive

I'm glad to present my project which is a mix of demon like humanoid is also a prefab so you can costumize all the armor except the tail, is suitable for a fantasy game but ofcorse you can use it to any kind of game you like. Was crafted in Zbrush and textured in substance painter. Is also compatible with Built-in, HDRP, URP. And includes a basic rigg and basic animation.


Price $20.00

Sand Castle by Sanya Laneev

Asset Store newest packages - 2024, October 29 - 14:39
This is sand castle model. It be helpful like element of enveronment for your game or visualisation scene.

Quads and tris only. Geometry of sand castle ready for subdivision.

Model using PBR textures. All textures size is 4k resolution.

Summary number of textures: 6

3 textures for sand castle and 3 for ground:

1) AlbedoTransparency

2) MetallicSmoothness

3) Normal

Triangles: 26499

Vertices: 14816

Faces: 15155

Sand castle model.

The model has detailed baked textures, especially the normal map, which contain traces of molds for extrusion, and small pebbles in sand.


Price $11.99

[QST] Quick Search Tool + GUID Tools by ValhallaApp

Asset Store newest packages - 2024, October 29 - 13:29
This package offers a quick search tool for Unity, inspired by Blender, allowing custom commands. It focuses on ease of use, encouraging users to create their own commands with simple implementation.
  • Log GameObject Names Command: Logs selected GameObject names in the console.
  • Count Components Command: Shows how to access components within GameObjects.
  • Hide All Components Command: Demonstrates easy command creation.
  • Select by Name Command: Search for GameObjects by name, even hidden ones.
  • Select by Component Command: Select GameObjects by common components via a dropdown.
  • Find in Project Command: Automatically navigates the Project window to the selected item.
  • Replace Selected Command: Replace selected objects with adjustable probability and options for random scale, rotation, and alignment.
  • Batch Rename Command: Efficiently rename multiple items with suffixes and counting options.
  • Image Converter Command: Convert images to different formats and create backups before converting.
  • Put On Ground Command: Ensures GameObjects rest on the ground.
  • Put On Ground and Align Command: Aligns GameObjects to the geometry beneath them.
  • Show Normal Direction Command: Temporarily displays the normal direction of selected objects.
    To exit, simply wait for the display to disappear.
  • Toggle Normal Display Command: Toggles continuous normal display for selected GameObjects.
    RECALL THE COMMAND AGAIN TO TURN OFF THIS MODE.
  • Vertex Snapping Command: Snap GameObjects to specific vertices using debug spheres.
    IMPORTANT: MAKE SURE THE GAMEOBJECTS HAVE A COLLIDER (A MESH COLLIDER IS RECOMMENDED).
    To exit Vertex Snapping Mode, PRESS ESC OR RECALL THE COMMAND.
  • Open Measure Tool Command: Displays object dimensions with customizable settings.
    To close, click the ‘X’ in the window or press ESC.
  • Pivot Adjustment Command: Adjust object pivots with options to save as new objects.
    WARNING: CHANGING THE PIVOT IS NOT REVERSIBLE! MAKE A BACKUP COPY OF THE OBJECT.
    To close the tool, exit Pivot Moving Mode or press ESC.
  • Make Mesh Double Sided Command: Makes meshes double-sided, doubling the poly count.
    WARNING: THIS WILL DOUBLE THE MESH POLY COUNT, USE WITH CAUTION FOR PERFORMANCE!*
  • Smooth Mesh Command: Smooths blocky GameObjects.
  • Flat Shading Command: Applies a low-poly, blocky appearance to meshes.
  • Align Camera to Scene View Command: Aligns the camera to the current scene view for quick setup.

GUID Tools

This package also includes helpful GUID Tools for managing GUIDs:

  • Explore the GUID: Opens the file GUID for exploration and modification.
    BE CAREFUL WHEN MODIFYING THIS FILE DIRECTLY.
  • Regenerate: Regenerates the GUID file for the selected item.
  • Replace: Prompts the user to input a custom GUID to assign to the item.
    USEFUL FOR FIXING MISSING SCRIPTS BY RESTORING ORIGINAL GUIDs.
  • Search: Searches for all occurrences of the item in the project, allowing easy navigation.
  • Copy: Copies the selected item's GUID to the clipboard for quick access.

This Unity package was born as a collection of tools i made for my personal use during my work on various projects and i could it could help others too the package provides a customizable quick search tool inspired by Blender’s workflow. With a simple key press (F3), users can open a search window to find and execute a wide range of commands. While the package comes with several built-in features, its main strength is the ease of creating custom commands. Perfect for any project or genre, this tool empowers developers to extend its functionality effortlessly, making it highly adaptable to specific workflows. Whether you need to streamline tasks or design entirely new tools, this package offers the flexibility to fit your needs.


Price $20.00

Medieval Ship by TheGameCookerZ

Asset Store newest packages - 2024, October 29 - 13:23
Mid-Poly Medieval Ship model, perfect for fantasy, pirate, and adventure games... Modular design allows easy customization, enhancing your project’s immersive experience.

Geometry:

Objects:62

Vertices:30.2k

Edges:58k

Faces:28.18k

Total triangles:58.3k

Number of textures : 5

Texture dimensions for : 2048x2048

UV mapping: No

Types of materials and texture maps :RGB

Mid-Poly Medieval Ship 3D Model


Optimized for Performance with High-Quality Visuals


This medieval ship model strikes a perfect balance between visual quality and performance. With a mid-poly design of 58k triangles, it offers a detailed and realistic appearance suitable for a wide range of games and simulations without sacrificing optimization.

Key Features:

  • Mid-Poly Design: The ship consists of 58k triangles, making it ideal for PC and console games, offering great detail without overwhelming performance. It looks high-quality while still being optimized.
  • Modular and Customizable: Composed of multiple objects for flexibility, allowing easy rearrangement or modification. This includes:Ship Body, Sails, and Ropes
    Cannons, Barrels, Wooden Boxes, and Crates
    Masts, Fencing, Flag, Prow, and Ship Wheel
  • Texture Resolution: 2048x2048, with the option to easily replace or improve textures for more detailed visuals.
  • Realistic and Game-Ready: Suitable for mid- to high-end gaming projects, offering a great combination of visual appeal and performance.

Note: I sourced the textures for my package from the CC0 Textures website, which allows free use, modification, and distribution of its textures without needing permission or attribution.


Price $7.49

Indonesian Traditional Weapons by Solo Development

Asset Store newest packages - 2024, October 29 - 11:52
Collection includes 5 Indonesian Traditional Weapons Package, perfect for game developers, The package features a diverse selection of iconic weapons from various cultures and eras

Collision: (No)

LOD: 4 to 5

Animation: (No)

Rigged: (No)

UV Mapping: Yes

Number of textures: 15

Texture Resolutions: (2048)

Number of prefabs: 5

5 Indonesian Traditional Weapons


1. Badik from Lampung

  • Textures 2k
  • LOD 0 - 1856 Tris
  • LOD 1 - 848 Tris
  • LOD 2 - 840 Tris
  • LOD 3 - 294 Tris

2. Golok Ciomas from Banten

  • Textures 2k
  • LOD 0 - 1568 Tris
  • LOD 1 - 1054 Tris
  • LOD 2 - 694 Tris
  • LOD 3 - 198 Tris

3.Celurit from Madura

  • Textures 2k
  • LOD 0 - 1192 Tris
  • LOD 1 - 952 Tris
  • LOD 2 - 744 Tris
  • LOD 3 - 452 Tris

4.Kerambit from Minangkabau

  • Textures 2k
  • LOD 0 - 1960 Tris
  • LOD 1 - 1088 Tris
  • LOD 2 - 698 Tris
  • LOD 3 - 380 Tris
  • LOD 4 - 135 Tris

5.Kujang from West Java

  • Textures 2k
  • LOD 0 - 2364 Tris
  • LOD 1 - 1548 Tris
  • LOD 2 - 1300 Tris
  • LOD 3 - 746 Tris




Price $19.99

Stylized Female Soldier - Modular Character by Focree

Asset Store newest packages - 2024, October 29 - 11:51
The game character is ready for PC projects, the character is ready for mobile projects too.Character rigget, skinned, game-ready.

4K Textures

BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, Base color

22 Textures: Body, Armor, Hair

Textures are packed for better optimization

10 Materials

(4 materials) Armor color options ( Black, Green, Yellow, White)

(4 materials) Body eye color options

(2 materials) Hair color options

Polycount | The Character does not have LOD system

Female Soldier Modular (With All Parts)

Faces 56720

Tris 111040

Verts 57030


Stylized Female Soldier - Modular Character - a stylized character is an ideal game character for a project about battles. You can use this character in any projects, this character can be the boss of the game or the main character of your game. The character fits any project style.


MY DISCORD SUPPORT SERVER


Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.


Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want.


SHADERS READY URP. HDRP. BUIL-IN

URP. HDRP. not included


Rigged character - Mixamo ready asset

HUMANOID READY/ GENERIC READY

- No animations

- Demo scene Built-in


Attention! Rig is included, animation are not includet suitable for any humanoid animations on asset store or mixamo or any other humanoid animations!


Price $49.99

Elf man by holips

Asset Store newest packages - 2024, October 29 - 10:36
This is game-ready Elf man with white and dark skin. Model suitable for various projects: role-playing games, adventures, simulators, strategies, dark fantasy.

Number of textures: 84

Texture dimensions: 2k-4k

Maximum polygon count:

38541

Number of meshes/prefabs: 9/9

Rigging: Yes

Animation count

Animation type list

UV mapping: Yes

LOD information: No

Types of materials and texture maps PBR

This mysterious elf, who arrived from distant lands, is determined to fight enemies and win the hearts of people. However, maybe he will bring chaos with him and become the ruler of all living things? This mighty and fearless warrior knows no fear and looks forward to new adventures, whether alone or with the support of other heroes.

Come up with your own unique story for this elf and become a part of his adventures! ⚔️


Two types of skin color, three types of hairstyles. The ability to divide a set of clothes into parts. Weapons from screenshots are not included.

Attention! The physics of the objects and hair on the character were generated using KawaiiPhysics. This plugin is not included with this project. I can only recommend using this plugin.

Installed on Epic Skeleton (UE4). Support for LiveLink with 52 ARKit form options.

  • Three unique hairstyles with three unique colors and the ability to change the color scheme.
  • The skin color is dark and white with the ability to customize at your discretion.
  • Three different colors of the underwear set with the possibility of changing the color.
  • Three unique colors of clothing with the ability to change colors.
  • There are additional options for changing clothes and bodysuits.
  • Changing eye color using the emission function.

The project includes models with ready-made unique images:

Polycount: SK_ELFMAN_01 : Verts: 38028, Faces: 10249, Tris: 58039

Polycount: SK_ELFMAN_02 : Verts: 38079, Faces: 29511, Tris: 58117

Polycount: SK_ELFMAN_03 : Verts: 38541, Faces: 29812, Tris: 58719

Polycount: SK_ELFMAN_NUDE_01 : Verts: 12311, Faces: 10249, Tris: 20166

Polycount: SK_ELFMAN_NUDE_02 : Verts: 12362, Faces: 10288, Tris: 20244

Polycount: SK_ELFMAN_NUDE_03 : Verts: 12824, Faces: 10589, Tris: 20841

Polycount: SK_ELFMAN_UNDERWEAR_01 : Verts: 13000, Faces: 10855, Tris: 21370

Polycount: SK_ELFMAN_UNDERWEAR_02 : Verts: 13513, Faces: 10894, Tris: 22050

Polycount: SK_ELFMAN_UNDERWEAR_03 : Verts: 13051, Faces: 11195, Tris: 21448

Before purchasing, read the technical details and view the pages and videos for full information.

ONLY DEFAULT UNITY SHADER.

NO HDRP/URP.


Price $64.99

Japanese Vase Vol. 1 by Kraffing

Asset Store newest packages - 2024, October 29 - 10:35
The package includes a variety of Japanese Vases, with 4 color variations, all designed in a stylized style.

This 3D modeling includes:


  • Textures PBR 2048x2048
  • Number of textures: 4
  • 4 color variations
  • UV mapping: Yes
  • Polígonos: 3352
  • Vértices: 3776
  • Number of meshes/prefabs: 1

Kraffing presents a 3D modeling Japanese Vase V1. Recreated design so you can use it in personal projects, scenes, videogames and more.


INSTAGRAM


Price $4.99

Stylized Swords Pack by Hekos Studio

Asset Store newest packages - 2024, October 29 - 10:17
15 Stylized Unique Swords

Development Render Pipeline: Built-In

Rigged: No

Animated: No

Number of Meshes: 15 Meshes

Triangle Count(Total): 52508 Tris

Number of Textures: 96 Textures

Texture Resolutions: 2048x2048

Number of Materials: 15 Materials

Number of Prefabs: 15 Prefabs

Stylized Swords is a set of 15 unique low-poly models and stylized PBR textures.

As a small bonus, we have added Sword renders that can be used as icons in crafting, inventory, skill bar, etc. Additionally, we have provided an ID map for each model, allowing you to easily change the texture color to your preference. If you have any questions, feel free to email us: hekosstudio@gmail.com


Price $22.00

Stylized Vista Robot with Animation by COMICOMI

Asset Store newest packages - 2024, October 29 - 10:09
Character asset with animation suitable for stylized, cyberpunk or metaverse related environment.

Number of textures: 2

Texture dimensions: Mostly 1024*1024

Polygon count of Stylized Vista Robot: 276

Number of meshes/prefabs: 1 mesh 1 prefab

UV mapping: Yes

Types of materials and texture maps: Non PBR

Stylized Vista Robot with Animation


This package only includes the animated stylized vista robot which is the character asset in the middle of the first beauty image.


Stylized Vista Robot is designed and developed by COMICOMI. This robot asset is suitable for any stylized and cyberpunk related environment. It can be used as an NPC character or you could put it in the far away area as a vista robot to decorate your scene since it only has 276 triangles. It comes with an idle animation so that you could use it directly in your scene.


This Package works only in Unity version 2022.3.19f1 and higher.

The first release only includes Built-in version, URP version is in the development and will be included in the future releases.


This environment asset is meant for Mobile platform, but it can be used in any project (PC, Console, VR, etc)

For information about triangle count please read ‘Technical Details’ down below.


Price $4.99

Modern Casual Ui Pack by 34IB Studio

Asset Store newest packages - 2024, October 29 - 09:35
84 Piece Button + 30 Texts + 7 Icons UI Pack – A collection of modern button designs for mobile games and applications.

1-) A_UI_Blue.png (512x170)


2-) A_UI_Blue2.png (512x170)


3-) A_UI_Blue3.png (512x170)


4-) A_UI_Green.png (512x170)


5-) A_UI_Green2.png (512x170)


6-) A_UI_Green3.png (512x170)


7-) A_UI_Pink.png (512x170)


8-) A_UI_Pink2.png (512x170)


9-) A_UI_Pink3.png (512x170)


10-) A_UI_Red.png (512x170)


11-) A_UI_Red2.png (512x170)


12-) A_UI_Red3.png (512x170)


13-) A_UI_Sky.png (512x170)


14-) A_UI_Sky2.png (512x170)


15-) A_UI_Sky3.png (512x170)


16-) A_UI_White.png (512x170)


17-) A_UI_White2.png (512x170)


18-) A_UI_White3.png (512x170)


19-) A_UI_Yellow.png (512x170)


20-) A_UI_Yellow2.png (512x170)


21-) A_UI_Yellow3.png (512x170)


22-) B_UI_Blue.png (512x170)


23-) B_UI_Blue2.png (512x170)


24-) B_UI_Green.png (512x170)


25-) B_UI_Green2.png (512x170)


26-) B_UI_Pink.png (512x170)


27-) B_UI_Pink2.png (512x170)


28-) B_UI_Red.png (512x170)


29-) B_UI_Red2.png (512x170)


30-) B_UI_Sky.png (512x170)


31-) B_UI_Sky2.png (512x170)


32-) B_UI_White.png (512x170)


33-) B_UI_White2.png (497x170)


34-) B_UI_Yellow.png (512x170)


35-) B_UI_Yellow2.png (512x170)


36-) C_UI_Blue.png (512x170)


37-) C_UI_Blue2.png (512x170)


38-) C_UI_Blue3.png (512x170)


39-) C_UI_Green.png (512x170)


40-) C_UI_Green2.png (512x170)


41-) C_UI_Green3.png (512x170)


42-) C_UI_Pink.png (512x170)


43-) C_UI_Pink2.png (512x170)


44-) C_UI_Pink3.png (512x170)


45-) C_UI_Red.png (512x170)


46-) C_UI_Red2.png (512x170)


47-) C_UI_Red3.png (512x170)


48-) C_UI_Sky.png (512x170)


49-) C_UI_Sky2.png (512x170)


50-) C_UI_Sky3.png (512x170)


51-) C_UI_White.png (512x170)


52-) C_UI_White2.png (501x170)


53-) C_UI_White3.png (493x170)


54-) C_UI_Yello2.png (512x170)


55-) C_UI_Yellow.png (512x170)


56-) C_UI_Yellow3.png (512x170)


57-) D_UI_Blue.png (512x170)


58-) D_UI_Blue2.png (512x170)


59-) D_UI_Blue3.png (512x170)


60-) D_UI_Green.png (512x170)


61-) D_UI_Green2.png (512x170)


62-) D_UI_Green3.png (512x170)


63-) D_UI_Pink.png (512x170)


64-) D_UI_Pink2.png (512x170)


65-) D_UI_Pink3.png (512x170)


66-) D_UI_Red.png (512x170)


67-) D_UI_Red2.png (512x170)


68-) D_UI_Red3.png (512x170)


69-) D_UI_Sky.png (512x170)


70-) D_UI_Sky2.png (512x170)


71-) D_UI_Sky3.png (512x170)


72-) D_UI_White.png (512x170)


73-) D_UI_White2.png (508x170)


74-) D_UI_White3.png (501x170)


75-) D_UI_Yellow.png (512x170)


76-) D_UI_Yellow2.png (512x170)


77-) D_UI_Yellow3.png (512x170)


78-) E_UI_Blue.png (512x170)


79-) E_UI_Green.png (512x170)


80-) E_UI_Pink.png (512x170)


81-) E_UI_Red.png (512x170)


82-) E_UI_Sky.png (512x170)


83-) E_UI_White.png (512x170)


84-) E_UI_Yellow.png (512x170)


85-)Gift.png (512x512)


86-)Idea.png(512x512)


87-)More.png (512x512)


88-)Settings.png (512x512)


89-)Play.png (512x512)


90-)Search.png (512x512)


91-)Video.png (512x512)


92-)Accept.png(512x125)


93-)Buy.png(512x125)


94-)Chapter.png(512x125)


95-)Character.png(512x125)


96-)Claim.png(512x125)


97-)Easy.png(512x125)


98-)Gift.png(512x125)


99-)Hard.png(512x125)


100-)Level.png(512x125)


101-)Lock.png(512x125)


102-)Login.png(512x125)


103-)Lose.png(512x125)


104-)Medium.png(512x125)


105-)Mission.png(512x125)


106-)Off.png(512x125)


107-)Offline.png(512x125)


108-)Ok.png(512x125)


109-)On.png(512x125)


110-)Online.png(512x125)


111-)Open.png(512x125)


112-)Profile.png(512x125)


113-)Score.png(512x125)


114-)Select Level.png(512x125)


115-)Settings.png(512x125)


116-)Stage.png(512x125)


117-)Tap to Play.png(512x125)


118-)Victory.png(512x125)


119-)You Lose.png(512x125)


120-)You_Reward.png(512x125)




This UI pack includes a total of 84 modern buttons for your projects. Offered in various shapes and sizes, these buttons can be easily and quickly used in your mobile games and applications. The designs provide both a stylish and functional user experience while adding a professional touch to your projects. Thanks to their flexible structure, the buttons allow you to customize your user interface and make it more appealing.


Price $20.00

MLM - Material Library Manager by LS GROUP

Asset Store newest packages - 2024, October 29 - 09:23
Material Library Manager (MLM)

Features

· Efficient centralisation: centralise and manage all your 3D materials in a single library. Stop wasting time searching for your data!

· Workflow optimisation: Automate repetitive tasks so you can concentrate on creation.

· Automatically generated previews: The tool has fully automated the generation of previews and associated metadata.

· Sharing and exporting: Make it easy to exchange materials between different projects and computers in real time.

· Fast, direct access: Access all your materials with a single click, without weighing down your Unity project.

· Pipelines compatibility: Works with URP and HDRP.

· Enhanced security: full local operation, ideal for sensitive production environments.

· Significant time savings: Reduce time spent managing or creating materials. Start your new project with an easily accessible database.

· Intuitive interface: Designed to be easy to use.


Compatibility

· Unity Version : 2022 and higher

· URP : Compatible

· HDRP : Compatible


Content

· Materials Library Manager

· Sample Library data content downloadable with 30 materials and metadata preconfigured supplied with

· Professional common pipeline pack of shaders integrate in tool

· Documentation

You're a 3D artist, deep into a Unity project. You've used dozens of materials across different projects, but today you need to find one you created months ago. The problem? That project is archived, maybe no longer even on your machine. You're wasting precious time searching, re-importing, and checking if the material is still compatible. Frustrating, right?


This is where the Materials Library Manager (MLM) comes in.


What if, with just a few clicks, you could find and use any material without spending a minute searching through old projects? With MLM, everything is centralized in a single library, accessible from any Unity project. One simple click, and you instantly retrieve what you need, without any hassle.


Working in a team? With MLM, collaboration becomes seamless. You no longer need to worry about versions or complex syncs. Every team member accesses the same library, sharing and using materials in real-time. Collaboration becomes effortless, without the risk of complications.


Wondering if the materials meet your expectations? The previews generated by MLM are incredibly accurate. Gone are the basic Unity spheres. You can see every detail of the material as it will appear in your project, without even importing it, and without unnecessarily overloading your Unity project. You can even customize your preview scenes to perfectly match your needs.


And what about managing the library? The Materials Library Manager is designed to save you time. With its management interface integrated into Unity, offering instant filters and search tools, you can quickly find your materials. Plus, with automated previewsand the Batch Exporter, you can generate and export all your materials and previews in just a few seconds. You save time while enjoying a smootherand more efficient workflow.


Different Unity versions? The Materials Library Manager helps you build on your work, project after project, by automatically detecting the rendering pipeline (URP or HDRP) and the exact version used. Thanks to its metadata, you immediately know if a material is compatible with your current project. This allows you to work confidently, knowing your materials are organized and ready to be reused across different Unity versions and rendering pipelines.


Price $65.00

Runes part 1 - Fantasy PBR by PolySoft3D

Asset Store newest packages - 2024, October 29 - 09:15
Customizable runes
  • 50 unique meshes
  • Color customization and emission
  • Optimized models
  • You can animate or rotate some parts of objects
  • PBR materials
  • Custom shaders (ShaderGraph for URP/HDPR/CustomRP)
  • Vertex Count: 200 - 3200 per model
  • LODs: 3 level
  • Number of Textures: 66 (base color, occlusion metallic, normal map, mask, emission)
  • Texture Resolutions: 512x512 and 4096x4096

Fantasy Runes pack. Color customization and emission control. Up to four colors on some models (stone, metal, wood, moss/dirt).

Can be used as a puzzle, key, door mechanism, quests, character / item upgrade.

Custom PBR shaders! This allows you to colorize the models.


Price $23.00

Extension Kit by DOGAN KIRNAZ

Asset Store newest packages - 2024, October 29 - 08:33
Extension Kit is a powerful collection of 150+ C# extension methods designed to simplify Unity development. Each method is well-structured, editable, grouped, and providing single-line access.
  • Single-Line Access: Extension Kit allows developers to call complex functionalities with a single line of code, reducing the amount of boilerplate required and speeding up the coding process.
  • Less Redundancy: By centralizing common tasks in extension methods, you avoid duplicating code across different scripts, which simplifies maintenance and debugging.
  • Intuitive Method Naming: Methods are named clearly to reflect their functionality, making it easier for developers to understand the purpose of each call at a glance.
  • Grouped Methods: Each extension method is categorized logically (e.g., audio, physics, JSON), allowing for quicker navigation and comprehension of available functionalities.
  • Efficient Code Blocks: All methods are optimized for performance, minimizing unnecessary overhead. This is especially crucial for resource-intensive operations in real-time applications.
  • Memory Management: Using extension methods helps streamline memory usage, as they are designed to work effectively within Unity's environment, reducing garbage collection overhead.
  • Fully Editable Scripts: Developers can modify extension methods to fit their specific project requirements without affecting the core functionality, allowing for tailored solutions.
  • Adaptable to All Project Types: Whether your project is a small 2D game or a large 3D experience, Extension Kit’s methods are designed to be universally applicable and flexible.
  • Diverse Method Coverage: The Kit includes over 150 methods for various tasks, such as audio management, collision detection, and data handling, making it a one-stop solution for common programming needs.
  • Comprehensive Data Handling: With built-in support for lists, dictionaries, and JSON, Extension Kit simplifies data manipulation, making it essential for projects that rely heavily on data-driven gameplay or persistent state management.

Documentation: Link


Extension Kit is a comprehensive collection of C# extension methods designed specifically for Unity developers. This asset provides a robust set of tools that enhance your development experience by offering quick, one-line solutions to common programming tasks. Whether you are working on 2D, 3D, VR/AR, or mobile games, Extension Kit simplifies repetitive tasks, reduces the need for boilerplate code, and speeds up your workflow.


What Are Extension Methods?

Extension methods in C# allow you to "extend" existing types with new methods, without modifying the original source code of those types. In Unity, this means you can add custom methods to classes like GameObject, Transform, Rigidbody, Vector3, and many more, giving you the ability to perform complex operations with a simple and clean API.


For example, instead of writing a detailed function to get a component or reset a transform, you can call gameObject.ResetTransform() with a single line of code. This keeps your codebase tidy and makes your project easier to maintain.


Benefits of Using Extension Methods:

  • Code Readability: You can keep your code concise and readable with single-line method calls.
  • Separation of Concerns: Extension methods allow you to keep related functionality grouped, making it easier to locate and reuse code across different parts of your project.
  • Reduced Boilerplate: Many repetitive tasks, such as handling lists or transforming objects, can be condensed into simple methods, saving time and minimizing the risk of errors.

Key Features of the Extension Kit

  • Editable Method Scripts: Each method in the Extension Kit is fully editable, allowing you to tailor the functionality to your project’s specific needs. The scripts are divided into logical groups, making them easy to navigate and customize.
  • Single-Line Functionality: Access powerful features with a single line of code, speeding up development and improving workflow efficiency. You can perform operations on GameObjects, Audio, Physics, and more without writing lengthy custom scripts.
  • Optimized, Well-Written Code: Each method is carefully crafted to ensure performance without sacrificing clarity. Whether you're building for mobile, console, or desktop platforms, the Extension Kit provides highly efficient code solutions that won’t bloat your project or cause performance issues.
  • Universal Project Compatibility: Extension Kit is designed to work with all types of Unity projects, from small prototypes to large-scale games. Whether your focus is on 2D, 3D, VR/AR, or mobile development, these extensions are versatile and adaptable.

Groupings of Extensions:

The methods in Extension Kit are categorized into functional groups, making it easy to find the tools you need for specific areas of your project:

  • Audio Extensions:
  • Control audio clips with ease—play, pause, stop, fade, and resume audio clips without needing complex audio handling scripts. You can also adjust volume dynamically or implement fade-ins and fade-outs with simple method calls like audioSource.FadeOut().
  • Camera Extensions:
  • Enhance camera functionality by adding smooth camera shakes, zoom effects, and target following capabilities. These methods allow you to focus on camera dynamics without having to implement your own complex systems. Calls like camera.Shake() or camera.Follow() are intuitive and easy to integrate into any game.
  • Collision Extensions:
  • Detect and manipulate collisions effortlessly. Whether you need to filter collisions by tag or layer, or retrieve specific colliding objects, these methods reduce the need for long if-else checks or manual tag comparisons. Check collisions with one line, e.g., collision.HasTag("Player").
  • Encryption Extensions:
  • Secure your game data with built-in encryption methods for strings. Encrypt and decrypt data with custom keys or defaults, all while keeping your project secure without external dependencies.
  • Format Extensions:
  • Simplify number formatting, whether you’re displaying health, scores, or time. Convert floats to percentages, currency formats, or even bytes with functions like value.FormatToCurrency() or time.ToMinuteAndSecond() for quick, readable UI updates.
  • Game Extensions:
  • Control game states seamlessly—pause, resume, restart, or modify the game’s timescale with built-in game management methods. These extensions simplify time management, making them ideal for pause menus or speed adjustments with functions like game.Pause() or game.ResetTimeScale().
  • Json Extensions:
  • Easily save and load data using JSON. Save and retrieve data from objects, lists, and dictionaries with simple JSON utilities like json.SaveObject() and json.LoadList().
  • List & Dictionary Extensions:
  • Perform advanced operations on lists and dictionaries with minimal code. Shuffle, sort, and manipulate collections, or get random elements with easy-to-read syntax like list.GetRandom().
  • Material & Color Extensions:
  • Control colors and materials dynamically, changing shaders, textures, or blending colors on the fly. Great for projects that require dynamic material changes, like visual effects or procedural content generation.
  • Math Extensions:
  • Handle complex math operations, from interpolation to rounding, with clean and intuitive math helpers like MathExtensions.LerpAngle() or MathExtensions.RoundToNearest().
  • GameObject Extensions:
  • Enhance your workflow with methods that simplify object management. Add components, manipulate transforms, or control object visibility with single lines of code like gameObject.GetOrAddComponent<T>() or gameObject.VisibleToCamera().
  • Object Pool Extensions:
  • Manage object pools efficiently with methods that allow you to create, resize, and clear object pools, improving memory management and game performance with single lines of code like myList.CreatePool(poolCount, prefabObject).
  • PlayerPrefs Extensions:
  • Save and load player data more efficiently using these extensions for PlayerPrefs. Support for various data types like vectors, arrays, dictionaries, and basic data types ensures that all your game preferences are handled efficiently.

Why Use Extension Kit in Your Unity Projects?

  • Efficiency and Speed: With the ability to implement common functionality in one line, you’ll save valuable development time.
  • Maintainable Code: Grouped extensions and well-organized methods make it easier to maintain large codebases.
  • Flexibility: Since the method scripts are editable, you can tailor them to suit your project’s unique needs.
  • Universal Use: Whether you're working on a small indie game or a large-scale production, Extension Kit is adaptable to projects of any size.

Conclusion

Extension Kit provides a powerful, flexible, and easy-to-use solution for Unity developers looking to optimize their projects with minimal effort. With its well-organized code, one-line functionality, and fully customizable methods, Extension Kit enhances productivity and streamlines your development workflow, making it an invaluable asset for any Unity project.


Price $15.00

AnywherePad by Mad Cat VR

Asset Store newest packages - 2024, October 29 - 07:01
Easy to use on-screen thumbstick controls. Key features:

- Activates wherever you tap, and then follows the touch.
- Visual representation of sticks is optional and customizable.
- Has special support to not interfere with UGUI controls.
- Compatible with both legacy and new input systems.
- Flexible options on how to access thumbstick input.
- Options to fallback to mouse and keyboard.
- Distributed as package to not spam the Assets folder.

Note, that if you plan to use this package with the new input system, you'll need to install it through the package manager and enable it in project settings. If there's no Input System package in the project, package will still work using the old input system, but the assembly dependency on the MadCat.AnywherePad.asmdef will appear as unresolved, that's OK.

Readme: https://github.com/madcat-vr/pkg-anywhere-pad
Videos: YouTube Playlist

Price $13.99

3d Dragon Nightfang by Stellar 51 Studio

Asset Store newest packages - 2024, October 29 - 06:42
Low-poly 3d dragon model, optimized for RPGs and fantasy games. Includes smooth animations, saddle variant, and customizable textures. Perfect for diverse projects!
  • Number of textures: 34 unique textures
  • Texture dimensions: 4096x4096
  • Polygon count of Dragon Wyvern Nightfang: 52,310 tris (with saddle: 74,502 tris)
  • Minimum polygon count: 52,310 tris
  • Maximum polygon count: 74,502 tris
  • Number of meshes/prefabs: 2 meshes, 12 prefabs
  • Rigging: Yes
  • Number of bones: 91
  • Animation count: 29
  • Animation type list: In-place animations (Flight, Attack, Battle Idle, Other)
  • UV mapping: Yes
  • LOD information: No LODs
  • Types of materials and texture maps: PBR materials, including:Albedo (with alpha channel)
    Mask map (with metallic, ambient occlusion, and glossiness)
    Emission maps
  • Number of Materials: 18
  • Double-sided shader for wings: A double-sided shader is provided for the wings.
  • Dragon Wyvern Nightfang is a low-poly 3D character, game-ready boss model for Unity, optimized for various genres, especially RPGs, MMORPGs, and fantasy games, action-adventure, open-world exploration, role-playing games and more.
  • This dragon features smooth animations and a well-structured rig, making it suitable for a wide range of projects. The model is highly optimized in terms of polygon count and skeleton structure, allowing for efficient performance in-game.
  • The character comes with textures at a resolution of 4096x4096, which can be easily resized by the buyer to fit specific project needs. The materials allow for mixing different albedo and emission variations, enabling you to achieve the desired look through tint adjustments.
  • Additionally, the model includes a second variant with a saddle, making it usable as a mount.
  • Please remember to provide a review for this product once you've had the opportunity to test it. Your input is incredibly valuable and makes a significant difference.
  • Feel free to reach out with any feedback or questions!
  • You can also contact me about any issues or inquiries, and I will be glad to help you! stellar51studio@gmail.com

Price $74.99

OWA Books 01 by Bohn Studios

Asset Store newest packages - 2024, October 29 - 06:24
A versatile collection of over 390 book prefabs.
  • 8192x8192 Utility atlas shared VRAM
  • URP render pipeline
  • Albedo, Normal, Metallic, Occlusion, & Detail Normal
  • No animations included

290+ unique, individual book prefabs.

  • Books are closed, standing on end by default like they would a bookshelf
  • Optmized with a shared atlas (OWA Utility)
  • Excellent balance of shapes and texture variation to fill-up libraries in realtime games.
  • Use your favorite mesh combining tools for even greater performance (everything shares one material)
  • Only 76 vertices per book.
  • BONUS! 3 desks & 5 book cases

This asset is also part of OWA City Core.




Price $20.00

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