Circular Room 03 by TetianaAndronova
Materials
Number of materials — 16
Textures
Number of textures — 33
Textures dimensions
2048*2048 px — 17
1024*1024 px — 16
Prefabs
Number of prefabs — 24
Meshes
Number of meshes — 20
Polygon count meshes
ceiling — 616 triangles
ceiling_decor — 960 triangles
floor — 172 triangles
grass_01 — 2350 triangles
grass_02_V1 — 1056 triangles
grass_02_V2 — 360 triangles
ground — 98 triangles
plant_01_v1 — 869 triangles
plant_01_v2 — 874 triangles
plant_01_v3 — 2027 triangles
podium — 832 triangles
pot_01 — 76 triangles
pot_02 — 356 triangles
pot_03 — 76 triangles
pot_04 — 476 triangles
shelf — 80 triangles
stage_light — 326 triangles
stone_01 — 3326 triangles
stone_02 — 2382 triangles
wall — 1660 triangles
UV mapping — Yes
PBR materials
The scene features a circular space with a detailed stone wall, lush interior greenery, and atmospheric lighting, giving it a balanced, organic yet futuristic vibe.
Pre-baked lighting is included for instant setup, showcasing a warm, inviting look right out of the box.
Perfect for VR, AR, and game environments looking to add a touch of natural elegance to futuristic settings!
Price $15.00
3D Mini Garden Props by MamkinEnthusiast
Package contents:
Textures
TextureAtlas 512x512
GrassTexture 2048x2048
Models
17 models in fbx format.
Minimum tris count: 14, model FenceCorner
Maximum tris count: 9448, model Hydrangea bush
Average tris count: 1060
Models are mapped in atlas texture
Prefabs
17 prefabs - one for each model
Materials
Props material, Built in unity diffuse
Props material, Built in unity diffuse
Scenes
ExampleScene
No animations, no rigging
Package contains models suitable for game development.
Models are mid/low poly, colors are cozy and soft, better suits games with stylized graphics.
Price $0.00
HVAC Remote by MrStad
Number of textures: Single Texture Set
Texture dimensions: 4k
Polygon count of Remote: 289
Minimum polygon count: 289
Maximum polygon count: 289
Number of meshes/prefabs: 1
Rigging: No
Animation count: No Animation
Animation type list
UV mapping: Yes
LOD information: Single LOD
Types of materials and texture maps: 4k PBR Textures including emissive texture for LCD display
Remote is configured for all Unity pipelines with 4k textures. This includes emissive textures for the digitial face. Only 300 Tris!
Price $4.99
Stylized NPC - Nobleman by Winged Boots Studio
Rigged: Yes
Animated: Yes
Polygon Count: 1108
Triangle Count: 2120
Texture Resolutions: 2048x2048
Suitable for Mobile/VR/AR : Yes (Low Poly)
_____________________________________________________________________________
▼Check out our other Assets with this style▼
Stylized NPC Series or All our other products
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Highly optimized, rigged, and animated.
Polygon Count: 1108
Triangle Count: 2120
Color Variants:
• Nobleman Blue
• Nobleman Green
• Nobleman Red
Animations:
• Bow
• Idle
• Run
• Talk
• Walk
Removable Parts:
• Beard
• Monocle
• Mustache
(Object can be disabled in the hierarchy if needed for story/character upgrade)
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Support
Your satisfaction is my top priority!
If you need any support or have any suggestions, kindly send us an email, and we will get back to you immediately (usually within 24hr).
Please leave a review if you are satisfied with the product. It will help us create more for you :)
_____________________________________________________________________________
Price $19.99
[URP][HDRP] Super Bundle Texture 5 by Lord Enot
This pack contains the following maps ready for any game in .tga format:
- Base Color 2048x2048;
- Roughness 2048x2048;
- AO 2048x2048;
- Normal 2048x2048;
- Emissive 2048x2048;
- Metallic 2048x2048;
- Mask 2048x2048;
- Height 2048x2048.
These textures are a version of URP and HDRP.
Includes the following packs:
▶ [URP][HDRP] Pack Ancient Texture
▶ [URP][HDRP] Pack Infected Texture
▶ [URP][HDRP] Pack Mining Cave Textures
▶ [URP][HDRP] Pack Necromancy Texture
▶ [URP][HDRP] Pack Sea Textures
After purchasing this asset, click on the 5 links above and download them individually - they will be marked as free for you.
This item should be free to you if you purchased any of the following items:
Price $50.00
Thief for Starter Pack by Andryuha1981
Textures pack map 4096x4096 and 2048x2048
three skins
6 materials
21 textures
extra bones
Eye_l
Jaw
Eye_r
Eyelashes
The model contains 37 animations
attack (x5)
walking (x7)
running (x4)
idle (x8)
death (x6)
gethit(x3)
faces 51474
verts 51313
tris 100924
Price $80.00
Brawler Animations by SainDeveloper
Number of meshes/prefabs : 1
Rigging: Yes
Animation count : 63
Animation type list : root motion
Elevate your fighting game with this animation set! The Brawler Animations provides a smooth and expressive range of movements for your fighter characters.
Key Features:
63 animations
Core moves: punches, kicks, guards, and grabs
Seamless transition animations between moves
Reactive animations for receiving damage
Evasive maneuvers: quicksteps, dodges
8-way walk animations
Mecanim compatible and easily customizable
Suitable 3D fighting games
Perfect for:
Arcade fighting games
Beat 'em ups
Action RPGs with combat elements
Martial arts sports games
Enhance your gameplay and visuals with captivating animations! Download now and bring the fights in your game to life.
Price $4.99
Comix VFX by VfxSTOCK
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Frame rate: 30 FPS
Number of Unique Effects: 25
Number of Materials: 120
Number of Shader: 4
Number of Texture: 37
Works with any render pipelines
I present to your attention Comix VFX Pack made in Particle system
in this asset pack more than 25 special effects for your projects. Is a dynamic and action-animation template that includes a unique collection with customization options.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
Price $39.99
The Bonfire by Gilded8
Polygons 6077
Vertices 12038
All assets have next 4K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps.
This fire is presented as one mesh, but can be decomposed into parts by the user if desired.
Can be easily converted to HDRP and URP according to the instructions.
Price $15.00
Stone path constructor 3 colours by Gilded8
Eleven unique meshes. Low poly, baked textures.
Vertex count: 13558 - All kinds of stones together;
Minimal vertex count: 674
Maximum vertex count: 1836
7 materials per every color. All three colors, made of 21 materials. 189 textures.
Features:
- High quality game asset
- Unique view from every side
- 3 colours
- Real World Scale Measurements (can be scaled for your purposes)
- 4K textures
All assets have next 4K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps.
This simple construction kit contains three unique colors and 11 stone designs to create roads, corridors, walls, caves and other stone structures. Each stone can be used separately.
Minimal vertex count: 674
Maximum vertex count: 1836
It can be easily converted to HDRP and URP.
Price $15.99
2D Dungeon Asset Pack by Filip Gabriel
Key features:
-4 Unique environment scenes
(Rocky Dungeon scene, Lush vegetation scene, Snowy scene, Desert scene )
- 26 unique textures and platform tiles
- Animated vegetation(grass and bushes)
- Weather effects: rain, waterfall, wind, snow, fire, sand fall, fog,
light rays, sand particle
2D Dungeon asset pack is an extensive collection of more than
asset 300 assets well suited for metroidvania, platformers, roguelike and
anything in between.
Price $30.00
Hand-Painted 2D Cozy Cafe Asset Pack by Songena
File count: 77 + 11 (Shadowed)
Animated: No
Additional: All textures have alpha channel and is created with 8-bit color depth.
Dimensions:
- 32x32: 2
- 64x64: 1
- 128x128: 25
- 128x256: 3
- 256x256: 20
- 256x512: 18
- 512x128: 1
- 512x512: 11
- 512x1024: 3
- 2048x2048: 2
Cozy Hand-Painted 2D Cafe Asset Pack
This hand-painted, high-resolution asset pack creates a warm and inviting cafe atmosphere in your top-down 2D RPG game. Perfect for cozy and charming environments, this pack provides everything you need to design a detailed cafe setting for your game.
What's Included:
- Coffees: Populate your cafe with unique various coffees.
- Deserts: Multiple types of deserts that look yummy.
- Plants: Various plants to lighten the mood of the room.
- Windows: Bring light into your space with three backgrounds for different time of the day.
- Furniture: Furnish your cafe with cozy tables, charming chairs, and many props you might need in a cafe.
- And many more: Find out more in the screenshots.
Perfect For:
- Cozy RPGs
- Story-driven games
- Exploration-based games
- Any game needing a charming, hand-painted cafe setting
Support:
This asset pack includes a sample scene to help you get started right away, and regular updates are provided for continued support.
If you have any questions about the asset pack, you can reach out to me via email.
Price $8.00
Horror Multiplayer Game Template by Redicion Studio
The Horror Multiplayer Game Template is a comprehensive and feature-rich complete multiplayer horror game project where players can choose between two distinct roles: survivors fighting to escape or killers hunting them down. Whether you're an experienced developer or new to Unity, this template empowers you to create your own unique multiplayer horror game with ease—no coding required!
With a streamlined creation process for adding new characters, abilities, items, and more, this template is built to take your multiplayer horror games to the next level.
⚙️Key Features:
👥Dynamic Role Selection & Character Customization
Players can take on the role of either a survivor or a killer, each offering unique gameplay experiences. Customize and add characters effortlessly with the Killer and Survivor Creation Wizards, which allow you to add new characters in seconds—simply fill out a few fields, and your new killer or survivor is ready!
- Automated Character Creation: No coding necessary—use the built-in wizards to quickly create and deploy new characters.
- Progression and Unlocks: Players can unlock new characters through in-game progression or direct purchases.
🔪Killers with Unique Abilities and Mechanics
Each killer brings their own abilities to the hunt, creating intense and varied gameplay. Every killer can be customized with distinct advantages, primary weapons, and abilities through the Killer Creation Wizard.
- Hunter's Vision: See survivors through walls for a limited time.
- Finisher: Engage in close-combat struggles that determine life or death.
- Hunter's Instinct: Track survivors by following their footprints.
- Blackout Strike: Darken the environment while gaining enhanced vision through obstacles.
- Rapid Rush: Boost the killer’s speed for a short period.
Default killers included:
- Veilshade Butcher: Armed with a machete.
- Shredder: Armed with a chainsaw.
🛡️Survivor Abilities & Perk Systems
Survivors can unlock and equip perks that provide tactical advantages to help them escape the killer's clutches.
Perks included:
- Medic Perk: Boosts healing effectiveness from medkits and bandages.
- Mechanic Perk: Reduces repair times for generators and vehicles.
- Athlete Perk: Increases sprint stamina consumption.
- Restful Perk: Increases sprint stamina regeneration.
Using the Perk Creation Wizard, you can effortlessly add new perks, defining their unique benefits and drawbacks with just a few clicks.
🎮Immersive Multiplayer Lobby & Matchmaking System
Your game will come alive with the robust multiplayer system that allows up to 5 players per match. The system dynamically adjusts match start times based on the number of players in the lobby.
- Automatic Role Assignment: One player is randomly selected as the killer, while the others take on the role of survivors.
- Dynamic Countdown: The match starts when all players are ready or when the countdown timer reaches zero.
- Customizable Maps: Survivors and killers spawn at different locations based on the chosen map, offering diverse strategic opportunities.
🧰Comprehensive Item System
Survivors can scavenge for items that aid in their survival or help in escaping the killer's clutches. Customize or add items seamlessly with the Item Creation Wizard—just specify the item’s properties, and the system handles the rest.
Items included:
- Toolbox: Repair generators and vehicles to restore power and escape.
- Flashlight: Helps survivors to orient themselves better in the dark.
- Firecrackers: Stun the killer temporarily.
- Medkits & Bandages: Heal yourself or fellow survivors.
- Weapons and Firecrackers: Use weapons and firecrackers to slow the killer down.
- Lockpick: Opens locked doors.
- Chainsaw: Fully featured chainsaw with several realistic mechanics.
- Machete: Inflicts a lot of damage when used.
🏃♂️Escape Mechanics & Revive System
Survivors must use their wit and tools to escape. Once power is restored via generator repairs, survivors can open the exit gate or repair vehicles to flee.
- Rescue Mechanism: Even after a player is killed, hope remains. Survivors can revive a fallen comrade by using a hidden phone to summon the sheriff, who enters with a double-barrel shotgun, providing a brief upper hand over the killer.
🎥Third-Person and First-Person Camera Perspectives
Players can choose between third-person and first-person perspectives, and the dynamic animation system adapts based on the chosen view, delivering a seamless, immersive experience.
💾Modern Server Systems
Stable and modern server systems are included in this asset, designed to meet current standards. This asset includes:
- Player Authentication System: Secure registration and login with account management for unlocked content.
- Player Data Save System: Track progress, stats, and unlocks, all safely stored on the Master Server.
- Master Server and Game Server Systems: Efficiently manage player data and multiplayer sessions.
🗺️Quest, Experience, and Currency Systems
Reward player progression with a rich system of quests, experience points, and currency. Players earn experience and in-game currency by completing quests, surviving matches, and utilizing specific items. Use currency to purchase perks and items from the in-game shop.
- Quest Challenges: Provide players with unique tasks for unlocking exclusive rewards.
- In-Game Shop: Easily accessible from the lobby for purchasing perks and items.
🛠️No Coding Required – Everything is Automated
The Multiplayer Horror Game Template allows you to focus on designing your game world without worrying about complex coding. Everything from adding new characters, perks, items, and quests to managing gameplay systems is automated, making the creation process effortless.
📦Complete Asset Package Included
Along with the powerful systems and gameplay mechanics, the template includes all models, animations, sounds, and additional content demonstrated in the promotional materials. Start developing right away with this all-inclusive package.
Why Choose the Horror Multiplayer Game Template?
This asset is designed to provide a seamless, feature-packed multiplayer horror experience with minimal setup required. Whether you’re creating a survival horror game where players must escape a killer, or a hunt-focused game with asymmetric gameplay, this template offers all the tools needed to bring your vision to life.
- No coding required for adding new content.
- Deep gameplay mechanics with customizable killers, survivors, perks, and items.
- Secure multiplayer systems, including authentication, matchmaking, and player data management.
Create thrilling, immersive horror games with ease—Get the Horror Multiplayer Game Template today and take your game development to the next level!
🏷️Developer & Publisher Info
Developed and published by Redicion Studio, led by Florian Lauka, with a strong focus on delivering high-quality products for game developers.
📜Third-Party Content
This asset utilizes the following third-party libraries.
License information can be found in the corresponding folders as "License.txt" and "Notices.txt":
Please refer to the "License.txt" and "Notices.txt" files in each respective folder for detailed license information.
Price $59.99
Trap Music Pack by Muz Station Productions
Modern trap beat with simple and memorable melody, boom 808 bass, and cool drums grooves.
Preview:
https://soundcloud.com/muzstation-game-music/sets/trap-music
Pack includes:
- 8 different tracks (+ loops)
- High Quality 16 bit WAV files
Useful Again & Again
You can use music as a background in your commercial or free projects, in media contents, videos, streams, games...
But you can't include music outside your project, resale, give away.
Price $15.00
Factory buildings by Savyulia
- Polygons: 3803
- Triangles: 7776
- Prefabs: 2
- Materials: 2
- Textures: 2
- Texture size: 2048x2048
- 1 Demo Scene
The kit includes the following tools and weapons:
Two stages of the factory
Game-ready!
Optimized low-poly with high quality material for the best visual and performance.
PBR material ready-to-go optimized for all render pipeline (Built-in, URP and HDRP)
If you have any quesitons or suggestions , feel free to contact me =)
Price $4.99
Animated DrawBridge Modular Antique by Friday Night Studio
4 material :
Size: 2048x2048
Maps:
- Albedo
- Normal Map
- Roughness
- Metallic
All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Built-in
- URP
- HDRP
- Pbr Metallic Roughness. Game ready.
BRIDGE ANIMATIONS INCLUDED!
- Bridge open
- Bridge Closed
- 7 Prefabs :
- BridgeOpen (20097 verts, 19823 faces)
- BridgeClosed (20097 verts, 19823 faces)
- Fence (572 verts, 616 faces)
- Floor (8 verts, 6 faces)
- Env_CorridorT_A (3648 verts, 4032 faces)
- Bridge (1931 verts, 1852 faces)
- DoorLeft (1136 verts, 1922 faces)
- DoorRight (1136 verts, 1922 faces)
- Mesh colliders.
- 4 set of materials for optimal quality and optimisation.
Price $19.99
Low Poly Kitchen Set by HunterCraft Creations
Number of textures : 2
Texture dimensions : 1024*1024 and 2048*2048
Vertices : 4512
Triangles : 8493
Number of meshes/prefabs : 38 / 28
Rigging: Yes/No : No
UV mapping: Yes/No : Yes
Types of materials and texture maps : Standard Materials
This asset pack includes a variety of low-poly kitchen items, perfect for your Unity projects. It features essential kitchen objects like a kitchen cabinet, mixer, bottles, chimney, tablecloth, microwave, and a flower pot. Designed with a clean, minimalist style, these assets are optimized for performance and easy integration into games, simulations, and 3D environments.
Price $4.99
Crowds Pack 10 of Schooling Fish by Mikhail Nesterov
Schooling 9 Coral Fish:
Number of textures: 27 (each fish has 3 textures)
Texture dimensions: 1024x1024 px
Polygon count of Clownfish: Tris:5478, Verts:2295
Polygon count of Double-Saddle: Tris:734, Verts:385
Polygon count of Powder Blue Tang: Tris:1160, Verts:597
Polygon count of Yellow Tang: Tris:998, Verts:501
Polygon count of Bicolor Angelfish: Tris:2642, Verts:1365
Polygon count of Threadfin Tris:858, Verts:447
Polygon count of Yellow Longnose Tris:1770, Verts:903
Polygon count of Copperband Tris:2118, Verts:1094
Polygon count of Flame Angelfish Tris:2558, Verts:1302
Number of meshes/prefabs: 2
Animation count: 1
UV mapping: Yes
LOD information (count, number of levels): no
Types of materials and texture maps (e.g., PBR): Shader Standart. Albedo, Metallic,
Normal map
Schooling Moorish and Bannerfish:
The list animations (10):
1. Schooling Bannerfish 1
2. Schooling Bannerfish 2
3. Schooling Bannerfish 3
4. Schooling Bannerfish 4
5. Schooling Bannerfish 5
6. Schooling Moorish Idol 1
7. Schooling Moorish Idol 2
8. Schooling Moorish Idol 3
9. Schooling Moorish Idol 4
The list of materials:
1. Moorish
2. Bannerfish body
3. Bannerfish fins
Bannerfish:
Render pipeline: URP
Number of textures: 30
Texture dimensions: 1024 x 1024 px
Vertices count of Bannerfish: 1377
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 10
UV mapping: Yes
Moorish Idol:
Render pipeline: URP
Number of textures: 30
Texture dimensions: 2048 x 2048 px
Vertices count of Moorish: 1588
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 10
UV mapping: Yes
Schooling fish Blue and Yellow Tangs
Fish Blue Tang: Verts:597, Edges: 1175, Tris: 1160
Fish Yellow Tang: Verts:501, Edges: 999, Tris: 998
All Verts: 16950
All Edges: 33490
All Tris: 33180
Danio fish:
Render pipeline: URP
Number of textures: 30
Texture dimensions: 1024 x 1024 px
Vertices count of Moorish: 824
Number of meshes/prefabs: 5
Number of prefabs: 5
Rigging: Yes
Animation count: 4
UV mapping: Yes
School Danio fish:
Render pipeline: URP
Number of textures: 30
Texture dimensions: 1024 x 1024 px
Vertices count of Bannerfish: 24720
Number of meshes: 30
Rigging: Yes
Animation count: 1
UV mapping: Yes
Discus Schooling:
Number of textures: 27
Texture dimensions: 2048 x 2048 px
Polygon count of discus01: 1306
Polygon count of discus02: 1306
Polygon count of discus03: 1306
Polygon count of discus04: 1306
Polygon count of discus05: 1306
Polygon count of discus06: 1306
Polygon count of discus07: 1306
Polygon count of discus08: 1306
Polygon count of discus08: 1306
Number of meshes/prefabs: 9
Rigging: Yes
Animation count: 9
UV mapping: Yes
Fusiliers School Fish:
Number of textures: 3
Texture dimensions: 1024x1024 px
Polygon count of Fusiliers fish: 540
Maximum polygon count: 32.3K Tris
Number of meshes/prefabs: 30
Rigging: Yes
Animation count: 1
Animation type list: It is one animation loop duration 1000 frames
UV mapping: Yes
School Caranx Fish:
Number of textures: 2
Texture dimensions: 512x512 px
Polygon count of one fish: 360 Tris
Maximum polygon count: 10.8K Tris
Number of meshes/prefabs: 30
Rigging: Yes
Animation count: 1
Animation type list: It is one animation loop duration 900 frames
UV mapping: Yes
Schooling Double-Saddle fish:
Schooling of Double-Saddle Butterflyfish animated in a loop.
The school of fish contains 21 fish. All Fish Animated in the loop duration 30 sec.
All fish don't cross each other
Verts: 7917
Faces: 7728
Tris: 15414
Crowds are bake animated loop.
The pack contain 10 flocks of school fish:
- Crowd of Schooling 9 Coral Fish
- Crowd of Schooling Bannerfish and Moorish Idol
- Crowd of Schooling 9 Discus
- Crowd of Schooling Caranx fish
- Crowd of Schooling Double Saddle fish
- Crowd of Schooling Fusiliers
- Crowd of Schooling Danio Glow fish
- Crowd of Schooling Blue and Yellow Tangs
- Crowd of Schooling Blue Tangs
- Crowd of Schooling Yellow Tangs
Price $99.00
Low Poly Cars Collection Pack 3D by Magic2Pow
Number of Unique Meshes: 128
Vertex Count: 180 and 214.372 per model
Number of Materials and Material Instances: 2
1 ground material and 1 Atlas Car material
Texture Resolutions: 1024x1024
Description
This pack includes all Cars from the following packages:
- Low Poly Cars Collection
- RPG & historical Low Poly Cars Collection
- Modern & Funny Low Poly Cars Collection
The collection of low poly Cars features 128 different models of Cars in a cartoon-like style.
All meshes are between 180 and 214,372 tris.
What is included?
- 128 beach and pool prop
- 1 Demo Scenes
- 2 materials and 1 Atlas Textures
- AR / VR / Mobile ready
Price $12.00
Asteroids | Asteroid field system & framework by Golem Kin Games
Key Features
- Dynamic Asteroid Generation:Randomized movement, rotation, and scaling for each asteroid. Flexible spawn count and spawn area settings.
- Clustering and Free-floating Asteroids:Assign asteroids to clusters or leave them free-floating. Define cluster radius, movement speed, and pull force toward cluster centers.
- Boundary Constraints:Keep asteroids and clusters within defined bounds with smooth reflections.
- Randomized Scaling:Set minimum and maximum sizes for asteroids to create visual variety.
- Optimized Performance:Parallelized movement and logic using Unity's Job System and Burst Compiler.
- Gizmos for Visualization:See spawn areas, cluster centers, and asteroid positions in the Scene View.
The Asteroid Manager Plugin is a versatile Unity tool for dynamically generating and managing asteroid fields, designed for maximum performance and customization. Using Unity's Job System and Burst Compiler, the plugin optimizes asteroid movement and clustering for smooth gameplay, even in large-scale simulations.
This plugin provides full control over asteroid spawn areas, speeds, rotations, scaling, clustering behaviors, and boundary constraints, making it a perfect fit for a wide range of space-themed or dynamic gameplay scenarios.
Key Features
- Dynamic Asteroid Generation:Randomized movement, rotation, and scaling for each asteroid.
Flexible spawn count and spawn area settings. - Clustering and Free-floating Asteroids:Assign asteroids to clusters or leave them free-floating.
Define cluster radius, movement speed, and pull force toward cluster centers. - Boundary Constraints:Keep asteroids and clusters within defined bounds with smooth reflections.
- Randomized Scaling:Set minimum and maximum sizes for asteroids to create visual variety.
- Optimized Performance:Parallelized movement and logic using Unity's Job System and Burst Compiler.
- Gizmos for Visualization:See spawn areas, cluster centers, and asteroid positions in the Scene View.
Examples of Usage
Example 1: Space Exploration Game
Use the plugin to create vast asteroid belts for a space exploration game. Define a large spawn area with scattered clusters, where players can navigate through dynamic asteroid fields while collecting resources.
- Set clusterCount = 5 for large clusters.
- Use minScale = 0.5 and maxScale = 3.0 for diverse asteroid sizes.
- Adjust pullForceMultiplier = 0.8 for loosely grouped clusters.
Example 2: Asteroid Dodging Arcade Game
Design an intense asteroid-dodging level with free-floating asteroids and tight boundaries. Randomize asteroid speeds and rotations to create unpredictable challenges for the player.
- Set clusterAssignmentProbability = 0 for all free-floating asteroids.
- Use minSpeed = 5.0 and maxSpeed = 15.0 for high-speed asteroids.
- Set spawnArea to a small, tightly constrained cube.
Example 3: Sci-fi Battlefield
Generate an asteroid battlefield where asteroids drift into clusters, providing cover or obstacles for players. Combine boundary constraints with randomized scaling for a cinematic feel.
- Set clusterRadius = 20.0 for moderate grouping.
- Use minScale = 1.0 and maxScale = 4.0 for large asteroids.
- Adjust clusterSpeed = 2.0 for slow-moving, dramatic effects.
Why Choose the Asteroid Manager Plugin?
Whether you're designing a space simulation, an arcade shooter, or a cinematic environment, the Asteroid Manager Plugin gives you the tools to build visually diverse and high-performance asteroid fields. The combination of clustering, scaling, boundary constraints, and optimized performance ensures your game runs smoothly and looks amazing.
With this plugin, you can bring your space-themed gameplay to life effortlessly!
Price $9.99
