City Ambiences: London On The Go SFX Pack by Vadi Sound Library
Audio file types wav
Sample rate 96khz
Bit depth 24bit
Loopable: Yes
Additional: Stereo/mono
You will find yourself at the park, airport, then underground on a train and outside a park, then at Camden Town, at Primrose Hill, and many other locations. Have a taste of 132 fresh sounds in your ears with this London On The Go sound effects. It includes sounds from many different environments like crowds, subway, train ambiences, elevators, cafes, and interior walla, announcement sounds and room tones at the airports from London in 132 sounds, 24bit/96kHz .WAV files and detailed naming.
Total length of this library is 130 minutes.
We captured a wide array of ambiences so that you can easily adapt them to your other UK or similar location needs. The length of the files is high so that you can meet your ambience needs with just a few of these sounds. The locations are both interior and exterior. It captures the soul of the vibrant city, recorded on sunny days in April.
You will hear small, medium, and big crowds, chilling at a park, chatting at cafes or outside a pub, on the street and at the subway and airports. You will get hold of low or no walla atmospheres and room tones. You will travel on the subway and stop at a lot of stations and hear the usual announcements! You will get the unique feel of each location like a local travelling through the city.
Keywords including Locations, Ambiences, Mood
London, ambiences, city, sounds, atmosphere, walla, crowd, elevator, Camden market, busy, street, British, English, traffic, Camden Town, café, Easter Friday, Regent Canal, night, evening, Saturday, chill, pub, bridge, pass by, walk, announcement, Primrose Hill, construction, cars, people, chatter, eating, chatting, park, calm, birds, rumble, airport, gate announcement, Stansted, room tone, lounge, train, subway, metro, rain Edgware, Euston, Finsbury Park, Highbury & Islington, Harlow Town, King’s Cross, St Pancras Station, Mornington Crescent, Seven Sisters, speed, Ticketgate, Tottenham Hale, train announcement, interior, exterior, film, game, video.
Price $30.00
Nature Ambiences: Mount Ida National Park SFX Pack by Vadi Sound Library
Audio file types wav
Sample rate 96khz
Bit depth 24bit
Loopable: Yes
Additional: Stereo/ mono?
Hear the harmonic mood of Mount Ida in Northwestern Türkiye. Mount Ida’s ancient Greek mythology extends to Homer and its “vadi” (valley) is the epic setting for “The Iliad”.
The bountiful waterways and wildlife that we recorded surrounded the ancient city of Troy – at the verge of the Mediterranean.
An extensive collection of birdsong, wind, woodland, waterways, and animals in pure untouched nature. Different intensities and times of the day were meticulously captured with close and distant perspectives.
The rich woodland
Waterways – calm to turbulent flows of rivers and streams
Wind
Nightingales and blackbird birdsong including the beautiful dawn chorus
Insects, frogs, bees, crickets and even jackals
36 high-resolution files and 2 hours duration. All files in 96 kHz / 24 bit format. Includes detailed and easy-to-navigate metadata. Recorded with our favorite gear: DPA 4060s, Sennheiser MKH 8040s, Zoom F3.
Price $50.00
Green Lounge (URP) by DEXSOFT
Technical details:
- Number of meshes: 73
- Number of prefabs: 91
- Number of materials: 64
- Number of textures: 132 (+ HDRI sky)
- Texture sizes: up to 4K
- Texture formats: PNG and TGA
- Including Albedo, Normal and Metallic maps
- Additional Post Processing Profile and Dexsoft Shader included
Poly-count examples (LOD0):
- Big table: 4160
- Small table: 4160
- Bar chair: 3046
- Chair: 2870
- Sofa: 9596
- Painting: 28
- Small plant: 396
- Bar counter: 1632
- Ceiling: 5304
- Column: 12
- Shelve: 32
- Door frame: 38
- Door: 96
- Wall block: 12
- Bar table: 1292
A modular lounge with over 700 unique meshes + complete scene.
URP Version Only!
For Built-In version click here
Meshes:
The pack includes 73 models in total, chairs, tables, glasses, bottles, bar chairs, lamps, paintings, plants, sofas and others (see images from overview scene).
Scene:
The complete scene shown in the video and images is included in this pack.
The lounge is modular, so you can further design yours with the provided constructive elements like wall blocks, floor blocks, wooden doors, ceiling elements, columns, bar counters and others.
Note:
Paintings are created with images taken from free image sources (www.unsplash.com) and processed with filters to achieve the oily look. The Green Lounge logo is our original design!
Contact:
Email: info@dexsoft-games.com
Join Discord Server
Price $19.99
Build Uploader by JamesGamesNZ
Key features
- Open source - See and contribute to the source code on github
- Upload a build from your PC
- Sync service settings via version control
- Credentials not saved in pain text file format
- Upload multiple builds to many places
- Minimal build size impact
- Can be used commercially
Steamworks support
- Upload builds to any branch on steam
- Steam Guard support
- Backup steam guard code support
- Steam Guard mobile authenticator minimal support
- Requires entering for every upload
Unity Cloud support
- View builds on Unity Cloud
- Connect to DevOps / Unity Cloud
- Download builds from Unity Cloud
Build Uploader is an editor tool that provides a custom editor Window to specify what file to upload and where you want them to be uploaded to.
The tool supports uploading builds from your PC to Steamworks and retrieving builds from Unity Cloud.
The package is open source and available free of use.
Price $0.00
Dungeon Stone Tiles Pack by Rza Ibrahimov
Enhance your dungeon environments with this Modular Stone Tiles Pack, featuring 5 unique tile designs with 7 to 11 color variations per set. Perfect for creating diverse and immersive dungeon floors, corridors, and rooms.
Key Features:
✅ 5 distinct modular stone tile sets
✅ 7-11 color variations per tile pack
✅ High-quality 4K textures (Albedo, Normal, Roughness, etc.)
✅ Seamless tiling for easy level design
Details:
- Count: 5 modular tile sets
- Size: Each tile is 1.5x1.5m
- Type: Game-ready 4k textures and modular meshes
- File Formats: FBX, PNG
- Materials: 7-11 per set
Textures:
- Albedo
- Rougness
- Normal
Polycount:
- Tile 01: 1272 faces (all tiles)
- Tile 02: 728 faces (all tiles)
- Tile 03: 287 faces (all tiles)
- Tile 04: 608 faces (all tiles)
- Tile 05: 1040 faces (all tiles)
Bring your dungeon environments to life with this versatile tile set! 🚀
Price $8.99
Character Art Pack: 2433 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Young man, sorcerer, onmyoji, government official.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2432 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Knight, shieldmaiden, princess, adventurer.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2431 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Woman, student, lady, modern.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2430 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Man, knight, swordsman, fantasy.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2429 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Young man, student, worker, casual.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2428 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Girl, student, operator, futuristic.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2427 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Boy, swordsman, sorcerer, ninja.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
CardFlow by Line0Games
📌 Features
✅ Smooth Card Interactions – Drag, drop, select, and hover with fluid animations using DOTween.
✅ Customizable Hand Curve – Cards are positioned in an arc or circle, mimicking real-life card holding.
✅ Dynamic Sorting – Ensures selected or dragged cards stay on top.
✅ Auto-Tilting & Rotation – Cards adjust based on position for realistic hand placement.
✅ Scalable & Modular – Easily integrate into any card-based game.
✅ Optimized for Performance – Minimal overhead for smooth gameplay.
CardFlow is your go-to solution for integrating realistic card movement and animation into your Unity projects. Designed with flexibility in mind, it allows you to effortlessly simulate fluid card interactions—from dragging and dropping to complex animated transitions. Whether you're developing a card game, a collectible card interface, or an interactive menu system, CardFlow provides robust, performance-optimized scripts that work seamlessly in both 2D and 3D environments. Fully documented and highly customizable, this toolkit offers an intuitive API that lets you tailor animations and behaviors to your project's unique needs. Enhance your game's interactivity and polish with CardFlow—where smooth movement meets creative control.
⚠️ Technical Details
🚨 Note: This asset does not include shaders such as holo shader, negative shader, or shiny shader. If you want to enhance your cards with special visual effects, check out our Card Visual Effects Suite, which includes these effects! https://assetstore.unity.com/packages/vfx/shaders/card-visual-effects-suite-311449
Price $25.00
SimpleAvatar by Symphonie Studio
Key Features
- Avatar Assembly: Components like `Avatar` and `Avatar Part` are provided for spawning and assembling avatar parts, managing the hierarchy of avatar components, and dismantling and deleting avatar parts.
- Reference Replacement: Multiple methods are available for replacing UnityEngine.Object references after avatar parts are assembled. This is ideal for features like equipment physics effects. If reflection-based methods don't work, manual methods using code or Visual Scripting are provided as alternatives.
If you encounter any difficulties or want to learn more about us!
| Discord |
Items worn by the character in the video are NOT included in this pack!
When you already have either SimpleAvatar or SimpleJiggle, you can get Capybara | Stylized Critters for just $15!
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Symphonie 👕SimpleAvatar
Symphonie SimpleAvatar is a Unity package that offers a not overly powerful but easy-to-use solution for assembling character avatars.
Key Features
- Avatar Assembly: Components like `Avatar` and `Avatar Part` are provided for spawning and assembling avatar parts, managing the hierarchy of avatar components, and dismantling and deleting avatar parts.
- Reference Replacement: Multiple methods are available for replacing UnityEngine.Object references after avatar parts are assembled. This is ideal for features like equipment physics effects. If reflection-based methods don't work, manual methods using code or Visual Scripting are provided as alternatives.
Usage
1. Add the `Avatar` component to your base character model (or skeleton).
2. Add the `AvatarPart` component to your models you want to assemble into the character. Save them as prefabs, ensuring they share the same hierarchy structure.
3. Call `Avatar.SpawnAndAssemble()` with the prefab, and see the model mixed in.
4. Call `Avatar.DismantleAndDelete()` with the previously returned `AssembledAvatarPart` reference or the same prefab you used. The part model will disappear!
Technical Stuff
Why Reference Replacement?
When you merge avatar parts into a single hierarchy, some scripts or components might still reference the original, temporary instantiated avatar part hierarchy. This can lead to unexpected behavior, as those references are no longer relevant in the final merged structure.
The Reference Replacement feature ensures that all references are updated to point to the objects in the merged hierarchy instead of the temporary one. This is especially useful for scenarios like:
- Equipment or physics effects that need to interact with the final, assembled avatar.
- Scripts that rely on specific object references in the hierarchy.
By providing both automatic (reflection-based) and manual (code or Visual Scripting) methods for reference replacement, Symphonie SimpleAvatar offers flexibility to handle a wide range of use cases, ensuring your avatar system works seamlessly.
Manually, How?
There are three ways to manually replace references:
- Implement the `IReferenceReplaceable` interface in your code.
- Create a class that implements the `IReferenceReplacer` interface and add the `ReferenceReplacer` attribute to it to specify which type this custom replacer will handle reference replacement for.
3. Add the `ReferenceReplaceCallback` component to every GameObject that has components requiring reference replacement. Use code or visual scripts to listen to the `OnReplaceReference` event of the `ReferenceReplaceCallback` component. During the event, the `GetReplacedObject` method of `ReferenceReplaceCallback` will provide the replaced references.
Price $10.00
Container Port Environment ( Shipping Port Cargo Ship Harbor Dock Harbour ) by Leartes Studios
Features:
- 522 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 66K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Ship, Contanier, Lamb, Sign, Barrier, Hose, Fences etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Gate, Wall, Asphalt, Steel Construction etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 522 Unique Meshes
Number of Materials: 205
Number of Textures: 526
Supported Development Platforms: All Platforms
Container Port Environment with 522 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
Explore the Container Port and imagine integrating it into your game. This project is easy to set up. You can use the showcase level for virtual reality cinematic purposes and integrate it into your game at the same time.The project features a highly optimized cargo ship that is rare and expensive to find. It includes shipping docks, port appliances, high-quality road decals, and more.Drag the containers with a blueprint and adjust them with a few clicks.
If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions please create a ticket.
Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT
Price $99.99
GamePad and Keyboard Input Sprites for TextMesh Pro by Alan Robinson
One sprite sheet for all input types. On disk, the sheet is just a 150kb PNG. In memory (if uncompressed) it's 4mb. After setup (3 clicks in the project editor!) you can add all input icons to your TextMesh Pro objects using fairly intuitive short names, like <sprite name="xa"> for the xbox "a" button.
Generic face button sprites (north/south/east/west) also included.
This Sprite pack is fully configured for TextMesh Pro's Sprite atlas so that you can add GamePad or keyboard input glyphs to any in-game or UI text with a simple tag (eg <sprite=1>, or <sprite name="dpad">). For simplicity, glyphs for the Xbox, Switch, PlayStation, and PC Keyboard/Mouse are included all in one sheet, as are some generic gamepad "face" icons. In order to save space, when one glyph matches multiple devices, such as the dpad, only one variant is included.
Price $0.00
Vintage Tv with Screen Glitch 2 by HunterCraft Creations
Number of Meshes : 5
NUmber of Prefebs : 5
Number of textures : 9
Texture dimensions : 4K
Triangles : 25122
Vertices : 12797
Rigging: Yes/No : No
UV mapping: Yes/No : Yes
The Vintage TV with Screen Glitch Shader asset includes retro CRT TV and monitor models, along with three customizable glitch shaders: noise, scanlines, and color distortion. You can adjust noise grains, gradients, and glitch intensity for each shader to create unique effects. The package also includes two wooden table models (small and big) to complement the TVs. Perfect for retro-themed games, cinematic cutscenes, or scenes with a nostalgic, malfunctioning tech vibe.
Price $6.99
Mobile Dev Pro Pack by Edentec
Every product is a premium version
Includes full source code
Compatible with WebGL and mobile platforms
This asset is assembly definition friendly. It is separated into 3 definitions: Runtime, Editor, Demo, does not require a specific place in the asset folder and is not intrusive in any way.
More info
Full pack for mobile development includes only premium versions of following products
- TextMesh Pro Effect Source - Text animation component for TextMesh Pro. Makes your texts much more lively!
- Url Image Pro - Robust and unobtrusive solution for loading and showing web images. Add web banners for in-game events in a matter of seconds!
- Gradient Mapping Pro - Native gradient mapping effects for your Unity UI and sprites.
- Gif for Unity Pro - Load and play gifs at runtime
Price $100.00
Stylized Eye Shader Graph by Nachteule
Custom shaders: 1
Shader subgraphs: 14
Number of textures: 38
Texture sizes: 2048x256(10), 1024x1024(1), 512x512(20), 256x256(7)
Number of meshes: 3
Number of materials: 20
Compatibility verified for: 2021.3.45f, 2022.3.58f1, 6000.0.39f
This stylized eye shader graph has been optimized for ease of use and performance. Thanks to its high quality 3D interior effect it looks great from any angle and distance. It was specifically designed to work with the Stylized Eye Texture Generator and supports a variety of different texture formats. It is also possible to create your own textures. Take a look at the documentation for more details.
Important Notice:
For the depth effect to work each eye needs to be its own separate mesh. If you are having issues with the effect or are unsure about how this works, please take a look at the documentation.
Features
- 7 different feature sets supporting different texture formats
- 4 additional features for customizable visuals and performance
- Over 40 customizable material properties
- Comes with 5 sets of eye textures in a variety formats
- Customizable pupil shape and reflection
- 3 mesh LODs with auto LOD already set up
Price $17.99
Low Poly Alchemist - Game Ready Character by Backrock Studios
3D Model:
Verts: 8.6k
Polygons: 12.5k
Textures:
Base_texture: (2048 x 2048)
normal_texture: (2048 x 2048)
Bring potion-making and mystical experiments to your game with this Stylized Alchemist 3D Model. Featuring dreadlocks and vials attached, this character is perfect for fantasy, RPG, and adventure games. Whether brewing potions or crafting elixirs, this alchemist is ready to add a touch of magic to your world!
Key Features:
- Low-Poly Design: Optimized for mobile, PC, and VR for smooth performance.
- Cartoony Aesthetic: Vibrant colors and bold shapes for a charming look.
- Fully Rigged: Ready for animation, ideal for potion crafting and interactions.
- Game-Ready Asset: Clean topology and optimized UV mapping for easy integration.
- Customizable Materials: Easily adjust colors and textures to fit your game’s style.
Price $15.00
