GameReady Metal Superhero Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 15
Texture dimensions 2K
Polygon count
Builders: Metal (Full Mesh):
- Faces: 2,224
- Verts: 2,077
- Tris: 4,046
Rigging: Yes
Animation count:65
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
🦸♂️ Metal – Action Character
Low Poly | Modular | GameReady | Rigged 3D Character! Fully rigged and featuring 65 animations, including 56 locomotion animations and 9 attack animations, with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 65 ready-to-use animations (56 locomotion, 9 attack)
⭐ Adjustable body parts
📱 Polygon Count
- Faces: 2,224
- Verts: 2,077
- Tris: 4,046
🖼️ Textures & Materials
- Number of Textures: 15
- Number of Materials: 6
- Texture Dimensions: 2048x2048 (PBR Textures)
- Texture Types: Albedo, Mask, emission
- Color Variations: 3
⚙️ Rigging
- Rigged: Yes
🎬 Animations
Includes 65 animations, divided into:
Locomotion Animations (56)
- A_Hero_ALS_CLF_GetUp_Back.FBX
- A_Hero_ALS_CLF_GetUp_Front.FBX
- A_Hero_ALS_CLF_Rotate_L90.FBX
- A_Hero_ALS_CLF_Rotate_R90.FBX
- A_Hero_ALS_CLF_TurnIP_L90.FBX
- A_Hero_ALS_CLF_TurnIP_L180.FBX
- A_Hero_ALS_CLF_TurnIP_R90.FBX
- A_Hero_ALS_CLF_TurnIP_R180.FBX
- A_Hero_ALS_CLF_Walk_B.FBX
- A_Hero_ALS_CLF_Walk_F.FBX
- A_Hero_ALS_CLF_Walk_L.FBX
- A_Hero_ALS_CLF_Walk_R.FBX
- A_Hero_ALS_CLF_WalkPose.FBX
- A_Hero_ALS_Flail.FBX
- A_Hero_ALS_Mannequin_T_Pose.FBX
- A_Hero_ALS_N_FallLoop.FBX
- A_Hero_ALS_N_JumpLoop.FBX
- A_Hero_ALS_N_JumpRun_LF.FBX
- A_Hero_ALS_N_JumpRun_RF.FBX
- A_Hero_ALS_N_JumpWalk_LF.FBX
- A_Hero_ALS_N_JumpWalk_RF.FBX
- A_Hero_ALS_N_Land_Heavy.FBX
- A_Hero_ALS_N_LandRoll.FBX
- A_Hero_ALS_N_Mantle_1m_LH.FBX
- A_Hero_ALS_N_Mantle_1m_RH.FBX
- A_Hero_ALS_N_Mantle_2m.FBX
- A_Hero_ALS_N_Pose.FBX
- A_Hero_ALS_N_Rotate_L90.FBX
- A_Hero_ALS_N_Rotate_R90.FBX
- A_Hero_ALS_N_Run_B.FBX
- A_Hero_ALS_N_Run_BasePose.FBX
- A_Hero_ALS_N_Run_F.FBX
- A_Hero_ALS_N_Run_LB.FBX
- A_Hero_ALS_N_Run_LF.FBX
- A_Hero_ALS_N_Run_RB.FBX
- A_Hero_ALS_N_Run_RF.FBX
- A_Hero_ALS_N_RunPose.FBX
- A_Hero_ALS_N_RunPose_F.FBX
- A_Hero_ALS_N_RunPose_LF.FBX
- A_Hero_ALS_N_RunPose_RF.FBX
- A_Hero_ALS_N_Sprint_F.FBX
- A_Hero_ALS_N_Sprint_F_Impulse.FBX
- A_Hero_ALS_N_to_CLF.FBX
- A_Hero_ALS_N_TurnIP_L90.FBX
- A_Hero_ALS_N_TurnIP_L180.FBX
- A_Hero_ALS_N_TurnIP_R90.FBX
- A_Hero_ALS_N_TurnIP_R180.FBX
- A_Hero_ALS_N_Walk_B.FBX
- A_Hero_ALS_N_Walk_F.FBX
- A_Hero_ALS_N_Walk_LB.FBX
- A_Hero_ALS_N_Walk_LF.FBX
- A_Hero_ALS_N_Walk_RB.FBX
- A_Hero_ALS_N_Walk_RF.FBX
- A_Hero_ALS_N_WalkPose.FBX
- A_Hero_ALS_N_WalkPose_F.FBX
- A_Hero_ALS_N_WalkPose_LF.FBX
- A_Hero_ALS_N_WalkPose_RF.FBX
Attack Animations (9)
- A_Hero_Combat_Attack_01.FBX
- A_Hero_Combat_Attack_02.FBX
- A_Hero_Combat_Attack_03.FBX
- A_Hero_Combat_Attack_04.FBX
- A_Hero_Combat_Attack_05.FBX
- A_Hero_Combat_Attack_06.FBX
- A_Hero_Combat_Fatality_Attacker_01.FBX
- A_Hero_Combat_Fatality_Attacker_02.FBX
- A_Hero_Combat_Fatality_Attacker_03.FBX
📩 If you have any issues, feel free to contact me: 00001adm@gmail.com
Price $9.99
Easy Map and Radar System for Both Mobile and PC Games by Queen
This Unity package provides a fully customizable map and radar system, allowing developers to effortlessly integrate a top-down map and radar into their games. Whether for mobile or PC, this system ensures players can easily navigate their surroundings while keeping track of key game elements such as enemies, power-ups, and objectives. With a plug-and-play approach, you can add a professional-grade map and radar to your game with minimal effort.
Features:
✔ Toggleable Map System: Enable players to switch between an open-world mini-map and a full-screen map for better orientation.
✔ Advanced Radar System: Displays nearby enemies, power-ups, bases, allies, or any custom objects in real time.
✔ Fully Customizable UI: Adjust the radar and map size, colors, icons, and markers to fit your game's aesthetic.
✔ Optimized for Both Mobile & PC: Works seamlessly on all platforms with touch and mouse controls.
✔ Performance-Friendly: Lightweight and optimized to ensure smooth gameplay without performance drops.
✔ Easy Integration: Simply drag and drop into your scene, no complex setup required.
✔ Custom Object Tracking: Easily configure which objects appear on the radar or map, including custom markers.
Perfect for car, tank, and airplane games, as well as RPGs, MMORPGs, and FPS games, this system is designed to fit into any genre effortlessly. Whether you're building an open-world exploration game or a competitive shooter, this package provides all the essential navigation tools for an immersive player experience.
This Unity package provides a fully customizable map and radar system, allowing developers to effortlessly integrate a top-down map and radar into their games. Whether for mobile or PC, this system ensures players can easily navigate their surroundings while keeping track of key game elements such as enemies, power-ups, and objectives. With a plug-and-play approach, you can add a professional-grade map and radar to your game with minimal effort.
Features:
✔ Toggleable Map System: Enable players to switch between an open-world mini-map and a full-screen map for better orientation.
✔ Advanced Radar System: Displays nearby enemies, power-ups, bases, allies, or any custom objects in real time.
✔ Fully Customizable UI: Adjust the radar and map size, colors, icons, and markers to fit your game's aesthetic.
✔ Optimized for Both Mobile & PC: Works seamlessly on all platforms with touch and mouse controls.
✔ Performance-Friendly: Lightweight and optimized to ensure smooth gameplay without performance drops.
✔ Easy Integration: Simply drag and drop into your scene, no complex setup required.
✔ Custom Object Tracking: Easily configure which objects appear on the radar or map, including custom markers.
Perfect for car, tank, and airplane games, as well as RPGs, MMORPGs, and FPS games, this system is designed to fit into any genre effortlessly. Whether you're building an open-world exploration game or a competitive shooter, this package provides all the essential navigation tools for an immersive player experience.
Price $15.00
Electromagnetic Sound Effects Bundle by Vlada Sova
Type: Electricity sound effects
Sample rate: 192 kHz
Bit depth: 32bit
Specs: 85+ sounds
Duration: 30 minutes total
Size: 860 MB
Loopable: No
Additional: Stereo & Mono
This library is structured as a bundle:
🔶 Construction Kit – A diverse collection of raw electromagnetic recordings, featuring plasma ball zaps, flickering light bulb hums, Tesla coil arcs, microwaves, laptop currents, and electric clocks. These sounds provide endless possibilities for crafting futuristic, sci-fi, and experimental soundscapes.
🔶 Designed – A set of production-ready sounds, carefully crafted from the Construction Kit. This collection includes energy pulses, robotic glitches, laser shots, sci-fi alarms, electric surges, UI beeps, and more, making it perfect for game audio, cinematic trailers, futuristic interfaces, and electronic music production. Optimized for quick and efficient implementation, yet flexible for further customization.
All recordings were made using the electromagnetic DIY Priezor and TASCAM Portacapture X8 at 192 kHz/32-bit, ensuring ultra-high fidelity and an extensive frequency range.
Price $40.00
QuickSound Pro by InfiniteFrameInteractive
Efficiency:
Almost everything is allocation-free, with efficient algorithms for low CPU usage. Audio sources are not spawned if unnecessary, such as the listener being too far from the audio source.
Events System:
Define all one-shot audio clips of your project in a single place on your scene and trigger those events from anywhere, be it input, collisions, component lifecycle, UI, or your scripts. It's a breeze to categorize and manage these event handlers and make batch changes. It's perfect for fast prototyping since you can define your events and then come back later to assign audio clips without the hassle of locating your trigger points scattered in different components all over the hierarchy. This approach opens up numerous possibilities, such as fading out all the game sounds in a scene to transition to another world by simply disabling the event player components, or switching sound effects based on the theme.
Affectors:
Control every audio parameter efficiently and easily with Affectors. Whether it is as simple as Unity's audio filters such as reverb, or complex effects like the occlusion effect. Affectors are not just filters, but much more than that. For instance, they can help you save resources by not playing any sound effects if the playback position in the world is too far from the listener.
Ambient Sounds:
Play looping sounds, whether it's supposed to play at a point; or inside a whole environment like a crowded restaurant; or over the collider of an object, such as a river. Naturally, when you get too far from the source, the responsible audio source is recycled to save resources.
Audio Graphs:
Implement complex audio logic without writing code using a graph.
Integrations:
- Seemless integration with Addressables. This is optional, but treated like a first-class citizen as part of most of the features. You can define zones on your scene to load addressable clips in the background, ready to play when the time comes.
- Unity's Visual Scripting
API:
Painlessly play any sound effect with code, and take full control of the playback, by modifying reusable Audio Sources, modifying pitch or volume or any other properties of the sound. Gracefully stop or kill the sound effect at any time. You could directly asynchronously await the played sound effects, or yield return them in coroutines. Using affectors in your scripts and accessing players by their alias make the development more convenient and enjoyable.
Extensibility:
All features can be extended by extending the corresponding base classes. There usually is a "new script" option included in the editor for convenience.
<<< FOR AN EXCEPTIONAL PRICE ONLY FOR A LIMITED TIME >>>
⭐ No subscription fees or revenue share - just a one-time purchase! ⭐
Ready to use with Unity 6 and 2021.3.37+
This asset pack harnesses the power of Unity's audio system and takes it to the next level. With a nicely architectured, modular, highly extensible, and efficient implementation, it's never been more enjoyable to implement audio in your games without needing to write code.
🎮 Perfect for all projects ranging from quick mobile prototypes to AAA console games!
- Effortless Audio Event Handling - Quickly set up audio events using our Audio Events component, to seamlessly trigger sounds from UI elements and world objects.
- Robust Player Components & API - Enjoy easy-to-use and efficient API. All operations are allocation free (except for graphs) and can be triggered via script with minimal overhead.
- Advanced Affectors - Effortlessly add complex effects to audio. Whether it is simple effects like cross-fading and pitch adjustments or advanced ones like occlusion (sound adjustments behind obstacles) and limiting the playback frequency of a clip or a group of clips.
- Flexible Audio Grouping - Group similar sound effects (such as footsteps) in an Audio Group asset with options for randomizing playback without repeats, ensuring each clip has an equal chance to shine.
- Ambient Sounds Made Simple - Create immersive audio environments with three ambient sound modes: Dynamic Point: For sound played along an object (think a flowing river). Inside Bounding Box: Ideal for area-based ambiance (such as a forest or underwater). Static Point: Perfect for fixed audio sources in your scene.
- Comprehensive Music Handling - Configure music playback in both 2D and 3D modes. Use our preconfigured modules (like Single Clip or Playlist) or take full control via code for a tailored experience.
- Visual Audio Graphs (EXPERIMENTAL) - Build complex audio logic visually with our Audio Graph system (think Shader Graph for audio). (Note: Graphs are the only feature that is not allocation-free. Please keep in mind that this feature is still experimental and subject to major changes in the future)
- Seamless Addressables Integration - Benefit from built-in support for Unity's Addressables package. Manage addressable audio clips and groups, and use preloading zones to ensure smooth, asynchronous loading during gameplay.
- Animator and Particle System Integration - Play audio using animation events or when particles are spawned or destroyed in a Particle System.
- Developer-First Flexibility - With simple, intuitive editor user interface and full source code available, you can extend any feature to suit your needs - from creating your own affectors or music modules to customizing core functionality. Enjoy dedicated Discord support to connect with our community and get help whenever you need it.
Note: There are some extra demo files NOT included in the package file. Visit the website for more information.
Price $35.00
Gothic Horror Music - Whispers of Macabre by Maxstack
Audio Files Count: 11
Length: 33 min 47 sec
Format: 44100 khz, 16 bit, Stereo, WAV
Loopable: Yes
This collection of eleven gothic horror tracks immerses you in the allure of dark fantasy, vampires, and werewolves. Haunting melodies, ominous ambient pads, eerie harp, strings, and chilling atmospheres create a perfect backdrop for sinister castles, moonlit forests, and shadowy encounters. Ideal for horror games, dark storytelling, or atmospheric worldbuilding, these tracks bring your darkest fantasies to life. 🦇🌑
Contents:
- Abode of the Immortal A [4:31]
- Abode of the Immortal B [2:59]
- Eternal Thirst A [3:12]
- Eternal Thirst A (variant) [3:12]
- Eternal Thirst B [2:51]
- Unholy Devotion A [1:39]
- Unholy Devotion B [2:39]
- Unholy Devotion C [2:26]
- Unholy Devotion D [3:10]
- Veil of Shadows A [4:15]
- Veil of Shadows B [2:49]
Price $19.99
Calm Medieval Music - Wanderer's Repose by Maxstack
Audio Files Count: 11
Length: 27 min 11 sec
Format: 44100 khz, 16 bit, Stereo, WAV
Loopable: Yes
This collection of eleven calm and peaceful medieval tracks is perfect for bringing a serene and immersive atmosphere to any fantasy project. Whether you're crafting an RPG, MMO, or adventure game, these melodies evoke the timeless charm of quiet villages, rolling hills, and tranquil forests. Gentle guitar and harp melodies blend seamlessly with the warm tones of violin and cello, while airy flutes and subtle medieval percussion create a sense of movement and life. Ideal for village scenes, exploration, or moments of reflection, this music pack adds depth and emotion to your world, transporting players to a simpler, quieter time. Perfect for fantasy storytelling, worldbuilding, or creating a meditative ambiance, these tracks are versatile and ready to enhance your project. 🎶✨
Content
- Amber Fields [2:07]
- Bountiful Harvest [2:33]
- Copper Haze (full) [1:49]
- Copper Haze (guitar only) [1:39]
- Fancy And Folly [2:19]
- Gentle Breeze [2:23]
- King's Road [2:29]
- Timeless Refuge [2:24]
- Well-Worn Way [2:57]
- Whispering Oak (full) [2:52]
- Whispering Oak (guitar only) [3:34
Price $19.99
Casual Game Music 2 by CineWave Audio
Number of Audio Wavs: 30 (20 Loop and 10 No Loop)
Audio file types: Wav
Sample rate / bit rate: 44,100 Hz / 16-bit
Loopable: Yes
Minutes of audio provided: 41:40
Supported Development Platforms:
Windows: Yes
Mac: Yes
Bring your game world to life with Casual Game Music, a vibrant and uplifting collection of high-quality music tracks designed specifically for casual, puzzle, adventure, and simulation games. Whether you're creating a cozy village, a candy-filled wonderland, or a relaxing island retreat, this pack delivers smooth melodies, engaging rhythms, and cheerful tones to enhance the player experience.
Key Features:
🎵 10 Unique Tracks – A delightful mix of melodies that capture fun, relaxation, and adventure.
🔄 20 Loop Versions – Includes both long and short loops for seamless integration.
🎧 High-Quality Audio – WAV files in 16-bit / 44.1 kHz for crystal-clear sound.
🕒 Duration: 41:40
Tracklist:
00:00 Candy-Coated Melodies
00:30 Clockwork Symphony
01:00 Echoes of Peaceful Valleys
01:30 Harmony in Every Move
02:00 Island Dreams and Rhythms
02:30 Puzzle Pieces
03:00 Sugar Rush Wonderland
03:30 Sweet Escape Symphony
04:00 Tinkering Tunes
04:30 Tropical Breeze
Perfect for:
✔ Casual & Puzzle Games – Soft, charming tunes that enhance the fun and challenge.
✔ Simulation & Tycoon Games – Background music that keeps players immersed for hours.
✔ Platformers & Adventure Games – Lighthearted melodies for exciting game moments.
✔ Match-3, Cooking & Farming Games – Upbeat tracks that set the perfect mood.
With seamless looping versions and rich audio quality, this pack ensures that your game's soundtrack is polished, immersive, and ready to delight players.
🎶 Get it now and enhance your game’s charm! 🎶
Price $89.99
Rivet Gun by RVH
2048x2048 PBR Textures
12 Texture Maps
6664 Triangles
albedo, roughness, normal, ambient occlusion (AO), emissive, metallic smoothness, and mask map
2 Prefabs
UV Mapped:Yes
URP by default, contains alternative materials for HDRP and SRP
Rivet Gun is a high-quality game-ready asset designed for seamless integration into Unity (HDRP/URP/SRP). It includes 2K PBR textures including a clean and dirty variation, detailed maps including albedo, roughness, normal, ambient occlusion (AO), metallic smoothness, mask map. This asset is ideal for developers seeking a detailed and effecient Rivet Gun model.
Price $12.00
Rowboats + Fishing Equipment by Snowforge
Total Textures: 11
Res: 64 x 64 | 128 x 128 | 256 x 256 | 128 x 256
Objects use just a single albedo texture.
(the Lantern has additionally an emission map)
Minimum polygon count: 168
Maximum polygon count: 1110
Polygon count avg: 600
Performance friendly and lightweight asset pack
This package includes 3 different rowboats including destroyed variants, paddles and more.
Compatible with all pipelines: All assets use the default lit shader, which is included for each pipeline, making it easy to set up or switch between pipelines.
Objects you find right now in the package:
- Rowboat01
- Rowboat02
- Rowboat03
- Rowboat01_Destroyed
- Rowboat02_Destroyed
- Rowboat03_Destroyed
- Lantern01
- Paddle01
- Paddle02
- Paddle03
- Rope01
- Sack01
- Spear01
- FishingRod01
If you have any questions or need more information, don't hesitate to reach out!
Price $15.00
Cine Cyberpunk Music Pack Vol1 by MOOB - Music On Our Beats
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 6:48:27
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Cine Cyberpunk Music Pack Vol1
Experience the fusion of ethereal soundscapes and deep, cinematic intensity.
#Cyberpunk #EpicMusic #DarkAmbient #FuturisticBeats
[ Previews ]
This Music Pack includes 200 tracks with a total length of 6:48:27 and is divided into multiple previews as shown below.
Meta Soul
Experience the fusion of ethereal soundscapes and deep, cinematic intensity.
#Cyberpunk #EpicMusic #DarkAmbient #FuturisticBeats
Blackout
Step into a world of shadows, where haunting melodies meet colossal bass.
#Cyberpunk #DarkMusic #EpicSound #CinematicBass
Underworld
Descend into an abyss of dark synths, epic rhythms, and immersive atmospheres.
#Cyberpunk #DeepBass #DystopianSounds #DarkSynth
Overlord
Dominate the soundscape with massive orchestration and futuristic power.
#Cyberpunk #EpicOrchestral #FuturisticMusic #MajesticSound
Cyberpunk
Neon-lit beats and dystopian soundscapes collide in this electrifying journey.
#Cyberpunk #CyberpunkMusic #FuturisticBeats #Synthwave
Price $99.00
Cine Cyberpunk Music Pack Vol2 by MOOB - Music On Our Beats
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 6:40:56
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Cine Cyberpunk Music Pack Vol2
Fractured rhythms and distorted synths create a hypnotic digital universe.
#Cyberpunk #GlitchMusic #ExperimentalBeats #CyberneticSound
[ Previews ]
This Music Pack includes 200 tracks with a total length of 6:40:56 and is divided into multiple previews as shown below.
Glitch
Fractured rhythms and distorted synths create a hypnotic digital universe.
#Cyberpunk #GlitchMusic #ExperimentalBeats #CyberneticSound
Megacity
Vast sonic landscapes and towering synths define this futuristic odyssey.
#Cyberpunk #FuturisticCity #SynthEpic #NeonSound
Wasteland
A desolate yet powerful soundtrack of survival in a dystopian world.
#Cyberpunk #DystopianMusic #DarkEpic #PostApocalypticSound
Digital Eden
A utopia of soaring synths and deep cinematic textures awaits.
#Cyberpunk #FuturisticSound #ElectronicUtopia #Synthscape
Grid Space
Electric pulses and infinite echoes define this vast digital expanse.
#Cyberpunk #SciFiBeats #EpicElectronic #DigitalDream
Price $99.00
Majestic Japan HDRP: Japanese Anime Styled Vegetation by AZSoftStudio
Technical Details:
- Number of Textures: 43 Textures at Total
- Texture Dimensions: 2048x2048 for main assets [e.g., All trees]
- Polygon Count (Per Model):
- Cherry Blossom Tree: 3,500 triangles avg Bamboo: 1,000 triangles avg Maple Tree: 2,500 triangles avg Ginkgo Tree: 4,800 triangles avg Pine Tree: 2,500 triangles avg
- Minimum Polygon Count: 100 triangles [small bamboos]
- Maximum Polygon Count: 6,800 triangles
- Number of Meshes/Prefabs: 30 meshes / 7 prefabs
- Animation Type : Anime Styled Wind System
- UV Mapping: Yes
- LOD Information: 5 levels of detail per model
- Types of Materials and Texture Maps: PBR (Albedo, Normal)[for anime look]
- Download - Demo -
Note:
- This Asset is not built for Wind System and does not contains all the environment showed in the showcase video
- This version of the asset only includes HDRP. Other Pipeline (Built-in,URP) will be avaiable in another package from same publisher {AZSoftStudio} or you can go All RP
- All RP Asset Link : - URP - \ - Built-In -
Elevate your projects with Majestic Japan: Japanese Anime Styled Vegetation, featuring beautifully stylized cherry blossoms, bamboo, maple, ginkgo, and pine trees. This asset is designed to bring vibrant and serene environments to life, perfect for games, animations, and virtual experiences.
Key Features:
- Level of Detail: Ensures optimized performance for different platforms, including PC, Mobile, and VR.
- Subsurface Scattering Shader: Achieve realistic lighting effects for more immersive vegetation.
- Customizable Shader: Easily adapt the look to fit various project themes.
- Aero Flow Wind System: Adds an anime-stylized wind effect that simulates the movement of trees and foliage, including tree bending and leaf movement based on wind direction, speed, and force.
- Editor Script: Allows easily create wind system and control of the wind system parameters, providing global control for tree behavior.
Models:
This asset includes 5 Japanese Trees
- Cherry Blossom (Sakura)🌸 – This is one of the most iconic Japanese trees, representing spring and beauty in Japanese culture. Its pink blossoms are perfect for romantic or serene settings, adding a distinct seasonal feel.
- Japanese Maple (Momiji) 🍁 – Known for its fiery red leaves in autumn, this tree is ideal for adding rich, contrasting colors to scenes, which are great for anime-style aesthetics, particularly for dramatic or emotional landscapes.
- Bamboo 🎍 – Widely used in Japanese gardens and forests, bamboo adds a serene and zen-like quality to the environment. It’s also versatile, fitting various game styles from peaceful rural settings to intense, action-based scenes.
- Pine (Matsu) 🌲 – Japanese pines are often used in temples or shrine environments, giving a grounded and traditional feel. These trees are useful for Japanese castle environments, mountainscapes, or temple grounds.
- Ginkgo 🍀 – With its unique fan-shaped leaves that turn golden in autumn, ginkgo trees are great for parks and urban Japanese settings, adding realism and aesthetic charm to environments.
Easy to Use:
Simply import the asset package, drag and drop the prefabs into your scene, and customize the settings as needed.
Compatibility:
- ✅ URP 2020.3LTS+
- ✅ HDRP 2020.3LTS+[will be avaiable in another package from same publisher]
- ✅ Built-In RP 2020.3LTS+[will be avaiable in another package from same publisher]
This asset is designed for Unity versions 2020.3 LTS and later.
Please note that due to API changes in Unity 6,
- Object.FindObjectOfType() has replaced Object.FindFirstObjectByType() in "AeroFlowWindShaderEditor".
- If you are using Unity versions prior to 2023.1, you should continue using Object.FindObjectOfType() instead.
- For any assistance in making these adjustments, feel free to Contact Us
Technical Details:
- Number of Textures: 43 Textures at Total
- Texture Dimensions: 2048x2048 for main assets [e.g., All trees]
- Polygon Count (Per Model):
- Cherry Blossom Tree: 3,500 triangles avg Bamboo: 1,000 triangles avg Maple Tree: 2,500 triangles avg Ginkgo Tree: 4,800 triangles avg Pine Tree: 2,500 triangles avg
- Minimum Polygon Count: 100 triangles [small bamboos]
- Maximum Polygon Count: 6,800 triangles
- Number of Meshes/Prefabs: 30 meshes / 8 prefabs
- Animation Type : Anime Styled Wind System
- UV Mapping: Yes
- LOD Information: 5 levels of detail per model
- Types of Materials and Texture Maps: PBR (Albedo, Normal)[for anime look]
Support:
For assistance, visit our website to Contact Us.
Price $22.00
Egyptian Palace | Ancient Egypt Lite – Free 3D Assets by Chicago Game Monster
Number of textures: 5
Texture dimensions: 4K
Minimum polygon count: 103
Maximum polygon count: 2801
Number of meshes/prefabs: 55
Rigging: No
Animation count: 0
Animation type list: -
UV mapping: Yes
LOD information (count, number of levels): 0
Types of materials and texture maps (e.g., PBR): PBR,Base Color
Step into a stunning Ancient Egyptian-inspired environment with this free asset pack! Designed for game developers and level designers, this pack includes all the props shown in the preview, ideal for building temples, ruins, and desert landscapes.
What’s Included?
✔ Egyptian Temple – A beautifully detailed low-poly temple with intricate decorations
✔ Obelisks & Pillars – Iconic Egyptian-style structures to enhance the setting
✔ Stairs, Platforms & Walkways – Modular elements for level design flexibility
✔ Palm Trees & Greenery – Lush vegetation to bring life to the scene
✔ Decorative Props – Flower pots, torches, banners, and more for added realism
✔ Scaffolding & Construction Elements – Perfect for work-in-progress or ruined structures
Why Choose This Pack?
🔹 Low-Poly & Game-Ready – Optimized for smooth performance in Unity & Unreal Engine
🔹 Flexible for Level Design – Use assets individually or as a complete scene
🔹 Perfect for Historical & Fantasy Settings – Great for adventure, strategy, or puzzle games
🔹 Free to Use & Expandable – Try it out before upgrading to the full Ancient Egypt Pack
Need More?
Upgrade to the full version for a complete Ancient Egypt environment, featuring more buildings, props, and decorations!
🔹Link to full version: https://assetstore.unity.com/packages/3d/environments/ancient-egypt-pack-247442
🚀 Download now and start building your Egyptian world!
Price $0.00
Low Poly RPG Character Pack by AGSABE
- 7 Cute Characters and Monsters
- boy
- monsters-knight, skeleton, kuro, pumpkin, tako, ghost
- 18 Animations (idle and attack motions)
- boy - 2idles, 2attacks, 2walking, 2running
- monster - 2idles, 7attacks, 1walking
- One Material (256 *256)
- 7 Cute Characters and Monsters and 75k of Triangles
- boy- 29k of Trianles
- knigft - 28k of Trianles
- skeleton - 7k of Trianles
- tako, pumpkin, ghost, kuro - 11k of Trianles
-Rigging : Yes
Price $15.00
Film Camera 3D model Kiev-19 by Alexandr Voevodov
The optimized model has 4k textures, and 512px for LOD4. PBR Pipline.
Highpoly model 212k triangles and 2 UDIMs
LOD0 40k triangles and optimizated UV set for 4k texture
LOD1 26k triangles
LOD2 12k triangles
LOD3 3.3k triangles
LOD4 78 triangles
Not include 3D model of film roll from renders.
This asset includes a high-poly camera model with udim textures. As well as an optimized 3D model with four stages LOD0-4.
Price $37.99
Castle Boss 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 11 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:900x675px, format: png)
2.idle Blinking (size:900x675px, format: png)
3.Jump and Attack (size:900x675px, format: png)
4.Jumping (size:900x675px, format: png)
5.Attack (size:900x675px, format: png)
6. Defend (size:900x675px, format: png)
7. Running (size:900x675px, format: png)
8.Sliding (size:900x675px, format: png)
9.Walking (size:900x675px, format: png)
10.Hurt (size:900x675px, format: png)
11.Dying (size:900x675px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Kairo The Boxer - Hyper Casual Cartoon Boxer by Rallba
Number of textures: 5 Textures
Texture dimensions: 1024x1024 - 2048x2048
Polygon count : Body(2052), Hat(324), Boots(364), Jacket(756), Pants(466)
Total polygon count: 6,418
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 18
UV mapping: Yes
LOD information: No LOD
Types of materials and texture maps (Bace Color Only - Unlit)
- Cute & Childish Style 😍
Kairo’s stylized design and charming expressions make him a great fit for kid-friendly or lighthearted games. - Fully Rigged & Animated 🕺
With 18 custom animations, Kairo is ready to rumble in any sports, fighting, or arcade scenario. - Optimized for Mobile 📱
Low poly count ensures smooth performance on all devices, making it ideal for hypercasual and casual mobile games. - High-Quality Textures 🎨
Comes with 5 textures (ranging from 1024x1024 to 2048x2048), using Base Color Only (Unlit) materials for a clean, cartoon look. - Unity-Ready 🎮
Easily drop Kairo into your Unity project with minimal setup. Perfect for rapid prototyping or adding a professional touch to your final release.
Why Choose Kairo The Boxer?
- Versatile Usage: Great for boxing, fighting, sports, or hypercasual mini-games.
- Eye-Catching Design: Kairo’s bright colors and friendly face will grab players’ attention.
- Child-Friendly Appeal: Ideal for games targeting younger audiences or playful themes.
- Custom Animations: Specifically crafted to showcase dynamic movements and fun gestures.
Don’t miss out on adding this adorable and dynamic boxer to your Unity asset collection! 🥊
Give your game a knockout punch with Kairo The Boxer – Hyper Casual Cartoon Boxer and watch players become instant fans!
Get Kairo Today and let the fun begin! 🎉
Price $29.99
Ancient Artifacts #4 Package by wb-gameart
Ancient Artifacts are created in low poly as a single object with two LODs.
This package contains Ancient Artifact, Ancient Artifact #2, Ancient Artifact #3, Ancient Artifact #4 and Ancient Artifact #5.
Ancient Artifact #1
Topology:
LOD0: 46708 Tris
LOD1: 23212 Tris
LOD2: 2227 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Roughness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
- 1x Emission Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
- 1x Emissive Map (4096x4096)
Ancient Artifact #2
Topology:
LOD0: 46580 Tris
LOD1: 23266 Tris
LOD2: 2313 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Roughness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
Ancient Artifact #3
Topology:
LOD0: 23711 Tris
LOD1: 11590 Tris
LOD2: 974 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Roughness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
- 1x Subsurface Scattering Map (4096x4096)
- 1x Thickness Map (4096x4096)
Ancient Artifact #4
Topology:
LOD0: 69880 Tris
LOD1: 31594 Tris
LOD2: 2548 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
Ancient Artifact #5
Topology:
LOD0: 10748 Tris
LOD1: 5371 Tris
LOD2: 1043 Tris
PBR Textures (Standard/URP):
- 2x Albedo/Transparency Map (4096x4096)
- 2x Normal Map (4096x4096)
- 2x Metallic/Smoothness Map (4096x4096)
- 2x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 2x Basecolor Map (4096x4096)
- 2x Normal Map (4096x4096)
- 2x Mask Map (4096x4096)
Mesh: .FBX Format
Textures: .TIFF Format
Price $18.00
Ancient Artifacts #5 Package by wb-gameart
Ancient Artifacts are created in low poly as a single object with two LODs.
This package contains Ancient Artifact #6, Ancient Artifact #7, Ancient Artifact #8, Ancient Artifact #9 and Ancient Artifact #10.
Ancient Artifact #6
Topology:
LOD0: 41712 Tris
LOD1: 20580 Tris
LOD2: 1950 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
- 1x Albedo Map (2048x2048)
- 1x Normal Map (2048x2048)
- 1x Metallic/Smoothness Map (2048x2048)
- 1x Ambient Occlusion Map (2048x2048)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
- 1x Basecolor Map (2048x2048)
- 1x Normal Map (2048x2048)
- 1x Mask Map (2048x2048)
Ancient Artifact #7
Topology:
LOD0: 11530 Tris
LOD1: 5734 Tris
LOD2: 553 Tris
PBR Textures (Standard/URP):
- 2x Albedo Map (4096x4096)
- 2x Normal Map (4096x4096)
- 2x Metallic/Smoothness Map (4096x4096)
- 2x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 2x Basecolor Map (4096x4096)
- 2x Normal Map (4096x4096)
- 2x Mask Map (4096x4096)
Ancient Artifact #8
Topology:
LOD0: 30058 Tris
LOD1: 14962 Tris
LOD2: 1042 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (2048x2048)
- 1x Normal Map (2048x2048)
- 1x Metallic/Smoothness (2048x2048)
- 1x Ambient Occlusion (2048x2048)
- 1x AlbedoTransparency Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness (4096x4096)
- 1x Ambient Occlusion (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (2048x2048)
- 1x Normal Map (2048x2048)
- 1x Mask Map (2048x2048)
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
Ancient Artifact #9
Topology:
LOD0: 13028 Tris
LOD1: 5000 Tris
LOD2: 499 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
Ancient Artifact #10
Topology:
LOD0: 27512 Tris
LOD1: 13695 Tris
LOD2: 1296 Tris
PBR Textures (Standard/URP):
- 2x Albedo Map (4096x4096)
- 2x Normal Map (4096x4096)
- 2x Metallic/Smoothness Map (4096x4096)
- 2x Ambient Occlusion Map (4096x4096)
- 1x Emission Map (4096x4096)
PBR Textures (HDRP):
- 2x Basecolor Map (4096x4096)
- 2x Normal Map (4096x4096)
- 2x Mask Map (4096x4096)
- 1x Emissive Map (4096x4096)
Mesh: .FBX Format
Textures: .TIFF Format
Price $19.00
Dry Ice Friction by Vadi Sound Library
Audio file types WAV
Sample rate 192kHz
Bit depth24bit
Loopable: No
Additional: Stereo/mono
friction, scrapes, squeaks, creaks, cracking, sizzling, bubbling, metallic resonances, metal plates sustain, feedbacks, eerie frictions, and lots of harsh and bizarre sounds that make you sit up in your chair!
All organically recorded, handling diverse and sometimes unusual objects… Hear the dry ice on coin, teapot, cooking pot, aluminum tray, fork, oven tray, grill, shaker lid, pan, spoon, metal bar, cruet holder, nutcracker, pot lid, plastic bucket and metal whisk of varied sizes.
You’ll have long, short and medium durations, all in ideal stereo range, most being remarkably eerie.
Recorded in-studio at 192kHz with a Sennheiser MKH8040 stereo pair and F6 with a lot of patience and care. The resulting spectrum is rich and allows for extreme manipulation of the sounds and more complex sound design.
234 files, 2,45 GB size, 35 minutes duration, 100% royalty-free.
Alright, let’s dive in and cook up some cool creature sounds and awesome cinematic noises.
Find the true sound of it with Vadi Sound Library.
Keywords
Ice, dry ice, source, creak, crack, sizzle, bubble, crash, friction, metal, metallic, resonance, sustain, wooden, plastic, scrape, scraping, metal, squeak, coin, teapot, cooking pot, aluminum tray, fork, plate oven tray, oven grill, bucket, shaker lid, pan, spoon, metal bar, cruet holder, nutcracker, pot lid, metal whisk, Foley, harsh, bizarre, weird, eerie, cinematic.
Price $29.00
