Zombie Sounds pack by PlaceHolder Inc
Audio file types: .wav
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: No
Additional: Stereo
Zombie Sounds Pack comes with 100 menacing growls, groans, snarls, moans and other zombie sound effects. As a bonus you'll find some blood/gore and bone sounds.
✅ Buy With Confidence!
All our VFX, music and sound packs are original, crafted by talented humans (no AI here!) with lots of love and care. Enjoy peace of mind knowing that they’re 100% copyright-free, perfect for your game development needs. By choosing our sounds, you’re also supporting the artists behind them.
Price $15.00
Door Sounds Pack by PlaceHolder Inc
Audio file types: .wav
Sample rate: 44.1kHz
Bit depth: 16
Loopable: No
Additional: Stereo
175 original, high-quality door opening and closing sounds. This selection features wooden, generic, and metal doors, along with wood and metal creaks, key sounds, lockpicking effects, and a special bonus of medieval gates.
Content:
- Door Open
- Door Close
- Gate Open
- Gate Close
- Keys
- Lockpicking
- Metal Door Handling
- Rusty Metal Creak
This package is very versatile, useful for a large varierty of game genres, including FPS, RPG, Survival and more!
Buy With Confidence!
All our VFX, music and sound packs are original, crafted by talented humans (no AI here!) with lots of love and care. Enjoy peace of mind knowing that they’re 100% copyright-free, perfect for your game development needs. By choosing our sounds, you’re also supporting the artists behind them.
Price $15.00
SciFi Generator 7. by DEXSOFT
Technical Details:
- Number of Meshes: 1
- Number of Prefabs: 1
- Number of Materials: 2
- Number of Textures: 5
- Texture Sizes: up to 2K
- Texture Formats: TGA and PNG
Sci Fi Generator 3D model.
With 27878 triangles and 14396 vertices.
Contact:
Email: info@dexsoft-games.com
Join our Discord Community
Price $4.99
Lowpoly camera crane by Acorn Assets
2 textures. A diffuse and normal map.
- Textures dimension: 2048x2048;
- Polycount: 1,238 tris.
- 1 model divided into 11 meshes.
- UV Mapped
- PBR textures
This camera crane is a lowpoly model great for mobile games or far away scenarios. The model is divided into multiple meshes, with different pivot points allowing it to be posed, same goes with the stands at the base. The model is optimized for mobile use. All textures adhere to the Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
Price $7.99
Retro PreRendered Backgrounds System by Josue Candela
Textures
The included example backgrounds have a 640x480 resolution and 1280x960 for scrolling backgrounds.
Mouse Warrior Texture: 512x512
Models
Mouse Warrior : 478 Tris (Rigged)
Mouse Warrior Sword: 30 Tris
Nest Example StaticGeo : 19298 Tris
Road Example StaticGeo : 33724 Tris
Town Example StaticGeo : 419221 Tris
Animations
Mouse Warrior Idle
Mouse Warrior Walk
Shaders
A few custom shaders are included for backgrounds rendering and scrolling clipping.
This package provides the essential components for adding prerendered backgrounds to your levels. These backgrounds can be rendered externally or generated in real-time within Unity and then downscaled to mimic technical constraints.
You can also incorporate additional 3D elements from the pre-rendered scene to add depth occlusion, and shadow-casting between real-time and pre-rendered elements.
Other 3d objects and VFX can be easily added and mixed with the background to the scene to make your level backgrounds more dynamic.
Price $12.99
Lowpoly broadcast camera by Acorn Assets
2 textures. A diffuse and normal map.
- Textures dimension: 2048x2048;
- Polycount: 496 tris.
- 1 model divided into 4 meshes.
- UV Mapped
- PBR textures
The broadcast camera is a lowpoly model great for mobile games or far away scenarios. The model is divided into multiple meshes, with different pivot points allowing it to be posed. The model is optimized for mobile use. All textures adhere to the Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
Price $4.99
Lowpoly bridge by Acorn Assets
1 texture. 1 diffuse map.
- Texture dimension: 2048x2048.
- Polycount: 748 tris.
- 1 models
- UV Mapped
- PBR textures
This lowpoly model is great for mobile games or far away scenarios. The model is optimized for mobile use. All textures adhere to the Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
Price $4.99
Ultimate Doors System by COSMIC GAMES
Door System - Technical Details
Features
- Automatic & Interactive Doors: Choose between auto-opening doors or interactive doors that require player input.
- Rotation & Sliding Options: Doors can either rotate on a hinge or slide open.
- Raycast-Based Interaction: Interactive doors use a raycast to detect player input.
- Detection Range System: Automatically opens/closes when the player enters or leaves a defined range.
- Floating UI Prompt: Displays a "Press E to Open" text near the door, which always faces the player.
- Smooth Animations: Uses Lerp for natural door movement.
- Easy Integration: Simply attach the script to any door model and configure the settings in the Inspector.
Supported Platforms
- PC
- Console
- VR (With minor modifications for controller input)
- Mobile (Requires adapting touch-based input)
Supported Operating Systems
- Windows
- macOS
- Linux
- Android (with touch input modifications)
- iOS (with touch input modifications)
The Door System is a flexible and easy-to-use Unity package that allows developers to add interactive and automatic doors to their projects. Whether you need a door that opens automatically when the player approaches or one that requires input to open, this system provides a complete solution. With support for both rotating and sliding doors, customizable settings, and smooth animations, integrating doors into your game has never been easier.
This package is designed to work across multiple platforms, including PC, console, and VR, and comes with an optional floating UI prompt that instructs players when they can interact with the door.
- Automatic Doors (open when player approaches)
- Interactive Doors (require player input to open)
- Timer-Based Doors (open after a countdown)
- Key-Based Doors (require a key to unlock)
- UI Text Effects (fade-up animation for texts)
Price $15.00
HDRP CUBE LUT'S by Nostalgic Games TM
18 color cube effects and ready use Volume profiles.
(ONLY HDRP!!!)
Comes with
Blood 65x65
Vintage33x33
Dark65x65
Dusk 33x33
And More.
Price $10.00
Samurai Warrior by Valeria Miller
Number of textures 268
Texture dimensions 1024x1024- 4096x4096
Maximum polygon count 36393
Number of meshes/prefabs 5
Rigging: Yes
Animation count 10
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model of the character Samurai Warrior. The model rigged and contains 10 animations. The model has 5 skins, 14 UV sets. Textures 1024x1024 - 4096x4096, Mask map. Character has 14 BlendShapes.
14 UV sets - Head, Body, Armor Hands, Pants, Shirt (Cloth), Armor, Armor Belt, Helmet, Eyes, Katana, Eyeshadow, Eyelashes, Hair, Mask.
Textures 1024x1024 (Eyeshadow), 2048x2048 (Eyelashes, Hair), 4096x4096 (Head, Body, Cloth, Pants, Armor Belt, Armor Hands, Hat, Helmet, Katana, Eyes, Armor). HDRP Textures (Mask Map) are included.
All of those sets can be combined with each other. Textures can be compressed to 1024x1024 without loss much quality. Body and Head have separeted UVs and Mesh.
14 BlendShapes:
Angry - 5 different variations
Smile - 3 variations
Serious - 3 variations
Eyes Closed - 2 variations
Open Mouth - 1 variation
The model contains 10 animations:
Idle (4)
Crouching (1)
Stance (1)
walk (3)
Run (1)
Death (1)
faces 36393
verts 38654
tris 71014
Textures - 268
Materials - 46
Additional bones: Eyes_l, Eyes_r, Katana, Armor_l, Armor_r, Armor_front, Armor_Back, Sheath1,2
Price $45.00
Skeleton Boss - Low Poly by Sr_bodinho
Big Skeleton Red Boss
Poligon Info: 4910 Faces
Big Skeleton Boss
Poligon Info: 4910 Faces
Skeleton Normal/Red/Green
Poligon Info:3730 Faces
1 Sword:
Poligon Info:529 Faces
Texture:
Same 2 textures for all obects
4096x2048
5 Variations Skull With Animations:
- Idle
- Awaken
- Walk
- Attack 02 Hans
- Fire Attack
- Summon
- Die
Big Skeleton Red Boss
Poligon Info: 4910 Faces
Big Skeleton Boss
Poligon Info: 4910 Faces
Skeleton Normal/Red/Green
Poligon Info:3730 Faces
1 Sword:
Poligon Info:529 Faces
Texture:
Same 2 textures for all obects
BUY TOO: https://assetstore.unity.com/packages/3d/characters/goblin-lowpoly-animation-311643
Price $4.99
Simple UI Icons by hardartcore
- Format: PNG
- Resolution: 512x512 pixels
- Color: White (allows for easy color customization within Unity)
- Styles: Filled and Outlined (two variations per icon)
- Purpose: User Interface (UI) elements
- Included: 26 Unique Icons
Simple UI Icons is a free Unity Asset providing 26 essential 2D icons designed for versatile game UI implementation. Each icon is presented in two distinct styles: a solid, filled version and a clean, outlined variant, offering flexibility for various design aesthetics.
This initial pack includes commonly used UI symbols, perfect for buttons, menus, and general interface elements. The dual-style approach allows developers to easily switch between visual representations to match their game's theme and user experience requirements.
Key Features:
- 26 unique 2D UI icons ( more will be added in the future ).
- Filled and outlined styles for each icon.
- Ready-to-use PNG format.
- Ideal for buttons, menus, and general UI.
- Free to use in any project.
Simple UI Icons is designed to be a starting point, and future updates may include additional icons and styles. Enhance your game's user interface with these clean and practical 2D icons.
Price $0.00
Low Poly Character Pack with Weapons and Animations by cresnit
No Textures
Assassin : 2212 tris , 1144 verts (1444 tris without weapon)
Guard : 2036 tris , 1022 verts (1664 tris without weapon)
Healer : 2533 tris , 1265 verts (1805 tris without weapon)
Soldier : 2210 tris, 1102 verts (1844 tris without weapon)
Green_w : 3186 tris , 1641 verts (1534 tris without weapon)
Blue_w : 1700 tris , 852 verts (no weapons)
Purple_w : 1716 tris , 859 verts (1464 tris without weapon)
Strong : 1896 tris , 950 verts (no weapons)
dagger: 384 tris ,210 verts
thorny_bat: 1652 tris , 872 verts
war_axe_small: 252 tris , 128 verts
war_axe_large: 372 tris , 188 verts
sword: 183 tris , 181 verts
magical_wand : 728 tris ,366 verts
Number of prefabs: 14
Rigging : Yes
Animation counts of Characters
Assassin : 9 (attack,death,walk,Idle,falling_idle,invisible_getUp,invisible_idle,jump_up,landing)
Guard : 6 (attack, death, walk , Idle, focus_upgrade , damage_upgrade)
Healer : 2 (attack, Idle)
Soldier : 4 (attack,death,Idle,walk)
Green_w : 3 (attack,death,walk)
Blue_w : 3 (attack,run,death)
Purple_w : 3 (walk,death,attack)
Strong : 4 (attack,death,walk,ability_attack)
UV Mapping : No
Types of materials : PBR
The package can fit to tower defense genre but all the characters are rigged and you can use it in the project you want.
Package contains 8 characters (4 enemies and 4 kingdom warriors) + 6 Weapons
All characters are rigged and animated.
Note: characters comes with weapons.
Note 2: Metallic colors doesn't appear in sketchfab, guard and soldier may look different.
Price $15.00
Rattsmith - basic 2D asset by pliskta21
over 100 files (usually 500x500px, 1500x1500px or bigger)
contains .png files (spritesheets have transparent backgrounds)
not animated - animations are split up to single images in sprite sheets
user has to slice up sprite sheets by themselves using the unity editor
pixel based - everything has been drawn in photoshop
This asset contains spritesheets for every character and animation. There are few characters and enviroments which you can build to your liking, I have also included some basic UI elements so YOU have everything you need to get your first project started.
Have fun and thank you for using this asset <3
here is the complete list:
CHARACTERS
- Slime
- Eyeball
- Knight
- Ranger
LEVELS
- Level 1
- flooring
- walls
- torch
- gates
- Level 2
- flooring
- walls
- torch
- gates
- Other
- barrel
- box
UI
- Health
- Shield
- Inventory
- Upgrade
- Settings cog
- ✅
- ❌
- Crosshair
- Items
- Sword
- Bow
- Arrow
- Healing Potion
- Bag
- Effects
- Poison
- Fire
- Lightning
- Coins
- Copper
- Silver
- Gold
Price $0.00
Wood Stuff by Loafbrr
all materials use 1k res textures
object count 84
1. tris: 24440; Polygons: 12227; Verts: 14920
2. uv mapped
3. 1 matterial for everything; 6 color texture variation
4. no rig
5. no animation
6. set up in godot, unity and blender
Wood stuff, Tables, Chairs, baskets, shelves, boxes, barrels and some tools.
miscellaneuos objects perfect to keep in the backgrounds.
come check on my progress on bsky
https://bsky.app/profile/loafbrr.bsky.social
https://twitter.com/TheLoafbrr
and mastodon
https://mastodon.gamedev.place/@loafbrr
Price $0.00
LOW POLY HIPPOS - Animated by Unboring Future
Number of textures: 5
Texture dimensions: 500x500px
Polygon count of Hippo Model: 1464
Minimum polygon count: 1464
Maximum polygon count: 1464
Number of meshes/prefabs: 16
Rigging: Yes
Animation count: 15
Animation type list: Idle, Start Walk, Walk (Loop), End Walk, Start Run, Run (Loop), End Run, Moo, Attack, Attack 2, Eat, Die, Start Sleep, Sleep (Loop), End Sleep
UV mapping: No
LOD information (count, number of levels): 1
🦛 Animated models of hippos in low poly style including 5 different color variants.
💎 RIGGED & ANIMATED
🎮 15x ANIMATIONS
- Idle
- Start Walk
- Walk (Loop)
- End Walk
- Start Run
- Run (Loop)
- End Run
- Moo
- Attack
- Attack 2
- Eat
- Die
- Start Sleep
- Sleep (Loop)
- End Sleep
🎨 5x COLOR VARIANTS
- Brown
- Dark Gray
- Gray
- Pink
- White
Price $4.99
Easy Water (Ocean & Lakes) by Symphonie Studio
If you encounter any difficulties or want to learn more about us!
| Discord |
Easy Water - High-Quality Customizable Water Shader for Unity URP
A user-friendly, high-quality water shader system designed specifically for the Unity Universal Render Pipeline (URP).
The video utilizes assets exclusively from this package:Stylized Island Kit
Those who already own the package can upgrade to the Stylized Island Kit for only $1
## Features
**Fully Customizable Water Effects via Shader Graph:**
- Create unique and dynamic water surfaces with the power of Shader Graph.
**Multi-Layered Wave Animation System:**
- * Natural-looking waves generated with Voronoi noise.
- * Fractal wave overlay for enhanced detail.
- * Adjustable wave direction, speed, and intensity.
**Advanced Visual Effects:**
- * Depth-based water transparency.
- * Customizable Fresnel reflections.
- * Dynamic normal map blending.
- * Adjustable refraction effects.
**Performance Optimization:**
- Modular shader subgraph system.
- Optimized calculation methods.
- Scalable performance.
## System Requirements
- Unity 2021.3 or later
- Universal Render Pipeline (URP)
## Quick Start
1. Import the "Easy Water" folder into your Unity project.
2. Create a plane or water mesh in your scene.
3. Drag and drop the water material from the "Material" folder onto your water object.
4. Adjust the material parameters as needed.
5. Disable "Cast Shadows" within the Mesh Renderer's "Lighting" settings on your water GameObject.
6. nsure "Opaque Texture" is enabled within the URP Pipeline Asset settings.**
## Key Parameter Descriptions
### Basic Settings
- Water Color: Adjust the base color of the water.
- Transparency: Control the overall transparency of the water.
- Wave Intensity:Adjust the overall strength of the water waves.
### Wave Settings
- Wave Direction: Control the direction of wave movement.
- Wave Speed: Adjust the speed of wave motion.
- Wave Size: Control the size of the waves.
### Visual Effects
- Reflection Intensity:Adjust the intensity of reflections on the water surface.
- Refraction Intensity: Control the degree of refraction distortion of underwater objects.
- Depth Attenuation: Adjust the color transition of the water as it changes with depth.
## Example Scene
A complete example scene is included in the "Example" folder, showcasing the various effects and uses of the water shader.
## Performance Optimization Tips
- Adjust the wave detail level according to project requirements.
- Reduce wave complexity for mobile platforms.
- Balance visual effects and performance by adjusting parameters.
## Important Notes
- Disable "Cast Shadows": To prevent unwanted shadow artifacts on the water surface, please disable the "Cast Shadows" option in the Mesh Renderer's "Lighting" settings of your water GameObject.
- Enable "Opaque Texture":For proper rendering in the URP, make sure the "Opaque Texture" option is enabled in your URP Pipeline Asset settings.
Price $4.99
Toon Enchanted Meadow by SICS Games
• 2 Main Atlas Textures (4096x4096), shared by most models (plus alternate texture).
• 4 Background Textures (2048x2048), used by Background Mountains.
• 8 Terrain Textures (2048x2048).
• Most models have a low polygon count, ranging from <50 tris (small rocks & grass models) to ~9500 tris (Largest Tree).
• Most of the models have LOD's implemented.
• Custom Toon Shaders (Simple, Vegetation, Water, Fire, Terrain & Waterfall).
Suggestions? Questions? Get in touch with us:
◙ Featuring ◙
• 297 Prefabs, ranging from cliffs and stones to vegetation and trees.
• 3 Demo Scenes, two (plus alternative lighting settings) showcasing the environment presented in the promo assets (post processing profiles included), and one grid-based scene with all the assets laid out for easy viewing.
• Custom Water Shader with features like edge foam, refractions and color blending.
• Custom Stone Shader with features like edge wear and a terrain blending mask for top surfaces.
◙ Asset list ◙
• Vegetation Assets •
(x73) Plants, Flowers, Water Lilies & Trees
Vegetation Assets include:
(x12) Trees
(x61) Plants, Bushes, Flowers, Mushrooms and Vines.
• Building Kit •
(x79) Building Pieces that include Beams, Walls, Decorations, etc.
(x15) Blacksmithing Props
• Ruins •
(x28) Ruin Pieces that include an Idol Statue, Columns, Stairs, Decorations, etc.
• Water Props •
(x1) Water Prop consisting of a Waterfall
• Rocks •
(x18) Rocks, ranging from large boulders to small Stones, featuring a material that blends with the terrain
• Props •
(x78) Miscellaneous Props, including Chests, Books, Tables, Chairs, etc.
• Other Assets •
(x2) Handpainted Skyboxes (day/night variant).
(x2) Background Mountains.
(x8) Particle Systems including Butterflies, Water Splash, Dust, Leaves, Sun Shafts, etc.
This package works perfectly with other assets from the collection:
Support and Community:
Discord • Forum • Twitter • Mail
Price $53.00
Modular Victorian Walls by studiolab
Modular Victorian Walls
Detailed Description Info:
- Model: Modular Georgian Walls
- Media Type: 3D Model
- Geometry: Quads/Tris
- Textures: Yes
- Materials: Yes
- UV Mapped: Yes *
- Unwrapped UVs: Yes Mixed
Modular Victorian Walls
Game / Realtime ready asset setup for Unity, PBR Textures & clean topology, perfect for game development and virtual production.
All prefabs have simple custom colliders
Email support@studiolab.dev for different render pipeline versions or any other technical requests or support.
Price $19.00
