Biochemical Monster Pack 2 by Dima1991
Rigged: (Yes)
Animated: (Yes)
Biochemical Monster 08
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
Modular model with many variations
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
recruitment of animation;
rifle animation;
5x attack
1x death
2x hit
2x idle
6x walking
sword animation;
6x attack
1x hit
2x idle
2x run
5x walking
1x death
1x rage
monster animation;
3x attack
2x hit
2x idle
1x run
4x walking
1x death
2x rage
Biochemical Monster 09
Modular model with many variations
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
in project 3 recruitment of unique textures
recruitment of animation;
monster:
6x attack
1x Dying
2x hit
6x idle
1x Jumping
1x monster_Left_Walking
1x monster_Right_Walking
1x monster_Walk_Back
1x rage
1x run
1x walking
sword:
4x attack
1x hit
2x idle
1x run
1x walking
1x Walk Back
1x Walk Left
1x Walk Right
interaction:
1x idle
1x Agreeing
1x anger
2x disturbance
1x hand wave
2x talk
Biochemical Monster 10
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
Sci-fi Orc Warrior
-----------------------------------------Sci-fi Orc Warrior----------------------------------
Sci-fi Orc Warrior Preview - https://youtu.be/eX0NXv8L69k
---------------------------------------- FEATURES ----------------------------------------
- Original design (noAI).
- modular model
- 3 recruitment of unique texturesrecruitment of animation;
AXE:
9x attack
1x death
2x hit
2x idle
1x Jump
1x rage
2x run
5x Walk
Rifle
6x attack
1x Death
6 attack_run
3x idle
3x run
2x Walk
Four-Legged Sci Fi Monster
-------------------------------------------- FEATURES -------------------------------------
- Original design (noAI).
- The set includes a rifle that matches the character's design.
- in project 5 recruitment of unique textures
- recruitment of animation;
monster;
5x attack
1x Death
2x hit
5x idle
2x rage
1x run
5x Walking
rifle;
3x attack
1x Aim To Down
1x Death
2x idle
1x run
3x run_attack
1x walking
Price $149.99
ClownManiac by Andryuha1981
Textures pack map 4096x4096 and 2048x2048
three skins
13 materials
PBR
Albedo
Normal
Metalic_gloss
AO
57 textures
Extra joins
Jaw
cap_r
cap_r1
cap_r2
cap_l
cap_l1
cap_l2
The model contains 18 animations
attack(x4)
walking(x2)
straif RL(x2)
idle(x3)
death(x2)
gethit(x3)
faces 19697
verts 15668
tris 29082
Price $50.00
Stylized Lich Pack by N-hance Studio
Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)
Rigged: Yes
Number of Characters: 2
Number of Animations: 41
Number of Prefabs:
- Unity 2022:
- Mobile Prefabs: 3
- PC Prefabs: 3
- URP Prefabs: 3
- Unity 6:
- URP Prefabs: 3
Triangle Count:
- Lich Caster Armor: 20,418
- Lich Warrior Armor: 25,975
- Lich Body: 5,672
Number of Textures: 22
Texture Resolutions: 4096x4096
Number of Materials:
- Unity 2022:
- Mobile Shaders: 3
- PC Shaders: 3
- URP Shaders: 3
- Unity 6:
- URP Shaders: 3
Join the N-hance Studio community on: Discord, YouTube and Facebook
_____________________________________________________________________________
Attention:
If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!
_____________________________________________________________________________
Asset Description:
This package is designed for stylized / fantasy games. This creature pack is well detailed and can be used for First and Third Person camera.
Various color Materials, Modular components and animations for wide customization included!
Features:
- 2 Lich Characters
- Modular components
- 3 Colors for each character
- PBR Stylized Material:
- 9 Hand-painted Diffuse Maps
- 3 Normal Maps
- 3 Roughness & Metallic Maps
- 3 Ambient Occlusion Maps
- 3 Emissive Maps
- Choose between different styles:
- Blue Lich Caster
- Green Lich Caster
- Red Lich Caster
- Blue Lich Warrior
- Green Lich Warrior
- Red Lich Warrior
- ANIMATIONS LIST:
- Idle
- Idle01
- Death
- Emote_Talk
- Emote_TalkQuestion
- Emote_Roar
- Jump_Start
- Jump_Loop
- Jump_End
- Combat_Unarmed_Ready
- Combat_Unarmed_Hit
- Combat_Unarmed_Dodge
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Attack02
- Combat_Unarmed_Attack03
- Combat_Unarmed_AttackSpecial
- Combat_Stun
- Combat_Cast_Ready
- Combat_Cast_Hit
- Combat_Cast_Dodge
- Combat_Cast_Attack
- Combat_Cast_Attack01
- Combat_Cast_Attack02
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Spell_Unarmed_Ready
- Spell_Unarmed_Hit
- Spell_Unarmed_Dodge
- Spell_Unarmed_Forward_Start
- Spell_Unarmed_Forward_Loop
- Spell_Unarmed_Forward_End
- Spell_Unarmed_Up_Start
- Spell_Unarmed_Up_Loop
- Spell_Unarmed_Up_End
Price $54.99
Modular Subway Station Model Set by Istvan Szalai
Techical details:
Model numbers: 59
Vertex number: 1215080
Polygon number: 2093131
Texture number: 72
Texture sizes:1024x1024 and 2048x2048 for tiles, 2048x2048 for details, 4096x4096 for shared materials
Material number: 29
Prefab number: 54
Modular Subway Station Model Set. With this package you can create - build subway station in different sizes and tunnels. Available more module types and modular basement also what connect to the ground level also. The track gate and doors working with player detection.
Shared material for the better performance. The grid perfect fit to my Complete City asset pack and with Modular city with bridges, tunnels and physics assets.
Need to install the TextMeshPro package!
Features:
- Shared materials for better performance.
- Modular tunnels, platforms, basement.
- NO AI GENERATED CONTENT!
- Setuped prefabs for each parts.
- LODs for all models.
- Demo level, what visible in the shots and in the video.
Price $20.00
Sci-Fi Cargo and Storage Props by Tirgames assets
Number of textures: 211
Texture dimensions: 2048x2048
Polygon count: 5-10k
Number of meshes/prefabs: 44/44
Rigging: No
UV mapping: Yes
LODs: No
Types of materials: PBR metallic workflow
A high-quality Sci-Fi props pack featuring a wide variety of assets for futuristic and sci-fi hangars, warehouses, and spaceship cargo bays.
FEATURES:
- Props: Containers, crates, barrels, fuel tanks, cargo packs, bags, forklift.
- Meshes: Mid-poly with HQ PBR textures
- Skins: Two skins - futuristic/ sci-fi
- Colliders: Custom convex colliders
SPECIAL OFFER:
Purchase the product, leave an honest review, and receive a 50% discount on any of my other Sci-Fi products by emailing me.
Props:
- Sci-Fi Bar Props
- Sci-Fi Furniture
- Sci-Fi Laboratory Props
- Sci-Fi Hospital Props
- Sci-Fi Stage Props
- Sci-Fi Weapons
- Sci-Fi Drones
- Sci-Fi Insects
Price $30.00
Zombie_Patient by Andryuha1981
Textures pack map 4096x4096 and 2048x2048
three skins
7 materials
PBR
Albedo
Normal
Metalic_gloss
AO
27 textures
Extra joins
jaw
eye_l
eye_r
The model contains 25 animations
attack(x6)
walking(x3)
straif RL(x2)
idle(x4)
death(x3)
gethit(x4)
run(x2)
rage(x1)
faces 17650
verts 24902
tris 34348
Price $50.00
Cartoon Characters_Japanese style2 by Dreams Studio
Texture dimensions:1024X1024
Number of textures:3
Rigging:Yes
Characters (x2)
Bone maiden、Two-Mouthed Woman
Weapon(x1)
two-mouthed woman_Weapon
texture size:1024 x 1024
Number of texture map:Bone maiden(2),Two-Mouthed Woman(1)
Material is using RealToon (Pro Anime/Toon Shader)
https://assetstore.unity.com/packages/vfx/shaders/realtoon-pro-anime-toon-shader-65518
Polycount:
Characters
Bone maiden: 7453 triangles
Two-Mouthed Woman: 4682 triangles
Weapon
two-mouthed woman_Weapon: 426 triangles
Rigging:Yes
Animations
Bone maiden:
Bone maiden_attack
Bone maiden_dead
Bone maiden_display
Bone maiden_hit
Bone maiden_idle
Bone maiden_idle2
Bone maiden_run
Bone maiden_skill
Bone maiden_walk
Bone maiden_win
Bone maiden_win2
Two-Mouthed Woman:
Two-Mouthed Woman_attack
Two-Mouthed Woman_dead
Two-Mouthed Woman_display
Two-Mouthed Woman_hit
Two-Mouthed Woman_idle
Two-Mouthed Woman_idle2
Two-Mouthed Woman_run
Two-Mouthed Woman_skill
Two-Mouthed Woman_walk
Two-Mouthed Woman_win
Two-Mouthed Woman_win2
Price $24.99
16-Bit Fantasy Game Music 2 by Bit By Bit Sound
- WAV files
- 44.1 kHZ
- 16-Bit
- Loopable
- Stereo
- Royalty Free
Imagine immersing your players in a world of nostalgia, taking them back to the days of classic gaming with music that perfectly captures the essence of the beloved 16-bit era. With this pack, you can do just that.
Featuring a collection of 16 high-quality tracks created by the talented composer Bert Cole, this 16-bit SNES-inspired music pack is perfect for a wide range of games and projects. From retro-style JRPGS to modern indie titles, this pack will help you set the mood and keep players engaged.
Each track has been carefully crafted to evoke the signature sound of the 16-bit SNES era, with catchy melodies, upbeat rhythms, and charming instrumentation. Whether you need a background track for a village, an ambient theme for a dungeon, or a menacing theme for your main villain, this pack has you covered.
And the best part? All tracks in this pack are completely royalty-free, meaning you can use them in your games and projects without worrying about licensing fees or legal issues. With this pack, you'll have everything you need to create a truly immersive gaming experience that your players will love.
Don't miss out on this incredible opportunity to elevate your projects with the sounds of the 16-bit SNES era. Download this royalty-free video game music pack today and get ready to take your games to the next level!
Price $15.00
2D Pixel Fantasy Tilemap (Free) by EVPO Games
Tiles made for 64px grid and perfectly aligned with each other.
This package just a small part of another big one where you can find more buidlings, rivers, bridges and much more.
Some details:
- 22 tiles to create ground level
- 9 tiles to create roads
- 4 tiles of building
- BaseScene scene has all necessary Tilemaps which already tuned
- Ground and Road tiles made using RuleTile. It means you can just draw tiles using Brush tool wherever you want and all corresponding tiles will be placed automatically.
Do you need more groud tiles? We got it!
Or maybe you need more buildings? We got it!
Price $0.00
2D Pixel Fantasy Tilemap by EVPO Games
Most of tiles made for 64px grid, fence tiles - for 32px grid, small details - for 16px grid.
Package also includes BaseScene with all necessary and tuned Tilemaps. Please see all videos about creation process.
Some details:
- almost 120 tiles for groud, rivers, roads and trees
- 5 castle types in 7 different colors
- 3 types of village buildings
- simple tower, well, windmill
- 2 types of fence with some variations
- almost 50 different minor details such as stones, grass, flowers, bushes, mushrooms, stumps
- animated flags in 6 different colors
Do you need only ground, rivers and roads? We got it!
Or maybe you need only buildings? We got it!
Not sure about this package? Try some of this assets for FREE!
Price $7.90
RPG Camera Lite by John Stairs
*** LITE VERSION ***
This asset features 50+ camera parameters. For a complete list, please check the corresponding image above.
*** LITE VERSION ***
If you are searching for the one RPG camera your project needs, this is it! Greatly inspired by famous MMO and ARPG games, it combines efficient code, great extensibility and ease of use. On top comes great love for detail and multiple years of experience from my flagship product RPG Cameras & Controllers. Countless happy customers motivated me to reflect on my roots and offer my RPG Camera as a separate package. Starting from a completely new code stack, here it finally is.
Resources:
- Demo[Win]
- Features video[YouTube]
- Getting Started video [YouTube] (coming soon)
- Feature matrix
- Written manual [PDF]
- Website
📬 Got suggestions? Let me know!
⇪ This asset can be upgraded to its full version and subsequently to my RPG Cameras & Controllers asset. Check out the feature matrix above for more information.
🛈 This is the Lite version of the RPG Camera. It comes with fewer and leaner camera subcomponents and can be seamlessly upgraded to its full version.
Price $15.00
RPG Camera by John Stairs
This asset features 50+ camera parameters. For a complete list, please check the corresponding image above.
If you are searching for the one RPG camera your project needs, this is it! Greatly inspired by famous MMO and ARPG games, it combines efficient code, great extensibility and ease of use. On top comes great love for detail and multiple years of experience from my flagship product RPG Cameras & Controllers. Countless happy customers motivated me to reflect on my roots and offer my RPG Camera as a separate package. Starting from a completely new code stack, here it finally is.
Resources:
- Demo [Win]
- Features video [YouTube]
- Getting Started video [YouTube] (coming soon)
- Feature matrix
- Written manual [PDF]
- Website
📬 Got suggestions? Let me know!
⇪ This asset can be upgraded to my RPG Cameras & Controllers asset. Note that this asset is based on a new code stack. There is no complete feature parity (see feature matrix).
🛈 There is also an RPG Camera Lite you might want to check out first. It comes with fewer and leaner camera subcomponents and can be seamlessly upgraded to this full version.
Price $25.00
RPG Editor: ORK Framework 3 (2025) by Gaming is Love
- Using the Unity UI module requires having the Unity UI and TextMesh Pro packages imported in your project.
- ORK 3 is built upon and includes Makinom 2 Pro.
Unity Compatibility
Requires at least Unity 2019.4, using LTS versions is recommended.
Please note that new Unity releases might be incompatible until an update has been released.
ORK Framework 3 is the newest iteration of the long-time available and trusted RPG Editor.
A massive package filled with features to build any kind of RPG, 2D or 3D!
ORK has been available for Unity since 2010!
Website | Support | Documentation | Tutorials
I created ORK Framework to empower artists and developers who are struggling with creating complex systems, and show them that anyone can create an awesome RPG with a little bit of practice and guidance.
I truly believe that you can drastically transform your game development skills and become the artist that you know that you can be. No more stress, no more confusion, ORK Framework is a tool specifically designed to take the stress out of RPG development and give you the confidence you need to create any kind of RPG.
All you need!
ORK Framework 3 comes with everything you need to create your RPG, any way you want. 4 customizable battle systems (and battle grids), extremely flexible status system, formula editor, inventory system, factions, quests, crafting, dialogues and much, much more!
There's extensive documentation and tutorials available to guide you, including several long-running series, starting a project from scratch, building it piece by piece.
See ORK 3 in action and download the 2D RPG Quickstart, 3D RPG Quickstart, 3D RPG Playground, 3D Action RPG or 2D Grid Battle RPG Unity project.
Join ORK's friendly community and get support in the support forum.
Documentation & Tutorials
ORK 3's guide is filled with extensive documentation and tutorials.
For a quick start into ORK 3, check out the 2D RPG Quickstart or 3D RPG Quickstart series. For a more detailed look into creating complex projects, check out the long form tutorial series, e.g. setting up a status system or 3D RPG Playground with turn based or active time battles.
Looking for action combat? Check out the 3D Action RPG series.
Want to learn about battle grids? Take a look at the 2D Grid Battle RPG series.
Status System
The highly flexible status system can be set up as simple or complex as you need it for your game.
Status values are used to set up your usual health, MP, experience, attack, strength and any other number-based value representing a status. Need 3 different health stats, one of them killing the combatant when depleted? ORK's got your back! You can also set up barrier values to shield other status values from negative changes.
Status development can be handled in different ways, e.g. using a curve, formulas, purchased for experience/items/etc. or using custom systems via schematics.
Abilities define your attacks and skills - physical, magical, melee, ranged or passive (e.g. giving bonuses). Animate and extend your abilities using schematics, e.g. to capture enemies.
Other status system features:
Battle Systems
ORK 3 includes 4 different battle systems:
- Turn Based
- Active Time
- Real Time
- Phase
Each system can be tweaked to your needs, you can even set up different variants of each system. You can even use multiple systems in one game, or change the system of a running battle on the fly!
Additionally, you can use battle grids in all battle systems.
There are also different ways to add battles to your game - placed battles, random battle areas, spawned enemies hunting the player or just a continous real time battle in the scene.
Inventory System
The inventory system contains everything you need. Supports optional inventory slots, space limits, stack limits and many more features.
Items, equipment, etc. can be dropped into the scene (e.g. by killed enemies or from the player's inventory), items in the world can be collected, item boxes can be used to store items.
Other Systems
Here are some of the other systems included in ORK 3:
- battle AI
- move AI
- areas/teleports
- inputs and control maps
- factions
- formations and grid formations
- quests
- research trees
- shortcut slots
- loot tables
Player/Camera Controls
Includes multiple built-in player and camera controls, e.g. button or mouse movement, first person or top down camera.
You can also use any custom controls with ORK Framework.
Editor
Set up your systems and create your data (items, abilities, etc.) in the powerful editor. The editor comes with many quality-of-life features, e.g. searchable popups, (optional) backups or export/import of language data.
UI System
The modular UI system can be switched out or extended based on your needs.
Create dialogues, menus, battle menus, shops and different kinds of HUDs (e.g. quest, combatant status or timebar).
Formulas
Use your status values and other things (e.g. variables, entries from CSV files and more) in node-based formulas to calculate values, e.g. damage calculation, hit/critical chances or the turn order in turn based battles (examples).
Schematics
ORK 3 uses Makinom's schematic system to animate battles (battle start/end transitions, using individual abilities, items, etc.), .
Schematics are reusable, node-based blueprints of what you want to do. They work similar to flow charts, each node performs a task and decides the next node that'll be executed - e.g. playing an attack animation, spawning a prefab or moving the camera or a game object.
Makinom 2 Pro included
ORK 3 is built upon Makinom 2's powerful editor and features.
Makinom 2 Pro is included in your ORK 3 package!
Full Source Code Included
Includes the full source code for ORK 3 and Makinom 2.
Supported Platforms
Officially supports building for Windows, Mac, Android and iOS.
Supports 2D and 3D games.
Update Policy
Purchasing a license of ORK Framework 3 grants you access to updates for at least 2 year - e.g. if you purchased ORK 3 on 2025-03-31, you'll get free updates at least until 2027-03-31.
Please Note
ORK 3 is an editor extension and doesn't contain any other assets. You can download completed tutorial projects to quickly check out working setups.
Price $150.00
Character Art Pack: 2502 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Young man, knight, swordsman, prince.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2501 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Woman, old person, swordsman, ninja.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2437 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Man, adventurer, thief, merchant.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2436 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Female detective, steampunk, gothic.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2434 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Woman, queen, goddess, demon lord.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Character Art Pack: 2435 - 6 Expressions by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Man, knight, mage, cleric.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
