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The newest packages in the Unity Asset Store.
Updated: 9 min 52 sec ago

HD icons pack LITE by Mori no oku no kakurezato

2025, June 4 - 13:24
This is a collection of high-resolution item illustrations. PSDs are included for easy editing. Merged "HD icons pack Free" and "HD icons pack Free Vol.2" and added 4 more icons.

*Notes on psd files

psd files were exported from Paint Tool SAI.

https://www.systemax.jp/ja/sai/ Due to the difference of specification of each software, these may not open properly in other software .

Please note that if you use other software are not supported.

*55 icons in total (21 unique icons + 34 variations)


*File format

png files:256x256 , 512x512 , 1024x1024 pixels size.

psd files:1024x1024 pixels size.

background:transparent


*Notes on psd files

psd files were exported from Paint Tool SAI2.

https://www.systemax.jp/ja/sai/ Due to the difference of specification of each software, these may not open properly in other software .

Please note that if you use other software are not supported.


Price $0.00

Ultimate UI SFX Pack by OZ SFX

2025, June 4 - 13:20
Need UI Sounds? This continuously growing library has you covered with currently 40+ UI related SFXs that go from simple button clicks to inventory interactions.

Audio file types: WAV, MP3

Sample rate: 44100 Hz

Bit depth: 24 bit

Loopable: No

Stereo or Mono: Mono

A growing sound effect package that can bring an extra flair and polish to your project when interacting with a user interface with modern, Sci-fi or even medieval themes.


This package contains the following SFX related interactions:

  • 12 Select/Click Buttons
  • 4 Button Hovers
  • 5 Unequip Items
  • 6 Equip Items
  • 7 Open Menus
  • 6 Close Menus
  • 5 Error Pop Up
  • 4 Notifications
  • 1 Buy/Sell

Note: This package/library will continue to be updated with much more sounds, not just for the current interactions but also i will add sounds for new ones, all free. Do consider that as this library evolves so will the price.


Price $12.99

Stylized Wooden Props Pack by Fizztopia Games Studio

2025, June 4 - 13:18
8 unique assets included: Stylized Table + Broken Version Stylized Barrel + Broken Version Stylized Wooden Crate + Broken Version Stylized Pallet + Broken Version

Included Models:

  • Stylized Table + Broken Version
  • Stylized Barrel + Broken Version
  • Stylized Wooden Crate + Broken Version
  • Stylized Pallet + Broken Version

Features:

  • Number of textures: 24
  • Texture dimensions: 2048x2048
  • Polygon count: 24386 triangles and 13474 vertices
  • Number of meshes/prefabs: 8
  • Rigging: No
  • UV mapping: Yes
  • Types of materials and texture maps (e.g., PBR)

Bring more life and storytelling to your game environments with this 8 unique stylized 3D wooden props, perfect for cartoon, low poly, or hand-painted aesthetics. This pack includes four core wooden models, each with a unique broken variation—ideal for villages, taverns, storage areas, RPG settings, and more.


Enhance your scenes with props that not only look great but also tell a story through their broken versions.


Price $14.99

Weapons Pack - Guns by PolyOne Studio

2025, June 4 - 13:17

Model information:

1. Optimal number of polygons is only from 1k to 8k tris

2. Optimized low-poly assets for real-time usage.

3. 4K color textures for the assets are included.

4. Optimized and clean UV mapping.

5. Compatible with Unity and similar engines.

6. All assets are included in a separate file as well, arranged easily.

Hi everybody,

I’m excited to introduce the 100+ Guns Pack, includes many popular guns today. Designed in a fresh low-poly stylized style. This asset pack is perfect for saving time in your film and game projects, while adding a vibrant and lively touch to your creations. I look forward to accompanying you on your creative journey!


Model information:

1. Optimal number of polygons is only from 1k to 8k tris

2. Optimized low-poly assets for real-time usage.

3. 4K color textures for the assets are included.

4. Optimized and clean UV mapping.

5. Compatible with Unity and similar engines.

6. All assets are included in a separate file as well, arranged easily.


Collection description:

  • The collection includes 7 types of guns:
  1. Grenade Launcher
  2. Handguns
  3. Machine guns
  4. Rifles
  5. Shotgun
  6. SMG
  7. Sniper rifles
  • Texture include: Albedo

Dowload Here

Free Gun Packs


Contact me for support. Hope to receive feedback from everyone. Thank you very much.


Price $34.80

Roslyn C# - Runtime Compiler 2.0 by Trivial Interactive

2025, June 4 - 12:51
Roslyn C# allows you to compile and load C# source code at runtime using the .Net compiler platform, making it easy to add mod support, in-game coding, extensibility and much more to your game

NOTE - Requires desktop platform with Mono backend by default, but other platforms and IL2CPP support is possible with limitations using a free addon as described here.


Roslyn C# is a fully featured compiler and runtime API for compiling, loading and executing external C# source code and managed assemblies (.dll) as part of your game. The asset aims to simply the process of compiling and loading code by providing simple but powerful API's to compile from source strings, files, syntax trees, C# projects and folders. Additionally there are async variants provided for all compile API's so that your game can continue to run while compiling occurs in the background.


Forum | Discord | Documentation | Scripting Reference | Samples | FAQ | Support


Code Security

One of the main problems with loading external code (In the case of modding for example) is the possiblity for the code to be potentially harmful if it may have come from an untrusted source. Roslyn C# has you covered in this regard with the code security feature.

All code loaded via Roslyn C# has our proprietary code security system perform static anaysis of the IL bytecode to search for potentially harmful features. By creating custom code validation rules you can detect and prevent loading of an assembly if it includes references to illegal assemblies, namespaces, types, or uses unsafe contexts or platform invokes. The system will report every occurrence of a reference that is deemed illegal and output a detailed report to help the user fix security issues if they arrise.


Execution Security

New feature for version 2.0 of the asset!

Another issue with running external or user input source code is that the game has no ability to control the execution of such code, meaning that the code could potentially crash the host game if an infinite loop is written either maliciously or by mistake. A normal solution to this problem could be to run the user code on a background thread, however that becomes an issue if the user code needs to access the Unity API, which can only be done from the main thread.

For version 2.0 of the asset we have addressed this issue by injecting runtime security checks into compiled code that will throw an exception if a loop has exectured for X amount of time or X iterations. It means that the game can recover gracefully if and infinite loop is entred, and the game will only hang for a couple fof seconds before continuing rather than crashing the app.


Features

  • Compile and Load C# scripts at runtime
  • Use the latest C# language features
  • Fast execution - Once compiled, external code will run as fast as game code
  • Simple and easy to use API for assembly, type and instance reflection
  • Support for non-concrete communication using script proxies
  • Automatic type construction using correct method (AddComponent, CreateInstance, new)
  • Code security validation means that unsafe code can be identified and discarded
  • Code security generates a detailed report upon failure containing information about illegal types used and every usage occurrence in the external code
  • Execution security ensures that loaded code cannot crash the host game with long or infinite loops
  • Fully commented C# source code included
  • Comprehensive documentation of the API for quick and easy reference

  

New For 2.0

Check out what is new for version 2.0 of the asset over on the forum.


Price $27.50

Sky Clouds Bundle - Fluffy Clouds Shader by KAMGAM

2025, June 4 - 11:57
Fluffy cozy clouds for all render pipelines.

If you want to edit the shader then you'll need the Amplify Shader Editor.

Save $60+ in total on all the assets in the bundle!


Sky Clouds is a cloud system (shader + meshes + scripts) that gives you beautiful fluffy clouds that look great at close range but also from a distance. If set up properly you can even fly throught them without paying the cost of volumetric shaders.


This is a BUNDLE. The bundle project itself contains only a txt file with links to the included assets, no need to download. After purchasing, please visit each package listed below, and you will be able to get them for free.


Sky Clouds URP

Asset: https://assetstore.unity.com/packages/slug/288138

Manual: https://kamgam.com/unity/SkyCloudsURPManual.pdf


Sky Clouds HDRP

Asset: https://assetstore.unity.com/packages/slug/304683

Manual: https://kamgam.com/unity/SkyCloudsHDRPManual.pdf


Sky Clouds Built-In

Asset: https://assetstore.unity.com/packages/slug/304799

Manual: https://kamgam.com/unity/SkyCloudsBuiltInManual.pdf


⚠️ Sometimes it takes the Unity Asset Store a couple of hours to actually recognize the bundle purchase. If you don't see them listed for free then please try again the next day.



☎️ Support


If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr in your request. Thank you.


Price $59.99

Ocean / Water shader (URP) by IL.ranch

2025, June 4 - 11:12
Ocean / Water shader

Important:

1. enable in your URP asset > Depth Texture and Opaque Texture

2. enable in your URP asset renderer > Depth Texture Mode > After Opagues

Ocean / Water shader for URP:


- Geometry motion;

- Normal motion;

- Edge blending;

- Refraction;

- Depth;

- Foam;

- Auto foam detection by depth;

- Variety of settings (material only);

- To enable/diable shadows from water - water mesh - mesh renderer - cast shadows.


Important:

1. enable in your URP asset > Depth Texture and Opaque Texture

2. enable in your URP asset renderer > Depth Texture Mode > After Opagues


Note: there is no underwater.



Price $15.00

World Graph Editor by intare

2025, June 4 - 10:59
Streamline multi-scene development in Unity with a visual, node-based scene connection editor!

Supported OS:

Windows, macOS


Linux compatibility is expected but not tested.


Supported platforms:

Windows, macOS, WebGL


No platform-specific limitations were found for other platforms, but no dedicated testing was performed on them.


Demo:

The asset is not dependent on any render pipeline; however, the demo scenes use URP and the old input system.


Documentation:

Link

World Graph Editor — is a user-friendly, node-based tool that makes it easy to define connections between scenes, streamlining the creation of multi-scene projects. The tool also includes built-in transition mechanics with support for awaiting asynchronous tasks.


Key Features

  • Intuitive and easy-to-use editor window
  • Define one of three connection types between scenes
  • Visual highlighting and labeling of GameObjects that represent ports in the graph
  • Automatically adds scenes to Build Settings
  • Data validation when entering Play Mode or building the project
  • Fully compatible with both 2D and 3D projects
  • Undo/Redo support
  • Unity 6 support

Additional Features

  • TransitionManager prefab for managing scene transitions at runtime
  • Option to automatically spawn a player prefab when a new scene loads
  • Supports asynchronous code execution during scene transitions
  • Includes a demo sample with 10 scenes
  • Easily extendable with your own custom components


Price $35.00

Cartoon Voice Generation by X&Immersion

2025, June 4 - 10:49

Looking for fun, expressive cartoon voices that bring your characters to life? This pack is packed with personality!


🎭 Whether you're making a goofy frog, a heroic bee, or a grumpy cactus sheriff, this voice pack gives you everything you need to make your game shine with charm.


🗣️ Includes 3 unique cartoon-style voices with distinct tones and moods. Perfect for platformers, mobile games, kids' titles, and anything quirky or animated.


Easy to use

  • Write your lines directly or upload a .csv file, audio is generated and downloaded to your computer in seconds.
  • You can adjust speed, pitch, and effects, or add a glossary to fine-tune the voice output just how you like it.


If you want to use real-time TTS in your game, contact us for a quality integration and check our website!



🚀 Join the X&Immersion discord and chat with the technical support.


You’re free to use any sound generated with this pack in Unity, even for commercial projects.

Which voice pack should we build next? Drop your idea in the comments! 🐸🐝🌵


Price $29.99

Animated Alabama Flag by 3D Skill Up

2025, June 4 - 10:48
Animated Alabama flag 3D model – rigged with 149 bones, 2,490 tris, game ready, low poly and perfect for Unity

Number of textures: 4 (1 textures set)

Texture dimensions: 4096px, 2048px, 1024px, 512px

Polygon count: 2490 Triangles

Number of meshes/prefabs: 1

Rigging: Yes

Animation: Yes

UV mapping: Yes

Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.

🇺🇸 Alabama Flag – Game Ready, Rigged & Animated for Unity

Bring your scenes to life with this high-quality animated Alabama flag, fully optimized for Unity. The mesh is clean and lightweight with only 2,490 triangles, powered by a 149-bone rig for ultra-smooth animation. Perfect for games, simulations, architectural projects, or any real-time experience.


✅ Key Features:

  • ⚙️ Fully Rigged & Baked Animation (wind simulation)
  • 🪶 Smooth and realistic cloth motion
  • 🏗️ Game Ready – 2,490 tris / 149 bones

Price $4.99

TMPEffect by 0xStudio

2025, June 4 - 10:47
TMPEffect is a plugin that simplifies adding outline/shadow or other effects to TMP with automatic material management, dynamic batching, and extensible custom effect support.
  • Automatic TMP material management.
  • Texts with identical effects can leverage Dynamic Batching.
  • Extensible custom effect support.
  • Some built-in effects: Outer outline; Double outer outline; Shadow (Underlay). And effects parameters are in pixels.

TMPEffect is a plugin that simplifies adding outline/shadow or other effects to TMP with automatic material management, dynamic batching, and extensible custom effect support.


TMPEffect works like legacy text effect which is outline and shadow components. Add TMPEffect on your TMP text and setup effect in pixels.


Effects in TMPEffect:

  • Outer outline
  • Double outer outline
  • Shadow (Underlay)

And you can just use the material management of TMPEffect to create your own effects.


Price $0.00

Sci-Fi Battle Arena - 4in1 A by RG Poly

2025, June 4 - 10:09
  • 228 3D models and 258 unique prefabs
  • 4 Demo Scenes (2 from Battle Arena, 2 from Arena series)
  • Rotator Script (ideal for rotating props or effects)
  • Force Field Shader Graph (includes multiple materials with parameter variations, also used for cloud effects)
  • 52 Materials (including VFX, props, and sci-fi shaders)
  • 68 Textures with resolution: from 2x2 to 2048x2048
  • VFX Elements: Dust, sparks, force fields, smoke, sci-fi energy lines, neon effects, holo shields
  • Average polycount: ~81

Sci-Fi Battle Arena – 4in1 Bundle is an ultimate sci-fi environment pack that brings together four modular sets in one powerful collection. Whether you're building a sleek high-tech arena, a gritty cargo bay, or a full-on futuristic battleground, this bundle gives you everything you need to bring your vision to life.

With a total of 228 3D models and 258 unique prefabs, this bundle combines:

  • Sci-Fi Battle Arena – Blue Base
  • Sci-Fi Battle Arena – Cargo
  • Sci-Fi Arena 1
  • Sci-Fi Arena 2

Each environment is designed for performance, modularity, and ease of use, making it ideal for PvP arenas, training simulations, sci-fi VR projects, and more.

💡 Also Included:

  • 4 Demo Scenes (2 from Battle Arena, 2 from Arena series)
  • Rotator Script (ideal for rotating props or effects)
  • Force Field Shader Graph (includes multiple materials with parameter variations, also used for cloud effects)
  • 52 Materials (including VFX, props, and sci-fi shaders)
  • 68 Textures
  • VFX Elements: Dust, sparks, force fields, smoke, sci-fi energy lines, neon effects, holo shields
  • Average polycount: ~81 

Price $55.00

Sci Fi Battle Arena - 2in1 AB by RG Poly

2025, June 4 - 09:59
  • 168 modular 3D models for sci-fi environments
  • 198 unique prefabs for fast level building
  • Includes two themed environments: Blue Base and Cargo
  • 2 ready-to-use demo scenes
  • 31 textures with resolution from : 2x2 to 2048x2048
  • VFX and Particles
    • Dust
    • Sparks
    • Holo Shield (a few materials with different parameters; the cloud effect was also created using this Shader Graph)
    • Force Field (a few materials with different parameters)
    • Smoke
    • Sci Fi Lines
    • Neons
  • 31 materials: 13 for props, 18 for VFX and sci-fi effects

Average Polycaunt: ~53


Sci-Fi Battle Arena – 2in1 A is a comprehensive modular asset pack that combines two high-quality environments: Sci-Fi Battle Arena – Blue Base and Sci-Fi Battle Arena – Cargo. This bundle offers everything you need to create detailed and immersive sci-fi battle zones, from clean arenas to industrial cargo areas.

The pack includes 168 carefully crafted 3D models and 198 unique prefabs, giving you a wide range of modular structures, props, and visual elements to build your levels. Two demo scenes are included to help you get started quickly or serve as inspiration.

With 31 textures and 31 materials (including 13 for props and 18 for VFX and sci-fi particle effects), this asset pack allows for easy customization while keeping performance in mind.

Key Features:

  • 168 modular 3D models for sci-fi environments
  • 198 unique prefabs for fast level building
  • Includes two themed environments: Blue Base and Cargo
  • 2 ready-to-use demo scenes
  • 31 textures
  • VFX and Particles
    • Dust
    • Sparks
    • Holo Shield (a few materials with different parameters; the cloud effect was also created using this Shader Graph)
    • Force Field (a few materials with different parameters)
    • Smoke
    • Sci Fi Lines
    • Neons
  • 31 materials: 13 for props, 18 for VFX and sci-fi effects

Whether you're building PvP maps, or futuristic combat zones, Sci-Fi Battle Arena – 2in1 A gives you a powerful and flexible toolkit to bring your sci-fi worlds to life.


Price $35.00

Texture RePainter : Generate variation of the texture by Alaa Dev

2025, June 4 - 09:57
Texture RePainter is a tool that empowers artists and developers to edit, enhance, and customize textures directly within the Unity Editor.

Texture RePainter is a fully-featured Unity editor tool that enables in-editor texture editing with a wide range of tools and customization options. Built using Unity’s Editor scripting API, it leverages Texture2D, RenderTexture, and Unity UI components to deliver high-performance editing capabilities directly within the Unity Editor environment.



Core Features:


1. Texture Painting & Brush Tools

  • Brush Modes: Blend, Replace, Erase, Tint, Additive, Multiply, Grayscale, Invert, Smudge, Burn, Dodge.
    Each mode provides unique blending behavior for advanced painting effects.
  • Custom Brushes: Import custom brush textures (PNG/JPG) for stylized strokes.
    Adjust size, opacity, rotation, and alpha ignore settings for precision.
  • Painting Engine: Real-time painting on texture pixels using UV-based mapping.
    Supports undo/redo history tracking for non-destructive editing.

2. Color Adjustment Tools

  • HSL Adjustment Tool: Fine-tune Hue, Saturation, and Lightness values interactively.
    Ideal for color grading or correcting tone inconsistencies across textures.

3. Filter Effects

Apply real-time filters directly onto textures:

  • Available Filters:
    • Grayscale
    • Brightness & Contrast
    • Gaussian Blur
    • Invert Colors
    • Sepia Tone
    • Posterize
    • Oil Painting
  • Customizable Parameters: Blur radius, sigma, posterization levels, oil paint intensity, etc.
  • Preview System: Live preview of filter effects with optional export to new texture.

4. Procedural Pattern Generation

Create clean, repeatable patterns for backgrounds, materials, Testing, and more...

  • Pattern Types:
    • Checkerboard
    • Hexagon
    • Radial Grid
    • Sine Wave Grid
    • Tartan (Plaid)
    • Brick
    • Polar Grid
    • Penrose Tiling
    • Labyrinth
    • ZigZag
  • Adjustable Settings: Control frequency, amplitude, grid size, and alignment for each pattern type.

5. PBR Map Creation & Editing

Supports creation and editing of Physically Based Rendering (PBR) maps.

  • Map Types Supported:
    • Albedo
    • Normal Map
    • Height Map
    • Metallic
    • Smoothness
    • Occlusion
    • Emission
  • Per-Map Controls: Intensity sliders, color pickers, and value inputs for fine-tuning material properties.

6. Preview & Navigation System

  • Zoomable & Scrollable Preview Window:Navigate large textures with mouse scroll, drag gestures, Reset zoom/pan with one click.
  • Grid Overlay: Toggleable grid lines for alignment and tiling reference.
  • Comparison Mode: Switch between original and edited versions for visual feedback.

7. Texture Library Management

  • Import & Store Textures: Load source and brush textures into the internal library.
    Search and organize textures via UI panels.
  • Drag-and-Drop Support: Easily import textures from the Project window or file explorer.

8. Export Options

  • Export Formats:
    • PNG.
    • JPG.
  • Resolution Scaling: Resize textures up to 4x original size or down to 0.1x.
  • Direct Asset Integration: Save exported textures directly into your Unity project folder.
  • File Size Optimization: Adjust JPG compression level for performance vs. quality trade-offs.

9. Undo/Redo System

  • Full undo/redo support for all painting and editing actions.
  • Maintains a history stack of texture states for easy reversion.

10. User Interface & UX Enhancements

  • Modular UI Panels: Collapsible sections for tools, filters, and settings.
  • Tabbed Navigation: Switch between tools and modes seamlessly.
  • Responsive Layout: Adapts to various screen sizes and resolutions.
  • Tooltips & Help Boxes: Contextual guidance for every feature.

11. Extensible Architecture

  • Scripting API: Extend existing tools or create new ones using the base RePainter class.
    Add custom brushes, filters, or procedural generators via C# scripts.
  • EditorWindow Integration:Custom windows and inspectors built with Unity’s IMGUI system for stability and compatibility.

12. Compatibility & Performance

  • Unity Version Support: Works with Unity 2020 LTS and above.
  • Supported Texture Formats: RGB24, RGBA32, ARGB32.
  • Optimized Processing Pipeline: Uses efficient pixel manipulation and caching techniques to maintain smooth performance even with large textures.

Texture RePainter is a powerful Unity editor tool designed to streamline the process of texture editing. Built with flexibility and efficiency in mind, this tool empowers artists, developers, and indie creators to refine textures without relying on external image editors—saving time and maintaining creative control within the Unity Editor.


Whether you're working on 2D or 3D games, Texture RePainter integrates seamlessly into your workflow with a rich set of tools that support both precision-based painting and procedural generation. From detailed brush work to advanced color correction and filter effects, this package offers everything needed to polish your game assets and elevate the visual quality of your project.


Documentation


Key Use Cases:

  • Texture Painting & Editing: Paint directly onto textures using customizable brushes, erasers, and advanced blending modes (Blend, Replace, Tint, Additive, Multiply).
  • Color Adjustments: Fine-tune the look of your textures with intuitive HSL (Hue, Saturation, Lightness) sliders for color grading.
  • Filter Effects: Apply grayscale, invert colors, brightness/contrast adjustments, sepia tones, Gaussian blur, posterize, and oil painting filters—all within Unity.
  • Procedural Pattern Generation: Generate clean, repeatable patterns like checkerboards, hexagons, waves, polar grids, tartan, and more for use in backgrounds, UI elements, or material design.
  • PBR Map Creation: Create and edit Physically Based Rendering (PBR) maps including Albedo, Normal, Height, Metallic, Smoothness, Occlusion, and Emission maps with adjustable intensity settings.
  • Texture Library Management: Import, store, and manage multiple source and brush textures for easy access during editing sessions.
  • Texture Preview System: Zoomable and scrollable preview window with grid overlay, original vs edited comparison toggle, and cursor indicator for precise editing.
  • Export Options: Save edited textures in PNG or JPG formats with adjustable resolution scaling and optional compression settings. Exported textures can also be added directly to your Unity project library for immediate use.

Customization & Flexibility:

Texture RePainter supports full customization of brushes, including size, opacity, rotation, and alpha ignoring for fine-tuned control over every stroke. It also allows users to import custom brush textures for unique artistic styles. The interface is highly modular, with collapsible panels, tabbed navigation, and a searchable tool menu to help keep your workspace organized.


The tool works well across all major art styles—from pixel-perfect retro visuals to hyper-realistic environments—and is especially useful for teams or solo developers who want to iterate quickly on texture assets without leaving the Unity Editor.



Ideal For:

  • Indie developers looking to reduce reliance on third-party tools
  • Pixel artists needing precise control over texture details
  • Environment artists creating seamless tiling textures or pattern overlays
  • UI designers generating clean, scalable icons or background graphics
  • Anyone wanting to enhance their Unity workflow with in-editor texture refinement

With undo/redo functionality, responsive UI, and extensible scripting APIs, Texture RePainter is not just a utility—it’s a complete texture editing solution built right into Unity.


Price $10.00

Sci-Fi Battle Arena - Cargo by RG Poly

2025, June 4 - 09:51
  • 98 3D models and 109 ready-to-use prefabs
  • Clean sci-fi design with modular components
  • 31 textures (21 for props, the rest for vfx and particles)
  • 9 base materials for easy customization
  • 18 VFX and particle materials (sparks, dust, force fields, neon lights, glowing lines)
  • Perfect for battle arenas, PvP maps, or simulation environments
  • Lightweight and optimized for real-time use
  • Includes 1 cartoon-style sky HDRI texture
  • Average polycount: ~129
  • Texture Resolution: From 2x2 to 2048x2048

Sci-Fi Battle Arena – Cargoo is a modular arena asset pack designed with a clean, futuristic look—perfect for modern sci-fi combat zones. It includes 98 detailed 3D models and 109 prefabs, featuring walls, barriers, floors, and structural elements, all optimized for smooth performance and easy customization.

Enhance your environments with 18 dynamic VFX and particle materials, including sparks, glowing lines, force fields, dust and neon effects—ideal for fast-paced multiplayer arenas, VR simulations, or futuristic training maps. The blue color theme creates a unique, immersive atmosphere that fits seamlessly into any sci-fi project.

Key Features:

  • 98 3D models and 109 ready-to-use prefabs
  • Clean sci-fi design with modular components
  • 31 textures (21 for props, the rest for vfx and particles)
  • 9 base materials for easy customization
  • 18 VFX and particle materials (sparks, dust, force fields, neon lights, glowing lines)
  • Perfect for battle arenas, PvP maps, or simulation environments
  • Lightweight and optimized for real-time use
  • Includes 1 cartoon-style sky HDRI texture
  • Average polycount: ~129

Price $25.00

Stock Market Simulation Engine by Flagman Jeremy Network

2025, June 4 - 09:12
Stock Market Simulation Engine allows you to create your very own stock market or cryptocurrency market trading engine with real-time price fluctuations for dozens of stocks.

- Real-Time Simulated Stock Market Engine

- Add Custom Stocks and Cryptocurrencies in Seconds!

- Control Market Volatility


Ideal for stock market games, financial games, crypto games, and more!

General Information:


Use Stock Market Simulation Engine to conveniently create and customize your very own stock market or crypto currency market. Create custom stocks and cryptocurrencies while controlling the price volatility of your market.


In under five minutes, you will have a functioning real-time stock market that keeps track of your very own custom stocks and cryptocurrencies.


Features:

- Real-Time Simulated Stock Market 

- Add Custom Stocks and Cryptocurrencies in Seconds!

- Control Market Volatility 


Usage:

- Great for Stock Trading Simulation Games

- Great for Crypto Currency Games

- Great for Financial-Themed Games


Links: Documentation


Price $19.99

Shadow LOD: Faster Realtime Shadows by David Marquardt Studios AB

2025, June 4 - 09:01
⚡ Cut realtime shadow vertex costs by up to 90%! ⚡ 1-click Shadow LODs with mesh reduction, hulls, or primitives. Easy quality settings, works with all SRPs!
  • ⚡ Up to 90% cheaper realtime shadows with 1-click setup
  • ⚡ Automatically generates 3 shadow LOD levels per mesh
  • ⚡ Shadow LOD types:
    Reduced Mesh (vertex reduction, optional detail removal)
    Hull Mesh (auto hull generation)
    Cube, Sphere, Capsule, Cylinder primitives
  • ⚡ Global shadow quality control with one setting
  • ⚡ Works with all SRPs (Built-in, URP, HDRP, Custom RP)
  • ⚡ No shaders required; purely mesh-based
  • ⚡ Example scenes included (URP, needs conversion for others)

⚡ UP TO 90% CHEAPER REALTIME SHADOWS WITH 1-CLICK! ⚡


Is your FPS too low, render pass taking too long? Did you know that realtime shadows double the amount of vertices rendered since they need to be drawn an extra time for the shadows?


Here is the solution, a fast and easy tool to create Shadow LOD for all your meshes handled in one simple tool. Just apply the script and Shadow LOD: Faster Realtime Shadows generates three levels of shadow quality from a custom defined preset.


⚡ SHADOW LOD TYPES ⚡


REDUCED MESH: Automatically reduce your original mesh and see the result right away. Can also remove smaller details to even further save performance.


HULL MESH: Automatically create a hull mesh based on the original mesh.


CUBE PRIMITIVE: Place a cube primitive to act as shadow.


SPHERE PRIMITIVE: Place a sphere primitive to act as shadow.


CAPSULE PRIMITIVE: Place a capsule primitive to act as shadow.


CYLINDER PRIMITIVE: Place a cylinder primitive to act as shadow.


⚡ 3 CUSTOM SHADOW QUALITIES PER MESH ⚡

Easily changed game-wide by changing one setting, perfect to use as a shadow quality option. An example could be HIGH quality is original full quality shadows, MEDIUM is a reduced mesh with 50% less vertices and LOW is removed shadows for smaller objects and primitives acting as shadows for the rest.


Package works on all SRPs! It's not a shader related package.


(Example scenes are built in URP so needs conversion for other SRPs)


Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅


External Licenses:

ConvexHullCalculator - MIT License

UnityMeshSimplifier - MIT License


Price $44.99

Easy Chara – Casual 2D Character Collection by Hisa Games

2025, June 4 - 08:47
A premium 2D character pack with 10 fully animated characters, 19 animations each, and prefabs for both general Unity use and Corgi Engine. Perfect for platformers, RPGs, and more.

🎨 Ready-to-Use 2D Character with Complete Animations!

Bring your game to life with the Casual Collection from Easy Chara – a fully animated character pack designed for platformers, RPGs, and action-adventure games.


Part of the Easy Chara: 2D Character Pack series, this premium asset includes 10 uniquely designed characters, each with 19 high-quality animations to ensure smooth integration into Unity.


This pack provides two base character prefabs for each character:

🔹 A standard version for general use in any Unity project

🔹 A Corgi Engine-ready version that can be drag-and-dropped directly into Corgi-based platformer games


Perfect for indie developers and studios alike, this pack will be updated periodically with additional content and improvements.



Features (Benefits and practical use)

  • 10 premium characters with clean, casual style
  • 19 built-in animations for platformer and RPG use
  • Seamless integration with Unity (no setup needed)
  • Includes drag-and-drop prefab for Corgi Engine
  • Consistent animation structure across all packs
  • Optimized for performance and quick prototyping


📦 What's Included (Content inside)

  • 10 animated characters (Casual theme)
  • 19 animation clips per character
  • Sprite sheets & individual PNG frames
  • Animator Controller (Unity-ready)
  • Corgi Engine prefab
  • Demo scene for quick preview & testing


📦 Asset Details (Metadata)

  • Total Assets: 10 character with 19 pre-animated actions
  • Total Sprites: 27 sprite (contains body-part, accessories, and demo sprites)
  • Color Depth: 32-bit
  • Transparency: Yes (RGBA, transparent background)
  • File Format: PNG
  • Animation Clips: 19 Unity animation clips (Idle, Walk, Run, Jump, etc.)
  • Pivot Settings: Centered (or bottom-center if that’s what you use)
  • Pixel Per Unit (PPU): 100 (or your setting)
  • Dimensions Summary:
    • Accessories (6 sprites):
      • Size range: 67 × 38 px to 370 × 470 px
    • Body Parts (14 sprites):
      • Size range: 84 × 126 px to 563 × 563 px
    • Demo & Environment Sprites (8 sprites):
      • Size range small: 23 × 803 px (Rope)
      • Size range medium: 694 × 707 px (Ground High)
      • Size range large: 8001 × 4501 px (Background)
      • UI Atlas for demo: 1127 × 1103 px


🔧 Compatibility

  • Unity 2021+ (URP, Built-in Render Pipeline)
  • Works with 2D platformers, adventure games, RPGs, and more!
  • Fully compatible with upcoming Easy Chara : 2D Character Pack series


💡 Need More Characters?

Check out our upcoming Easy Chara : 2D Character Pack for more themed characters like School, Traditional Outfit, and Worker!

📢 Follow Hisa Games for Updates!

🌐 Website: www.hisagames.com

🌐 Instagram: @hisagames (for quick response)

📧 Contact: experthisa.chan@gmail.com


Price $29.99

Stylized Textures - Vol 176 - Splatter by Yoge

2025, June 4 - 08:39

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

15 seamless textures


Price $7.99

Insects Bundle I by Dmitriy Dryzhak

2025, June 4 - 08:27

The pack contains nine different fantasy insect beasts and their subspecies. All packages perfectly fit with any fantasy or fantastic environment. With this pack you can save 50% compared to buying packs separately. All insects have a full set of required animations.


Support, URP and HDRP shaders are here:

My Discord group


Package include:

Wasps pack

Spiders pack

Mushroom man

Mosquitos pack

Insect beast 1

Insect beast 2

Insect beast 3

Crabs pack

Beetles


Price $130.00

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