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The newest packages in the Unity Asset Store.
Updated: 14 min 59 sec ago

Low Poly ShotGun Weapon Pack 3 by CASTLE BRAVO

2025, June 5 - 13:33
New Generation of Low Poly Weapon Series 3 has been launched ! Get the ShotGun Weapon Pack For Now !

82 Models

87 Prefabs

134 UI Textures

1 Standard Material for all Weapons、Attachments、Bullets

1 Transparent Material for all Optic Lens

1 Texture for all Models

512 × 512 Texture Dimensions

No Animations

Real-world-size

UI Texture Resolution: 1k

New Generation of Low Poly Weapon Series 3️⃣ has been launched !

Get the ShotGun Weapon Pack For Now !


The pack has Models following:


— Weapons🎮 —

  • ShotGun Weapons (New x5)

— Attachments🎰 —

  • Optics_IronSight (x5)
  • Optics_Combo (x3)
  • Optics (x13 + New x3)
  • Muzzles_ShotGun (x3 + New x3)
  • ForwardGrips (x16 + New x3)
  • Lasers (x4 + New x2)
  • Lights (x4 + New x2)
  • Rail (x1)

— Bullets💣 —

  • Bullets_ShotGun (x3 + New x1)

— UI Texture🌍 —

  • Weapon UI (x10)
  • Attachment UI (x116)
  • Bullet UI (x8)

All models share a common material and texture.

All models reference real-world Scales.

All Optic Lenses are independently separated.


Recommended Asset🔥:

Low Poly Weapon Bundle Pack 1 | 3D 枪支 | Unity Asset Store

Low Poly Weapon Bundle Pack 2 | 3D 枪支 | Unity Asset Store


Low Poly Weapon Pack Series 1️⃣:

Low Poly AR Weapon Pack 1 | 3D 武器 | Unity Asset Store

Low Poly Pistol Weapon Pack 1 | 3D 武器 | Unity Asset Store

Low Poly ShotGun Weapon Pack 1 | 3D 武器 | Unity Asset Store

Low Poly Optic Attachment Pack 1 | 3D 枪支 | Unity Asset Store

Low Poly SMG Weapon Pack | 3D 武器 | Unity Asset Store

Low Poly Recon Weapon Pack 1 | 3D 武器 | Unity Asset Store

Low Poly LMG Weapon Pack 1 | 3D 枪支 | Unity Asset Store

Low Poly DMR Weapon Pack 1 | 3D 枪支 | Unity Asset Store


Low Poly Weapon Pack Series 2️⃣:

Low Poly AR Weapon Pack 2 | 3D 枪支 | Unity Asset Store

Low Poly SMG Weapon Pack 2 | 3D 枪支 | Unity Asset Store

Low Poly DMR Weapon Pack 2 | 3D 枪支 | Unity Asset Store

Low Poly ShotGun Weapon Pack 2 | 3D 枪支 | Unity Asset Store

Low Poly Pistol Weapon Pack 2 | 3D 枪支 | Unity Asset Store

Low Poly Recon Weapon Pack 2 | 3D 枪支 | Unity Asset Store

Low Poly LMG Weapon Pack 2 | 3D 枪支 | Unity Asset Store


Low Poly Weapon Pack Series 3️⃣:

Low Poly AR Weapon Pack 3 | 3D 枪支 | Unity Asset Store

Low Poly SMG Weapon Pack 3 | 3D 枪支 | Unity Asset Store

Low Poly DMR Weapon Pack 3 | 3D 枪支 | Unity Asset Store

Low Poly Recon Weapon Pack 3 | 3D 枪支 | Unity Asset Store


Please leave a comment or rank if you like it.

if you have any question, Please contact me in E-mail without hesitation.


Visiting my Web:

https://1657076765.wixsite.com/castle-bravo


Keep Going, Keep Developing!

Castle Bravo


Price $4.99

Mafia Worker by Evin 3D Store Studio

2025, June 5 - 13:32
Low-poly model of the character Mafia Worker

Rigged: (Yes)

Animated: (Yes)

Number of Animations:10

Animation types (10 In-place):

Number of characters:1

Vertex counts of characters:26033

Number of Materials and Material Instances character:9

Number of Textures characters:20

Texture Resolutions: (4096х4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link No

Important/Additional Notes: No

DISCORD


Suitable for games of different genre: RPG, strategy, first-person, etc.

in the archive basick mesh(fbx and maya).

uv set 4096x4096(down to 1024x1024)

ONLY DEFAULT UNITY SHADER

NO HDPR/UPR


Price $59.00

Cartoon Characters Pack9 by Dreams Studio

2025, June 5 - 13:26
A female swordsman and a sheep warrior. Add exciting cartoon characters to your fantasy games.

Texture dimensions:1024X1024

Number of textures:21

Rigging:Yes

Characters (x2)

Female Swordsman、Sheep Warrior

Weapon And Prop(x2)

Weapon_Rapier Armor、Weapon_Stone Pillar


texture size:1024 x 1024

Number of texture map:Female Swordsman(10)Sheep Warrior(11)

Material is using URP Toon Shader


Polycount:

Characters

Female Swordsman: 15318 triangles

Sheep Warrior: 15924 triangles

Weapon

Weapon_Rapier Armor: 1336 triangles

Weapon_Stone Pillar: 924 triangles

Rigging:Yes


Animations

Female Swordsman:

Female Swordsman_attack

Female Swordsman_die

Female Swordsman_hit

Female Swordsman_idle

Female Swordsman_skill

Female Swordsman_walk

Sheep Warrior:

Sheep Warrior_attack

Sheep Warrior_die

Sheep Warrior_hit

Sheep Warrior_idle

Sheep Warrior_skill

Sheep Warrior_walk


Price $19.99

Cartoon Hedgehog by Rifat_Bilalov

2025, June 5 - 13:24
This asset contains a Cartoon Hedgehog model with 80 animations. (IP/RM)

Number of textures: 2

Texture dimensions: 2048x2048

Polygon count of :16350tris

Minimum polygon count :7350 tris

Maximum polygon count: 16350 tris

Number of meshes/prefabs: 2/2

Rigging: Yes

Animation count: 80

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR (Albedo)

This asset has Hedgehog model.


The model has 16350 tris and 7350 tris for the mobile version.


Texture size 2048x2048 and 512x512 for mobile version


80 animations (IP/RM)


Attack 1-3, death, hide (start,idle,end), hit (back,front,midle), idle 1-3,sit (Idle 1/2, start/end, eat) jump IP, jump forward, jump (start, idle up, idle horisontal, idle down, end), lie (start,idle,end), sleep(start,idle,end), run attack, run (forward,left,right),walk (f-b-l-r-bl-br), swim(f-b-l-r-bl-br), turn (left,right(90-180)) etc.


If you have any questions, please contact us by mail: Chester9292@mail.ru


Price $15.00

Modular Destroyed Garages by GreenBugGames

2025, June 5 - 13:20
Scanned modular elements. Suitable and optimised for VR, Movie and Games.

- Full 4K-2K PBR textures: Albedo, Normals, AO, Specular.

- LODs 4 lvl average:

~ from 20.000 to 100 tris.

Some models have limited rendering. Because use photoscanned objects.


Recommended Unity 2020.1 and newer.

30 prefab-model elements.

2 ground meterial.

Example levels.

Included Skybox, LoDs.


Price $29.99

Calendar Simulation System by Flagman Jeremy Network

2025, June 5 - 13:14
Calendar Simulation System is a quick and easy calendar UI interface that lets you add events to dates on a calendar, while also being able to simulate through time as needed.

- Great for Games with Career Mode & Season Mode

- Great for Racing Games with In-Depth Schedules

- Great for Sports Games with In-Depth Schedules

- Great for Financial-Themed Games (Like Stock Market or Crypto)

- Great for Simulator Games that have an Emphasis on Time

Use Calendar Simulation System to conveniently add your very own custom calendar system into game or project. Perfect for games with career mode, season mode, sports games, financial-themed games, and more! 


In under two minutes, you will have a functioning real-time calendar simulation system that keeps track of events on each day of the week while conveniently displaying it on a customizable UI interface.


Features:


- Real-Time Calendar Simulation System

- Easily Add & Remove Events on the Calendar

- Simulate through Days and Weeks while tracking Events in Real-Time


Usage:

- Great for Games with Career Mode & Season Mode

- Great for Racing Games with In-Depth Schedules

- Great for Sports Games with In-Depth Schedules

- Great for Financial-Themed Games (Like Stock Market or Crypto)

- Great for Simulator Games that have an Emphasis on Time


Price $17.00

Zombie_Mega_Pack1 by veder

2025, June 5 - 13:00
This is game-ready model of the characters. They will be a perfect characters for a fantasy and RPG, strategy, first-person shooter, etc.

Rigged: (Yes)


Animated: (Yes)

Texture Resolutions: (All 4096)

Number of Animations:

Zombie1 - 21

Zombie2 - 20

Zombie3 - 20

Zombie4 - 20

Zombie5 -20

Number of Materials and Material Instances:

Zombie1- 3

Zombie2- 3

Zombie3 - 3

Zombie4 - 3

Zombie5 -3

Number of Textures:

Zombie1 -6

Zombie2 - 6

Zombie3 - 6

Zombie4- 6

Zombie5 -6





Number of Animations:

Zombie6 - 20

Zombie7 - 20

Zombie8 - 20

Zombie9 - 20

Zombie10 -20

Number of Materials and Material Instances:

Zombie6- 3

Zombie7- 3

Zombie8 - 3

Zombie9 - 3

Zombie10 -3

Number of Textures:

Zombie6 -6

Zombie7 - 6

Zombie8 - 6

Zombie9- 6

Zombie10 -6

Model of Zombie1

Polycount:

Verts 32147

Tris 55724

Model of Zombie2

Polycount:

Verts 28374

Tris 56726

Model of Zombie3

Polycount:

Verts 16062

Tris 31999

Model of Zombie4

Polycount:

Verts 8112

Tris 16220

Model of Zombie5

Polycount:

Verts 15379

Tris 30563




model of Zombie6

Polycount:

Verts 18400

Tris 36672

model of Zombie7

Polycount:

Verts 14447

Tris 28890

model of Zombie8

Polycount:

Verts 13524

Tris 26942

model of Zombie9

Polycount:

Verts 26625

Tris 52957

model of Zombie10

Polycount:

Verts 24590

Tris 42784


Price $199.00

Zombie_Pack2z by veder

2025, June 5 - 13:00
This is game-ready model of the characters. They will be a perfect characters for a fantasy and RPG, strategy, first-person shooter, etc.

Rigged: (Yes)


Animated: (Yes)

Texture Resolutions: (All 4096)

Number of Animations:

Zombie6 - 20

Zombie7 - 20

Zombie8 - 20

Zombie9 - 20

Zombie10 -20

Number of Materials and Material Instances:

Zombie6- 3

Zombie7- 3

Zombie8 - 3

Zombie9 - 3

Zombie10 -3

Number of Textures:

Zombie6 -6

Zombie7 - 6

Zombie8 - 6

Zombie9- 6

Zombie10 -6

model of Zombie6

Polycount:

Verts 18400

Tris 36672


model of Zombie7

Polycount:

Verts 14447

Tris 28890


model of Zombie8

Polycount:

Verts 13524

Tris 26942


model of Zombie9

Polycount:

Verts 26625

Tris 52957


model of Zombie10

Polycount:

Verts 24590

Tris 42784


Price $119.00

Girl in a dress by Dima_stylization

2025, June 5 - 13:00
Girl in a dress

-------------------------------------------- FEATURES -------------------------------------

  • Animated: (Yes)
  • Number of Animations: 56
  • Vertex counts of characters: 17049
  • Texture Resolutions: (armor x4090 body x4090 weapons x2048)

--------------------------------------------- SUPPORT -------------------------------------

Email: dyl.props.environment.artist@gmail.com

Fat medieval peasant

Preview https://youtu.be/8dTLEfvP7TU

------------------------------------------------------- FEATURES ------------------------------------------------------------

  • Original design (noAI).
  • the model has a configured fabric simulation
  • I added 93 blend shapes
  • also in project 3 recruitment of unique textures

recruitment of animation;

  • 11x attack
  • 3x death
  • 7x idle
  • 1x Jump
  • 2x block
  • 10x hit
  • 8x run
  • 7x walk
  • 3x pose
  • 2x fall get up
  • 1x pose 2 tu 1


Price $24.99

dance: Lambada - animation loop. 120bpm by MocapDancer

2025, June 5 - 12:38
This is a fine-tuned dance animation, filmed in the original style. It is ideally looped for infinite cycle and carefully tweaked for use in games, virtual worlds, and general multimedia applications.

Technical information:

  • seamless cycled animation loop.
  • animation loop duration (at 60 fps) - 1732 frames (28.8 sec)
  • the dance tempo - 120 bpm
  • the sound is NOT included into the Product, the song in the video preview (YouTube) is used only for the dance demo experience.

- animation keys are baked on the skeleton's bones hierarchy at 60 fps

- the Source FBX (animation with avatar mesh, characterized (MotionBuilder definition), and T-pose) is provided for a case if you wish to modify the animation or retarget it in a third-party tool.

- the FBX files are saved in MotionBuilder 2013 version format.


__

Examples of implementation in different projects:

(Please, notice how the dance works in loop, hits the music beat and how realistic it is)



Price $37.00

dance: Retrograde 2 - animation loop (78bpm) by MocapDancer

2025, June 5 - 12:38
This is a fine-tuned dance animation, filmed in the original style. It is ideally looped for infinite cycle and carefully tweaked for use in games, virtual worlds, and general multimedia applications.

Technical information:

  • seamless cycled animation loop.
  • animation loop duration (at 60 fps) - 1972 frames (32.8 sec)
  • the dance tempo - 78 bpm
  • the sound is NOT included into the Product, the song in the video preview (YouTube) is used only for the dance demo experience.

- animations keys are baked on the skeleton's bones hierarchy at 60 fps

- the Source FBX (animation with avatar mesh, characterized (MotionBuider definition), and T-pose) is provided for a case if you wish to modify the animation or retarget it in a third-party tool. The FBX files are saved in MotionBuilder 2013 version format.



Examples of implementation in different projects:

(Please, notice how the dance works in loop, hits the music beat and how realistic it is)




Price $37.00

Keybinding System by Joshua Elder

2025, June 5 - 12:04
Allow players to re-keybind their controls easily!
  • Create a system to allow users to assign custom keys to specific actions.
  • Store key bindings in a persistent format such as PlayerPrefs, JSON, or a custom file.
  • Implement a user interface that listens for player input and updates the binding accordingly.
  • Load saved key bindings at the start of the game and apply them dynamically.

Provide players with the ability to fully customize their controls by allowing them to rebind any key using Unity’s built-in Input Manager. This ensures greater accessibility and personal comfort, enabling players to tailor the control scheme to their preferences or physical needs. By implementing this feature, you also improve compatibility with a wide range of hardware setups, including non-standard keyboards and alternative input devices.



Price $15.00

Pixel Keyboard & Mouse Input by zer0vin

2025, June 5 - 11:47
Pixel Input Icons – Keyboard & Mouse (2D Pixel Art)

2D Pixel Keyboard & Mouse Input


16 x 16

16 x 32

16 x 48

32 x 32

  • 🖱️ Mouse Inputs: Left/Right/Middle click, Movement arrows
  • ⌨️ Keyboard Inputs: All standard keys (A-Z, 0-9, Shift, Ctrl, Alt, Arrows, F-keys, etc.)

Price $4.99

Common Stat by RoofenGame

2025, June 5 - 11:24
Common Stat allows developers to easily create dynamic, flexible and scalable stat systems by simplifying the process of creating, editing and managing stats for any type of game.

Common Stat – The Complete Stat & Formula Framework for Unity

Accelerate game development with a comprehensive, designer-friendly stat management system that scales from prototype to production.

Common Stat provides a robust, performance-optimized framework for managing game statistics, formulas, and dynamic calculations. Whether you're developing RPGs, action games, or complex simulation titles, this system delivers the flexibility and reliability your project demands.

Core Features

Flexible Attribute System

  • Create and modify any game attribute (HP, Armor, Damage, Critical Rate, etc.) through intuitive ScriptableObject workflows
  • Version-control friendly architecture with prefab-safe data storage
  • Clone and customize attributes in seconds without code modification

Advanced Runtime Management

  • Current/Max value pairs with automatic UI integration
  • Live value updates with built-in serialization.
  • Inspired by industry-leading titles like Elden Ring and World of Warcraft

Professional Development Tools

  • Stat Visualizer Window: Real-time monitoring of current values, overrides, and calculated results
  • Dedicated Stat Editor: Streamlined interface for rapid iteration and balance testing
  • Live Validation: Catch configuration errors before runtime
  • Comprehensive tooltips and contextual help throughout

High-Performance Formula Engine

Execute complex mathematical operations with zero garbage collection:

pow(${Armor} - 1, 2 + 1) + sqrt(${HP}) * abs(sin(${HP}))

+ max(random(1, ${Armor}), min(${HP}, 100))

+ dice(${Armor}, 6) * chance(${Armor})

Performance Metrics: 1000 formula evaluations in 0.006ms

Supported Operations:

  • Basic arithmetic: +, -, *, /, %
  • Advanced functions: pow, sqrt, sin, cos, random, min, max, dice, chance
  • Variable references: ${stat_name} for dynamic stat values
  • Runtime parameters: @{parameter} for contextual data injection

Technical Specifications:

  • Zero-GC execution with thread-safe stack pooling
  • Fully extensible function library
  • Multithreading support for high-performance scenarios

Designer-Developer Collaboration

For Designers:

  • Visual formula editor with live preview
  • No-code balance iteration and testing
  • Immediate feedback on statistical changes
  • Intuitive drag-and-drop workflow

For Developers:

  • Clean, well-documented C# codebase
  • Strongly-typed, unit-testable architecture
  • Comprehensive inline documentation
  • Straightforward integration and customization APIs

Production-Ready Features

  • Network Synchronization: Easy Stat or Value Synchronization
  • Save System Integration: Seamless serialization for game state persistence
  • Performance Optimization: Enterprise-grade efficiency for large-scale projects
  • Extensibility: Modular design supports custom functionality without core modifications

Getting Started

The package includes:

  • Complete demo scene with interactive examples
  • WebGL build for immediate testing
  • Step-by-step integration guide
  • Performance profiling tools
  • Comprehensive documentation

Use Cases

Perfect for projects requiring:

  • Complex RPG stat systems
  • Dynamic damage calculations
  • Real-time balance adjustments
  • Multiplayer stat synchronization
  • Data-driven game design workflows

Common Stat transforms stat management from a development bottleneck into a competitive advantage, enabling your team to focus on gameplay innovation rather than infrastructure maintenance.

Build better games faster. Focus on fun, not stat system complexity.


This is the free edition. It does not include the Formula system or the advanced Editor panel, and it will no longer receive updates. For professional support, please use the CommonStatPro.

Survivors Roguelike Kit made with this system

Document

Preview the web demo here


Price $0.00

Scene Swticher Pro + by Ajay Uthaman

2025, June 5 - 11:08
Supercharge your Unity Editor: jump between favorite or build scenes, audit every GameObject change, and maintain a clear edit history—no setup required.
  • Editor Scripting: C# scripts using InitializeOnLoad, EditorApplication, and UIElements for toolbar integration.
  • Scene Discovery: Recursively scans Assets for .unity files; filters build-enabled and favorite scenes via EditorBuildSettings and EditorPrefs.
  • Change Tracking: Uses AssemblyReloadEvents, hierarchyChanged, update loops with frame-based checks to log create/destroy/rename/move/scale/component events.
  • Data Storage: In-memory caching of GameObject state (positions, scales, active states, component lists); persists favorites in EditorPrefs.
  • Compatibility: Unity 2019.4 LTS+; supports both .NET 4.x and Mono backends; no external dependencies.
  • Performance: Lightweight in Edit mode; only small frame checks for change detection; negligible impact on play mode.

Scene Switcher Pro Plus is an Editor extension that supercharges your Unity workflow by combining lightning-fast scene navigation with a robust change-logging system. Whether you’re iterating on multiple levels or auditing modifications across complex hierarchies, Scene Switcher Pro Plus puts you in control.

Key Features

  • Quick Scene Switching
    Toolbar dropdown for all build scenes or your entire project hierarchy
    Mark favorite scenes with a single click for instant access
    Toggle between favorites, build-included, or all scenes with dedicated toolbar buttons
    Search and filter scene list on the fly
  • Change Logger & Tracker
    Adds a Changes button to the Editor toolbar to summon a comprehensive history window
    Automatically records creation, deletion, renaming, movement, scaling, activation, and component changes
    View timestamps and detailed metadata for every GameObject modification
    Full scene snapshot on load or assembly reload ensures accuracy
  • Seamless Integration
    No additional setup—simply import the SceneSwitcherProPlus package
    Compatible with Unity 2019.4 LTS and above
    Lightweight: minimal performance overhead in Edit mode

Why You Need It

  • Speed Up Iteration: Jump between scenes without hunting through your Project window or Build Settings.
  • Track Your Changes: Maintain an audit trail of scene edits to share with teammates or to debug complex setups.
  • Keep Your Workflow Focused: Favorite your most-used scenes and toggle contexts with a single click.

What’s Included

  • SceneSwitcherProPlus.cs — Editor-initialized class for toolbar-based scene selection and favorites
  • ToolbarChangeLoggerButton.cs — Adds the “Changes” button to your toolbar
  • SceneChangeTracker.cs — Core tracking logic for scene change events
  • Sample usage scripts (optional)

Supported Platforms

  • Windows, macOS, Linux Editor

Compatibility

  • Unity 2019.4 LTS, 2020.x, 2021.x, 2022.x, 2023.x, and later

Installation & Usage

  1. Download and import the SceneSwitcherProPlus.unitypackage into your project.
  2. Open any scene—Scene Switcher Pro Plus automatically appears in the toolbar.
  3. Click the F button to filter your favorites, A to view all scenes, or type in the search box to quickly locate a scene.
  4. Use the Changes button (right side) to open the Change History window and review all edits.

Price $4.99

MIGHTY TRACKING by ShrinkRay Entertainment

2025, June 5 - 10:57
One-click path tracer for Unity. Visualise AI, bullets and players in 2-D & 3-D. Requires free Mighty DevOps.
  • Package type: 100 % C# source (no DLLs), assembly-definition boxed, editor-only.
  • Footprint: 0 KB added to player builds; negligible editor GC alloc (<0.3 KB per tick @ 1 s sampling).
  • Tested Unity versions: 2021.3 LTS, 2022.3 LTS, 2023.2 (Built-in, URP, HDRP).
  • Platforms: Windows, macOS, Linux editors.
  • Dependencies: Mighty DevOps ≥ 1.5.0 (free). No third-party plugins required.
  • API access: Single public call – AddComponent<MightyTracker>(); full XML docs and source included.
  • Licensing: Standard Asset-Store EULA, per-seat. Source may be modified inside your project.

(special note, very limited time)

MIGHTY FPS HEATMAPS is also on a launch discount of 50% off right now. MIGHTY PORTAL is part of the special $2 sale right now, so don't forget to add it to your cart before you check out other ways of becoming MIGHTY.


🔥 MIGHTY TRACKING

Record Every Path, Fix Every Flaw


Unity 6-ready • URP & HDRP • Add-on for the free Mighty Maps core




Why you’ll launch it every play-test

  • 3-D & 2-D Trails – visualise player, AI, projectile and physics paths instantly in Scene View and on the minimap.
  • Timeline Scrub – drag to any frame; trails jump in perfect sync.
  • Capture Renders – automatic screenshots from tracked cameras pop up beside the trail; click a thumb to open the full-res frame. Even from enemy or projectile POVs.
  • Session Compare – load different playthroughs and compare.
  • Heatmap Fusion – own Mighty FPS Heatmaps? Overlay performance hotspots directly on the trail.
  • Custom Capture Options – choose resolution, format and compression for Renders; keep projects lean.
  • Zero Setup – import, hit Activate, start recording. Getting Started Guide built in!

“This is the only asset I know that allows you to visually check what happens in your game when you are not looking” — ★★★★★ piretrosoft



Typical result

Choke-point hunt: 45 min

With Mighty Tracking: < 5 min

Multiply by every scene, every sprint.




Works seamlessly with the MIGHTY ecosystem

Need the full optimisation flow? Grab MIGHTY TRACKING ($79), MIGHTY FPS HEATMAPS ($79) and MIGHTY PORTAL ($29) in the MIGHTY PERFORMANCE PACK ($127) and save $60.




Risk-free Satisfaction Guaranteed

Use Mighty Portal in your project for seven days—request a refund and we approve it, even after download.




Stop guessing. Record. Scrub. Ship.



Price $79.00

MIGHTY FPS HEATMAPS by ShrinkRay Entertainment

2025, June 5 - 10:57
Mighty FPS Heatmap adds live 2-D/3-D heatmaps and FPS gizmos to the Unity Editor (via free Mighty DevOps) so you instantly spot frame-drop hotspots, debug faster, and prove your optimisations.
  • Pure C# source, no DLLs – organised under assembly definitions for easy exclusion from builds
  • Editor-only: adds 0 KB and 0 ms to player builds (all work happens inside the Editor)
  • Compatible with Unity 2022.3 LTS, 2023.2 — Built-in, URP, HDRP
  • Requires Mighty DevOps ≥ 1.5.0 (free core)

Profiling Features (v 1.0.0)
• Origin Heatmap – stamps FPS where the camera stood
• Projection Heatmap – projects FPS forward along the view cone
• Object Heatmap – ray-casts visible meshes, pins FPS at exact hit points
• Live FPS Spheres – 3-D gizmos hover over hotspots inside the Scene view
• Timeline Scrubber – isolate any slice of a play-through, watch heatmap animate
• Disk-based session logs – save, reload and compare without re-profiling

(special note, very limited time)

MIGHTY TRACKING is also on a launch discount of 50% off right now. MIGHTY PORTAL is part of the special $2 sale right now, so don't forget to add it to your cart before you check out other ways of becoming MIGHTY.


🔥 MIGHTY FPS HEATMAPS

Turn Red Zones Green in Minutes
Unity 6-ready • URP & HDRP • Add-on for the free Mighty Maps core



Why it’s in every optimisation pass

Instant Hotspots – three views (Origin, Projection, Object) light up slow areas.
Target-FPS Slider – dial 30 / 60 / 120 fps; colours shift live as you tune.
Smart Filters – isolate by time-range, fps range, poly count, or camera-view.
Follow-Sceneview Mode – visualize from the same angle the read was taken.
Zero Setup – import, press Activate, and start fixing. Built in Getting Started guide.



“Scrolling the Profiler felt like archaeology—Heatmaps showed the culprit in under a minute.” — ★★★★★ Simulated Review (we just launched!)


Typical win

Boss arena: 18 fps → 120 fps in a single afternoon.

Stop hunting; start shipping smooth frames.



Fits straight into the MIGHTY ecosystem

Need the full optimisation flow? Grab MIGHTY TRACKING ($79) and MIGHTY PORTAL ($29) in the MIGHTY PERFORMANCE PACK ($127) and save $60.



Risk-free Satisfaction Guaranteed

Use Mighty Portal in your project for seven days—request a refund and we approve it, even after download.



Stop guessing. Paint the problem. Fix the frame rate.


Price $79.00

Survival & Crafting – 2D Icon Pack by B & B Creations

2025, June 5 - 10:11
A 2D icon pack of 30 survival and crafting items: tools, resources, food, and more
  • 30 unique 2D icons
  • PNG format with transparent backgrounds
  • Three sizes: 64px, 128px, 256px
  • Categories: tools, materials, food, medkits, crafting items
  • Consistent stylized art for clean UI design
  • Ideal for survival, crafting, RPG, and simulation games
  • Royalty-free for personal use

This 2D icon pack contains 30 handcrafted icons designed for survival, crafting, and inventory-based games. Each icon is stylized with clean readability in mind and is ideal for UI design, inventory screens, and crafting menus.


Includes categories such as tools, raw materials, food, and medical supplies. All icons come in three sizes (64px, 128px, 256px) as PNGs. Assets are game-ready and compatible with Unity.


Suitable for a wide range of genres including survival, RPG, and simulation games.


Price $8.99

Industrial Ventilation Ducts KIT by Pixel Life

2025, June 5 - 09:07
With this asset you will be able to decorate your project with realistic modular industrial ventilation ducts giving you a wide range of options for personalization

Number of textures: 24 URP, 18 HDRP

Texture dimensions: 4k

Minimum polygon count: 500

Maximum polygon count: 3000

Number of meshes/prefabs: 25 meshes, 150 prefabs

Rigging: NO

UV mapping: YES

LOD information: YES, 3 levels

Types of materials and texture maps: PBR

This package features modular industrial ventilation ducts covering realistic models and handpainted textures.

Working interior.

INCLUDES:

  • 25 Unique models
  • 3 Color variations

3 levels of LOD's to improve performance and optimization

All meshes are optimized for maximum performance without losing quality.

All props were baked from high poly to low poly to increase texture details and improve performance on high density actors scenes.

Models were modeled in a non destructive workflow for easy mesh customization.

Props tris: 500 to 3000

REVISION: 1.0.0

DISCLAIMER:

Allways BKP your project before importing any asset or updated version.


Price $10.00

Stylized Sci-fi Farm Vehicles - By Yorakeys by Yorakeys Studios

2025, June 5 - 09:00
Stylized, modular sci-fi farm vehicles with swappable parts, glowing elements, and customizable colors—designed to bring futuristic energy and motion to your space-farming environments
  • Number of Textures: Single main texture and Emission mask
  • Texture Dimensions: 2048 X 2048 pixels
  • Triangles: ~110k (Whole Package)
  • Vertices: ~58k (Whole Package)
  • Rigging: No
  • UV Mapping: Partially
  • LOD: No

Stylized Sci-Fi Farm Vehicles come equipped with modular parts and customizable color regions, making it easy to personalize futuristic machinery right in the editor. Designed for advanced farming colonies and space-themed projects, each vehicle adds a unique blend of utility and sci-fi flair to your environments.


—— Content ——

  • Tractor
  • Orchard Tractor
  • Pickup Truck
  • Peterbilt Truck and Container
  • Combine Harvester

Regular farm vehicles are also available Stylized Farm Vehicles


For any asset-related inquiries, please email us at: yorakeys.contact@gmail.com


Price $19.99

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