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The newest packages in the Unity Asset Store.
Updated: 26 min 46 sec ago

Gesture Manager by Goliks Games

2025, July 29 - 05:54
The fastest and easiest way to add gestures to your game. Editor/PC (mouse & keyboard) and Mobile (touch), old and new input system are covered instantly. Get the data with 1 line of code.

Gestures Included

  • Tap
  • Long Tap
  • Double Tap
  • Press
  • Double Press
  • Swipe (with direction detection)
  • Pan
  • Double Pan
  • Pinch (zoom)
  • Rotation

Integration

  • Just drop the GestureManager prefab into your scene — you're ready to go
  • No scripting needed for configuration
  • Optional: Add UIGestureManager if you want to visualize touch points

Compatibility

  • Unity 2018 and above
  • Supports Mouse, Touch, and both Old & New Input System

✅ WebGL
✅ Android
✅ iOS
✅ Windows
✅ macOS


GestureManager is the ultimate plug & play solution for gesture detection – As easy as it gets. Just drop it into your scene and instantly access gestures like Swipe, Tap, Pinch, Rotate, Press and more — both on mobile devices and in the Unity Editor using mouse and keyboard, and both old or new Input System.

Designed for developers who want to skip the overhead and get straight to the action.

Read the gesture's data with 1 line of code.


Key features

  • Zero setup: Drag the prefab in, you're ready to go
  • Instant access to data: One line of code gets you gesture info
  • No code required for configuration
  • Supports both Unity Input Systems (old and new)
  • Supports both touch and mouse input
  • See gesture positions visually (optional UI helper included)
  • Editor-compatible: Test gestures without building to device
  • (positions, deltas, speed, angles, tap timing, and more) Highly readable gesture structure with rich data

Supported Gestures

  • Swipe (with direction detection)
  • Tap / Double Tap / Long Tap / Press / Double Press
  • Pinch (with distances in pixels and inches)
  • Rotation
  • Pan / Double Pan

Additional Utilities

  • Check if any touch is over UI
  • Get touch positions or count
  • Customize gesture settings in code or Inspector

Price $6.99

Simple Character Controller by Digital World Studio

2025, July 29 - 05:52
This asset is a versatile First and Third Person Controller for Unity designed to switch seamlessly between perspectives. It offers responsive and natural character movement using CharacterController.

Technical detalies

Ideal for:

🎮 Indie developers, Unity students and teachers

🏃‍♂️ Creating FPS/TPS characters

📦 Use as a basis for customization

📥 Download now and integrate into your project!


Contacts:

Gmail - digitalworld.itschool@gmail.com

Linktree - https://linktr.ee/DigitalWorldStudio

Features:

✅ Dual perspective – Instantly switch between first and third person views. 

✅ Smooth controls – Precise and fluid movement, jumping, and mouse-based camera control. 

✅ CharacterController-based – Lightweight and efficient without using Rigidbody. ✅ Easy customization – Adjustable speed, jump force, gravity, and camera sensitivity. 

✅ Example scene – Pre-configured scene included to demonstrate all features quickly.



Price $4.99

Survival Food Pack – Low Poly Assets by MyUniverse Studio

2025, July 29 - 05:50
A ready-to-use collection of low poly food assets designed for survival, sandbox, and RPG games.
  • Total Unique Models: 40+
  • Average Poly Count: 150 – 800 tris per model
  • Texture Dimensions: 512px and 1K (where needed)
  • Texture Maps: Color palette-based materials only (no normal or roughness maps)
  • Includes:
    Fresh, dried, and cooked food variations
    Meat, fish, nuts, fruits, bread, and vegetables
    Water skins, storage baskets, and hanging food props
  • File Format: Clean FBX with correct pivot and scale
  • Prefabs: All models and variations are provided as Unity prefabs (under “Prefabs” folder)
  • Compatibility: Optimized for Unity (URP & built-in supported)
  • Style: Stylized, low poly, suitable for mobile and lightweight projects
  • Use Case: Survival, sandbox, RPG, and crafting systems

This pack includes a collection of low poly food props for survival, sandbox, and RPG projects. The assets are optimized and stylized, featuring fresh, dried, and cooked food models like meats, fish, fruits, vegetables, and bread. It also includes storage baskets, water skins, and hanging food. All assets are cleanly organized, fully compatible with Unity, and easy to integrate into game environments. Prefabs are included for all models.


Price $7.00

Elven Warriors – Sidekick Modular Characters by Synty by Synty Studios

2025, July 29 - 02:29
Create a variety of Elven Warrior characters for your game, or make a player character creator, using Synty's premium Sidekick Character Creator tool!

📦 Pack Content

  • 119 Elven Warrior parts
  • 35 Sidekick elf species base parts
  • Sidekick Character Creator Tool

Modular Part Types

  • Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
  • Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
  • Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps

Body Blend Shapes

  • Masculine/feminine, skinny/heavy, muscular

Facial Blend Shapes

  • Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
  • Eyes (left/right) - up, down, left, right, blink, squint, wide
  • Nose - sneer left, sneer right
  • Cheeks (left/right) - hollow, puff
  • Jaw - close, open, left, right, backward, forward
  • Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
  • Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up

🤖 Technical Info

  • Compatible with Unity 2021.3.36f1 and later, including Unity 6.
  • URP and BIRP render pipelines are supported.
  • Visit the Sidekicks changelog.

Synty Studios presents: Elven Warriors – Sidekick Modular Characters


This Sidekick content pack puts a court of Elven Warriors into your character creation enclave. Call forth the blades and bows of ancient elven champions with over 100 parts including ceremonial helms, radiant hairstyles, ornate accessories, woodland creatures, and more.


With this pack, you can create a wide variety of customised elven warrior characters designed to suit your project! Unleash your creativity or utilise our expert presets.

Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.


Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.


Pack Content Features:

  • 100+ modular, rigged Elven Warrior parts (helms, hair, accessories and more)
  • 35 modular, rigged elf base species parts (torsos, legs, hands, feet etc.)
  • Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
  • Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
  • Facial blend shapes for expressions and lipsync (works with ARKit)
  • Body blend shapes to adjust body type and proportions
  • Designed to cohesively match Synty POLYGON environments
  • Designed to work seamlessly with Synty ANIMATION packs

Sidekick Character Creator Tool (Editor Extension) Features:

  • Customise material colours directly in the editor
  • Expert presets to enable rapid character creation
  • Save and load custom characters for future editing
  • Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
  • Runtime API for in-game character customisation
  • Mix and match Sidekick themes to create endless, unique characters


Price $199.99

Apocalypse Outlaws – Sidekick Modular Characters by Synty by Synty Studios

2025, July 29 - 02:29
Create a variety of Apocalyptic Outlaw characters for your game, or make a player character creator, using Synty's premium Sidekick Character Creator tool!

📦 Pack Content

  • 330 Apocalypse Outlaw parts
  • 90+ Sidekick human species base parts
  • Sidekick Character Creator Tool

Modular Part Types

  • Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
  • Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
  • Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps

Body Blend Shapes

  • Masculine/feminine, skinny/heavy, muscular

Facial Blend Shapes

  • Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
  • Eyes (left/right) - up, down, left, right, blink, squint, wide
  • Nose - sneer left, sneer right
  • Cheeks (left/right) - hollow, puff
  • Jaw - close, open, left, right, backward, forward
  • Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
  • Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up

🤖 Technical Info

  • Compatible with Unity 2021.3.36f1 and later, including Unity 6.
  • URP and BIRP render pipelines are supported.
  • Visit the Sidekicks changelog.

Synty Studios presents: Apocalypse Outlaws – Sidekick Modular Characters


This Sidekick content pack puts a faction of ruthless Apocalyptic Outlaws into your character creation arsenal! Gear up for battle with 300+ character parts including helmets, masks, weapons, and more, designed to deliver the rebellious renegades your project needs.


With this pack, you can create a wide variety of customised Apocalyptic Outlaw characters designed to suit your project! Unleash your creativity or utilise our expert presets.


Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.


Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.


Pack Content Features:

  • 300+ modular, rigged Apocalypse Outlaw parts (armour, hair, gear and more)
  • 90+ modular, rigged human base species parts (torsos, legs, hands, feet etc.)
  • Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
  • Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
  • Facial blend shapes for expressions and lipsync (works with ARKit)
  • Body blend shapes to adjust body type and proportions
  • Designed to cohesively match Synty POLYGON environments
  • Designed to work seamlessly with Synty ANIMATION packs

Sidekick Character Creator Tool (Editor Extension) Features:

  • Customise material colours directly in the editor
  • Expert presets to enable rapid character creation
  • Save and load custom characters for future editing
  • Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
  • Runtime API for in-game character customisation
  • Mix and match Sidekick themes to create endless, unique characters

Price $199.99

Fantasy Skeletons – Sidekick Modular Characters by Synty by Synty Studios

2025, July 29 - 02:29
Create a variety of Fantasy Skeletons characters for your game, or make a player character creator, using Synty's premium Sidekick Character Creator tool!

📦 Pack Content

  • 106 Fantasy Skeleton parts
  • 17 Sidekick skeleton species base parts
  • Sidekick Character Creator Tool

Modular Part Types

  • Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
  • Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
  • Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps

Body Blend Shapes

  • Masculine/feminine, skinny/heavy, muscular

Facial Blend Shapes

  • Eyebrows (Left/Right) - Frown, Raise, Inner Down, Inner Up, Outer Down Outer Up
  • Eyes (Left/Right) - Up, Down, Left, Right, Blink, Squint, Wide
  • Nose - Sneer Left, Sneer Right

🤖 Technical Info

  • Compatible with Unity 2021.3.36f1 and later, including Unity 6.
  • URP and BIRP render pipelines are supported.
  • Visit the Sidekicks changelog.

Synty Studios presents: Fantasy Skeletons – Sidekick Modular Characters


This Sidekick content pack puts a sepulchre of sinister Fantasy Skeletons into your character creation ossuary! Open the crypt and release cursed skeletons in to your phantasmal world with 100+ new parts including pauldrons, gauntlets, greaves, chest-plates, helms, skeletal parts and more.


With this pack, you can create a wide variety of customised fantasy skeleton characters designed to suit your project! Unleash your creativity or utilise our expert presets.


Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.


Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.


Pack Content Features:

  • 100+ modular, rigged Fantasy Skeleton parts (armour, helmets, gear and more)
  • 17 modular, rigged skeleton base species parts (torsos, legs, hands, feet etc.)
  • Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
  • Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
  • Facial blend shapes for expressions and lipsync (works with ARKit)
  • Body blend shapes to adjust body type and proportions
  • Designed to cohesively match Synty POLYGON environments
  • Designed to work seamlessly with Synty ANIMATION packs

Sidekick Character Creator Tool (Editor Extension) Features:

  • Customise material colours directly in the editor
  • Expert presets to enable rapid character creation
  • Save and load custom characters for future editing
  • Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
  • Runtime API for in-game character customisation
  • Mix and match Sidekick themes to create endless, unique characters


Price $199.99

Goblin Fighters – Sidekick Modular Characters by Synty by Synty Studios

2025, July 29 - 02:29
Create a variety of Goblin Fighter characters for your game, or make a player character creator, using Synty's premium Sidekick Character Creator tool!

📦 Pack Content

  • 330 Goblin Fighter parts
  • 97 Sidekick goblin species base parts
  • Sidekick Character Creator Tool

Modular Part Types

  • Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
  • Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
  • Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps

Body Blend Shapes

  • Masculine/feminine, skinny/heavy, muscular

Facial Blend Shapes

  • Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
  • Eyes (left/right) - up, down, left, right, blink, squint, wide
  • Nose - sneer left, sneer right
  • Cheeks (left/right) - hollow, puff
  • Jaw - close, open, left, right, backward, forward
  • Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
  • Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up

🤖 Technical Info

  • Compatible with Unity 2021.3.36f1 and later, including Unity 6.
  • URP and BIRP render pipelines are supported.
  • Visit the Sidekicks changelog.

Synty Studios presents: Goblin Fighters – Sidekick Modular Characters


This Sidekick content pack puts a horde of savage Goblin Fighters into your character creation arsenal! Gear up for battle with 300+ character parts including helmets, weapons, armour, and more, designed to deliver the ruthless fighters your project needs.


With this pack, you can create a wide variety of customised Goblin Fighter characters designed to suit your project! Unleash your creativity or utilise our expert presets.


Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.


Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.


Pack Content Features:

  • 300+ modular, rigged Goblin Fighter parts (armour, hair, gear and more)
  • 90+ modular, rigged goblin base species parts (torsos, legs, hands, feet etc.)
  • Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
  • Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
  • Facial blend shapes for expressions and lipsync (works with ARKit)
  • Body blend shapes to adjust body type and proportions
  • Designed to cohesively match Synty POLYGON environments
  • Designed to work seamlessly with Synty's goblin ANIMATION packs

Sidekick Character Creator Tool (Editor Extension) Features:

  • Customise material colours directly in the editor
  • Expert presets to enable rapid character creation
  • Save and load custom characters for future editing
  • Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
  • Runtime API for in-game character customisation
  • Mix and match Sidekick themes to create endless, unique characters

Price $199.99

Sci-Fi Soldiers – Sidekick Modular Characters by Synty by Synty Studios

2025, July 29 - 02:29
Create a variety of Sci-Fi Soldier characters for your game, or make a player character creator, using Synty's premium Sidekick Character Creator tool!

📦 Pack Content

  • 330 Sci-Fi Soldier parts
  • 90+ Sidekick human species base parts
  • Sidekick Character Creator Tool

Modular Part Types

  • Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
  • Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
  • Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps

Body Blend Shapes

  • Masculine/feminine, skinny/heavy, muscular

Facial Blend Shapes

  • Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
  • Eyes (left/right) - up, down, left, right, blink, squint, wide
  • Nose - sneer left, sneer right
  • Cheeks (left/right) - hollow, puff
  • Jaw - close, open, left, right, backward, forward
  • Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
  • Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up

🤖 Technical Info

  • Compatible with Unity 2021.3.36f1 and later, including Unity 6.
  • URP and BIRP render pipelines are supported.
  • Visit the Sidekicks changelog.

Synty Studios presents: Sci-Fi Soldiers – Sidekick Modular Characters


This Sidekick content pack puts a squad of elite Sci-Fi Soldiers into your character creation arsenal! Gear up for battle with 300+ character parts including helmets, armour, weapons, and more, designed to deliver the synthetic agents your project needs.


With this pack, you can create a wide variety of customised sci-fi soldier characters designed to suit your project! Unleash your creativity or utilise our expert presets.


Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.


Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.


Pack Content Features:

  • 300+ modular, rigged Sci-Fi Soldier parts (helmets, hair, gear and more)
  • 90+ modular, rigged human base species parts (torsos, legs, hands, feet etc.)
  • Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
  • Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
  • Facial blend shapes for expressions and lipsync (works with ARKit)
  • Body blend shapes to adjust body type and proportions
  • Designed to cohesively match Synty POLYGON environments
  • Designed to work seamlessly with Synty ANIMATION packs

Sidekick Character Creator Tool (Editor Extension) Features:

  • Customise material colours directly in the editor
  • Expert presets to enable rapid character creation
  • Save and load custom characters for future editing
  • Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
  • Runtime API for in-game character customisation
  • Mix and match Sidekick themes to create endless, unique characters


Price $199.99

Pirate Captains – Sidekick Modular Characters by Synty by Synty Studios

2025, July 29 - 02:29
Create a variety of Pirate Captain characters for your game, or make a player character creator, using Synty's premium Sidekick Character Creator tool!

📦 Pack Content

  • 330 Pirate Captain parts
  • 90+ Sidekick human species base parts
  • Sidekick Character Creator Tool

Modular Part Types

  • Head and Face - head, hair, facial hair, eyebrows, eyes, ears, nose, teeth, tongue
  • Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
  • Attachments - head attachments, face attachments, back attachments, shoulder attachments, elbow attachments, knee attachments, hip attachments (front, back, left, right), wraps

Body Blend Shapes

  • Masculine/feminine, skinny/heavy, muscular

Facial Blend Shapes

  • Eyebrows (left/right) - frown, raise, inner down, inner up, outer down, outer up
  • Eyes (left/right) - up, down, left, right, blink, squint, wide
  • Nose - sneer left, sneer right
  • Cheeks (left/right) - hollow, puff
  • Jaw - close, open, left, right, backward, forward
  • Mouth - left, right, funnel, pucker, shrug upper, shrug lower, roll upper, roll out upper, roll lower, roll out lower, close, frown (left/right), smile (left/right), press (left/right), stretch (left/right), upper up (left/right), lower down (left/right)
  • Tongue - up, down, in, out, lower, raise, twist (left/right), curl up, curl down, curl left, curl right, side curl down, side curl up

🤖 Technical Info

  • Compatible with Unity 2021.3.36f1 and later, including Unity 6.
  • URP and BIRP render pipelines are supported.
  • Visit the Sidekicks changelog.

Synty Studios presents: Pirate Captains – Sidekick Modular Characters


This Sidekick content pack puts a crew of merciless Pirate Captains into your character creation arsenal! Gear up for battle with 300+ character parts including hats, hooks, weapons, and more, designed to deliver the swaggering swashbucklers your project needs.


With this pack, you can create a wide variety of customised pirate captain characters designed to suit your project! Unleash your creativity or utilise our expert presets.


Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.


Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.


Pack Content Features:

  • 300+ modular, rigged Pirate Captain parts (hats, hair, gear and more)
  • 90+ modular, rigged human base species parts (torsos, legs, hands, feet etc.)
  • Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
  • Dynamic joints allow you to add realistic motion to capes, hair, beards etc.
  • Facial blend shapes for expressions and lipsync (works with ARKit)
  • Body blend shapes to adjust body type and proportions
  • Designed to cohesively match Synty POLYGON environments
  • Designed to work seamlessly with Synty ANIMATION packs

Sidekick Character Creator Tool (Editor Extension) Features:

  • Customise material colours directly in the editor
  • Expert presets to enable rapid character creation
  • Save and load custom characters for future editing
  • Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
  • Runtime API for in-game character customisation
  • Mix and match Sidekick themes to create endless, unique characters


Price $199.99

Frank FS4 - Fighting Set 4 by Frank climax

2025, July 28 - 20:14
Frank climax's Fighting Set 4

It is made based on Humanoid, and It provides 2 meshes.


A general mesh and a mesh for checking Root Motion



Please download the file from the link below to check if it is suitable for your project. Only Anim FBX is provided.

FS4 Combination 1



Please refer to the link below for the motion list. It is a motion and frame list.

FS4 Motion List


397 kickboxing and taekwondo motions, all newly created without reuse.


It contains motions suitable for fighting games and action games, and I tried to create good poses with a martial arts feel.


I captured the entire motion as a preview, so please watch the provided demo video. I captured everything at 120FPS and made it into a 60FPS video.


It will be easy to check both the Root Motion and Anim.


Price $65.00

Cartoon Race Track Istanbul by RCC Design

2025, July 28 - 19:59
Cartoon style pre-built race track, ready for driving in just a few minutes.

Technical details  

Complete track geometry: 

Polygons: 1 181 000

Triangles: 1 882 500

Edges: 2 250 000

Vertices: 1 132 000

21 Materials 

1 Physical Material 

28 Textures (including specular and normal maps) - sizes from 512x512px to 

8192x8192px 

UV mapping: overlapping 

NOTICE: Package contains project with built-in RP setting, but it can be used with URP and HDRP render pipelines. All my racetracks can be used in any RP, you just need to switch the material type.


Track length is 2250 meters, average width 16 meters.


Basic workflow description:


You can assemble a complete racetrack within few minutes by dragging and dropping a set of prefabs into your scene. Those are:


* Terrain (road, grass, gravel, curbs)

* Vehicles

* Colliders

* Objects - distance markers, cars, banners, buildings

* Trees

* Walls and barriers

* Buildings

After placing the pre-built track components you can easily turn off some of them if you

want to customize or optimize your scene.

I have made the grass, road, curbs and pavement as separate meshes. This way you

can add different sound effects when car is driving over them. You can use your scripts

and physics materials to make the grass mesh slippery, sand patches to slow the car

down etc.


Additionally, you can place individual objects to further change the appearance of the

environment.


Here is the list of all available 3d objects you get with the track:


* 10 hot air baloons

* 3 small ad boxes for track side

* 4 medium sized sponsor banners

* 2 wide banners for track name or sponsors

* Over 20 different tree types

* Tyre barrier, 2 diffrent color tyre stacks and 2 different color single tyres for track side

* Different types of walls - short, long, with or without safety fences

* Track crossing bridge

* Orange traffic cone

* 2 types of distance markers

* Start light set and pitlane exit light

* Lamp posts

* 2 types of floodlight poles

* Pitwall (seats with tables for race engineers)

* Plastic block to use for track layouts

* Spectator seats

* 2 white tents for mechanics or guests

* Safety blocks made of tyres

* 4 RVs

* 7 cars

* 4 trucks.

* Various location specific props and buildings


What are the benefits of using this asset?


1. Ease of use. You don't have to spend hours sticking together straights and corners to

make a race track. All you have to do is drag prefabs into an empty scene, and you have

a cool looking cartoon track with road, grass, mountains, trees, garages, walls and

everything else you might need. All what's left is to place your vehicle prefab and start

testing.

2. Safety. If you have a scene with track built from separate elements, there is always

possibility to corrupt the scene file, or run into compability issues after upgrading engine. If

you lose your scene file, all your hard work is lost. With this pre-built modular asset, you will

always have complete track after just a few minutes of work.

3. Separate objects. If you don't like the trackside object placement of default track,

it's easy to turn off the elements, and place trees, walls, garages and everything else as

you see fit.


For any questions about this asset send me an email to retrovalorem@gmail.com.


Price $25.00

Sci-Fi Modular Assets by HS_Studio

2025, July 28 - 18:53

Technical details:

Number of Unique Meshes: 78

Collision: Yes, Custom.

Average Tris Count: 1518 (minimum:140 maximum:7476 ).

LODs: Yes.LOD0,LOD1,LOD2

Number of Materials: 75

Number of Textures: 308

Texture Resolutions: 2048px x 2048px and 4096px x 4096px

Texture Format: PNG

uv: non overlabed and has 2 channel

Supported Development Platforms:

Windows: Yes. Mac: Yes. Android: Yes. iOS: Yes.

A wonderful set of High Quality Sci-Fi Modular Asset Pack for your games.

This package Sci-Fi Modular Asset Pack includes:

walll, wall panel, column, floor panel, roof panel, lights, railing, ...

Note : scene used in showcase images is not included in the package.But this scene was created by these very assets.


Price $59.99

Modular Gladiator Arena (Gladiator Arena, Arena, Colosseum Arena) by Hivemind

2025, July 28 - 17:14
⚔️ Build epic battles with the Modular Gladiator Arena! Fully customizable, optimized, and perfect for ancient-themed games and cinematic environments.

Number of Meshes: 138

Number of Prefabs: 143

Collision: Yes,usually generated in Unity(Box and Mesh Collider).

Vertex Count: 12 - 127866

LODs: (Yes, up to 5)

Number of Materials: 56

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Number of Textures: 125

Props: Bench, Chains, Flag, Statues, Foliages etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Texture Resolutions: (1024x1024,2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

🎁 Limited Time Gift!

1) Get 🪓 Dark Fantasy Weapons - 49.99$ Value (Gifted straight to your vault!) For Free When Buying This Pack!

2) To receive your bonus 👾 Join Our Discord 👾

3) Navigate to the "free-gift" channel and click the "Open ticket" button.


🕹️PLAYABLE DEMO MAP


What is the pack all about?

🏟️ Modular Gladiator Arena is a comprehensive asset pack for creating stunning, walkable arenas perfect for combat games, historical adventures, or cinematic experiences. allowing players to freely enter and exit the structure while exploring the surrounding environment.

✨ Featuring a fully walkable arena, modular components for customization, and a vibrant outdoor setting, this pack is designed to enhance immersion and provide endless creative possibilities for your levels.


⚒️ Key Features:

  • 🏟️ Fully Walkable Gladiator Arena

⚔️ A detailed and game-ready arena designed for player exploration, combat, and cinematic sequences. The arena is fully walkable, inside and out, offering seamless integration into your gameplay.

  • 🌄 Beautiful Outdoor Landscape

🌳 Surround the arena with a lush, open landscape, blending nature with man-made structures. Players can freely move in and out of the arena, adding depth to your level design.

  • 🛠️ Modular Arena Components

🔩 Build and customize your own unique arena using modular walls, gates, stands, and decorative elements. Create arenas of various shapes and sizes to suit your creative vision.

  • 🎨 High-Quality Textures and Materials

🖌️ Includes high-resolution textures for stone, wood, and metal, allowing for realistic details that bring your arena to life.

  • 🔥 Dynamic Props and Interactive Elements

🪓 Add life to your arena with interactive props like gates, braziers, and movable elements to enhance gameplay and interactivity.

  • 🚪 Player Entry and Exit Points

🕹️ Seamlessly design player pathways into and out of the arena with integrated doorways, tunnels, and gates. Perfect for designing story-driven or open-world levels.

  • 🌱 Environmental Assets

🌿 Decorate your landscape with foliage, rocks, and props to blend the arena naturally into the environment.

  • 🛡️ Combat-Ready Design

⚔️ The arena is optimized for combat scenarios, including areas for melee skirmishes, ranged battles, and audience interaction zones.

  • 🚀 Optimized for Performance

🕹️ Carefully designed to ensure smooth performance, even with complex environments and large player interactions.


🧑‍🎨 Artist

Created in collaboration with the immensely talented Rob Ribeiro! | Creative Direction & Render Art by the Hivemind Team.


Disclaimers

*Renders and showcase were recorded in HDRP project.

*Product can be used in your commercial projects.


CONTACT US WEBSITE | JOIN US DISCORD


Price $59.99

Sci-fi Defense system by ShubhamArtist

2025, July 28 - 16:10
Sci-fi Defense System

Sci fi Defense system gun for your project

  • FBX file
  • Mesh consist of 79216 tris
  • PBR material for both Built-in and URP pipeline.
  • 2k PNG textures which includes AlbedoTransparancy, MetallicSmoothness and Normal and Emission.

Thanks for downloading. for any feedback or thoughts on this package please letme know on swork.99uk@gmail.com


Price $0.00

Car Tires Goma Velox Trail Series Lot1 N1-3 Group 1 by AvpTankPowerJC

2025, July 28 - 15:51
Car Tires Series Goma Velox Trail - Assets

Total Poly count:

  • Tris: 62580
  • Ver: 31307

Texture Size 2K

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

Goma Velox Trail Style Tires , collection Series GVT Lot 01 - #1.

A set of three Car Tires, made from PBR materials with a Hig polygon count, ideal for high-performance scenes, renders and style.



Price $20.00

Deco Desks NexVaultFocus Series Lot1 N10-12 Group 4 by AvpTankPowerJC

2025, July 28 - 15:51
Wood Desks Nex Vault Focus Series

Total Poly count:

  • Tris: 4388
  • Ver: 2200

Texture Size 2K

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

Nex Vault Focus-Style wooden Desks, collection Series NVF Lot 01 - #4.

A set of three Desks made from PBR materials with a low polygon count, ideal for high-performance scenes, renders and style "Facade Realism".



Price $20.00

Deco Desks NexVaultFocus Series Lot1 N7-9 Group 3 by AvpTankPowerJC

2025, July 28 - 15:51
Wood Desks Nex Vault Focus Series

Total Poly count:

  • Tris: 3734
  • Ver: 1873

Texture Size 2K

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

Nex Vault Focus-Style wooden Desks, collection Series NVF Lot 01 - #3.

A set of three Desks made from PBR materials with a low polygon count, ideal for high-performance scenes, renders and style "Facade Realism".



Price $20.00

Deco Desks NexVaultFocus Series Lot1 N4-6 Group 2 by AvpTankPowerJC

2025, July 28 - 15:51
Wood Desks Nex Vault Focus Series

Total Poly count:

  • Tris: 2740
  • Ver: 1367

Texture Size 2K

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

Nex Vault Focus-Style wooden Desks, collection Series NVF Lot 01 - #2.

A set of three Desks made from PBR materials with a low polygon count, ideal for high-performance scenes, renders and style "Facade Realism".



Price $20.00

Deco Desks NexVaultFocus Series Lot1 N1-3 Group 1 by AvpTankPowerJC

2025, July 28 - 15:51
Wood Desks Nex Vault Focus Series

Total Poly count:

  • Tris: 3366
  • Ver: 1689

Texture Size 2K

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

Nex Vault Focus-Style wooden Desks, collection Series NVF Lot 01 - #1.

A set of three Desks made from PBR materials with a low polygon count, ideal for high-performance scenes, renders and style "Facade Realism".



Price $20.00

Deco BedFrames Rest Bruma Grid Lot1 N10-12 Group 4 by AvpTankPowerJC

2025, July 28 - 15:51
BedFrames Series Rest Bruma Grid

Total Poly count:

  • Tris: 3616
  • Ver: 1764

Texture Size 2K

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

Rest Bruma Grid -Style wooden Bed Frames, collection Series RBG Lot 01 - #4.

A set of three Bed Frames made from PBR materials with a low polygon count, ideal for high-performance scenes, renders and style "Facade Realism".



Price $19.00

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