Premium 2D Characters by MiMU STUDIO
This package contains cute PREMIUM 2D characters. We call it "Premium" bacause the character's structure is quite more complicated than other asset of ours. All pivot is set. Prefab ready. Import package and you an use them right away. Great for using in a simulation game or RPG game that requires lots of customization.
Designed to fit in Medieval theme. This package gives you...
Artworks (Fit both Male & Female) :
2 Face styles (x16 acts)
25 Front hair styles
6 Side hair styles
8 Back hair styles
6 Head shapes
Some sample of possible ornaments like hat, mask, cloak, etc.
And 19 common weapons
Specific Artworks :
1 Male plate costume
4 Female costumes - underwear, leather, chain and plate
Character's prefab contains 18 objects:
Body
Low body/Hips
Legs
Back ornament
Arms and weapons
1 Side shoulder
Head
Head ornaments(hat and mask)
Hair (front, side and back)
Face
All layered by Z position.
BONUS!
24 sprites of a hare
With 1 prefab of course
Included PSD files of costumes, faces, weapons and the hare. Feel free to adapt and re-design.
Please don’t forget to rate and comment on our work. Let us know if something is bad or need to be fixed. We also listening to your request if anything you want us to do next :}
Cheers,
mimustudio@gmail.com (Ploi)
www.mimu-studio.com
Price $10.00
Designed to fit in Medieval theme. This package gives you...
Artworks (Fit both Male & Female) :
2 Face styles (x16 acts)
25 Front hair styles
6 Side hair styles
8 Back hair styles
6 Head shapes
Some sample of possible ornaments like hat, mask, cloak, etc.
And 19 common weapons
Specific Artworks :
1 Male plate costume
4 Female costumes - underwear, leather, chain and plate
Character's prefab contains 18 objects:
Body
Low body/Hips
Legs
Back ornament
Arms and weapons
1 Side shoulder
Head
Head ornaments(hat and mask)
Hair (front, side and back)
Face
All layered by Z position.
BONUS!
24 sprites of a hare
With 1 prefab of course
Included PSD files of costumes, faces, weapons and the hare. Feel free to adapt and re-design.
Please don’t forget to rate and comment on our work. Let us know if something is bad or need to be fixed. We also listening to your request if anything you want us to do next :}
Cheers,
mimustudio@gmail.com (Ploi)
www.mimu-studio.com
Price $10.00
Enlight Furniture - Armchair 02 by EnlightARVR
Enlight Furniture - Armchair 02
Polys: 2196
Vert: 1114
Textures: 2048 x 2048 Normal/Diffuse/Metallic/AO
Website
Find Us On FaceBook
Send Email
Price $2.00
Polys: 2196
Vert: 1114
Textures: 2048 x 2048 Normal/Diffuse/Metallic/AO
Website
Find Us On FaceBook
Send Email
Price $2.00
GSF Backend by Damien Delmarle
GSF Backend is a framework based on GAMESPARK and not affiliated with GAMESPARK.
Included drag & drop modules:
* Auth Module
* User Details & Profile Modules
* Character Creation Module
* Emails Module
* Clan Module
* Leaderboard Module
* Achievement Module
CURRENT EARLY VERSION Cheaper !!
All modules are drag & drop, optional, easy to modify.
The asset will grow with new features every months You can see the Road map on the forum:
link
Price $28.00
Included drag & drop modules:
* Auth Module
* User Details & Profile Modules
* Character Creation Module
* Emails Module
* Clan Module
* Leaderboard Module
* Achievement Module
CURRENT EARLY VERSION Cheaper !!
All modules are drag & drop, optional, easy to modify.
The asset will grow with new features every months You can see the Road map on the forum:
link
Price $28.00
Lowpoly Hammers (HQ) by Jb StudioOZ
- Lowpoly Hammers (HQ)
High quality low-poly model of Hammers. It is best for use in games. Model is built with great attention to details and realistic proportions with correct geometry. Textures are very detailed.
Features:
- All Hammers texture With PBR Material
- Also All Hammers texture With Separately PBR Material
- 1 x 2048x2048 Albedo
- 1 x 2048x2048 Metallic
- 1 x 2048x2048 Normal
- 1 x 2048x2048 Emission
- Perfect Mesh Unwrap UVW
- All Part Axis Coordinate Is Fine
Polygons Details:
- 2,594 Polygons
- 2,499 Vertices
- Model is divided into main part.
- Model completely unwrapped.
- Model is fully textured with One materials.
- Materials and textures are appropriately named.
Price $50.00
High quality low-poly model of Hammers. It is best for use in games. Model is built with great attention to details and realistic proportions with correct geometry. Textures are very detailed.
Features:
- All Hammers texture With PBR Material
- Also All Hammers texture With Separately PBR Material
- 1 x 2048x2048 Albedo
- 1 x 2048x2048 Metallic
- 1 x 2048x2048 Normal
- 1 x 2048x2048 Emission
- Perfect Mesh Unwrap UVW
- All Part Axis Coordinate Is Fine
Polygons Details:
- 2,594 Polygons
- 2,499 Vertices
- Model is divided into main part.
- Model completely unwrapped.
- Model is fully textured with One materials.
- Materials and textures are appropriately named.
Price $50.00
Bus Stop Modern by Lowpoly_Master
High quality low poly model of Bus Shelter.
It is best for use in games and other real time applications.
Textures are very detailed so it makes this model good enough for close-ups.
Features:
- 4096X4096 diffuse.
- Bus Stop Modern_001
- polys:1024 and Tris:2324
- Bus Stop Modern_002
- polys:1687 and Tris:3286
- Model completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot point is correctly placed in world zero.
- All nodes, materials and textures are appropriately named.
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $7.00
It is best for use in games and other real time applications.
Textures are very detailed so it makes this model good enough for close-ups.
Features:
- 4096X4096 diffuse.
- Bus Stop Modern_001
- polys:1024 and Tris:2324
- Bus Stop Modern_002
- polys:1687 and Tris:3286
- Model completely unwrapped.
- Model is fully textured with all materials applied.
- Pivot point is correctly placed in world zero.
- All nodes, materials and textures are appropriately named.
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $7.00
I2 Parallax by Inter Illusion
Make your game stand out in the Store
This effect uses the device rotation to make your UI look like a 3D scene.Making your game feel POLISHED and INTERESTING!
SUPPORTS
Unity UI, NGUI and most other UI and Scene Objects.
PARALLAX EFFECT
Use the device rotation to move each layer using the Gyroscope, Accelerometer or even the Mouse
LAYERS
Create layers from any UI or 3D Object. Using several layer types to map 3D and 2D elements together.
3D IMAGES
Enhance your images by using the 3D Sliced component that tessellates and projects each vertex for a better 3D effect.
3D SCENES
Combine Images, Meshes and even full 3D Scenes easily. Turn any background alive and three dimensional.
AUTO-RECENTER
Players are constantly moving in the real world. Auto-Recenter will smoothly react to this changes and always show the best view.
HOW TO USE
- Separate your background into layers
- Assign a Layer component to each one
- Adjust the I2ParallaxSettings
Enjoy how polished your game looks
Videos
Included Demo Scenes
3D Wallpaper using a similar Technique to this asset
Contact Information & Useful Links
Website: Inter Illusion
Forum: Inter-Illusion
Tutorials: I2 Parallax
Docs: Documentation
Email: inter.illusion@gmail.com
Twitter: Follow me on Twitter
More Info...
Price $20.00
This effect uses the device rotation to make your UI look like a 3D scene.Making your game feel POLISHED and INTERESTING!
SUPPORTS
Unity UI, NGUI and most other UI and Scene Objects.
PARALLAX EFFECT
Use the device rotation to move each layer using the Gyroscope, Accelerometer or even the Mouse
LAYERS
Create layers from any UI or 3D Object. Using several layer types to map 3D and 2D elements together.
3D IMAGES
Enhance your images by using the 3D Sliced component that tessellates and projects each vertex for a better 3D effect.
3D SCENES
Combine Images, Meshes and even full 3D Scenes easily. Turn any background alive and three dimensional.
AUTO-RECENTER
Players are constantly moving in the real world. Auto-Recenter will smoothly react to this changes and always show the best view.
HOW TO USE
- Separate your background into layers
- Assign a Layer component to each one
- Adjust the I2ParallaxSettings
Enjoy how polished your game looks
Videos
Included Demo Scenes
3D Wallpaper using a similar Technique to this asset
Contact Information & Useful Links
Website: Inter Illusion
Forum: Inter-Illusion
Tutorials: I2 Parallax
Docs: Documentation
Email: inter.illusion@gmail.com
Twitter: Follow me on Twitter
More Info...
Price $20.00
Survival item icon by RDR
Set of survival icons. All icons are of a high quality. A good choice for any game - Each icon is 256x256 pixels size (PNG); - 115 unique icons in total; - All Icons have transparent and black background.
Download Sample
Price $5.00
Download Sample
Price $5.00
Epic Trailer Music Bundle by Marcel Brozio
Promote your games or videos with this epic music bundle!
Composer: Marcel Brozio
* * * *
6 Tracks included
# 01 The Trail
# 02 Conquest of Mythodea 2016
# 03 Conquest of Mythodea 2017(1)
# 04 Conquest of Mythodea 2017(2)
# 05 Gore
# 06 Kazoku
* * * *
File Format: 44kHz 16bit Wav
If you want original soundtrack for your projects contact me: info@marcelbrozio.com
www.marcelbrozio.com
Price $11.90
Composer: Marcel Brozio
* * * *
6 Tracks included
# 01 The Trail
# 02 Conquest of Mythodea 2016
# 03 Conquest of Mythodea 2017(1)
# 04 Conquest of Mythodea 2017(2)
# 05 Gore
# 06 Kazoku
* * * *
File Format: 44kHz 16bit Wav
If you want original soundtrack for your projects contact me: info@marcelbrozio.com
www.marcelbrozio.com
Price $11.90
Small Tool Kit with Crowbar by Aurahit
Small toolkit with crowbar is good set of hand tools for any construction or engineering theme in your FPS, TPS or VR game.
All objects have 3 PBR textures: Albedo, Metallic and Normal Map ready for Standard Unity 5 shader.
Polycount (triangles) is optimized to:
- crowbar - 234
- hummer - 802
- monkey wrench - 924
- pliers - 1338
- screwdriver - 432
- tool case - 829
All textures are 2048x2048 in size.
Most items are composite, suitable for animation and tweaking.
Test scenes with HDR environment and studio lights included.
Price $15.00
All objects have 3 PBR textures: Albedo, Metallic and Normal Map ready for Standard Unity 5 shader.
Polycount (triangles) is optimized to:
- crowbar - 234
- hummer - 802
- monkey wrench - 924
- pliers - 1338
- screwdriver - 432
- tool case - 829
All textures are 2048x2048 in size.
Most items are composite, suitable for animation and tweaking.
Test scenes with HDR environment and studio lights included.
Price $15.00
Mobile Post Apocalyptic Cars by Kasulo Game Studio
This pack contains different 10 cars, each model has about 500 tris, very optimized for mobile.
The included textures (1024x1024) are:
Diffuse, Normal, Specular, AO
- x30 vehicles skins.
- x3 wheels skins.
*Note: particles, scripts and colliders are not included.
If there are any problems or suggestions, please contact us by email: contato@kasulogamestudio.com
Please feedback us :)
Price $19.99
Realistic Scope Effect by Luke Pindsle
Realistic Scope Effect allows for easy creation of a realistic sniper scope setup.
The scope setup simulates reflections, and allows any texture to be used for the crosshair, scope interior, and normal / bump maps.
It also simulates the "scope shadow" effect seen in real life, when the camera is too far or not aligned with the scope, through the use of a simple script.
The scope's main background texture is set through the use of an additional camera rendering to a Render Texture.
The shader parameters allow setting lighting colors and adjusting smoothness / metallicity.
The package contains:
• Scope Overlay shader
• ScopeEffectBase script
• Snipe Scope Mesh / Bump Textures
• Demo scene
• Demo FlyCamera script
Price $9.50
The scope setup simulates reflections, and allows any texture to be used for the crosshair, scope interior, and normal / bump maps.
It also simulates the "scope shadow" effect seen in real life, when the camera is too far or not aligned with the scope, through the use of a simple script.
The scope's main background texture is set through the use of an additional camera rendering to a Render Texture.
The shader parameters allow setting lighting colors and adjusting smoothness / metallicity.
The package contains:
• Scope Overlay shader
• ScopeEffectBase script
• Snipe Scope Mesh / Bump Textures
• Demo scene
• Demo FlyCamera script
Price $9.50
Military forklift by ArtZones
Models of cars are perfect for game in the post-apocalypse settings. Perfectly suitable for filling large levels of eg cities.
Prefabs are configured for easy use in your projects
All models have an optimized polygon mesh for use in virtual reality projects.
Features:
- High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, AO map.
- PBR Shader.
- File complete - .obj
- Textures - .png
Polycounts: Victoria - (3,410 tris and 1,827 vertices)
Price $8.00
Sincress Menu System by Sincress
In-game menu system with several menu types: a scroll menu, a simple on-click contextual menu, a text scroll component and an animated in-game menu. It also contains two popup menus, a slider-amount selection menu and a text input menu. The menus can be navigated either by keyboard or by mouse. This component is designed to be quickly implemented into projects and is highly customizable. Change the background, the button styles or the font to perfectly fit these in-game menus into your project.
Price $2.00
Price $2.00
Fantasy Monster(Wizard) by TS WORK
this character is based on PBR.
also support 4.x with Bump Specular.
animation support Legacy & Mecanim.
package has two types of wizard.
with weapon / without weapon.
and there are 5 addons & 3 weapons
& 16 prefabs.
also you can make your own prefabs as you like with addons&weapons.
particle effect supports fully for all actions.
and demo scene has included for preview action with easy keyboard control.
[ Model ]
Character
- Mesh_Body = 1665 tris
AddOn
- Mesh_AddOn_Body_01 = 276 tris
- Mesh_AddOn_head_01 = 172 tris
- Mesh_AddOn_head_02 = 362 tris
- Mesh_AddOn_Shoulder_01 = 1160 tris
- Mesh_AddOn_Shoulder_02 = 324 tris
Weapon
- Mesh_Weapon_01 = 128 tris
- Mesh_Weapon_02 = 102 tris
- Mesh_Weapon_03 = 248 tris
[ Texture ]
PBR(5.x)
- albedo ( 2048 )
- ao ( 2048 )
- metalic ( 2048 )
- nor ( 2048 )
Bump Specular(4.x)
- diff ( 2048 )
- nor ( 2048 )
[ Animation ]
- 17 Animations(Mecanim&Legacy)
idle_normal
idle_combat
attack_buff_001
attack_long_001
attack_middle_001
attack_middle_002
attack_short_001
attack_short_002
damage_001
damage_002
damage_003
move_backward
move_forward
move_forward_fast
move_left
move_right
dead
Price $15.00
also support 4.x with Bump Specular.
animation support Legacy & Mecanim.
package has two types of wizard.
with weapon / without weapon.
and there are 5 addons & 3 weapons
& 16 prefabs.
also you can make your own prefabs as you like with addons&weapons.
particle effect supports fully for all actions.
and demo scene has included for preview action with easy keyboard control.
[ Model ]
Character
- Mesh_Body = 1665 tris
AddOn
- Mesh_AddOn_Body_01 = 276 tris
- Mesh_AddOn_head_01 = 172 tris
- Mesh_AddOn_head_02 = 362 tris
- Mesh_AddOn_Shoulder_01 = 1160 tris
- Mesh_AddOn_Shoulder_02 = 324 tris
Weapon
- Mesh_Weapon_01 = 128 tris
- Mesh_Weapon_02 = 102 tris
- Mesh_Weapon_03 = 248 tris
[ Texture ]
PBR(5.x)
- albedo ( 2048 )
- ao ( 2048 )
- metalic ( 2048 )
- nor ( 2048 )
Bump Specular(4.x)
- diff ( 2048 )
- nor ( 2048 )
[ Animation ]
- 17 Animations(Mecanim&Legacy)
idle_normal
idle_combat
attack_buff_001
attack_long_001
attack_middle_001
attack_middle_002
attack_short_001
attack_short_002
damage_001
damage_002
damage_003
move_backward
move_forward
move_forward_fast
move_left
move_right
dead
Price $15.00
Old rusty truck by ArtZones
Models of cars are perfect for game in the post-apocalypse settings. Perfectly suitable for filling large levels of eg cities.
Prefabs are configured for easy use in your projects
All models have an optimized polygon mesh for use in virtual reality projects.
Features:
- High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, AO map.
- PBR Shader.
- File complete - .obj
- Textures - .png
Polycounts: 1,514 tris and 809 vertices
Price $8.00
Wrecked car by ArtZones
Models of cars are perfect for game in the post-apocalypse settings. Perfectly suitable for filling large levels of eg cities.
Prefabs are configured for easy use in your projects
All models have an optimized polygon mesh for use in virtual reality projects.
Features:
- High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, AO map.
- PBR Shader.
- File complete - .obj
- Textures - .png
Polycounts: Victoria - (1,780 tris and 944 vertices)
Price $8.00
Kinematic Character Controller by Philippe St-Amand
*Programming knowledge required*
Kinematic Character Controller is a low-level character controller system based on kinematic rigidbody physics. It is meant to provide users with complete control over the character's movements, and it imposes as few code architecture constraints as possible. It is intended towards intermediate and advanced users who wish to have the full freedom of writing their own character movement code, but want to have a strong foundation to start with.
The package contains core components for character movement and moving platforms, as well as several example scripts that demonstrate how to create your own fully functional custom character controllers using these core components. These example scripts are only meant to serve as learning resources; not complete solutions.
Here are some of the key features and characteristics of this character controller:
- Capsule-based collisions
- Smoothly interpolated movement
- Zero GC allocations and several Quality/Performance options
- Handles moving on steps
- Ground snapping
- Gracefully handles common character controller pitfalls such as slowly shrinking corridors, angled corners and concave colliders
- Various options for simulated interaction with dynamic rigidbodies
- Support for moving platforms, without requiring any object parenting
- Supports arbitrary gravity and up direction
- Support for ignoring specific collisions
- Not tied to any specific game genre or camera type. This package can be used to make character controllers for any game
- Support for variable timestep physics simulation (see the drawbacks of this approach in the User Guide)
- Support for manual transforms syncing (Unity 2017.2)
User Guide
Price $40.00
Kinematic Character Controller is a low-level character controller system based on kinematic rigidbody physics. It is meant to provide users with complete control over the character's movements, and it imposes as few code architecture constraints as possible. It is intended towards intermediate and advanced users who wish to have the full freedom of writing their own character movement code, but want to have a strong foundation to start with.
The package contains core components for character movement and moving platforms, as well as several example scripts that demonstrate how to create your own fully functional custom character controllers using these core components. These example scripts are only meant to serve as learning resources; not complete solutions.
Here are some of the key features and characteristics of this character controller:
- Capsule-based collisions
- Smoothly interpolated movement
- Zero GC allocations and several Quality/Performance options
- Handles moving on steps
- Ground snapping
- Gracefully handles common character controller pitfalls such as slowly shrinking corridors, angled corners and concave colliders
- Various options for simulated interaction with dynamic rigidbodies
- Support for moving platforms, without requiring any object parenting
- Supports arbitrary gravity and up direction
- Support for ignoring specific collisions
- Not tied to any specific game genre or camera type. This package can be used to make character controllers for any game
- Support for variable timestep physics simulation (see the drawbacks of this approach in the User Guide)
- Support for manual transforms syncing (Unity 2017.2)
User Guide
Price $40.00