Volumetric Light Beam by Salad Tech
Allows you greatly improve the lighting of your scene by generating truly volumetric procedural beams of light / light shafts rays effects.
This is a perfect, easy and cheap way to simulate density and volume for your spot lights.
To achieve that, the asset will automatically and efficiently generate everything it needs to render the effect: a cone geometry mesh and a material. You don't have to do anything else than adding a new component!
Note that this asset is NOT a fullscreen Post Process / image effect. This is NOT similar to Unity's built-in Sun Shafts image effect.
Instead, Volumetric Light Beam will generate optimized geometry and material for each light beam. This technique has several advantages:
- More granularity: offers you a very precise effect customisation per light beam.
- You can add light beams anywhere, even at locations where there is no light.
- Run faster. No Post Process to add to your camera.
- Supports mobile platforms.
In the Unity's "Create" menu, browse to Light, and choose either one of the new entity:
- Volumetric Beam: creates a new standalone beam of light (no lights attached).
- Volumetric Beam and Spotlight: creates a new Spotlight with a beam of light attached to it.
In addition, you can add a Beam of light to any of your previously existing lights (or any GameObject) by just attaching the "Volumetric Light Beam" component to them.
Then you can precisely customize the rendering of each beam of light by adjusting a set of user-friendly properties. For even faster nice looking results, some properties are automatically binded to the Spotlight attached.
- Incredibly easy to use: add a new Volumetric Light Beam in one click, or attach one to any GameObject/Light.
- Procedural generation: no need to create any custom material or geometry, everything is dynamically computed under the hood.
- Super fast: all the procedural computation are done during loading time. Doesn't require any heavy post process FX. - Works great even on low-performance platforms such as mobiles (Shader Model 3.0).
- Supports smooth intersection with geometry and camera.
- Supports truncated cone geometry: the cone beam doesn't have to be sharp at its top.
- Supports Deferred and Forward rendering.
- Supports fog.
- Useful stats about generated geometry are available directly in the inspector.
- Full source code available / no DLL.
- Supports from Unity 5.2 to latest 2017 versions.
- Changing Volumetric Light Beam properties dynamically during playmode is not supported yet. Modifying some properties may involve re-generating the cone geometry, which may be intensive in realtime.
- Soft intersection with opaque geometry is supported. However, if your light beam is very long, and you place it against a wall, the beam may pass through it and be visible on the other side. This is planned to be supported in an upcoming update.
Please rate and add a review in the Asset Store if you like it! Thanks!!
Price $11.90
This is a perfect, easy and cheap way to simulate density and volume for your spot lights.
To achieve that, the asset will automatically and efficiently generate everything it needs to render the effect: a cone geometry mesh and a material. You don't have to do anything else than adding a new component!
Note that this asset is NOT a fullscreen Post Process / image effect. This is NOT similar to Unity's built-in Sun Shafts image effect.
Instead, Volumetric Light Beam will generate optimized geometry and material for each light beam. This technique has several advantages:
- More granularity: offers you a very precise effect customisation per light beam.
- You can add light beams anywhere, even at locations where there is no light.
- Run faster. No Post Process to add to your camera.
- Supports mobile platforms.
How to use it?
Volumetric Light Beam makes lighting enhancing so simple!In the Unity's "Create" menu, browse to Light, and choose either one of the new entity:
- Volumetric Beam: creates a new standalone beam of light (no lights attached).
- Volumetric Beam and Spotlight: creates a new Spotlight with a beam of light attached to it.
In addition, you can add a Beam of light to any of your previously existing lights (or any GameObject) by just attaching the "Volumetric Light Beam" component to them.
Then you can precisely customize the rendering of each beam of light by adjusting a set of user-friendly properties. For even faster nice looking results, some properties are automatically binded to the Spotlight attached.
Features:
- Truly volumetric FX: works even if you are INSIDE the beam of light.- Incredibly easy to use: add a new Volumetric Light Beam in one click, or attach one to any GameObject/Light.
- Procedural generation: no need to create any custom material or geometry, everything is dynamically computed under the hood.
- Super fast: all the procedural computation are done during loading time. Doesn't require any heavy post process FX. - Works great even on low-performance platforms such as mobiles (Shader Model 3.0).
- Supports smooth intersection with geometry and camera.
- Supports truncated cone geometry: the cone beam doesn't have to be sharp at its top.
- Supports Deferred and Forward rendering.
- Supports fog.
- Useful stats about generated geometry are available directly in the inspector.
- Full source code available / no DLL.
- Supports from Unity 5.2 to latest 2017 versions.
Limitations:
For now, the current version of this asset has some minor limitations:- Changing Volumetric Light Beam properties dynamically during playmode is not supported yet. Modifying some properties may involve re-generating the cone geometry, which may be intensive in realtime.
- Soft intersection with opaque geometry is supported. However, if your light beam is very long, and you place it against a wall, the beam may pass through it and be visible on the other side. This is planned to be supported in an upcoming update.
Please rate and add a review in the Asset Store if you like it! Thanks!!
Price $11.90
Tire Burnout Smoke by Rivermill Studios
A realistic tire smoke effect for your vehicle's burnouts and skids.
Simply place the prefab in each of the vehicle's wheel arches to create an impressive plume of smoke. The effect can also be looped for constant smoking tires.
Sound effects are also supplied, plus the demo scene complete with vehicle and environment.
For additional effects, also available is the Vehicle Effects Pack.
Price $10.00
Simply place the prefab in each of the vehicle's wheel arches to create an impressive plume of smoke. The effect can also be looped for constant smoking tires.
Sound effects are also supplied, plus the demo scene complete with vehicle and environment.
For additional effects, also available is the Vehicle Effects Pack.
Price $10.00
Minotaur Warriors by cggroup
The Minotaurs were monsters with the body of a man and the head and tail of a bull. It is mobile-friendly, great for rpg mobile games.
Feature:
- High-quality low-poly 3d models.
- Texture size: 512x512 pixels.
- Very friendly with mobile game.
Animations:
- idle
- walkfront
- runfront
- enter1
- enter2
- enter3
- enter4
- attack
- skill1
- skill2
- skill3
- skill4
- skill5
- airhit
- standhit1
- standhit2
- guard
- diagup
- standup
- knockback
- knockout
- ldead
- sdead
- ...
Demo scenes included.
Price $29.90
Feature:
- High-quality low-poly 3d models.
- Texture size: 512x512 pixels.
- Very friendly with mobile game.
Animations:
- idle
- walkfront
- runfront
- enter1
- enter2
- enter3
- enter4
- attack
- skill1
- skill2
- skill3
- skill4
- skill5
- airhit
- standhit1
- standhit2
- guard
- diagup
- standup
- knockback
- knockout
- ldead
- sdead
- ...
Demo scenes included.
Price $29.90
Low Poly Pack - Environment by Solum Night
Package contains:
1. Bag x6
2. Barrel x7
3. Bottle x29
4. Box x10
5. Bucket x3
6. Chest x14 ( close x7 and open x7 )
7. Jug x9
8. Сrate x8
9. Bridge x61 ( 4 types )
10. Cart x12 ( 2 types )
11. Cloud x9
12. Fence x79 ( 4 types )
13. Arch x2
14. Column x3
15. Gate x12 ( 2 types )
16. Lock x1
17. Wall x16 ( 2 types )
18. Vegetables and Fruits x9
19. Flower x8 ( 2 types )
20. Grass x19 ( 3 types )
21. Mushroom x7
22. Coffin x6
23. Grave x4
24. Headstone x39 ( 6 types )
25. Hook x2
26. Lamp x5
27. Lamppost x3
28. Shovel x2
29. Church x4
30. House x19 ( 5 types )
31. Market stall x10 ( 4 types )
32. Bonfire x3
33. Cauldron x3
34. Well x2
35. Rock x30 ( 3 types )
36. Stone x36 ( 3 types )
37. Stairs x13 ( 2 types )
38. Bush x18 ( 3 types )
39. Firewood x5
40. Stump x26 ( 4 types )
41. Tree x36 ( 7 types )
This pack includes 590 models.
All 78174 polygons.
Poly counts range from ~8 through to ~2000+
Use this in RPG, strategy or any fantasy games.
Price $10.00
1. Bag x6
2. Barrel x7
3. Bottle x29
4. Box x10
5. Bucket x3
6. Chest x14 ( close x7 and open x7 )
7. Jug x9
8. Сrate x8
9. Bridge x61 ( 4 types )
10. Cart x12 ( 2 types )
11. Cloud x9
12. Fence x79 ( 4 types )
13. Arch x2
14. Column x3
15. Gate x12 ( 2 types )
16. Lock x1
17. Wall x16 ( 2 types )
18. Vegetables and Fruits x9
19. Flower x8 ( 2 types )
20. Grass x19 ( 3 types )
21. Mushroom x7
22. Coffin x6
23. Grave x4
24. Headstone x39 ( 6 types )
25. Hook x2
26. Lamp x5
27. Lamppost x3
28. Shovel x2
29. Church x4
30. House x19 ( 5 types )
31. Market stall x10 ( 4 types )
32. Bonfire x3
33. Cauldron x3
34. Well x2
35. Rock x30 ( 3 types )
36. Stone x36 ( 3 types )
37. Stairs x13 ( 2 types )
38. Bush x18 ( 3 types )
39. Firewood x5
40. Stump x26 ( 4 types )
41. Tree x36 ( 7 types )
This pack includes 590 models.
All 78174 polygons.
Poly counts range from ~8 through to ~2000+
Use this in RPG, strategy or any fantasy games.
Price $10.00
3D Models Office Interiors Pack by Layer Lab
76 Sources as 3D Modeling
(Wall=33, Floor=10, Ceiling=5)
1 texture(1024x1024)
3 meterials(defuse,light)
objects
- bar
- board1
- board2
- books
- books2
- box1
- box2
- cabinet1
- cabinet2
- cabinet3
- calculator
- canvas
- chair1
- chair2
- chair3
- chair4
- chair5
- clock
- coffee machine
- cup1
- cup2
- desk pad
- desk stand
- desk1
- desk2
- desk3
- desk4
- desk5
- desk6
- drawer
- file book1
- file book2
- file book3
- flower1
- flower2
- flower3
- frame
- information desk
- keyboard
- lamp1
- lamp2
- microwave range
- monitor
- mouse
- notebook1
- notebook2
- paper
- photocopier
- post-it
- rug1
- rug2
- shelf1
- shelf2
- sink
- sofa1
- sofa2
- sofa3
- sofa4
- speaker
- syrup
- table1
- table2
- table3
- table4
- takeout coffee
- telephone
- toilet wall
- toilet1
- toilet2
- trash
- trashcan
- water purifier
- whiteboard
If you have a question about the asset, please send it to following E-mail address.
ryuen@layerlab.io
www.layerlab.io
Price $30.00
(Wall=33, Floor=10, Ceiling=5)
1 texture(1024x1024)
3 meterials(defuse,light)
objects
- bar
- board1
- board2
- books
- books2
- box1
- box2
- cabinet1
- cabinet2
- cabinet3
- calculator
- canvas
- chair1
- chair2
- chair3
- chair4
- chair5
- clock
- coffee machine
- cup1
- cup2
- desk pad
- desk stand
- desk1
- desk2
- desk3
- desk4
- desk5
- desk6
- drawer
- file book1
- file book2
- file book3
- flower1
- flower2
- flower3
- frame
- information desk
- keyboard
- lamp1
- lamp2
- microwave range
- monitor
- mouse
- notebook1
- notebook2
- paper
- photocopier
- post-it
- rug1
- rug2
- shelf1
- shelf2
- sink
- sofa1
- sofa2
- sofa3
- sofa4
- speaker
- syrup
- table1
- table2
- table3
- table4
- takeout coffee
- telephone
- toilet wall
- toilet1
- toilet2
- trash
- trashcan
- water purifier
- whiteboard
If you have a question about the asset, please send it to following E-mail address.
ryuen@layerlab.io
www.layerlab.io
Price $30.00
Fantasy 3D pixel wall crash by Fujack
This is the complete project, work on android and the ios.
And is easy to custom your own project. This project include follow:
The models
FX
The skill
Sound
The UI
Shop
Play: Just press the screen the box will jump,escape the block and get more point
Other Complete Project
Fantasy 3D pixel cube crash
Fantansy Fish Game
Flash ball
Fall of box
Other Good Assets
Fantasy Knight
Fantasy Archer
Barbarian Three
Super Lord Pig
Imp Devil
Price $14.99
And is easy to custom your own project. This project include follow:
The models
FX
The skill
Sound
The UI
Shop
Play: Just press the screen the box will jump,escape the block and get more point
Other Complete Project
Fantasy 3D pixel cube crash
Fantansy Fish Game
Flash ball
Fall of box
Other Good Assets
Fantasy Knight
Fantasy Archer
Barbarian Three
Super Lord Pig
Imp Devil
Price $14.99
Translucent Scatter by IndieChest
Web DEMO:
https://indiechest.itch.io/translucent-scatter
Fast, cheap and convincing subsurface scattering look for your objects!
This is the same subsurface scattering technology in EA's graphic engine Frostbite 2.
+Easy to use, just drag and drop.
+Can modify thickness of material
+Uses real lights.
+Exteremely cheap to render
+VR
+MOBILE
+WEBGL
Price $6.99
https://indiechest.itch.io/translucent-scatter
Fast, cheap and convincing subsurface scattering look for your objects!
This is the same subsurface scattering technology in EA's graphic engine Frostbite 2.
+Easy to use, just drag and drop.
+Can modify thickness of material
+Uses real lights.
+Exteremely cheap to render
+VR
+MOBILE
+WEBGL
Price $6.99
JsonFormatter by Bayat Games
JsonFormatter is an Fast, Lightweight Json serialization/deserialization library for Unity projects.
Source Code | Community Thread | Support
Features
- Serializing Collections: Lists, Dictionaries IEnumerable
- Serializing KeyValuePair
- Serializing ISerializable
- Surrogate Serialization
- Serializing Almost anything (Automatically serializes public fields and properties)
- Deserializing IDeserializationCallback
- Fast and Helpful Customer Support
- Free & Open Source
- Easy to Use
- Cross Platform (Let us know if you have any problem with any platform)
Thanks
Price $0.00
COLLADA exporter for Unity2017 by R&R
First release of the popular COLLADA exporter for Unity version 2017.
@ant or need to take your content from Unity2017? With this Unity extension to the editor's 'file' menu, you can take assets or your entire scene from Unity to any COLLADA (.dae format) importing application, such as Apple's Preview, iBook, SceneKit, Photoshop, Google Earth, as well as most digital content creation tools.
Changes in v1.6.3 • Experimental gltf2.0 export for Windows only Changes in v1.6.2 Rewrote XML load/save to avoid random fileIO system errors • Replaced lightmapNear and Far with function that replace with new Dir and Light with Unity5.5+ • Fixed Morph export issues • Fixed shader parsing issues, added try/catch for better stability
Changes in v1.6.1: Fixed crash when parsing new (5.3) shaders - added property.params from shader. Need support? Contact ritaturk@gmail.com
Price $20.00
@ant or need to take your content from Unity2017? With this Unity extension to the editor's 'file' menu, you can take assets or your entire scene from Unity to any COLLADA (.dae format) importing application, such as Apple's Preview, iBook, SceneKit, Photoshop, Google Earth, as well as most digital content creation tools.
Changes in v1.6.3 • Experimental gltf2.0 export for Windows only Changes in v1.6.2 Rewrote XML load/save to avoid random fileIO system errors • Replaced lightmapNear and Far with function that replace with new Dir and Light with Unity5.5+ • Fixed Morph export issues • Fixed shader parsing issues, added try/catch for better stability
Changes in v1.6.1: Fixed crash when parsing new (5.3) shaders - added property.params from shader. Need support? Contact ritaturk@gmail.com
Price $20.00
16 Health bar hight quality by Alchemist Lab
Demo WebGL
16 Animated health bar hight quality different styles. Many moved, rotated, rocking, flashing. The liquid boils and splashes inside several health bars. Optimized variants this bar can be used in mobile and web platforms. To evaluate the quality it is important to look at the demo program on WebGL!!!!!
Price $0.00
16 Animated health bar hight quality different styles. Many moved, rotated, rocking, flashing. The liquid boils and splashes inside several health bars. Optimized variants this bar can be used in mobile and web platforms. To evaluate the quality it is important to look at the demo program on WebGL!!!!!
Price $0.00
Tiny Fantasy Icons by VespaWarrior
Set of +150 Fantasy Loot icons for free!.
If you need the 3D version of this loot items you can grab it here:
Tiny Fantasy Loot
- Each icon is 256x256 pixels size (PNG).
- One 512x512 PSD included for customization.
Price $0.00
If you need the 3D version of this loot items you can grab it here:
Tiny Fantasy Loot
- Each icon is 256x256 pixels size (PNG).
- One 512x512 PSD included for customization.
Price $0.00
Chain Bridge Kutaisi by Arman 3DG STUDIO
The bridge was built by real dimensions
Dimensions textures 2048x2048 / 1024x1024 / 256x256
The road consists of cracks and dirt
You can remove the crack and dirt
here is a pedestrian road
A stone bridge
Texture format. *bmp *PNG
there is an 3d with a red label of the car chassis, this will help you with the dimensions
poly: 12,900 Trees: 25,618 Verts: 23,618
Price $19.00
Dimensions textures 2048x2048 / 1024x1024 / 256x256
The road consists of cracks and dirt
You can remove the crack and dirt
here is a pedestrian road
A stone bridge
Texture format. *bmp *PNG
there is an 3d with a red label of the car chassis, this will help you with the dimensions
poly: 12,900 Trees: 25,618 Verts: 23,618
Price $19.00
Overgrown car by ArtZones
Models of cars are perfect for game in the post-apocalypse settings. Perfectly suitable for filling large levels of eg cities.
Prefabs are configured for easy use in your projects
All models have an optimized polygon mesh for use in virtual reality projects.
Features:
- High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, AO map.
- PBR Shader.
- File complete - .obj
- Textures - .png
Polycounts: 2,360 tris and 1,198 vertice
Price $8.00
Venustas 4D by NTEC
First package on Asset Store that provides animated depth curve of every image effect and first one that allows to set enter and exit fades of the colored zones colliders and it's also the biggest package of lookup textures.
Main Features:
1. Float Collider 3D and 2D - colliders that can change every float used by camera, so it's possible to manipulate every script, not only effects included in this package. Entering and exiting the collider is handled by white animation curve. What's more, it's possible to choose if float should back to start camera values after exit or if it should take value that was used on entering the collider. It's important to say that it also allows to change colors of box and wireframe, so it's easy to group zones by color!
2. 256 NLUT textures with textures picker. NLUT Image Effect easily blends between two textures. Package also provides NLUT Screenshooter to create new NLUT textures in a much easier way.
3. 52 Fullscreen Image Effects with rotary pixel mask, limitless iterations and fully animated depth white curve.
Included Fullscreen Image Effects (because of their amount, there are 2 FX in each line!):
- Add Noise | Alternative Noise
- Bad Dream | Blend
- Blend Chroma Key | Blur
- Brightness | Bumpy
- Channel Clamp | Channel Curve
- Channel Mix | Channel Split
- Channel Switch | Chroma Key
- Color By Luminance | Color Focus
- Color Freeze | Color Ignore
- Color Switch | Constant
- Contrast | Drunk
- Dust | Factorized Darken
- Factorized Lighten |Factorized Saturation
- Frame | Functions
- Gamma | Glitchy
- Greyscale | Grid
- Horror | Hue
- Infrared | Invert
- Lens Dirt (without textures) | Mirage
- Night Vision | NLUT
- Offset | Photo Filter
- Pixelate | Posterize
- Saturation | Scanner
- Sepia | Sharpen
- Threshold | Vibrance
- Vignette | Weird Saturation
Each one has practically unlimited configuration options due to float sliders or/and due to intensity by RGB channels and by luminance.
Work in Progress Forum Thread
Forum Thread
Need support? assetstore.ntec@gmail.com
Price $30.00
Main Features:
1. Float Collider 3D and 2D - colliders that can change every float used by camera, so it's possible to manipulate every script, not only effects included in this package. Entering and exiting the collider is handled by white animation curve. What's more, it's possible to choose if float should back to start camera values after exit or if it should take value that was used on entering the collider. It's important to say that it also allows to change colors of box and wireframe, so it's easy to group zones by color!
2. 256 NLUT textures with textures picker. NLUT Image Effect easily blends between two textures. Package also provides NLUT Screenshooter to create new NLUT textures in a much easier way.
3. 52 Fullscreen Image Effects with rotary pixel mask, limitless iterations and fully animated depth white curve.
Included Fullscreen Image Effects (because of their amount, there are 2 FX in each line!):
- Add Noise | Alternative Noise
- Bad Dream | Blend
- Blend Chroma Key | Blur
- Brightness | Bumpy
- Channel Clamp | Channel Curve
- Channel Mix | Channel Split
- Channel Switch | Chroma Key
- Color By Luminance | Color Focus
- Color Freeze | Color Ignore
- Color Switch | Constant
- Contrast | Drunk
- Dust | Factorized Darken
- Factorized Lighten |Factorized Saturation
- Frame | Functions
- Gamma | Glitchy
- Greyscale | Grid
- Horror | Hue
- Infrared | Invert
- Lens Dirt (without textures) | Mirage
- Night Vision | NLUT
- Offset | Photo Filter
- Pixelate | Posterize
- Saturation | Scanner
- Sepia | Sharpen
- Threshold | Vibrance
- Vignette | Weird Saturation
Each one has practically unlimited configuration options due to float sliders or/and due to intensity by RGB channels and by luminance.
Work in Progress Forum Thread
Forum Thread
Need support? assetstore.ntec@gmail.com
Price $30.00
Truck by ArtZones
Models of cars are perfect for game in the post-apocalypse settings. Perfectly suitable for filling large levels of eg cities.
Prefabs are configured for easy use in your projects
All models have an optimized polygon mesh for use in virtual reality projects.
Features:
- High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, AO map.
- PBR Shader.
- File complete - .obj
- Textures - .png
Polycounts: Victoria - (7,070 tris and 4,156 vertices)
Price $8.00