Viking Equipment Pack Vol. 1 by Wiktor Öhman
The Viking Equipment Pack Vol. 1 includes 8 unique hand crafted, game-ready 3D models of Viking Equipment, Armor and Weapons including swords, a shield, a helm, dagger and more, ready to implemented into your project.
Technical Details
Features: One-handed Axe (Based on "bearded" axes or "skeggox")
Helm (Based on several sources)
Sword (Based on more modern designs)
Sword (Based on the Dublin Ulfberht)
Dagger (Based on the Scramasax)
Scabbard (Sword-sized)
Shield (Based on the large round shield)
Spear (Based on the lugged spear design)
Vertex Count: Axe: 969, Helmet: 1630, Scabbard: 480, Scrammasax: 222 vertices, Shield: 2028, Spear: 1217, Sword: 1229, Ulfberht: 987
Price $16.99
Technical Details
Features: One-handed Axe (Based on "bearded" axes or "skeggox")
Helm (Based on several sources)
Sword (Based on more modern designs)
Sword (Based on the Dublin Ulfberht)
Dagger (Based on the Scramasax)
Scabbard (Sword-sized)
Shield (Based on the large round shield)
Spear (Based on the lugged spear design)
Vertex Count: Axe: 969, Helmet: 1630, Scabbard: 480, Scrammasax: 222 vertices, Shield: 2028, Spear: 1217, Sword: 1229, Ulfberht: 987
Price $16.99
PBR Rocks by ANGRY MESH
Support | Doc | Follow
Description:
PBR Rocks is a rocks package that you can use for desktop and also for mobile.
Contains additional shaders options, that allow you to customize the look of the rocks creating unique rocks.
I have tested the package and it works perfectly on versions: Unity 5.6.0p1 and Unity 2017.1.0p1.
Features:
• NEW! Support SM2 on low versions of the shaders (except DirectX9).
• Customize your shaders with Amplify Shader Editor (v1.3.8)!
• Customize the material and creating unique rocks!
• High and mobile version.
• Only one atlas for the base texture in mobile version.
• LODs for all rocks meshes.
• PBR textures.
• High resolution textures (4k/4x4m).
• Support VR (tested with google cardboard).
• Additional shaders with projection on the y-axis.
• High and low versions for the shaders (PBR/Blinn-Phong).
• Uses the same illumination as the unity standard shader.
• Documentation included.
Content:
• 3 Demo scenes.
• 24 Unique rocks meshes for high version.
• 24 Unique rocks meshes for mobile version.
• 72 Rocks Prefabs for high version (Moss/Sand/Snow).
• 72 Rocks Prefabs for mobile version (Moss/Sand/Snow).
• 11 Nature Prefabs (Grass/Plants/Roots).
• 3 Particles Prefabs (Dust/Snow/Snow Storm).
• 4 Rocks Shaders (Blinn-Phong/PBR - Low/High).
• 1 Plants Shader.
• 8 Ground Textures (4K/4x4m).
• 3 Post-Processing Profiles.
• 2 Detail Textures (2K).
• 6 Detail Meshes for high and mobile version.
• 3 Unity procedural skyboxes presets.
There are 3 variants of rocks. With moss, with sand and snow. Each rock uses the same basic texture in all 3 variants. The difference is that they are blended with different textures and have different properties on materials, depending on the environment.
To achieve same camera effects presented in our screenshots/trailer, you will need to import Post Processing Stack and set Color Space on Linear.
For more information, check the online documentation.
For any questions or concerns, please don't hesitate to contact me at: contact@angrymesh.com
Price $45.00
Description:
PBR Rocks is a rocks package that you can use for desktop and also for mobile.
Contains additional shaders options, that allow you to customize the look of the rocks creating unique rocks.
I have tested the package and it works perfectly on versions: Unity 5.6.0p1 and Unity 2017.1.0p1.
Features:
• NEW! Support SM2 on low versions of the shaders (except DirectX9).
• Customize your shaders with Amplify Shader Editor (v1.3.8)!
• Customize the material and creating unique rocks!
• High and mobile version.
• Only one atlas for the base texture in mobile version.
• LODs for all rocks meshes.
• PBR textures.
• High resolution textures (4k/4x4m).
• Support VR (tested with google cardboard).
• Additional shaders with projection on the y-axis.
• High and low versions for the shaders (PBR/Blinn-Phong).
• Uses the same illumination as the unity standard shader.
• Documentation included.
Content:
• 3 Demo scenes.
• 24 Unique rocks meshes for high version.
• 24 Unique rocks meshes for mobile version.
• 72 Rocks Prefabs for high version (Moss/Sand/Snow).
• 72 Rocks Prefabs for mobile version (Moss/Sand/Snow).
• 11 Nature Prefabs (Grass/Plants/Roots).
• 3 Particles Prefabs (Dust/Snow/Snow Storm).
• 4 Rocks Shaders (Blinn-Phong/PBR - Low/High).
• 1 Plants Shader.
• 8 Ground Textures (4K/4x4m).
• 3 Post-Processing Profiles.
• 2 Detail Textures (2K).
• 6 Detail Meshes for high and mobile version.
• 3 Unity procedural skyboxes presets.
There are 3 variants of rocks. With moss, with sand and snow. Each rock uses the same basic texture in all 3 variants. The difference is that they are blended with different textures and have different properties on materials, depending on the environment.
To achieve same camera effects presented in our screenshots/trailer, you will need to import Post Processing Stack and set Color Space on Linear.
For more information, check the online documentation.
For any questions or concerns, please don't hesitate to contact me at: contact@angrymesh.com
Price $45.00
Christmas Asset Pack by Svchost74
A Very Detailed Low Poly Pack of Christmas Assets with High-Quality PBR Textures
This package contains the following:
- 95+ different prefabs.
- 4 PBR textures set for gift boxes
- Ready-To-Play Interior with textures and others
You can see full list of assets and see the quality in this demo build
- Christmas Pack BUILD
Ready for VR
(Package does not include - Post Processing Stack and other Standart Unity Assets. please contact me and I will help you to realize all functional of demo scene)
If you have any questions or issues with the assets, contact me: svchost74@gmail.com
Price $35.00
This package contains the following:
- 95+ different prefabs.
- 4 PBR textures set for gift boxes
- Ready-To-Play Interior with textures and others
You can see full list of assets and see the quality in this demo build
- Christmas Pack BUILD
Ready for VR
(Package does not include - Post Processing Stack and other Standart Unity Assets. please contact me and I will help you to realize all functional of demo scene)
If you have any questions or issues with the assets, contact me: svchost74@gmail.com
Price $35.00
Park Decor by Beatheart Creative Studio
This is a set of 3 photorealistic objects for exterior park and street decoration for your photorealistic game or real-time applications. Objects are based on real-world objects. Created using photogrammetry. 2 stone vases and a ball on a pillar Models are about 4000-5000 tris. PBR Textures. 2048x2048 PNG - diffuse - albedo - specular - roughness - normal bump - bump - ambient occlusion - cavity UVs non-overlapping Models have LODs. Separate LODs included. Prefabs Created. Demo scene included. PLEASE RATE!
Price $9.00
Price $9.00
M3 me-SMG (SciFi Sub Machine Gun) by MACHIN3
The M3 me-SMG is a modular energy sub machine gun from MACHIN3 Weapon Manufacturing.
It was designed as a compact but powerful firearm for special forces, vehicle crews, operators of crew-served weapons and support personnel, special forces.
Offering semi- and full automatic firing modes, the gun can be used in a variety of strategic and combat scenarios, making the gun an excellent fit for a huge variety of missions.
Through its extendable rail system, the weapon's capabilities can be broadened and enhanced through combination of available accessories, such as the FLX-10 multi-spectrum flashlight for low visibility conditions or Ashiyama Industries' ZX-12 scope for precision work.
Please see the Unity Community Thread for a detailed, illustrated and up-to-date overview of this asset.
This asset is quite detailed and created with an eye towards current and next-generation needs in the gaming, VR and real-time film spaces.
This asset is built using deferred mesh decals and REQUIRES deferred rendering. It will not work in forward rendering!
The Asset comes in 7 main parts:
* the sub machine gun
* a scope
* a flashlight
* a reflex sight
* a horizontal foregrip
* a mystery accessory 1, sight/camera?
* a mystery accessory 2, sensor/tracker?
8 material themes are supplied via prefabs. Additional themes can be created easily by tweaking various parameters in real time and at runtime and by assigning materials to areas of the asset.
Material Weathering is achieved using low-res tileable grunge maps, masked by medium resolution AO and Curvature bakes.
Surface Shader
* PBR, material color, roughness and metalness
* grunge (roughness variations)
* edge wear on decals and geometry
* dirt on decals, geometry and vertex color based
Decal Shader
* PBR, decal subset color, roughness and metalness
* decal AO
* simple, curvature map based wear
* textured shader variant for even finer, artistic control
Please see the Unity Community Thread for a details on material customization and the supplied shaders.
Polygon- and Object Count
* SMG: 12499 tris, 18 objects
* SMG with rails: 18110 tris, 23 objects
* Scope: 3617 tris, 5 objects
* Flashlight: 2486 tris, 4 objects
* Reflex Sight: 1520 tris, 2 objects
* Foregrip: 1730 tris, 4 objects
* mystery accessory 1: 1628 tris, 2 objects
* mystery accessory 2: 1500 tris, 4 objects
Textures
* SMG: 2 x 1024px + 1x 512 decal atlas textures, 1 x 1024px surface mask
* Accessories: 2 x 1024px + 1x 512 decal atlas textures, 1 x 512 surface mask
* 4 x 256px tileable grunge maps (reusable)
* 9 x 128px tileable detail maps (reusable)
* PNG format
Price $15.00
It was designed as a compact but powerful firearm for special forces, vehicle crews, operators of crew-served weapons and support personnel, special forces.
Offering semi- and full automatic firing modes, the gun can be used in a variety of strategic and combat scenarios, making the gun an excellent fit for a huge variety of missions.
Through its extendable rail system, the weapon's capabilities can be broadened and enhanced through combination of available accessories, such as the FLX-10 multi-spectrum flashlight for low visibility conditions or Ashiyama Industries' ZX-12 scope for precision work.
Please see the Unity Community Thread for a detailed, illustrated and up-to-date overview of this asset.
This asset is quite detailed and created with an eye towards current and next-generation needs in the gaming, VR and real-time film spaces.
This asset is built using deferred mesh decals and REQUIRES deferred rendering. It will not work in forward rendering!
The Asset comes in 7 main parts:
* the sub machine gun
* a scope
* a flashlight
* a reflex sight
* a horizontal foregrip
* a mystery accessory 1, sight/camera?
* a mystery accessory 2, sensor/tracker?
8 material themes are supplied via prefabs. Additional themes can be created easily by tweaking various parameters in real time and at runtime and by assigning materials to areas of the asset.
Material Weathering is achieved using low-res tileable grunge maps, masked by medium resolution AO and Curvature bakes.
Surface Shader
* PBR, material color, roughness and metalness
* grunge (roughness variations)
* edge wear on decals and geometry
* dirt on decals, geometry and vertex color based
Decal Shader
* PBR, decal subset color, roughness and metalness
* decal AO
* simple, curvature map based wear
* textured shader variant for even finer, artistic control
Please see the Unity Community Thread for a details on material customization and the supplied shaders.
Polygon- and Object Count
* SMG: 12499 tris, 18 objects
* SMG with rails: 18110 tris, 23 objects
* Scope: 3617 tris, 5 objects
* Flashlight: 2486 tris, 4 objects
* Reflex Sight: 1520 tris, 2 objects
* Foregrip: 1730 tris, 4 objects
* mystery accessory 1: 1628 tris, 2 objects
* mystery accessory 2: 1500 tris, 4 objects
Textures
* SMG: 2 x 1024px + 1x 512 decal atlas textures, 1 x 1024px surface mask
* Accessories: 2 x 1024px + 1x 512 decal atlas textures, 1 x 512 surface mask
* 4 x 256px tileable grunge maps (reusable)
* 9 x 128px tileable detail maps (reusable)
* PNG format
Price $15.00
Modular Handrails by Daniil Trusov
ABOUT A set of 16 modular handrail meshes for your project. The set can be used to created hand rails on your level.
TECHNICAL DETAILS
Texture Sizes: 1024
Vertex Count: MIN : 198 MAX : 2,102 AVG : 900
LODs: NO
Number of Meshes: 16
Number of Materials: 2
Number of Textures: 6
Supported Development Platforms: (PC)
Supported Target Build Platforms: (PC)
Documentation: (Not Required)
Price $5.00
Drawing in AR by Vagho
This package uses built-in Unity - Vuforia for Drawing in Augmented Reality
You can download APK for Android for testing with attached screenshots below- here
- Package include one example scene with two 3D models - plane and boat
- Support multi material using
- Very simple integration with Vuforia
Price $15.00
You can download APK for Android for testing with attached screenshots below- here
- Package include one example scene with two 3D models - plane and boat
- Support multi material using
- Very simple integration with Vuforia
Price $15.00
Heli Sim Pack by Alexandre Viau
Easy to use helicopter simulation. As simple as adding a simple script to your helicopter game object! You can use the default simulation or tune the different parameters to simulate any particular helicopter.
Features :
- Accurate helicopter physics
- 4 axis flight controls
- Fuel consumption simulated
- Real-time computation of center of mass changing over time
- Basic MFDs provided
Price $0.00
Features :
- Accurate helicopter physics
- 4 axis flight controls
- Fuel consumption simulated
- Real-time computation of center of mass changing over time
- Basic MFDs provided
Price $0.00
Play Mode Component Saver by ToddRivers
Ever wanted to save changes you make to components in Play Mode? Tired of copying and pasting values into component one at a time? With this easy to use Editor Extension you can simply right click on any Component whilst in Play Mode and choose 'Save Values To Scene'. These values will then be set on the component upon leaving Play Mode. e.g. You want to tweak the positions of two props whilst the game is running. With this script, for each object simply: • place it where you want in Play Mode • right click on its Transform in the Inspector Panel • select 'Save Values To Scene' And voilà! After hitting stop they will both be where you placed them in Play Mode. THIS WORKS WITH ALL COMPONENTS! The changes are also hooked into the undo system so are easy to revert, or can be reverted during Play Mode.
Price $1.49
Price $1.49
2D HD Character Add-on Component V.1 by MiMU STUDIO
This package contains head component for all characters in our 2D HD line. Import the package and use them to customize your character!
*This package do not include body of the character.
This package gives you…
30 Front Hairstyles
20 Back Hairstyles
15 Beards
13 Faces with 4 emotions each
ETC. (some face decoration)
PLUS, original PSD file. Allow you to adapt, re-design, create more character.
===== Related Projects =====
2D HD Barbarian
2D HD Druid
2D HD Hunter
2D HD Knight
2D HD Peasant
2D HD Priest
Please don’t forget to rate and comment on our work. Let us know if something is bad or need to be fixed. We also listening for your request if anything you want us to do next :}
Cheers,
mimustudio@gmail.com (Ploi)
www.mimu-studio.com
Price $10.00
*This package do not include body of the character.
This package gives you…
30 Front Hairstyles
20 Back Hairstyles
15 Beards
13 Faces with 4 emotions each
ETC. (some face decoration)
PLUS, original PSD file. Allow you to adapt, re-design, create more character.
===== Related Projects =====
2D HD Barbarian
2D HD Druid
2D HD Hunter
2D HD Knight
2D HD Peasant
2D HD Priest
Please don’t forget to rate and comment on our work. Let us know if something is bad or need to be fixed. We also listening for your request if anything you want us to do next :}
Cheers,
mimustudio@gmail.com (Ploi)
www.mimu-studio.com
Price $10.00
M3 e-HG (SciFi Hand Gun) by MACHIN3
The M3 e-HG is an energy pistol from MACHIN3 Weapon Manufacturing.
Offering semi- and full automatic firing modes, the gun can be used in a variety of strategic and combat scenarios, making the gun a perfect all rounder.
Extended with the supplied FLX-0 multi-spectrum flashlight you will be prepared perfectly for low visibility conditions.
Please see the Unity Community Thread for a detailed, illustrated and up-to-date overview of this asset.
This asset is quite detailed and created with an eye towards current and next-generation needs in the gaming, VR and real-time film spaces.
This asset is built using deferred mesh decals and REQUIRES deferred rendering. It will not work in forward rendering!
The Asset comes in 2 main parts:
* the pistol
* the flashlight
8 material themes are supplied via prefabs. Additional themes can be created easily by tweaking various parameters in real time and at runtime and by assigning materials to areas of the asset.
Material Weathering is achieved using low-res tileable grunge maps, masked by medium resolution AO and Curvature bakes.
Surface Shader
* PBR, material color, roughness and metalness
* grunge (roughness variations)
* edge wear on decals and geometry
* dirt on decals, geometry and vertex color based
Decal Shader
* PBR, decal subset color, roughness and metalness
* decal AO
* simple, curvature map based wear
* textured shader variant for even finer, artistic control
Please see the Unity Community Thread for a details on material customization and the supplied shaders.
Polygon- and Object Count
* Pistol: 8860 tris, 20 objects
* Flashlight: 1788 tris, 5 objects
Textures
* Gun: 3 x 1024px decal atlas textures, 1 x 512px surface mask
* Flashlight: 2 x 512 + 1 x 256 decal atlas textures, 1 x 256px surface mask
* 4 x 256px tileable grunge maps (reusable)
* 9 x 128px tileable detail maps (reusable)
* PNG format
Price $8.00
Offering semi- and full automatic firing modes, the gun can be used in a variety of strategic and combat scenarios, making the gun a perfect all rounder.
Extended with the supplied FLX-0 multi-spectrum flashlight you will be prepared perfectly for low visibility conditions.
Please see the Unity Community Thread for a detailed, illustrated and up-to-date overview of this asset.
This asset is quite detailed and created with an eye towards current and next-generation needs in the gaming, VR and real-time film spaces.
This asset is built using deferred mesh decals and REQUIRES deferred rendering. It will not work in forward rendering!
The Asset comes in 2 main parts:
* the pistol
* the flashlight
8 material themes are supplied via prefabs. Additional themes can be created easily by tweaking various parameters in real time and at runtime and by assigning materials to areas of the asset.
Material Weathering is achieved using low-res tileable grunge maps, masked by medium resolution AO and Curvature bakes.
Surface Shader
* PBR, material color, roughness and metalness
* grunge (roughness variations)
* edge wear on decals and geometry
* dirt on decals, geometry and vertex color based
Decal Shader
* PBR, decal subset color, roughness and metalness
* decal AO
* simple, curvature map based wear
* textured shader variant for even finer, artistic control
Please see the Unity Community Thread for a details on material customization and the supplied shaders.
Polygon- and Object Count
* Pistol: 8860 tris, 20 objects
* Flashlight: 1788 tris, 5 objects
Textures
* Gun: 3 x 1024px decal atlas textures, 1 x 512px surface mask
* Flashlight: 2 x 512 + 1 x 256 decal atlas textures, 1 x 256px surface mask
* 4 x 256px tileable grunge maps (reusable)
* 9 x 128px tileable detail maps (reusable)
* PNG format
Price $8.00
Industrial Separator by en3my71
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Separator - 9920 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Separator - 9920 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Industrial Spherical Tank by en3my71
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Tank - 6672 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Tank - 6672 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Industrial Double Heat Exchanger by en3my71
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Heat Exchanger - 20424 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Heat Exchanger - 20424 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Industrial Heat Exchanger by en3my71
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Heat Exchanger - 7568 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Heat Exchanger - 7568 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Industrial Agitated Reactor by en3my71
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Reactor - 11632 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Reactor - 11632 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows
Price $15.00
Low-poly Van by Pro 3D models
I want to introduce you asset, with a low-poly van.
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.
Details:
Textures:
-Body: 4096
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024
Type textures:
-Albedo map
-Specular map
-Normal map
-Gloss map
-Ambient occlusion map
LOD:
-LOD0: 19194 tris
-LOD1: 9352 tris
-LOD2: 2839 tris
-LOD3: 388 tris
- Adapted to Unity Vehicle.
- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Two type car plate
- Separated mesh body (for painting)
- Has an interior
If You want to drive this car by default, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $16.00
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.
Details:
Textures:
-Body: 4096
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024
Type textures:
-Albedo map
-Specular map
-Normal map
-Gloss map
-Ambient occlusion map
LOD:
-LOD0: 19194 tris
-LOD1: 9352 tris
-LOD2: 2839 tris
-LOD3: 388 tris
- Adapted to Unity Vehicle.
- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Two type car plate
- Separated mesh body (for painting)
- Has an interior
If You want to drive this car by default, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $16.00
Low-poly Van NYPD by Pro 3D models
I want to introduce you asset, with a low-poly police van.
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.
Details:
Textures:
-Body: 4096
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024
Type textures:
-Albedo map
-Specular map
-Normal map
-Gloss map
-Ambient occlusion map
LOD:
-LOD0: 27762 tris
-LOD1: 14191 tris
-LOD2: 4846 tris
-LOD3: 618 tris
- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Police beacons are ready for animation
- Two type car plate
- Separated mesh body (for painting)
- Has an interior
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $16.00
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.
Details:
Textures:
-Body: 4096
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024
Type textures:
-Albedo map
-Specular map
-Normal map
-Gloss map
-Ambient occlusion map
LOD:
-LOD0: 27762 tris
-LOD1: 14191 tris
-LOD2: 4846 tris
-LOD3: 618 tris
- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Police beacons are ready for animation
- Two type car plate
- Separated mesh body (for painting)
- Has an interior
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $16.00