HQ Battle Progressive Rock Songs by Super Brutal Assets
1 intros and 4 loops songs, in MP3 and WAV format each song. Total: 9 files.
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Price $3.00
Generic Sport Car 6 by LowlyPoly
Features:
- The model has 15827 Triangles
- Textures 2048x2048px (only diffuse)
- Screenshots have been made from Unity with standart shader
- Very good polygon topology for great shading
- Easychange color only by color in shader
- 8 different carpaint colours
- Wheel are separate (can be animated)
Feel free to contact us for any inquiries or if you need any custom textures or 3D asset. TWITTER | FACEBOOK | EMAIL
Price $20.00
luxury car 2 by Mehdi Rabiee
Features:
* Low poly
poly count: 30000 tris.
* Textures size : 2048 * 2048 (BMP)
* Textures High Quality
* inside design
* ability open doors
Demo-WebGL
Price $25.00
luxury car 1 by Mehdi Rabiee
Features:
* Low poly
poly count: 32000 tris.
* Textures size : 2048 * 2048 (BMP)
* Textures High Quality
* inside design
* ability open doors
Demo-WebGL
Price $25.00
"Trio" Double-Barreled Flintlock Rifle by Don_Falcone
High resolution textures exported out of Substance Painter. Materials, meshes and texture names follow an easy to understand naming convention. Every element per weapon which requires animation has been detached and given the proper name. Each weapon material has the same name as the textures for it. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself.
IMPORTANT NOTE: Rig, animations, arms or sounds are not included! Weapon models and textures only.
Technical Details
Texture Size: 4096x4096 (png)
Physically-Based Rendering: Yes
Polycount: 4667 trisses
3 skins: Aristocratic, Classic and Darkwave editions
LODs: None
Let me know if you have any questions.You can write to my email.
Price $14.95
Character Werwolf by Maksim Bugrimov
Characters can be inserted into an RPG,
Shooter, Horror, fantasy.
Location of creating a forest,
swamps,caves,sewers and other dark places.
Character Werewolf
PBR textures(Metallic Sheder)
Contains 13 animations
-Walk(0-30)
-Run(31-55)
-Run(2)(56-80)
-Jump(331-400)
-Idle(81-200)
-Shout(201-330)
-Get Hit(401-430)
-Dead(430-485)
-Attack(1)(486-560)
-Attack(2)(561-635)
-Attack(3)(636-710)
-Attack(4)(711-785)
-Attack(5)(786-870)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
Polys: 7,579
Tris: 13,979
Verts: 7,669
Price $24.90
Sound Setup Props by MeowingMammoth
Sound Setup Props includes:
7 different speakers with average tris of 90.
Boombox - 522 Tris
DJ Deck - 1602 Tris
DJ Table - 12 Tris
SpotLight - 160 Tris
FBX file with all objects included. Set up prefabs with Diffuse and Specular maps.
Price $5.20
ORCSLAND by Craftwork Mobile
Enjoy atmosphere of Orcsland in SHOW REEL
This pack contains 116 prefabs to construct your very own MOBA (Multiplayer Online Battle Arena), RPG, Strategy or Tower Defense Game.
With a wide range of plants, trees, bushes, rocks and stones, miners stuff and much more. Of course You can use this pack not only on mobiles.
Triangle counts, materials and textures strongly optimized for best performance on mobile devices without loosing quality and beauty.
116 prefabs
163 meshes
11 visual effects
19 materials (default mobile shaders)
19 textures
If you like this package - please rate it and post a review below. Also check my other packages by clicking on my publisher name. Thanks!
Price $65.00
Persistent Save Data - Try It by caLLowCreation
With Persistent Save Data any Unity developer can save and load data cross-platform in many ways. The main purpose of this asset is to provide an easy way to accomplish this task without the need to write a single line of code. Just add a Persistent component and you choose the data to save/load in the the inspector. Out of the box the basic data formats are available: JSON, Binary (Serialization), XML, CSV and PlayerPrefs.
Persistent Save Data works without the need to script/code anything. This package was designed from the ground up to provide a robust and flexible component based persistent system. Just add a component and select the properties you would like to persist.
Persistent Save Data was developed to be extensible for the coders out there. With the API you can create new save/load data formats and data types. Primitive data types are supported but any data type can be added with ease as the example scripts provided will show.
Slide Tutorial - Readme - YouTube Playlist
Features:
- NO setup required.
- Completly component based.
- Save/Load multiple formats (ie XML and JSON) at once without code.
- Save/Load primitives, vectors, colors and more without code.
- Update other object from save/load data without code.
- Compatible with 2D and 3D projects
- Example code provided
- **Any public field or property can be saved/loaded from any component without coding
- Custom Unity property inspector
- Extensible API to create your own formats and data types.
** A custom formatter and Parser may need to be written. Contact us for help if needed!
FREE DOWNLOAD
Persistent Save Data by caLLowCreation
With Persistent Save Data any Unity developer can save and load data cross-platform in many ways. The main purpose of this asset is to provide an easy way to accomplish this task without the need to write a single line of code. Just add a Persistent component and you choose the data to save/load in the the inspector. Out of the box the basic data formats are available: JSON, Binary (Serialization), XML, CSV and PlayerPrefs.
Persistent Save Data works without the need to script/code anything. This package was designed from the ground up to provide a robust and flexible component based persistent system. Just add a component and select the properties you would like to persist.
Persistent Save Data was developed to be extensible for the coders out there. With the API you can create new save/load data formats and data types. Primitive data types are supported but any data type can be added with ease as the example scripts provided will show.
Slide Tutorial - Readme - YouTube Playlist
Features:
- NO setup required.
- Completly component based.
- Save/Load multiple formats (ie XML and JSON) at once without code.
- Save/Load primitives, vectors, colors and more without code.
- Update other object from save/load data without code.
- Compatible with 2D and 3D projects
- Example code provided
- **Any public field or property can be saved/loaded from any component without coding
- Custom Unity property inspector
- Extensible API to create your own formats and data types.
** A custom formatter and Parser may need to be written. Contact us for help if needed!
Price $15.00
Wheelchair - Fully Rigged - Multiple Colors by MultiFlagStudios
The chairs are:
6716 verts
4904 verts
A demo scene displaying all colors and variations is included.
Like what you see? Have a look at our other packs:
Click Here!
.
Price $2.50
Stone Well by Stanislav Sivachek
Sketchfab link: stoneWell
model contains:
2930 triangles;
2275 vertices.
textures:
color (2048x2048 px);
normal map (2048X2048 px);
metallicSmothness (2048X2048 px);
ambient Occlusion (2048X2048 px);
Price $30.00
59 HQ Hand Painted Grass & Tree by Super Brutal Assets
Subscribe to our newsletter for our news about new asserts, offers, promotions, gifts and our monthly raffle. If you subscribe to our newsletter, you will participate in our monthly raffle where you can win a free asset! You could subscribe to our mailing list in the following link: http://eepurl.com/cDxiiT
Price $2.50
Win and Lose Vol.4 - Organ by Alchemy Studio - Matteo Bosi
A collection of 10 "win" and 10 "fail" organ phrases played live with an hammond. In retro style, perfect for casual and retro games.
You also get 2 loops and 10 misc" clips, useful for different game events.
This is the initial release of the pack. In the near future it will be updated with a lot of more content: up to 40 win clips, up to 40 fail clips, more than 30 misc phrase and more than 10 mini loops.
Price $4.99