Simple AR Light and Shadow Receivers by Akıllı Mum
Models which are used in videos or screenshots ARE NOT INCLUDED in package!
1-Transparent shadow receiver for directional lights:
For augmented reality.
2-Transparent shadow and light receiver for spot and point lights:
For augmented reality.
3-Transparent dark - shadow and light receiver for all light types:
For augmented reality (For ARKit and Vuforia ONLY right now).
Please e-mail me for everything (e.g. new shader requests) and follow youtube channel for how to videos:
akillimum@gmail.com
Youtube Channel
Price $19.00
Ultimate Fence Package 1-2 by Cole
Bundle of my Ultimate Fence Package Series contains Ultimate Fence Package 1 and 2
Ultimate Fence Package 1-2
--------------------------------------
Huge pack with modular fences.
Almost every fence type has an openable door/gate.
All texture resolution is 2k / 2048x2048
The package includes:
41 Tileable fence model. + Some fence have texture variations
The Fence's number with texture variations = 59 Fence.
------------------------------------------------------------ Avarage tri count : 200-400 Triangle Maximum model tri count : 1200 Triangle Minimum model tri count : 12 Triangle
Price $65.00
Alien Tile Set by Project Makers
With this set it is possible for you to build complete 2D worlds in alien style.
To the sprites, there is a demo scene with different particle defects and a tutorial on how to build this scene.
Included:
34 Tiles [512 x 512]
8 Trees [216-373 x 970-996]
4 Plants [512 x 512]
7 Plants [256 x 256]
6 Silhoutte
3 Moons [512 x 512]
2 Backgrounds [920 x 1080]
1 Background [1920 x 1080]
4 Particle Prefabs
Price $6.99
Casual, Fractal, Retro-Chiptunes & Orchestral Audio Music Pack by Ibuproaudio
All the soundtracks have three versions : chiptunes, retro and orchestral and some of them are original and others procedural music sequenced, edited, produced, arranged and recorded by Ibuprogames - Ibuproaudio - The Last Of Sounds.
The complete Pack includes 192 soundtrack files ( from 0:45 sec to 5 mins / track).:
- 39 Chiptunes procedural and original soundtracks.
- 42 Orchestral-Realistic procedural and original soundtracks.>br> - 37 Retro procedural and original soundtracks.
- 40 Other Casual & Original Sountracks for video games.
- 34 Casual Loops.
Casual, Fractal, Retro-Chiptunes & Orchestral Audio Music Pack are the perfect audio amd music resources in your video games, trailers or some audiovisual product, packed with over 600 minutes (almost 11 h) of looping(and not looping) soundtracks and loops (SFX)
The soundtracks are composed in order to give the pack the ambient perfect for some of your scenes :
Interfaces, menus, ingames, bosses, casual games, serious games, plattform games, arcade games, logical & puzzle games, apocalyptic&horror scenes, black comedy scenes, mistery & suspense scenes, love-hapiness & friendly scenes, epic scenes, melancholic-dramatic & tragicomic scenes, chrono levels, relaxing scenes, action-scifi and fantasy scenes etc So you can cover a lot of soundtracks and ambients that your product needs, well for orchestral style or well for chiptunes (8bit) style.
The best real instruments and samples are used for this pack to get the perfect orchestral ambient for your project. And if you prefer Chiptunes style, you can choose some soundtrack for some level, menu, interface...
It´ll be uploaded every month.
Audio Format:
Wav or Ogg / Stereo / 44000 Hz / 16 – Bit Float.
Demo :
Casual, Fractal, Retro-Chiptunes & Orchestral Audio Music Pack Demo Reel.
Tracks included titles in documentation.:
Enjoy it and thanks !!!
Price $10.00
Capture Image From Camera in Android by Mayank Gupta
This plugin allows the developer the following options:
1. Use the device camera to capture images
2. Load images from device library
3. Save images to device library
4. Delete Specific image
5. Load specific image with its filepath
6. Copy image from one location to another location 7. Save images to specific album of a device and if the album does not exist, then create it.
Price $7.00
Lowpoly Train 3 by Lowpoly_Master
Features:
- all mesh are seprated
- Engine
Polys:1426 Tris:3376
- Wagon
Polys:1446 Tris:3438
- HD textures
- Prefabs for mobile version.
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $12.00
Low Poly Underwater Scene Assets by Awessets
- "All_Objects" fbx (best option to achieve maximum optimization if you want the whole scene in the game)
- Separate FBXes for each object
- Ready to use prefabs
- Lightweight and optimized 8x8 pixels texture
- Simple lowpoly shader
- Demo scene included
Price $4.95
Android Runtime Permissions by Süleyman Yasir Kula
About This plugin helps you query/request runtime permissions synchronously on Android M and later.
Features - It is synchronous! Request a permission and process the result in the next line - Supports querying/requesting multiple permissions at once - Also works on older Android versions and detects whether a requested permission is declared in AndroidManifest or not
Price $0.00
PBR Fantasy Village: 81 Exterior Props by CaptainCatSparrow
Each has 4 texture maps: Albedo, AO, Metallic and Normal. Some object also have animations (Important: all animations are made in Unity)
Objects detailed information:
1) Barrels:
- Barrel_1. Tris count 1660.
- Barrel_2. Tris count 1660.
- Barrel_3. Tris count 1436.
2) Barrows:
- Barrow_1. Tris count 740.
- Barrow_2. 2 meshes (+ wheels), tris count 1628 + wheels animation.
- Barrow_3. 2 meshes (+ wheels), tris count 1238 + wheels animation.
3) Baskets:
- Basket_1. Tris count 1380.
- Basket_2. 2 meshes (+ handle), tris count 1736.
- Basket_3. tris count 790.
4) Benches:
- Bench_1. Tris count 244.
- Bench_2. Tris count 68.
- Bench_3. Tris count 234.
5) Bonfires:
- Bonfire_1. Tris count 5235.
- Bonfire_2. 2 meshes (+skewer), tris count 2134 + spinning skewer animation.
- Bonfire_3. Tris count 5426.
6) Bounty boards:
- BountyBoard_1. 2 meshes (+ paper note), count 698.
- BountyBoard_1. 2 meshes (+ paper note), count 374.
- BountyBoard_1. 2 meshes (+ paper note), count 242.
7) Buckets:
- Bucket_1. Tris count 436.
- Bucket_2. 2 meshes (+ handle), tris count 1800.
- Bucket_3. tris count 1108.
8) Cages:
- Cage_1. Tris count 3458.
- Cage_2. Tris count 826.
- Cage_3. Tris count 1022.
9) Carts:
- Cart_1. 2 meshes (+ wheels), tris count 4066 + wheels animation.
- Cart_2. 2 meshes (+ wheels), tris count 3122 + wheels animation.
- Cart_3. 3 meshes (+ wheels), tris count 2722 + wheels animation.
10) Crates:
- Crate_1. Tris count 412.
- Crate_2. Tris count 467.
- Crate_3. Tris count 236.
11) Hay:
- Hay_1. Tris count 414.
- Hay_2. Tris count 800.
- Hay_3. Tris count 696.
12) Lamps:
- Lamp_1. Tris count 2477.
- Lamp_2. Tris count 1160.
- Lamp_3. Tris count 1860.
13) Logs:
- Logs_1. several meshes(several logs), Tris count 1116.
- Logs_2. several meshes(several logs), Tris count 640.
- Logs_3. several meshes(several logs), Tris count 658.
- Logs_4. Tris count 280.
14) Market stalls:
- MarketStall_1. 3 meshes, tris count 1320.
- MarketStall_2. 3 meshes, tris count 1422.
- MarketStall_3. Tris count 256.
15) Melee targets:
- MeleeTarget_1. Tris count 2480.
- MeleeTarget_2. Tris count 270.
- MeleeTarget_3. Tris count 2784.
16) Planks:
- Plank_1. Tris count 118.
- Plank_2. Tris count 114.
- Plank_3. Tris count 12.
- Plank_4. 2 meshes, tris count 184.
17) Racks:
- Rack_1. Tris count 852.
- Rack_2. Tris count 1595.
- Rack_3. Tris count 1024.
18) Ranged targets:
- RangedTarget_1. Tris count 92.
- RangedTarget_2. 2 meshes, tris count 336.
- RangedTarget_3. Tris count 2086.
19) Sacks:
- Sack_1. Tris count 664.
- Sack_2. Tris count 1314.
- Sack_3. Tris count 984.
20) Sawhorses:
- Sawhorse_1. Tris count 344.
- Sawhorse_2. Tris count 188.
- Sawhorse_3. Tris count 284.
21) Signs:
- Sign_1. Tris count 20.
- Sign_2. Tris count 36.
- Sign_3. Tris count 1258.
22) Stands:
- Stand_1. Tris count 44.
- Stand_2. Tris count 204.
- Stand_3. Tris count 12.
- Stand_4. Tris count 104.
23) Stumps:
- Stump_1. Tris count 382.
- Stump_2. Tris count 382.
- Stump_3. Tris count 304.
24) Tables:
- Sign_1. Tris count 200.
- Sign_2. Tris count 290.
- Sign_3. Tris count 364.
25) Troughs:
- Trough_1. Tris count 60.
- Trough_2. Tris count 140.
- Trough_3. Tris count 204.
26) Vases:
- Stump_1. Tris count 540.
- Stump_2. Tris count 1670.
- Stump_3. Tris count 656.
Price $30.00
Sci-Fi Facility by Triplebrick
Sci-Fi Facility is a highly detailed environment kit for building the interior of a moon base or a space station. It is customizable and easy to adapt to your needs.
Download PC Demo
Download VR Demo
- PBR metal-smoothness workflow
- Custom shader, adjust color, smoothness, metalness, dirt, etc. at runtime
- Over 250 prefabs
- Texture size 2k-4k
- Modular, grid based
- Demo scenes (lit and dark/horror setting)
- 3 post processing profiles included
- High poly props come with LOD's
Price $39.00
Tilt & Roll by SgLib Games
DEMO APK | DOCUMENTATION
HIGHLIGHTS:
- Full game ready for release.
- Cool gameplay using accelerometer & gyro sensor for control
- 3 exciting play modes with different difficulty levels
- 30 built-in unlock-able characters
- Daily reward system for better retention
- Assets (sounds, fonts, models, sprites, etc.) are free for commercial use.
- Optimized for iOS & Android.
PREMIUM FEATURES:
This template is pre-integrated with Easy Mobile plugin to provide following features on iOS and Android:
Notes: -------------------------------------------------------
- Import Easy Mobile Pro to have all below features.
- Import Easy Mobile Basic to have all below features except those marked as [Pro-only].
------------------------------------------------------------------
- Support for AdColony, AdMob, Chartboost, Heyzap and Unity Ads with banner, interstitial and rewarded ads
- In-app purchasing (coins & remove ads)
- [Pro-only] Recording gameplay in realtime and then exporting GIF images for sharing
- Sharing screenshots to social networks
- Native rating popup (rate my app)
- Push notification using OneSignal
- Native alerts
Notes:
* Being pre-integrated means you won't need to write a single line of integration code, everything was done beforehand. All you need is import Easy Mobile and configure it in the editor.
* This package does not include Easy Mobile.
* The use of Easy Mobile is totally optional, this template is fully functioning on its own (there's an option to easily disable the premium features).
* The demo APK and video demonstrate the game after importing Easy Mobile Pro.
****** Support Email ******
* Please kindly include your invoice number when requesting support. Thank you!
Your rating, review and feedback are greatly appreciated!
CHECK OUT MORE COOL GAMES
Keep in touch with us:
WEBSITE | FACEBOOK | TWITTER | YOUTUBE
Price $19.00
Game 2D Water Kit by Haydeludos
Game2D Water Kit is an efficient, interactive and dynamic 2D Water featuring an extended and powerful toolset which enables you craft stunning visuals and engaging gameplay.
Features
-Feature-Rich: Over 70 options to tweak.
-Dynamic waves.
-Water Refraction.
-Water Reflection.
-Amazing distortion effects using Perlin Noise.
-Optimized rendering technique : Only the required area of the screen is rendered.
-4 Optimized "Uber" shaders: Unlit, PixelLit and 2 VertexLit shaders. (Support Lightmaps)
-Splash sound.
-Top performance across platforms.
-Mobile-Ready.
-Water size can be animated.
-Well integrated into the Unity Editor.
You can find more details in the documentation
Important notes!
-Refraction and reflection only work with orthographic cameras.
-Skyboxes are not rendered when rendering water refraction and/or water reflection.
-Lens flares are not visible when rendering water refraction and/or water reflection.
Price $15.00
Sci-Fi Scanner by Blacksmith
This PBR props package
This package uses textures of 2048 x 2048 resolution
Including the following textures:
- AlbedoTransparency
- Metallic
- Normal Map
- Occlusion / AO
- Emission
Unity 5 standard shaders are used.
support herePrice $3.00
Sci-Fi Electric Saw by Blacksmith
This PBR props package
This package uses textures of 2048 x 2048 resolution
Including the following textures:
- AlbedoTransparency
- Metallic
- Normal Map
- Occlusion / AO
- Emission
Unity 5 standard shaders are used.
support herePrice $3.00
Sci-Fi MiningTool by Blacksmith
This PBR props package
This package uses textures of 2048 x 2048 resolution
Including the following textures:
- AlbedoTransparency
- Metallic
- Normal Map
- Occlusion / AO
- Emission
Unity 5 standard shaders are used.
support herePrice $3.00
Sci-Fi Hammer by Blacksmith
This PBR props package
This package uses textures of 2048 x 2048 resolution
Including the following textures:
- AlbedoTransparency
- Metallic
- Normal Map
- Occlusion / AO
- Emission
Unity 5 standard shaders are used.
support herePrice $3.00
Unity Data Privacy Plug-in by Unity Technologies
Maintaining compliance with GDPR when you use Unity Analytics is a shared responsibility. Unity collects data to help developers improve the player experience with ads and game play. Some of that data includes personally identifiable information regulated under GDPR. Unity provides tools a player can use to opt-out of the collection and to manage the personal data collected by Unity as required by the GDPR.
If you use both Unity Ads and Analytics, the opt-out mechanism provided by Unity Ads applies to both services.
If you do not use Unity Ads, but do use other Unity Developer Services, such as Unity Analytics, IAP, Multiplayer, or Performance Reporting, then you must use the Unity Data Privacy plugin to provide the opt-out choice to your players. The plugin provides a button you can add to your game that opens a Unity web page where players can manage their privacy settings.
The plugin is available for Unity versions: 4.7, 5.1+, 2017.1+, and 2018.1+
Price $0.00
Battle Simulator by T3Dmake
Main Features:
Models,
The Battle Simulator has two demo environments, three character types and character ragdolls.
Two battle modes,
You can choose between two battle modes. By using the first mode, your characters will simply find the closest enemy, follow it and attack it when it's in range. With the second mode your characters will actually take each other into account when searching for the best enemy. They will check the number of allies that are already attacking the same character to effectively take out the enemies.
Character placement,
Players can design their strategy before starting the battle by placing characters onto the battlefield. A demo character will follow the mouse and by clicking or dragging, you can deploy the selected character. You can also hold down a keyboard key to enable snapping, which allows the player to easily organize the characters.
2D grid system,
The Battle Simulator also has a grid system so the player can click on the 2D grid to spawn characters. This is especially handy for mobile devices.
Mobile input,
The asset contains mobile input to easily navigate through the environments on mobile devices. Using the grid system players can place characters and a simple joystick allows them to move the camera around. Players can also pinch to zoom and drag to rotate the camera.
Menu & level system,
You can easily create new levels via the editor and they will automatically appear in your main menu. Players can unlock new levels and areas and if you want, you can have different characters available in each environment.
Enemy editor,
The editor also allows you to configure enemy armies for each level beforehand via a straight forward grid system.
Furthermore, it has pdf documentation, the script are written in C#, there's a menu and two demo scenes and it's using the build-in navmesh system to navigate the characters.
Price $20.00