Diner by Enozone
The sample scene is only a suggestion of how the objects can be positionned and should be adapted to the targeted hardware.
Objects :
> LODgroup sample:
> 1. plate LOD 00: 192 tris
> 2. plate LOD 01: 64 tris
SPECS:
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Total tris count :108k tris (without LOD). 86k tris (with LOD)
UnWrapped UVs :mixed
lightmaps :mixed
Ambiant Occlusion : Yes
Animations : No
Post Processing : Yes
If you have any trouble or questions, please contact us at assetstore ( at ) enozone.fr !
Best Regards,
Enozone
Price $55.00
4k Full Fantasy GUI + over 400 png + samples by HONETi
Contain graphics for:
• Easy to customize Health & Mana Bubble with simple fill script,
• Over 400 4K ready High DPI PNG files,
• Over 85 unique Icons in total,
• 56 icons x 4 color themes,
• Windows:
Login,
Character creator,
Questlog,
Inventory,
Shop,
Settings,
Crafting,
NPC dialog,
Skills
• Buttons:
Large Buttons in 3 colors,
Small Buttons in 5 colors,
Checkboxes and Radio buttons
• 11x Nameplates (Big and small),
• 8x Tooltips with item quality,
• 6x Popup windows,
• Scrollbars,
• Sliders and Progressbars,
• 12 colors of Item Slots,
+ Button sounds
Our other GUI:
• Flat clean GUI - over 200 PNG files!
• Cartoon Fantasy GUI
• Cartoon sweet GUI - over 170 PNG files!
• Fantasy GUI Middle Ages
• Dark Fantasy GUI
• Universal mobile GUI
• ...and many more
OUR ASSETS | SUPPORT | ABOUT US
Price $50.00
Terrain Engine 2D by Matthew Wilson
It has everything you need to generate and modify a complete sandbox world. It's a very fast, easy to setup, and expandable bock engine. Have a complex procedurally generated world setup in minutes!
Features - Documentation - API - FAQ - Demo - Contact
FEATURES
• Grid Based Tiling System
• Procedural Map Generation Framework
• Dynamic Modification Tools
• Full Collider System
• Complete Fluid System
• Basic Block Lighting
• Custom Inspector
• File Saving and Loading
• Demo with FREE Assets
• Full Source Code
• Grid Based Tiling System:
All terrain is rendered in chunks of multi-layer tiles, with Z-order layering and bitmasking for overlapping tile blending. With support for multi-tile blocks and unlimited block variations.
• Procedural Map Generation Framework:There is a framework for easily procedurally generating terrain. It contains multiple helper functions for a fast and simple terrain setup. Use your own noise algorithms and random functions as you have full control over the generation of the terrain.
• Dynamic Modification Tools:Place and destroy blocks dynamically with an elegant grid selection/block placement tool. Access important world information and settings through the OSD. Maneuver around the terrain with the functional camera movement system.
• Full Collider System:All terrain can make use of Unity's 2D collider system with the procedural PolygonCollider2D point setting algorithm. Allowing dynamic path modification and is optimized to load in chunks.
• Complete Fluid System:There is a complete fluid physics system using cellular automata. With a beautiful and smooth fluid simulation, custom colors, and dynamic pressure! Optimized, chunk loaded, and blazing fast!
• Basic Block Lighting:Smooth and simple block lighting using a dynamically updated shadow mask.
• Custom Inspector:Easy access to all important properties! Quickly setup all of your blocks and layers using the custom reorderable layer and block lists.
• File Saving and Loading:All your generated worlds can now be easily saved and loaded from file!
• Example World with FREE Assets:A great example scene is included with a set of free textures that you can use in your own projects!
• Full Source Code:All source code is included with the engine, cleaned, documented, and commented.
ROADMAP
Terrain Engine 2D is under constant development, we listen to our community and will continue to bring exciting new updates to this engine! Here are a few examples of what is to come:
• Infinite Terrain
• Unlimited world size
• Multi-Color fluid
• Advanced block and raycast lighting
• Fast chunk file saving/loading
• Support for other tilemap styles
• Optimizations
• And more!
As more features are added and the engine grows the price will increase! Purchase NOW and receive FREE updates!
Now with an extra example project which can be found here!
Price $30.00
Rock health bar high quality by Alchemist Lab
Health bar hight quality. Animated lava realistic liquid in rock. Optimized variants this bar can be used in mobile and web platforms. To evaluate the quality it is important to look at the demo program on WebGL!!!!!
Price $8.00
Heart health bar high quality by Alchemist Lab
Animated beating heart and vine-wrapped health bar hight quality with swaying foliage. Optimized variants this bar can be used in mobile and web platforms. To evaluate the quality it is important to look at the demo program on WebGL!!!!!
Price $8.00
Toon Modular Cave by KumaBeer
Objects with another materials(32 prefabs):
Skull
Vegetation
Wooden objects
Crystals
*All cave models and some object models have lods. Mobile friendly. Vegetation and Crystal materials have additional maps-emission, metallic.
Price $25.00
BlockZ - endless block shooter game by FMGames
Test the game: https://play.google.com/store/apps/details?id=com.fmgames.blockz
Block Shooter! is a fast-paced shooter game in a colorful minimalistic enviroment
Drag your ship to destroy all the incoming blocks and bosses, increase your score, and dominate the leaderboards!
Increase the power of your ship, upgrade your damage and fire rate!
Come back every day to collect daily rewards (cannot be hacked, its controlled by a web server request)
Customize your ship in the skin shop
Infinite challenges, and infinite fun on your mobile device!
Feautures
- Never-ending gameplay
- Many types of blocks to pop
- Multiple leaderboards
- Upgrade your ship
Features
Many types of blocks to pop
Upgrade your ship
Daily rewards
BOSS blocks at every 13th stage
SkinShop
Easy to customize
Full C# code
Code for achievements and leaderboard are included, need to integrate Play games services
Price $29.49
Apocalypse Survival Complete Project by Kuzkay
This project is a complete game with alot of advanced systems like Inventory or AI, It also comes with alot of high quality models and nice decent visuals
Biggest features:
- Inventory system
- Storage boxes
- Weapons
- Crouching system
- Climbable objects (ladders)
- Original looting system
- NPC's
- Trading/Crafting
- Automatic saves
- AI that can attack players
Models like:
- Roads
- Buildings
- Stores
- Fences
- Weapons
- Items
- Storage boxes
- Powerlines
And alot more for you to explore!
Planned features:
- Vehicles (Coming very soon)
- Smeltery
- Crafting
- Smaller houses
- New metro system
- Map expansion
- More items
- More advanced NPC's
- Base building
- More AI
- Farming
- Possibly multiplayer at some point
Price $17.50
Sci FI Alien Soldier PolygonR by PolygonR
- 2 Alien Soldier Models using PBR Materials.
- Humanoid Rig
- 1 Weapon Model Using PBR Materials.
- 2 LODs for Character & Rifle.
- 30K and 13K Tris LODs
- 4 Pre-made Options of materials for weapon and character.
- Custom shaders with color masks to choose custom colors for your character.
- 3 Animator controllers, one using Rootmotion and one without rootmotion, one for melee using rootmotion.
Animations included:
Idle
Idle melee
walk rifle
walk melee
run
run melee
sprint
sprint melee
simple pick up object
simple interact loop
roll (evade)
death
idle aiming
walk (4 directions) aiming
shoot
reload weapon
taunt
attack melee (2 anims)
receive damage (3 anims)
info.polygonr@gmail.com
Price $10.00
2D Tactics Character Animated by Alan Pereira Art
The package contains the following spritesheets and a Scene with them in action, all already prepared to just import to your game.
- Idle Animation;
- Walking Animation;
- Jumping Animation and;
- Interact Animation.
*All animations are disponible in 4 Dirctions - Front Left, Back Left, Back Right and Front Right.
Comment below if you need any help or have a suggestion.
Have a nice day and thanks in advance for your support.
Price $1.00
Realistic Ankylosaurus by MonsterDev
It's modeling and texture very realistic. Also added rigged and animated.
HighModel : Triangle mesh(26946), Textures(diffuse,normal) size of 2048x2048
LOD : Triangle mesh(3080), Textures(diffuse,normal)
Included kind of 9 type animation.
idle
walk
run
attack
eat
dead
It's may will be added later more animations.
Website
Price $12.70
Pixel Art - Arun Swordsmith by Sven Thole
- Demo scene with controllable character
Animations:
- Idle 10 frames
- Run 10 frames
- Attack 12 frames
- Hit 4 frames
- Death 17 frames
A total of 53 uniquely hand drawn frames. Drawn on a 128x128px canvas. Also includes death animation without blood.
Price $10.00
Dumbbell Set by wb-gameart
HQ Dumbbell Set created in low-poly, divided in 35 objects and grouped as one group with one LOD. The dumbbells can be used separately and are available in:
1,25 KG 2,5 KG
5 KG 7,5 KG
10 KG 12,5 KG
15 KG 17,5 KG
20 KG 22,5 KG
25 KG 27,5 KG
30 KG 35 KG
40 KG 45 KG
50 KG
Topology LOD0: 6171 Qudas, 10660 Tris Topology LOD1: 2543 Qudas, 4086 Tris PBR Textures:
1x Diffuse Map (2048x2048) 1x Normal Map (2048x2048)
1x Metallic/Roughness Map (2048x2048) 1x Ambient Occlusion Map (2048x2048)
Mesh: .fbx Format
Textures: .tiff Format (AO in .png)
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $8.00