Night Vision Image Effect by Jim
There are two types of Night Vision in this package.Watching the showcase images and video Please.
It is easy to use, just add script to main camera, then play scene, you will get night vision.
Inside:
One demo scene.
C# source code and Shader code.
Price $2.25
Low Poly Pick-Up Truck by Gear Worx Productions
FEATURES:
- Hide / Show Full Interior
- Pivot Setup on parts: Doors, Wheels, Gauge Needles e.t.c
- Paint Shader Compatible (Sold separately)
- 4k PBR Textures (Albedo, Metallic, Normal)
If you need any custom art or animations for your game or 3D projects, please feel free to contact us for affordable rates and services:
Visit Game Ready Art .Com
Price $25.00
Sci-fi Swords Pack 1 by THEOJANG
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Half hand-painted and highly detailed, these models are compatible with your game engine of choice.
Updates:
- Texture remake
- Both sword and sheath models share the same material
- Cleaner topology
- Optimized polycount
- Organized UV
Real world scale: approximatively 165cm X 20cm X 5cm
* All Maps are in 4096x4096
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Please leave a Like or a Comment if you like the model to help me bring you better products.
Thank you!
Price $13.00
Concrete Modular Kit by ProAssets
There are 4 pre-built scenes to start with: church, maze, fortress, arena. A line up of all the prefabs is included as well.
Originally inspired by this photo pack. It has also served as a reference for building fortress scene and few textures have been sourced from this photo pack.
Package includes 5 tileable PBR materials with 4096x4096 textures and 3 Detail Textures. Please, check the Concrete Modular Kit Overview to see how the package looks inside Unity.
We are happy to answer your questions on our facebook page.
Price $19.99
10 Photo-Scanned Full Size Trees by DigitalAntichrist
-Polygons(Tris) Lod 0 range 20297- 31525.
-Polygons(Tris) Lod 3 range 1861- 3501.
-Textures : 9 trees Bark 4k(+ Normal) and 1 tree 2k(+ Normal) tiff
-Branch atlas 4k(+Normal) tga
. - 2 Ground textures(4k grass 4x4m tga , 2k road textures tga )and texture of puddles 1k tga. Branch Shader+ Wind ( Editor 2018+)
Model format Fbx
The names of LOD correspond to the number of polygons
In the future plan to support SPR
Price $85.00
Basket ball court by David villa
Its use full for mobile and PC games.
Gamplay court , wall and metal beams have 3 different type of color textures. Including PSD files (its use full for future color changing).
Basketball court FBX (poly tris 1938) with 6 textures. color different texture are extra. total 13 textures.
Price $30.00
Simple First Person Character Controller Mobile by Tom Stephenson
-Quick and easy to add to your project.
-Works right away.
-Fully commented code.
-No programming experience needed.
-Simple.
Easy to adjust for you! Everything you need is in the inspector:
-Option to invert looking on the Y axis
-Option to disable walking
-Option to disable looking
-Option for move/walk speed
-Options for X and Y look sensitivity
Each touch is tracked, ensuring that walk movement and look movement is never mixed up or confused.
Mobile Controls:
Walk using a virtual joystick.
Look around by touching and dragging across the screen.
Editor Controls:
Walk using arrow keys or W,A,S,D.
Look by holding down the left mouse button and moving the mouse.
Price $10.00
Real Muzle Flash by Sin_R
Price $1.77
Sci-Fi Music Loops Pack by Biare Studio
This is a set of 10 seamless looped sci-fi tracks for in-game repeat and 1 orchestral track for fantasy games.
The 11 files are in the OGG format, allowing for a perfectly seamless loop, unlike formats like MP3. A preview is available at https://soundcloud.com/cozendey/sets/sci-fi-music-pack
Price $0.00
AIM (AI Behavior Trees) by Worq Studios
Features:
- Over 150 advanced actions ready for execution.
- AI conditions and actions for intelligent game entities.
- An effective approach to visual programming.
- Blackboard allows you to store variables for later use.
- Robust API for scripting integrations.
- Create new variables and manipulate existing ones from code.
- Debug your behavior trees live while in play mode.
- Create your own custom conditions, actions, composites and services.
- Very intuitive, user friendly and easy to setup and use.
- 24 / 7 support.
- Very fast growing community.
- Many more exciting features.
Join us on Discord to chat with the community, get help, tutorials and more Our Discord Server
Price $28.00
primative man caveman by Jeremy Zheng
Features:
1. 6 roles, 6 prefabs.
2. Every role contain 8 completion animations, There are idle,wave hand, jump, squat, dance and so on.
3. You can use them on most platform . like windows, Android, IOS and so on.
4. There is an example scene in the package.You can know them very easily.
5. It is a wonder package. They all looks very real.
website:
https://connect.unity.com/u/5b335746880c642e4c6032d0/column
e-mail:
sgzxzzj13@163.com
Price $4.99
Isometric Buildings Pack by ITPoint pro
Buildings painted in bright colors: green, blue, orange. Made of bricks or covered with plaster.
Textures are 2048x2048 size, PBR-ready, created with Substance Painter (Albedo, Metallic, Normal, AO Maps).
Price $10.00
Grid Map by ArchaicSoft
Price $20.00
Explosion Force 2D by PulsarX Studio
It consists of seven different explosions:
-Single Explosion
-Uplift Explosion
-Double Explosion
-Tripple Explosion
-Attractive Explosion
-Unstable Explosion
-Pulsing Explosion
All explosions have a variety of settings like:
– Layer Filter
– Tag Filter
– Depth Filter
– Radius
– Force
– Position
– Modifie Force By Distance
– Send Explosion Damage
and more…
Simply add the explosion script to any game object, adjust the settings, and activate it.
Every explosion radius can be adjusted visually in scene view.
Explosions don’t require any of the components, and can be added to an empty Gameobject.
With namespace: ExplosionForce2D, you will have access to four Custom Methods:
-AddExplosionForce2D
-AddUpliftedExplosionForce2D
-AddAttractionForce2D
-AddRandomizedForce2D
Online Documentation
Youtube Tutorials
contact@pulsarxstudio.com
support@pulsarxstudio.com
Price $25.00
City Trash Pack by Izen
List of props:
1 dumpster
3 plastic and 1 iron trash cans
4 trash bags
3 barrels
6 cups
11 metal jars
6 bottles
5 cardboard boxes
3 piles of papers
4 bricks
9 brick pieces
7 wooden boards
Total number of textures: 54
All textures done in 2048x2048 pixels resolution.
Total materials count: 18
Prefabs using Unity Standart shader (Metallic/Smoothness)
Dumpster and plastic cans has two versions (with and without labels).
Paint buckets comes with 3 colors (red, green, blue).
Price $10.00
Range Mapper with support for Playmaker by Oliver Wuensch
Do you need to convert input data like the value of a slider to move an object in 3d space?
Do you need to calculate the rotation of the hands of a clock from a counter?
Rangemapper makes it easy to convert floats, vector2 or vector3 from one space of numbers into another.
Multiple custom RangeMapper components can be used to create a library of RangeMappers in your scene.
Reuse them whenever you need them and call them by name through a manager component with a single call.
You can map positions to rotations, or map the mouse position to a GameObects position, or map slider values to a dial.
Modify the output data by curves which adds a convenient way to implement slow-in and slow out or other animatoon effects .
Includes demo scenes.
Link to documentation PDF.
Link to Playmaker manual PDF.
RangeMapper comes with Nodes for Hutong Playmaker visual programming environment. Playmaker demoscenes included.
(Paradoxnotion Nodecanvas/ Flowcanvas nodes are in preparation and will come with an update).
Email me at support@wuenschonline.de if you have questions or input.
Price $5.00
Hand Painted Dog Bundle by Christine Designs
1 x Dog model
10 x natural 10 colour variations
5 x vibrant colour variations
Animations included:
Stretch 1
Stretch 2
Idel
Walk
Excite
Eat
Sit
Sit idel
Price $8.00
Skill Trees by NTEC
- Installation is as simple as possible. Just import and start creating.
- To create relations between skills, drag and drop skill that is required. It's so easy.
- Included line renderer solves once and for all the problem of drawing UI lines.
- Powerful. It's not only about trees. It's about creating whole forests.
- Easy to maintain. Skills were designed to be in one of three possible states: activated, available, disabled.
- Full source code. Asset fit any game, but it's also very easy to expand its features.
- Advanced options. Every need is well-thought. Just configure it right way.
- Easy state access. Built-in function checks if skill was already acquired.
- Comprehensive solution. That's the only needed tool for creating skill trees.
- Custom lines. Create simple texture and make Your game look fabulous.
- Relations logic. Choose if all of the required skills have to be acquired or just one of them.
- It takes only a few minutes to create a simple tree.
- Need to create broad tree like in the AAA games? Don't hesitate.
- Intuitive points system. Just attach text with points and set cost of each skill.
- Line renderer supports nested objects.
- Creator remembers last skill width and height. Set it once and be happy forever.
- Data saver automatically proposes filename based on skill name and its parent name, so filename is unique even after duplication.
Skill icons made by GoodDay are not included.
Don't waste time reinventing the wheel. 'Skill Trees' package can make all the difference for You right now.
Do You have a question or request? Ask confidently, support is a great part of my 'the best solution' vision - assetstore.ntec@gmail.com
Price $15.00