Low Poly Water Well 02 by AAAnimators
This package contains water wells ready to use.
The pack has highly detailed water wells ready for use in your project. Just drag and drop prefabs into your scene and achieve beautiful results in no time.
We are here to empower the creators. Please contact us via the support link if you are having issues with our assets. Our team will get back to you momentarily.
Mesh complexities:
Well02a 5568 verts; 9499 tris uv
Well02b 3741 verts; 5613 tris uv
Includes 1 set of textures with 3 materials:
● Diffuse
● Specular
● Normal
Price $79.00
Low Poly Alien Vehicles by AAAnimators
This package contains Alien Vehicles ready to use.
The pack has highly detailed Alien Vehicles ready for use in your project. Just drag and drop prefabs into your scene and achieve beautiful results in no time.
We are here to empower the creators. Please contact us via the support link if you are having issues with our assets. Our team will get back to you momentarily.
Mesh complexities:
Mech-spider 1078 verts; 744 tris uv
Mech-spider_door 221 verts; 224 tris uv
Mech-spider_gun 527 verts; 454 tris uv
Mech-spider_gunbase 248 verts; 194 tris uv
Mech-spider_leg1_1 742 verts; 634 tris uv
Mech-spider_leg1_2 622 verts; 708 tris uv
Mech-spider_leg1_3 432 verts; 344 tris uv
Mech-spider_leg_1_4 143 verts; 94 tris uv
Mech-spider_leg2_1 742 verts; 634 tris uv
Mech-spider_leg2_2 622 verts; 708 tris uv
Mech-spider_leg2_3 432 verts; 344 tris uv
Mech-spider_leg2_4 143 verts; 94 tris uv
Mech-spider_leg3_1 742 verts; 634 tris uv
Mech-spider_leg3_2 622 verts; 708 tris uv
Mech-spider_leg3_3 432 verts; 344 tris uv
Mech-spider_leg3_4 143 verts; 94 tris uv
Mech-spider_leg4_1 742 verts; 634 tris uv
Mech-spider_leg4_2 622 verts; 708 tris uv
Mech-spider_leg4_3 432 verts; 344 tris uv
Mech-spider_leg4_4 143 verts; 94 tris uv
Base 2059 verts; 1621 tris uv
Polysurface2 2138 verts; 160 tris uv
Polysurface6 470 verts; 316 tris uv
Polysurface8 619 verts; 452 tris uv
Polysurface12 483 verts; 400 tris uv
Polysurface54 79 verts; 70 tris uv
Polysurface57 158 verts; 140 tris uv
Polysurface60 79 verts; 70 tris uv
Polysurface62 40 verts; 16 tris uv
Polysurface63 675 verts; 564 tris uv
Polysurface64 79 verts; 70 tris uv
Polysurface66 217 verts; 230 tris uv
Polysurface70 40 verts; 16 tris uv
Polysurface71 217 verts; 230 tris uv
Polysurface72 483 verts; 400 tris uv
Polysurface73 619 verts; 452 tris uv
Polysurface74 468 verts; 316 tris uv
Polysurface75 217 verts; 230 tris uv
Polysurface76 138 verts; 160 tris uv
Polysurface81 138 verts; 160 tris uv
Polysurface82 217 verts; 230 tris uv
Polysurface83 79 verts; 70 tris uv
Polysurface84 675 verts; 564 tris uv
Polysurface85 158 verts; 140 tris uv
Walker:pCylinder27 79 verts; 70 tris uv
Walker:pCylinder42 211 verts; 190 tris uv
Walker:pCylinder43 79 verts; 70 tris uv
Walker:polySurface2 138 verts; 160 tris uv
Walker:polySurface6 470 verts; 316 tris uv
Walker:polySurface8 619 verts; 452 tris uv
Walker:polySurface12 483 verts; 400 tris uv
Walker:polySurface013 470 verts; 316 tris uv
Walker:polySurface014 619 verts; 452 tris uv
Walker:polySurface015 483 verts; 400 tris uv
Tank01 3330 verts; 2588 tris uv
Tank01_door 200 verts; 190 tris uv
Tank01_gun 354 verts; 266 tris uv
Tank01_mgun1 299 verts; 276 tris uv
Tank01_mgun1_base 54 verts; 48 tris uv
Tank01_mgun2 299 verts; 276 tris uv
Tank01_mgun2_base 54 verts; 48 tris uv
Tank01_tower 1235 verts; 672 tris uv
Tank01_track 186 verts; 124 tris uv
Tank01_wheel_01 218 verts; 144 tris uv
Tank01_wheel_02 102 verts; 96 tris uv
Tank01_wheel_03 102 verts; 96 tris uv
Tank01_wheel_04 102 verts; 96 tris uv
Tank01_wheel_05 218 verts; 144 tris uv
Tank01_wheel_06 218 verts; 144 tris uv
Tank01_wheel_07 102 verts; 96 tris uv
Tank01_wheel_08 102 verts; 96 tris uv
Tank01_wheel_09 102 verts; 96 tris uv
Tank01_wheel_10 218 verts; 144 tris uv
Tank2xGun 3900 verts; 2766 tris uv
Tank2xGun_door1 60 verts; 26 tris uv
Tank2xGun_door2 60 verts; 26 tris uv
Tank2xGun_ganbase 382 verts; 292 tris uv
Tank2xGun_gun 666 verts; 524 tris uv
Tank2xGun_rower 645 verts; 494 tris uv
Tank2xGun_track_01-10 52 verts; 48 tris uv
Tank2xGun_wheel_01-66 186 verts; 124 tris uv
Tank03 2364 verts; 1754 tris uv
Tank03_base 983 verts; 704 tris uv
Tank03_door 84 verts; 36 tris uv
Tank03_gun 299 verts; 276 tris uv
Tank03_Luncher_L 560 verts; 342 tris uv
Tank03_Luncher_R 562 verts; 342 tris uv
Tank03_tower 1708 verts; 982 tris uv
Tank03_track01 342 verts; 180 tris uv
Tank03_track02 342 verts; 180 tris uv
Tank03_track03 342 verts; 180 tris uv
Tank03_track04 337 verts; 180 tris uv
Tank03_track05 340 verts; 180 tris uv
Tank03_track06 337 verts; 180 tris uv
Tank03_track07 338 verts; 180 tris uv
Tank03_track08 340 verts; 180 tris uv
Tank03_track09 338 verts; 180 tris uv
Tank03_track10 338 verts; 180 tris uv
Tank03_track11 338 verts; 180 tris uv
Tank03_track12 340 verts; 180 tris uv
Tank03_track13 342 verts; 180 tris uv
Tank03_track14 341 verts; 180 tris uv
Tank03_track15 342 verts; 180 tris uv
Tank03_track16 340 verts; 180 tris uv
Tank03_track17 342 verts; 180 tris uv
Tank03_track18 342 verts; 180 tris uv
Tank03_track19 340 verts; 180 tris uv
Tank03_track20 342 verts; 180 tris uv
Tank03_wheel01 770 verts; 512 tris uv
Tank03_wheel02 706 verts; 512 tris uv
Tank03_wheel03 706 verts; 512 tris uv
Tank03_wheel04 706 verts; 512 tris uv
Tank03_wheel05 706 verts; 512 tris uv
Tank03_wheel06 770 verts; 512 tris uv
Tank_Hands02 9395 verts; 7816 tris uv
Includes 4 sets of textures with 3 materials:
● Diffuse
● Specular
● Normal
Includes 2 sets of textures with 2 materials:
● Diffuse
● Normal
Price $679.00
Deep Space by IL.ranch
With this pack you can create different modular sci-fi corridors, living/operating modular rooms, big modular areas with stairs.
Pack Includes: ● modular walls - 10 types; ● room constructor; ● areas constructor; ● modular floors; ● modular elevator (any count of floors); ● flashing lights (operated by scripts); ● animated doors; ● barrel prop; ● box prop; ● lamp, decor elements; ● lights, doors, elevator, cables operating scripts.
- 2K textures; - PBR.
Price $30.00
HQ Modular Old Interior by Chilla's Art
All interior parts and props are highly detailed modular and can be used in any project.
For more HD screenshots go HERE
Features:
- Fully modular props and interior
- Optimized HQ 3D models
- Explorable map
- 4K HD textures
- Post Processing Stack v2 setup
Price $24.99
Voxel City by AGDev
City resources made with Voxels. You can build your city as big as you want with this package.
Every prefab contained here perfectly matches with the Unity grid system, facilitating its distribution along the Editor.
Assets were optimized for being used on Mobile (Trees are less optimal, but should not represent a problem).
Package contains:
12 Buildings, including houses, shops, two story buildings and skycraper.
10 Vehicles, including cars, trucks, bus and train.
44 Roads, including asphalted road for single streets or avenues. Roads prepared for Metrobus circulation. Railroads for train circulation. Grass and pedestrian roads.
11 Accesories, including train barrier, street signals, semaphores and trees.
2 Scripts for running the train and its wagons through a Waypoint system.
1 Script for lowering or rising the barriers when the train is approaching.
1 demo scene of a city
Documentation for Train Configuration
Any question please contact hypernaturalgames@gmail.com
Price $9.00
Field Hockey Animations by sugarpixels
with keeper and player avatars with 5 color variations
it contains complete animations to make a hockey game
all the fbx files are provided
player character has 6.5 k mesh tries and texture page with 2k size
Puck, Bat, reference puck points added
please watch the video to check the animations
Animations made with humanoid setup rig
Animations List:
--------------------
37 types of shoots and goals,
12 celebrations and disappointments,
10 keeper animations
falls, get hits, impacts, skate loops, generic moves, idles, extc... total 345 animations added to this package
check the screen shots for animation list
feel free to mail us
Price $55.00
HD Dollar's Particle's Pack by Soulage
A package of HD Dollars particle systems
include's 6 different HQ (8192X8192) 60FPS realstic Dollars animation sheets.
and Ready Prefabs And Materials.
.
.
Icluded Animation Sheet's
-1 Dollar Bill
-5 Dollars Bill
-10 Dollars Bill
-20 Dollars Bill
-50 Dollars Bill
-100 Dollars Bill
Website: https://soulage.wixsite.com/home
support Email: soulage.supbox@gmail.com
Price $5.19
Mod Browser & Manager by mod.io
Welcome to the Unity Plugin for mod.io, an open platform for hosting mods created by the team behind ModDB.com and IndieDB.com.This plugin has been written in Unity from the ground up to allow developers to control the browsing and installation of mods in-game.
Features include:
- Platform agnostic (support 1 click mod installs on Steam, Epic Games Store, Discord, GOG, itch.io and even consoles in the future)
- Clientless (it has no other dependencies and works behind the scenes in your game)
- C# interface built on the Unity Engine for connecting to the mod.io API
- Powerful search, filtering and tagging of mods
- Ability to subscribe, rate and download mods
- Customizable mod browsing UI
Getting mods installing takes minutes:
1. Download the Unity package and import it into your project
2. Drop the _ModBrowser prefab into your menu scene, or adapt the ExampleScene for your purposes
3. Set up your game on mod.io (or our private test environment) to get your game ID and API key
4. Input your ID and API key by selecting "Plugin Settings" on the ModBrowser component inspector, or under the mod.io/Edit Settings menu item
5. In your code, make a call to ModManager.GetInstalledModDirectories() to get a list of mod data your player has installed
6. Setup complete!
All mods submitted to mod.io will be automatically fetched and managed by the plugin, and are instantly downloadable and testable.
Benefits of using mod.io:
mod.io offers the same core functionality as Steamworks Workshop (1 click mod installs in-game), plus mod hosting, moderation and all of the critical pieces needed. Where we differ is our approach to modding and the flexibility a REST API offers. For example:
- Our platform is clientless, 100% standalone it works behind the scenes
- You can embed mod.io into your game on any store or platform that will support it
- You or your community can build their own fansites or discord bots and embed them into your games homepage and/or launchers
- Designing a good mod browsing UI is hard, our plugin ships with a UI built in to save you a lot of effort and help your mods stand out
- We don’t apply rules globally, so if you want to enable patronage, sales or other experimental features, reach out to discuss
- Our platform is built by the super experienced ModDB.com team and is continually improving for your benefit
- Communicate and interact with your players, using our built-in emailer
Large studios and publishers:
A private white label option is available to license, if you want a fully featured mod-platform that you can control and host in-house. Contact us to discuss.
Games using mod.io for Unity:
- Meeple Station
- Eco
- More to come...
Find out more:
Visit mod.io | About us | Add your game | Chat on Discord
Price $0.00
GDOC — Dynamic GPU Occlusion Culling by Bear Roll Studios
Note: only DX11 on Windows (x64) is supported right now
GDOC is a dynamic GPU occlusion culling that increases FPS by hiding objects that are not visible by the camera, drastically reducing draw calls.
Compared to the built-in occlusion culling, GDOC works at runtime and doesn't need baking.
Features
— No baking, works with precudurally generated or streamed scenes
— No raycasting, doesn’t need colliders
— Supports dynamic occluders and occludees
— Most of the work is done on GPU
— Culls shadow casters for 1 directional light
Supported platforms: DX11 on Windows x64
Not supported yet: VR, Vulkan, HDRP/LWRP, Linux/Mac, consoles
Won’t be supported: OpenGL/DX12/Metal, mobile devices
Price $29.90
Timeline Ez Events by Francesco Bizzini
Main features:
• Works on any platform and tested on a commercial project.
• Very easy to use. It does not use Timeline Signals therefore you can use it on Unity versions prior to 2019.1 that supports Timeline.
• By default, Unity Timeline’s playback is strictly framerate dependent and does not guarantee that each frame is processed; any small hiccup indeed may cause frame skip. This plugin detects missed events and invoke them immediately, assuring that no event gets skipped.
• Two operating mode:
  1)Timeline Clips (On enter or On frame process)
  2)Manual invoking Events in your custom components
• You can define and sort multiple events per clip.
• Raise events at runtime or during editing.
• Conditional invoking is supported if supplying a method returning bool.
• Argument supported types: FrameData, Enum, String, Int, Uint, Float, Double, Bool, Color, Vector2/3/4 and any generic UnityEngine.Object so that you can pass Scene GameObjects to your functions.
• (Experimental) Methods loss protection. Changing function signature will trigger replacement prompt with the most similar one.
• (Experimental) Use this tool to search for a particular function inside all EzEvents in your project.
Price $19.00
