Wrecker by Rusik3Dmodels
Texture 4096x4096
-Albedo
-Specular
-Normal map
-Occlusion
Polygons 19881.
Scale 1.1.1
Also you can always change the value of the keys at your discretion.
Price $10.00
3D Crystal Gems Pack by akamx
*Contains 240+ Prefabs
* 2 Texture sets (Dirt,Clean) in 2K.
* 3 Color variations.
*42 Meshes
-you can make more color variations for the same mesh by mixing Albedo texture with different Emission texture.
Price $5.00
IP Tools by Universal Assets
With the built-in code generator, you don't need to learn an API. Just open the wizard and follow the prompts to generate your code.
With IP Tools, you can:
• Make GET requests
• Download files
• Upload files
• Get public and private IP
• Make POST requests
Price $15.00
Interior Map Optimized by Luke Pindsle
The simulated interior is actually just an image projected on the surface of the building object. The effect is achieved through layering cubemap textures. This means performance cost is dramatically reduced, compared to using a transparent shader and filling the building with actual models.
Ideal for situations where viewing of interiors is desired, but player interaction is not required.
Shader supports reflections, transparency and bump maps.
Corner rooms have windows on both appropriate sides. The viewer can peer through the room, to the other side of the building.
Set light and dark rooms, and choose the chance of each appearing.
Additional shader features include:
• Ability to set 2 different cubemaps, and set likelihood of each appearing.
• Set seed values to randomly place rooms and objects for a more varied look.
• Set specular color, metallicity, and smoothness.
• Set the depth of interior objects for a more realistic effect.
Price $9.95
ByteClap - DataProtection by O'manju
Please purchase "ByteClap" from Unity Asset Store in advance and import it.
The page of "ByteClap" is here.
"ByteClap - DataProtection" is a shield that protects your game data from cheating
Rewriting saved data, rewriting data on memory using cheat tool, peeping in scenario data etc ...
"ByteClap - DataProtection" will be a shield to protect your game data from such cheating!
・Encrypt serialized Byte data
・Tampering check of serialized Byte data
・Encryption of variable values held by object on memory
・Tampering check on variable value held by object on memory
・Encryption can be performed using C# standard SymmetricAlgorithm or user's own algorithm
・Tampering check can be performed using C# standard HashAlgorithm or user's own algorithm
・With the generator, you can easily implement encryption of values on memory or tampering check of values on memory
・All data types serializable by ByteClap can be encrypted, checked for tampering(It is easy to encrypt or tampering check your own data type!)
・A data type that has been subjected to encryption and tamper check can also be used almost like the usual data type
Official site | API documentation
Price $8.49
GPU Performance Analyser by Frenzy Games
This plugins adds to Scene View overlays which supports finding:
-overdraw of opaque polygons
-invisible by player but still culled opaque polygons
-overdraw of transparent elements
-wasted transparency (areas with alpha value around 0 but still rendered)
Perfect for finding optimization possibilities in:
-GUI (especially transparency overdraw)
-2D games (great wasted transparency blending and general overdraw)
-3D games (great for double-sided objects, interiors)
Price $15.00
Massive Pack of 12 City Backgrounds by Lakay
Each background is split into 3-5 layers for a limited parallax effect.
Background size: 4200px × 2000px
Bonus tiny icon of each city is included!
High quality pngs and jpgs
These backgrounds DO NOT repeat.
Price $145.00
Pack of 5 Western Cities Parallax Backgrounds by Lakay
Each background is split into 3-5 layers for a limited parallax effect.
Background size: 4200px × 2000px
Bonus tiny icon of each city is included!
High quality pngs and jpgs
These backgrounds DO NOT repeat.
Price $75.00
Wooden PBR Table by Intercido
- Upper table part
- Metal parts
- Wooden legs and connectors
All textures are natively 4k (4096x4096), however, imported in the Unity as 2k (2048x2048) (You can change the size at any time)
Made in Blender, exported as.FBX and painted in Substance Painter
If you run into any issues contact me at: visualtech48@gmail.com
Price $0.00
Pack of 4 Fantasy Towns Parallax Backgrounds by Lakay
Each background is split into 3-5 layers for a limited parallax effect.
Background size: 4200px × 2000px
Bonus tiny icon of each city is included!
High quality pngs and jpgs
These backgrounds DO NOT repeat.
Price $60.00
Khypol Spaceship MK II by Reberu Game Studio
For Texture maps ; Pbr Maps Contains ;
508 POLY
2048 x 2048 Diffuse TGA
2048 x 2048 normal TGA
2048 x 2048 Emissive mapTGA
2048 x 2048 specularTGA
Price $5.00
Pack of 3 Eastern Style Parallax Backgrounds by Lakay
Each background is split into 3-5 layers for a limited parallax effect.
Background size: 4200px × 2000px
Bonus tiny icon of each city is included!
High quality pngs and jpgs
These backgrounds DO NOT repeat.
Price $45.00
Dialogue System by Runemark Studio
The Dialogue System is a node based visual editor. With it you can create interactive dialogues fast and easy.
The system helps you to make not just a simple dialogue, but a complex branched conversion without writing a line of code. Our goal was to make a non-programmer friendly solution, with maximum flexibility.
[Downloadable Demo]
Follow us for updates and news: website | facebook | twitter | forum
Editor
- Node based visual editor
- Multiselection, comment boxes for better organization.
- Custom Inspector for almost everything.
Framework
- Dynamic branched conversations with multiple choices.
- Complex conditions or logic without scripting
- Random node, that you can use for everything.
- Local and Global variables
- Custom event and Event call nodes.
- Retargetable Dialogue Graphs
Skin System
- UI independent
- Built-in uGUI support, but can be extended to work with any GameObject based ui system.
- Powerful skin system: you can use as many skin as you want, even different for every single text node.
- Premade skin prototypes
Additional Features
- Built-in and customizable Save & Load, even without scripting
- Detailed User Documentation in pdf
- Well commented C# scripts
- Full source code (no DLLs)
- Example Scenes
If you get stuck or have a question, don’t hesitate, contact me! If you missed some feature from this system, tell me, and I’ll add it to the asset as soon as possible.
Price $30.00
JSONCreator by Painkiller's Works
Paid version comes with the functionality to save and load sheets as .asset files in the project.
You can also download the free version(without save/load sheets functionality) here: JSONCreator Free
Price $5.00
Urban Stylized Modular Alley Pack by EZZART
A Low Poly Stylized Asset Pack
completely modular flexible sections are ready to piece together to make variety of combinations.
can also be created easily from the prefabs provided Along with the modular objects to create ultimate variations using this full pack.
Features:
- 99 low poly modular pieces can be combined to make the alley way.
- 10 Ready prefabs Buildings .
- 3 Demo Examples scenes with lighting already set up (day and night), with baked lightmaps .
- Demo Tutorial Video .
- Textures Hand painted over the Models .
- No plugins or Scripts used .
-All models are created in a modular way, so that level design is very easy and variated .
Price $44.00
Megascans Valley Collection LT by Quixel
It also contains a set of surfaces - scanned, on location, in South-West Australia - that perfectly complement the scanned 3D content.
Usage:
This collection is packed with all you need to create lifelike environments in games or real-time movies.
These assets represent the cutting edge of 3D content, and are used by all major game and film studios today.
Terms:
This collection is intended for use by users who fall under our “Hobby”, “Freelancer”, and “Indie” categories only. Studios must contact Quixel separately for access to these collections.
Price $199.00
Megascans Valley Collection HD by Quixel
It also contains a set of surfaces - scanned, on location, in South-West Australia - that perfectly complement the scanned 3D content.
Usage:
This collection is packed with all you need to create lifelike environments in games or real-time movies.
These assets represent the cutting edge of 3D content, and are used by all major game and film studios today.
Terms:
This collection is intended for use by users who fall under our “Hobby”, “Freelancer”, and “Indie” categories only. Studios must contact Quixel separately for access to these collections.
Price $199.00
Megascans Lava Field Collection HD by Quixel
It also contains a set of surfaces - scanned, on location, in South-West Australia - that perfectly complement the scanned 3D content.
This HD package includes a demo scene built from the assets in the collection.
Usage:
This collection is packed with all you need to create lifelike environments in games or real-time movies.
These assets represent the cutting edge of 3D content, and are used by all major game and film studios today.
Terms:
This collection is intended for use by users who fall under our “Hobby”, “Freelancer”, and “Indie” categories only. Studios must contact Quixel separately for access to these collections.
Price $199.00
Megascans Lava Field Collection LT by Quixel
It also contains a set of surfaces - scanned, on location, in South-West Australia - that perfectly complement the scanned 3D content.
This HD package includes a demo scene built from the assets in the collection.
Usage:
This collection is packed with all you need to create lifelike environments in games or real-time movies.
These assets represent the cutting edge of 3D content, and are used by all major game and film studios today.
Terms:
This collection is intended for use by users who fall under our “Hobby”, “Freelancer”, and “Indie” categories only. Studios must contact Quixel separately for access to these collections.
Price $199.00