Mobile First Person Controller by Padia
This is a simple mobile first person controller avaliable for Android and IOS.
With 2 joysticks to control the player movement and the camera rotation, included custom joystick icons
You will be able to build your mobile game with a first person character controlled by joysticks,
Package features:
-First person character prefab
-2 joysticks and icons
-Demo scene to test the package content
Price $6.99
With 2 joysticks to control the player movement and the camera rotation, included custom joystick icons
You will be able to build your mobile game with a first person character controlled by joysticks,
Package features:
-First person character prefab
-2 joysticks and icons
-Demo scene to test the package content
Price $6.99
MiG 21 Fighter Jet with animations by Insya
This is a beautifully handcrafted Mig 21 figther jet that is ready to be placed in your next project.
It is loaded with 9 animations Low poly design while maintaining sharp look and feel
Featuring FIVE unique textures. Interior modeled with FIVE unique textures The bombs and accessories are separate objects and can be added / removed /replaced
Animations:
Open Canopy
Close Canopy
Close Mode (Closes canopy, stows away
landing gear to compartment)
Open (Opens canopy, brings landing gear from compartment to landing position)
Move flaps
Landing
Take Off
Move Rudder
Rotate Wheels
Technical Details Rigged: Yes
Animated: Yes
Number of characters: 1
LOD: 0
Vertex Count: 21,425
Number of Meshes: 7
Texture Resolution: 2k
Collision: Yes
Number of Animations: 9
Supported Development Platforms: PC / IOS / ANDROID
Supported Target Build Platforms: PC//Mobile/Gaming Consoles
Price $59.99
It is loaded with 9 animations Low poly design while maintaining sharp look and feel
Featuring FIVE unique textures. Interior modeled with FIVE unique textures The bombs and accessories are separate objects and can be added / removed /replaced
Animations:
Open Canopy
Close Canopy
Close Mode (Closes canopy, stows away
landing gear to compartment)
Open (Opens canopy, brings landing gear from compartment to landing position)
Move flaps
Landing
Take Off
Move Rudder
Rotate Wheels
Technical Details Rigged: Yes
Animated: Yes
Number of characters: 1
LOD: 0
Vertex Count: 21,425
Number of Meshes: 7
Texture Resolution: 2k
Collision: Yes
Number of Animations: 9
Supported Development Platforms: PC / IOS / ANDROID
Supported Target Build Platforms: PC//Mobile/Gaming Consoles
Price $59.99
Flintlock rifle by Don_Falcone
Technical Details:
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 4227tr, LOD1 - 2134tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 4227tr, LOD1 - 2134tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
Flinlock spahish musketoon by Don_Falcone
Technical Details:
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 2475tr, LOD1 - 1435tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 2475tr, LOD1 - 1435tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
Color Cube - endless puzzle rush - one touch complete project ready for release by Aleksa Racovic
Test apk: https://www.dropbox.com/s/a3uqow96zxt1yj5/colorCubeTest.apk?dl=0
Tap on the cube to change its color to match the approaching cubes!
Matching the color of the approaching cube will allow you to pass through the cube .
You need to match colors of all 9 cubes in order to pass.
Every time you pass through the block you will get +1 score.
Very easy to implement rewarded ads when cube crashes, so player can continue playing after rewarded ad finishes. If you want to use unity ads just open UnityAdsExample script from folder "Scripts", uncomment all code and put your game id in gameId variable. And that's it!
If you want to use other ad network just call GameObject.Find("Canvas").GetComponent< MenuSelect>().GameContinue(); when on ad finish event is called.
You could also monetize game using top banner.
In case you want to implement google play games or apple game center leaderboard, just call Social.ReportScore(PlayerPrefs.GetInt ("bestScore"), "YOUR LEADERBOARD ID", (bool success) => {}); to upload best score into leaderboard. Game is endless so main goal is to try to score as much as you can and to have fun!
Enjoy!
Price $14.99
Tap on the cube to change its color to match the approaching cubes!
Matching the color of the approaching cube will allow you to pass through the cube .
You need to match colors of all 9 cubes in order to pass.
Every time you pass through the block you will get +1 score.
Very easy to implement rewarded ads when cube crashes, so player can continue playing after rewarded ad finishes. If you want to use unity ads just open UnityAdsExample script from folder "Scripts", uncomment all code and put your game id in gameId variable. And that's it!
If you want to use other ad network just call GameObject.Find("Canvas").GetComponent< MenuSelect>().GameContinue(); when on ad finish event is called.
You could also monetize game using top banner.
In case you want to implement google play games or apple game center leaderboard, just call Social.ReportScore(PlayerPrefs.GetInt ("bestScore"), "YOUR LEADERBOARD ID", (bool success) => {}); to upload best score into leaderboard. Game is endless so main goal is to try to score as much as you can and to have fun!
Enjoy!
Price $14.99
Derringer percussion pistol by Don_Falcone
Technical Details:
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 1724tr, LOD1 - 978tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 1724tr, LOD1 - 978tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
Classic percussion pistol by Don_Falcone
Technical Details:
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 1486tr, LOD1 - 746tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 1486tr, LOD1 - 746tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
Axegun flintlock musket by Don_Falcone
Technical Details:
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 1976tr, LOD1 - 1116tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
-Textures Size: 4096x4096.
-Textures for PBR standart metallic roughness shader.
-Each moving part has its pivot point.
-Polycount: LOD0 - 1976tr, LOD1 - 1116tr.
-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.
If you have any questions - write to me. Always happy to help.
Price $6.95
MicroSplat - HDRP Support by Jason Booth
Adds support for Unity's High Definition Render Pipeline (HDRP) to MicroSplat
Unity's new Scriptable Render Pipeline (SRP) requires a full rewrite of all shaders for each SRP. This module adds support for targeting the High Definition Render Pipeline shipping with Unity 2019.2.
Requires MicroSplat Core, 2019.2 or greater, and the High Definition Render Pipeline 6.9 installed.
This module is currently in a beta release, and has some limitations. The following features are not currently supported
- Tessellation
- Render Baking
Price $20.00
Unity's new Scriptable Render Pipeline (SRP) requires a full rewrite of all shaders for each SRP. This module adds support for targeting the High Definition Render Pipeline shipping with Unity 2019.2.
Requires MicroSplat Core, 2019.2 or greater, and the High Definition Render Pipeline 6.9 installed.
This module is currently in a beta release, and has some limitations. The following features are not currently supported
- Tessellation
- Render Baking
Price $20.00
Voxel City Tiles - Programmer Friendly (Pack1) by YesIndieDee
The Voxel City Tileset is created to make large stylized cityscapes easily. This tileset looks great using both orthographic and perspective cameras, and can produce large city environments quickly.
Perfect for
- City Sims
- Real Time Strategy
- First Person
- Driving Sims
- Third Person
What You Get
-This pack contains 16 tiles (See screenshot). These 16 tiles have been chosen specifically to allow the most diverse city designs with as few tiles as possible.
-Included lighting script
A script is packaged which allows the user to toggle lights of each tile on and off, this can be done from the inspector, or easily modified in the code. (A standard version of the tiles is also included which does not have lighting options).
The pack is designed to be programmer and engine friendly.
- Colors are easily changeable directly on the included texture.
- A single texture is used on all tiles, reducing texture switching at render to give maximum speed.
I plan on making further tile packs to accompany this one to expand this so please comment any tile suggestions.
Price $4.99
Perfect for
- City Sims
- Real Time Strategy
- First Person
- Driving Sims
- Third Person
What You Get
-This pack contains 16 tiles (See screenshot). These 16 tiles have been chosen specifically to allow the most diverse city designs with as few tiles as possible.
-Included lighting script
A script is packaged which allows the user to toggle lights of each tile on and off, this can be done from the inspector, or easily modified in the code. (A standard version of the tiles is also included which does not have lighting options).
The pack is designed to be programmer and engine friendly.
- Colors are easily changeable directly on the included texture.
- A single texture is used on all tiles, reducing texture switching at render to give maximum speed.
I plan on making further tile packs to accompany this one to expand this so please comment any tile suggestions.
Price $4.99
Rabdos Character Pack by Arkaya Venture Limited
PROFESSIONAL 3D MODEL FOR ANIMATIONS AND GAME.
High quality and low poly model of Rabdos.Rabdos is perfect for your game, cartoon or any other project.
Originally modelled in Maya. This Rabdos Rigged is humanoid mecanim System.
This 3d model was made with care and detail in every particular, based on real-world objects.
GEOMETRY-
The model is made in MAYA.
All model is 100% smoothable and easily editable.
The level of detail of this 3d model is implemented for the most extreme close-up renderings.
You can applied smooth to each object ( also smaller ones , bolts cables etc...) and you can have higher zoom, without losing detail.
In FBX version maya 2015,
Objects are textured by diffuse maps.
No 3rd party plugin needed.
TECHNICAL INFORMATIONS-
MODEL
Rabdos- Faces:14310,Vertices:14414,
RIG
Mecanim ready and ik system rig. All humanoid mecanim and mocap animation supported.
TEXTURES-
1 Variation of textures
Diffuse map and Normal map,2048x2048
Textures formats PNG
1 Rigged Model in .FBX format.
ANIMATION-
31 Root Motion Animation List -
Crouch To Standing With Rifle,Death,Dying,Gun Walk Left,Gun Walk Right,Gun_Walk Forward,Gunplay,Hit Reaction,Crouched_Run,Death,Stand Up,Walk Forward
Reloading,Rifle aiming idle,Rifle Death,Rifle Firing,Rifle Idle,Rifle Jump,Rifle Prone Hit Reaction,Rifle Run Backward,Rifle Run Forward
Rifle Turn Left,Rifle Turn Right,Rifle Walk Backward,Rifle Walk Forward,Run Forward,Shoot Rifle,Shooting,Walk Backward,Walk Crouching Left,Walk Crouching Right
CONTACT-
Website: http://creative.arkayaventures.com/
Email
Animation Demo Link
Model Demo Link
NOTE-
Artwork and video is used only for demo purpose.
Price $24.90
High quality and low poly model of Rabdos.Rabdos is perfect for your game, cartoon or any other project.
Originally modelled in Maya. This Rabdos Rigged is humanoid mecanim System.
This 3d model was made with care and detail in every particular, based on real-world objects.
GEOMETRY-
The model is made in MAYA.
All model is 100% smoothable and easily editable.
The level of detail of this 3d model is implemented for the most extreme close-up renderings.
You can applied smooth to each object ( also smaller ones , bolts cables etc...) and you can have higher zoom, without losing detail.
In FBX version maya 2015,
Objects are textured by diffuse maps.
No 3rd party plugin needed.
TECHNICAL INFORMATIONS-
MODEL
Rabdos- Faces:14310,Vertices:14414,
RIG
Mecanim ready and ik system rig. All humanoid mecanim and mocap animation supported.
TEXTURES-
1 Variation of textures
Diffuse map and Normal map,2048x2048
Textures formats PNG
1 Rigged Model in .FBX format.
ANIMATION-
31 Root Motion Animation List -
Crouch To Standing With Rifle,Death,Dying,Gun Walk Left,Gun Walk Right,Gun_Walk Forward,Gunplay,Hit Reaction,Crouched_Run,Death,Stand Up,Walk Forward
Reloading,Rifle aiming idle,Rifle Death,Rifle Firing,Rifle Idle,Rifle Jump,Rifle Prone Hit Reaction,Rifle Run Backward,Rifle Run Forward
Rifle Turn Left,Rifle Turn Right,Rifle Walk Backward,Rifle Walk Forward,Run Forward,Shoot Rifle,Shooting,Walk Backward,Walk Crouching Left,Walk Crouching Right
CONTACT-
Website: http://creative.arkayaventures.com/
Animation Demo Link
Model Demo Link
NOTE-
Artwork and video is used only for demo purpose.
Price $24.90
Storyteller (Free Evaluation Version) by DaiMangou
Storyteller,a powerful tool used for:
● Character dialogue & interaction (with Game Bridge)
● Text / Voiced Dialogue & stories
● Visual Storytelling
● Storyboarding
● Dialogue building
● General Narrative content creation
By creating your narrative content visually you see the present and future of your content simultaneously, making it easy to create dialogue, tell compelling and dynamic stories and make changes at any moment.
Some Storyteller Features:
1) Creating your story:
- Node canvas
● Create characters
● Define environments for characters
● Create a story/dialogue by using voice recording
● Create a story/dialogue by using text
● Create a story by using voice/ text mix
● Define sound effects for Actions
● Toggle text & voiceover mode in Dialogue nodes
● Voiceover recording directly in nodes
● Optional grid
● Quick Reset to canvas origin
● Auto Connect Node Setting
● Media nodes to sample character interactions
● Play through characters entire lifetime in a story using End nodes
- Scenes
● Create Multiple scenes in a Story project
● Optional automatic text dialogue timing
● Character management & tracking
- Timeline
● Change the interactions using Timeline
● Interaction sampling
● Text editing from timeline
● Node creation from in the timeline.
● Scrub, Pan , Zoom Timeline
- Shortcuts
● Mac & windows friendly Shortcuts
● Cycle through scenes with shortcut keys
- Storyboarding
● Use large or regular sized storyboards
● Scale to fit or crop storyboard images
- General
● Move characters through time
2) Enrich your story:
- Character Development and Management
● Define Character Biographies
● Create History & Evolution
● Access to over 90 personality traits per evolution state
● Create any amount of character voice samples per evolution state
● Set character Images for each evolution
● Link characters across multiple scenes
- Environment Development
● Link environments across any scene
● Set environment images
● Define general environment info
- Scene Development
● Set Scene Images
● Define general scene info
3) Project Management:
- Templates
● Generate templates of your scenes
● Share templates with other users
- General management
● Cut, copy and paste across scenes and story projects
● Edit Node Data in Properties Window
● Easy node detachment in properties tab
● Easily rename for nodes in the properties tab
● Optional project info display
● Character link manager system
● Environment link manager system
● Illegal node connection check
● Unused node check
4) Sharing your story:
- HTML Export(Requires full Storyteller version):
● Export entire Storyteller project as HTML
● Export a storyboard with text and images
● Export a text only scene.
● Export a scenes with voiceover, sound effects, text, timing, environment tag, type tag and storyboard image
● Character list export
● Overview export
● Dialogue export with / without timing, audio and image
● Set custom export location or export in unity folder
- Canvas Screenshot:
● Regardless of size. Export high resolution screenshot of your entire canvas.
5) General
● Set custom zoom threshold
● Custom zoom settings
● Improved story caching
● Tooltips
● 16 dedicated editor windows
● Quick toggle between Story projects
● Optional Auto Project cache
● Custom Detailed Context Menu
● And much more
DaiMangou Website
Price $0.00
● Character dialogue & interaction (with Game Bridge)
● Text / Voiced Dialogue & stories
● Visual Storytelling
● Storyboarding
● Dialogue building
● General Narrative content creation
By creating your narrative content visually you see the present and future of your content simultaneously, making it easy to create dialogue, tell compelling and dynamic stories and make changes at any moment.
The FREE Storyteller extension, Game Bridge is on the AssetStore Here . Game Bridge It allows you to send your storyteller data into your game scene as ready to use linear & non linear dialogue and events. This requires the full version of Storyteller.
Our Storyteller Scripting API documentation outlines the data structure of your Story, Scene and Nodes and gives you the information you need in order to access and make use of stories , scene and character data however you want to. This requires the full version of Storyteller.
Some Storyteller Features:
1) Creating your story:
- Node canvas
● Create characters
● Define environments for characters
● Create a story/dialogue by using voice recording
● Create a story/dialogue by using text
● Create a story by using voice/ text mix
● Define sound effects for Actions
● Toggle text & voiceover mode in Dialogue nodes
● Voiceover recording directly in nodes
● Optional grid
● Quick Reset to canvas origin
● Auto Connect Node Setting
● Media nodes to sample character interactions
● Play through characters entire lifetime in a story using End nodes
- Scenes
● Create Multiple scenes in a Story project
● Optional automatic text dialogue timing
● Character management & tracking
- Timeline
● Change the interactions using Timeline
● Interaction sampling
● Text editing from timeline
● Node creation from in the timeline.
● Scrub, Pan , Zoom Timeline
- Shortcuts
● Mac & windows friendly Shortcuts
● Cycle through scenes with shortcut keys
- Storyboarding
● Use large or regular sized storyboards
● Scale to fit or crop storyboard images
- General
● Move characters through time
2) Enrich your story:
- Character Development and Management
● Define Character Biographies
● Create History & Evolution
● Access to over 90 personality traits per evolution state
● Create any amount of character voice samples per evolution state
● Set character Images for each evolution
● Link characters across multiple scenes
- Environment Development
● Link environments across any scene
● Set environment images
● Define general environment info
- Scene Development
● Set Scene Images
● Define general scene info
3) Project Management:
- Templates
● Generate templates of your scenes
● Share templates with other users
- General management
● Cut, copy and paste across scenes and story projects
● Edit Node Data in Properties Window
● Easy node detachment in properties tab
● Easily rename for nodes in the properties tab
● Optional project info display
● Character link manager system
● Environment link manager system
● Illegal node connection check
● Unused node check
4) Sharing your story:
- HTML Export(Requires full Storyteller version):
● Export entire Storyteller project as HTML
● Export a storyboard with text and images
● Export a text only scene.
● Export a scenes with voiceover, sound effects, text, timing, environment tag, type tag and storyboard image
● Character list export
● Overview export
● Dialogue export with / without timing, audio and image
● Set custom export location or export in unity folder
- Canvas Screenshot:
● Regardless of size. Export high resolution screenshot of your entire canvas.
5) General
● Set custom zoom threshold
● Custom zoom settings
● Improved story caching
● Tooltips
● 16 dedicated editor windows
● Quick toggle between Story projects
● Optional Auto Project cache
● Custom Detailed Context Menu
● And much more
DaiMangou Website
Price $0.00
Domino Breaker by Clawbear Games
Domino Breaker is an exciting endless level-base game in you aim and shoot the ball to push the domino tiles to fall. The goal is to make all the domino tiles fall on each other and complete the level, collect coins to unlocks new characters and new look of the environment. The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. Supports for PC/Mac, iOS, Android, etc…!
This template is made with Unity C# and optimized for mobile devices. This template provides you a full-featured, ready-for-release game source code that you can customize and build your own game in no time !
Highlight Features:
- Addictive one-touch gameplay
- Smooth control, eye-catching graphics with blocky style
- 25++ levels
- Very easy to add new levels with detailed instruction
- 32 domino packs ready to use for levels
- Very easy to create new packs with detailed instruction
- 5 types of environment ready to unloc
- 9 days daily reward system for better retention
- Optimized for mobile
- Watch ad for coins
- 20+ characters ready to unlock
- Very easy to add new characters
- Multiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded video)
- Native share Android/iOS
- Facebook/Twitter share
- Commented C# code with detailed documentation
- Optimized for mobile
- Ready to publish out of the box
Demo APK
Support email: clawbeargames@gmail.com
Your rating, review and feedback are greatly appreciated!
Price $24.95
This template is made with Unity C# and optimized for mobile devices. This template provides you a full-featured, ready-for-release game source code that you can customize and build your own game in no time !
Highlight Features:
- Addictive one-touch gameplay
- Smooth control, eye-catching graphics with blocky style
- 25++ levels
- Very easy to add new levels with detailed instruction
- 32 domino packs ready to use for levels
- Very easy to create new packs with detailed instruction
- 5 types of environment ready to unloc
- 9 days daily reward system for better retention
- Optimized for mobile
- Watch ad for coins
- 20+ characters ready to unlock
- Very easy to add new characters
- Multiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded video)
- Native share Android/iOS
- Facebook/Twitter share
- Commented C# code with detailed documentation
- Optimized for mobile
- Ready to publish out of the box
Demo APK
Support email: clawbeargames@gmail.com
Your rating, review and feedback are greatly appreciated!
Price $24.95
Imminence: Low Poly Sci-fi Soldiers by Distant Lands
A small pack of hand-modeled low-poly sci-fi soldiers.
50+ models:
- 7 different types of weapons.
- Includes gunships, dropships and a quadbike.
- 4 different ground units.
- Rigged for mecanim.
- All prefabs come in 8 color variants.
4 different types of soldiers:
- Assault trooper
- Heavy armor
- Extinguisher
- Pilot
High performance at little visual cost:
- Great for mobile and/or VR.
- Low poly count.
- The lack of textures keeps required disk space to a minimum.
CONTAINS NO ANIMATIONS
Price $7.50
50+ models:
- 7 different types of weapons.
- Includes gunships, dropships and a quadbike.
- 4 different ground units.
- Rigged for mecanim.
- All prefabs come in 8 color variants.
4 different types of soldiers:
- Assault trooper
- Heavy armor
- Extinguisher
- Pilot
High performance at little visual cost:
- Great for mobile and/or VR.
- Low poly count.
- The lack of textures keeps required disk space to a minimum.
CONTAINS NO ANIMATIONS
Price $7.50
Mecanim and UMA Mage Tier 3 by Will B
Contains 2 versions: 1 which is Mecanim ready with prefab and 1 for Unity Multipurpose Avatar
Files include:
Male version
Female Version
Mecanim Version
UMA Version
Modular Slots
Modular Overlays
Modular PBR textures (Including separate Color)
Wardrobe Recipes
FBX
Model Source .blend
Slots are:
Head
Shoulder
Torso
Hands
Feet
Compatible with MB1 FB1 refits
Works with default bases and M/F_base 2.0
Links:
UMA
(Github latest)
(Can also be used with Mecanim).
willbgameart.com Tutorials
twitter:
Link
Update thread:
Link
Price $28.00
