Dragon Trials by Day Dreamz Studio
• Ready to release with 100 levels
• Superb graphics with amazing simulation game play
• More 100 + Adventure Creative Levels
• Lot of achievements to explore different worlds
• Amazing 3D adventurous dragon racing game full of action and thrill.
• Become king of dragon land via secret levels
• Multiple missions in dragon race 3d
• A complete dragon simulator game
• Jungle ,Desert ,Snow themes
• Two Dragon modes Challenging mode , Flappy mode
[Game Link]
Price $100.00
762KT and 556LT Rifles by Gabriel Solon
This package comes with 4k textures:
- Albedo (rgb) Roughness (a);
- Metallic;
- Normal;
- Occlusion;
The 556LT model has 11k verts and the 762KT has 9k. None have LODs. Both models are rigged but not animated.
This package was produced for first or third person nextgen projects.
These renders were produced with the Unity 2017.1 beta Post Processing stack and the minimum requirements for optimal use are at leas Unity5 because of the PBR shaders.
Price $15.00
Race Sport Cars by 8bull
Perfect for a mobile race game!
Price $7.00
Scifi Shield Ship Bullwark by MSGDI
- Scifi shield ship
- Modular design
- Turrets, missile silo, radar
- 1 torpedo + 2 missiles included
- 7 different texture sets
- PSD with intact layers is included
- All models have 0 rotation
- PBR textures for the unity 5 standard shader (specular)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 and 1024
- Tris count ca. 14200
- Final tris count depends on how many weapons are used for the ship
Price $20.00
Low Poly Cloud Generator by NoobStudios
*SOURCE CODE INCLUDED*
The Low Poly Cloud Generator is the go-to solution for procedurally generating 3d clouds within Unity. Set a couple of parameters, hit a button and you have a cloud exported to a Wavefront file that can be edited anywhere.
Simple, easy, intuitive. Design your own clouds, set vertex count, use modifiers to change the results a bit. All inside an easy to use custom inspector made to suit your needs.
This asset is one of three Low Poly generators for Unity. If you'd like to check the other two out, check out my publisher page.
Feature List:
- Design your own clouds using pre-made components
- Preview clouds in the editor and export them to a .obj (Wavefront) file.
- Seeded Randomness - The same seed with the same parameters returns the same cloud.
- Generate a "fluffy" cloud by combining all of the submeshes into one. (See pictures)
- Step-by-Step video tutorials.
Support Email - worldoftanksreviewer@gmail.com - feel free to email me anytime.
Price $5.00
Pulse by HalliHacks
Using chained API calls, developers can specify timers to perform any task, using elegant code and without having to worry about handling Coroutines or timing calculations.
Pulse can create:
* Indefinitely repeating tasks
* Tasks which repeat for a specific number of iterations.
* Tasks which repeat until an arbitrary condition is met.
* Tasks which execute a callback upon completion.
Included in this Asset is a demo scene which illustrates a few basic examples of Pulse code.
Price $4.00
Voxel World – Units - Ork by Swift Games
Animations: Idle, Walk, Attack, Death.
Great for game in voxel style, along with other Voxel World Assets.
Price $15.00
Animal Sounds by Gamemaster Audio
This sound pack is 2 parts.
1) 1085 animal impersonations by professional voice actors. Animals included: Bear, Cat, Chicken, Cow, Crow/Raven, Dogs (small, large), Duck, Frog, Goat, Gorilla, Hippo, Horse, Hyena, Lizard, Monkey, Mouse, Owl, Pig, Peacock, Pigeon, Rabbit, Seagull, Seal/Walrus, Sheep, Snake, Sparrow, Tasmanian Devil (comical), Turkey/Ostrich, Tweety Bird, Vulture, Wolf, Zebra.
2) 127 nature recordings of ambiences, birds, swamps and others.
Full sound list can be viewed HERE
ALL sounds from Animal Sounds are included our full sound collection Pro Sound Collection so if you need more sounds be sure to check it out. Upgrade pricing also available from this sound pack.
Price $25.00
Pixel Art Scaler and Smoother by NoobStudios
The Pixel Art Scaler and Smoother brings to Unity the scaling algorithms already known in the emulation world.
Scale and smooth your pixel art and turn it into beautiful vector art within seconds!
Features:
- Scale your pixel art up to 5x its original size using xBRZ scaling algorithms.
- Scale your textures at runtime using a simple API.
- Export your scaled sprites to a .PNG image file.
- Intuitive scripts that run in an Editor Window improving your workflow.
All updates are free after first purchase.
Support email: worldoftanksreviewer@gmail.com
Price $5.00
Military vehicles lowpoly by 8bull
In Lowpoly Miltary Vehicles you will find a very low poly vehicle collection. Quad,combat plane, helicopter, motorbike, tank and hummer.
Each model has 12 2K textures , 6 base colors ( white,black,yellow,blue,red and gray) and 6 camouflage styles.( night,camouflage, city camouflage, sky camouflage, jungle camouflage,desert camouflage ... 2 of each style) with specular maps.
Perfect for a mobile game!
Preconfigured prefabs!
High quality textures!
Price $10.00
The Logic by j0schi
Price $10.00
Deucalion's Creatures by Freedom's Gate
ABOUT DEUCALION & PYRRHA PROJECT
After "Oscar & Mrs Jones", I am proud to present you my new 3D characters called "Deucalion & Pyrrha". They are divided into two categories: Humans and Creatures. For Humans Category, I keep the "VIP Morph" family (I created a couple of new characters). I added the "Ethnic Category" (African, Asian, European,ecc) with Blendshapes and Textures. Plus I added the various Blendsapes modification of the body parts, the Visemes and the expressions. 5 LOD Levels (from 33,656 to 5,488 Tris). The skeletal system is all changed (based on Genesis 3 DAZ) so it contains 173 bones.
MauSan
COMPATIBILITY
Both "Deucalion's Humans" and "Deucalion's Creatures" are based on DAZ Genesis 3, so all DAZ Genesis 3 cloth and hair models will be compatible with Deucalion. Obviously, this compatibility is reduced when body and head morphs are used. If you want, you can use my cloth and hair models that are always 100%
ABOUT LOD VERSION
LOD levels are five. In particular I want to point out the care I've worked on with LOD1 level (actually it has a 25% reduction in the number of polygons). It should be considered as a LOD0 B version and you can be used it in most cases unless you want the very first framing plans.
DEUCALION ADD-ONS
Deucalion's Humans and Deucalion's Creatures are offered free of charge. What are their limits?
Deucalion's Humans:
Only a part of the maps/textures is included in this package.
The included cloth model called Wagsuit has only LOD0 level
Creatures:
To complete this project, you can purchase the Deucalion Add-ons package that includes all missing and extra parts and has a special version of Deucalion's Humans that can be used in conjunction with the "Full Body" cloth models. This special version drastically reduces the number of polygons used.
Everyone who has bought "FG3D Oscar" package can enjoy an upgrade price.
Add-ons Package Content
Humans:
Deucalion_Humans_RDX (Reduced version)
FG3D_Cloth_Deucalion_Wagsuit (Full LOD version)
Textures/Maps (Albedo, AO, Normal, Specular):
Caucasoid2 - Caucasoid3 - Congoid2 - Congoid3 - Congoid4 - Mongoloid1 - Vip_Al - Vip_DenzelBeard - Vip_George - Vip_JohnnyBeard - Vip_Robert
Full morph list
What’s inside Deucalion's Creatures:
• Deucalion's Creatures (up5 LOD Level)
• FG3D Cloth Wagsuit (only LOD0 Level)
• Easy Animations Demo
Features
• 206 Blendshapes-Morphs
• 75 Creatures Morph
• 16 Body Morph
• 11 different Albedo Texture
• Phonemes for speech animations
• Easy presets
• Save your character designs as prefabs
Dynamic Skeleton System
• Fully rigged for Mecanim
Some Tech. Data
LOD0 33,656 tris
LOD1 25,242 tris
LOD2 16,827 tris
LOD3 10,673 tris
LOD4 05,488 tris
Maps:
Albedo - Specular - Normal - Occlusion
Learn more at: FG website
Price $0.00
End Table 01 PBR by GamePoly
A Very Detailed Low Poly End Table with High-Quality Wood PBR Texturing.
Fits perfect for any PBR Interior Game Environment such as living room, bedrooms etc as Decoration.
The Mesh is unwrapped, and UV Mapped PBR Painted
Albedo, MetallicSmoothness, Normal, and Occlusion Maps
2048x2048 Texture Maps TGA
Please Note, this PBR Textures Only.
Low Poly Triangles
1232 Tris
736 Verts
Price $1.80
Sentinel Sci Fi Drone by 8bull
**** Citadel Drone ****
In Sentinel Drone you will find a high poly Sentinel drone, AAA quality with 2 4k textures PBR material , inlcuding Albedo map, Normal map, Roughness map, Metalic map, emission map, specular map and ambient oclussion map.
1 Citadel skin
1 Badlands skin
With 6 ANIMATIONS including IDLE, START FLYING, FLYING, STOP FLYING, HIT AND SCANNING. Flare effect in the scanner bean and trail effect when moving.
Price $10.00
Prefab Manager by MK Assets
GitHub | BitBucket | Wiki | Blog
* Introduction
Managing prefabs and make them pool is a major and necessary module of each game. As, instantiating and destroying calls are really expensive at runtime. So, due to this, it is better to pool instantiated objects and recycle them after use, for future.
* Purpose
In Unity projects, programmers have to instantiate and destroy various GameObjects at runtime like enemies, particles, powerups, health boxes etc. So, it is better to pool them and recycle them.
* Features
- Easily pool GameObjects in your game
- Promotes the use of pooling concept
- Auto scale your pool
- Prefab manager to spawn and recycle
- Improve the performance of your game
- Place prefabs anywhere in Assets/ and just place a reference in PrefabManager
- Maintains hierarchy under PrefabManager
- Select when you want to create your pool on Awake, Start or Manually
- Still you can update the data of the newly spawned objects
- Easy to use, Plug n play
- Open Source code without any DLL
* Usage
- Import plugin
- Add enum against your prefab in PrefabType.cs
- Add respective prefab reference in PrefabManager.prefab
- Now, just drag PrefabManager.prefab to hierarchy view and call its public functions
* Remember
- Drag PrefabManager.prefab in the first scene and it will persist
Thanks for your support!
Price $0.00
Uaz modular set by Xonij
-Uaz vehicle (main model)
-4 roofs (canvas,hardtop,2 cages)
-4 decorative elements
-5 turret bases
-M-40recoilless rifle
Script
-UazPartCotrol
(for controlling doors & other rotators)
Textures
3 materials included, for uaz,parts and
M-40recoilless rifle
All materials include
Alberto/diffuse -4096px (with .psd)
Specular, -4096px
Normal -4096px
Occlusion map -4096px
Vertices
Uaz: 11 392 verts
Roofs & turrets: 6 458 verts
M-40 recoilless rifle: 18 976 verts
Price $18.00