Door Sounds Pack by Audio Alchemist
Door Sounds Pack
107 door sound effects divided in differen types:
- Metal Doors
- Office Doors
- Car Doors
- Gates
- Medieval Doors
- Highschool Locker
- Common House Doors
- Stone Door
- Keys Foley
- Train Mechanism
- Sci-fi Door
- Wood Doors
- Submarine Door
Click here for the full list of sounds you'll get
More about the pack:
- There are singe-shot sounds but also loops (for example, stone door opening loop)
- This SFX are suitable for any kind of games.
- Recorded with Zoom H6
- Intuitive file naming
- All you'll ever need regarding Door sounds
[Format]
All files are in:
WAV - Stereo 44.1 Khz, 16bit
OGG - Stereo 44.1 Khz, 16bit
[Use them again & again]
Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
[Professional audio services]
For custom music, sound design, sound engineering or any other game audio services, please send a mail to: audioalchemiststore@gmail.com
Price $10.99
Horseman by Inari_Green
(sculpted model in Zbrush, skinning and Rigg in Maya.
texture map in 3D coat.
textures in PBR format (metal and other textures)
the model consists of 5 parts: armor with h texture format 4096*4096, texture of weapons
format 4096 * 4096, texture with head format 2048 * 2048 hair texture format 2048 * 2048,
helmet texture 2048*2048, maps: relief, metallicity, roughness,, AO, albedo and normals.
The file format is TGA.
Price $20.00
AILIVE by Dapper Octopus
- The algorithm updates at runtime, so teaching, praising, scolding, adapting and reinforcing can become part of the live player’s experience.
- No two game sessions will look exactly the same.
Unity integration for DyNet:
- DyNet is a dynamic neural network toolkit, similar to PyTorch.
- Developers who are experienced with neural networks will find this library familiar and well documented.
Built on highly efficient C++ code:
- This integration connects to a highly efficient compiled C++ code, enabling fast computation of neural algorithms and reducing the impact on framerate.
Neural net starter demo:
- We’ve included a demo neural network to jumpstart your machine learning projects, along with three sample projects that demonstrate it in action.
- Even if you have no experience with machine learning, this demo provides the framework for live-training a neural network during gameplay.
- The C# integration means you can convert your existing game scripts to be driven by machine learning with very little modifications to the demo AI Controller.
- Clearly commented code explains how game logic and the neural network interface.
No pre-training or big data necessary:
- Because these neural networks are generated at runtime, you can create all of your data from player input and environmental cues during play.
- Training results can be seen within minutes! Outside datasets can still be used if desired.
Use Unity’s render engine for visualization:
- Running live, you can use Unity’s UI tools to visualize the learning process.
- This enables you to find unexpected behaviors and track the algorithm’s effectiveness in an intuitive way.
- Great way for machine learning developers to showcase their results to people who are less savvy at dissecting traditional debug information.
Visit ailive.software for more information!
To enable AILIVE make sure the “Plugins” folder is in the top level (Assets) directory. You may need to restart Unity for best results.
If you are using the sample projects, make sure the “Standard Assets” is moved to the top level directory as well.
Price $15.00
26 Hand-painted Scroll Backgrounds Pack by kevin_luo
1.The background's resolution is 4500*2400,and the elements of every background have 3(low,medium,large) different resolutions.
2.Vector files are ready,you can modify each element to fit your game.
The pack contains:
--26 Screen shots
--26 editable vector files
--Low,medium,large png elements
--Example scene
Price $25.00
PBR Medieval / Fantasy knights by Creature Pub
Knights have 4096x4096 PBR textures with metallic workflow: albedo, metallic, normal.
Each knight comes with 3 texture sets, with different color variations or signs or coats of arms.
Animations:
- Heavy knight - Idle, Idle look around, Walk, Run, Attack downward, Attack horizontal, Kick, Jump attack, Attack combo, Death
- Knight with the shield - Idle armed, Walk, Run, Slash 1, Slash 2, Kick, Big attack, Shield block 1, Shield block 2, Hit, Death
- Chainmail knight - idle armed, walk, run, one hand attack, two hand combo, kick, outward slash, sheathing sword, withdrawing sword, death
- Knight - idle unarmed, idle armed, walk, run, one hand attack, two hand combo, kick, 360 attack, sheathing sword, withdrawing sword, taunt, die
Price $13.99
Brass Knuckles by qoligon
- 2k PBR texture maps included: Albedo, MetalSmoothness, Normal
- Additional specular workflow texture maps included: Albedo, SpecularSmoothness, Normal
- LOD included: LOD0 - 2448 triangles, LOD1 - 628 triangles.
If you have any questions, feel free to email me: qoligon@gmail.com
Price $4.99
Japanese Anime Voices:Female Character Series Vol.10 by VoiceRec
The voice samples pack is perfect for Japanese RPG/ACT/ADV/STG game and so on.
Such as a battle, talk, greetings, emotion collecting.
・126 voices, wav files at 44,100 Hz, 16 Bit, Mono.
・These voices were recorded in a studio using professional voice actors and high quality microphones.
The full voice list HERE.
The audio preview HERE.
※The character image is not bundled with a product.
Price $29.99
Castle Furniture ( Low Poly ) by Larolei Lowpoly
This set includes tables, beds, chandeliers, sconces, cupboards, easels, sofas, armchairs, chairs, chests, dishes, fireplaces, forged hearths, fire tools, woodpile stands, kerosene lamps and candles. Comes with two scenes, one example scene using the models, and other for showing all models.
Full list of all 345 models:
Masonry Fireplaces :
- Masonry Fireplace (Var 1 in four color sets, 218 polygons)
- Masonry Fireplace (Var 2 in four color sets, 471 polygons)
- Masonry Kitchen Fireplace (In four color sets, 740 polygons)
Forged Hearths :
- Simple Hearth (In two color sets, 284 polygons)
- Forged Hearth (Var 1, in two color sets, 459 polygons)
- Forged Hearth (Var 2, in two color sets, 587 polygons)
- Forged Hearth (Var 3, in two color sets, 758 polygons)
- Hearth with Small Pot (In two color sets, 959 polygons)
- Hearth with Big Pot (In two color sets, 531 polygons)
Woodpile Stand:
- Woodpile Stand (In two color sets, 78 polygons)
Fire Tools Stand:
- Forged Fire Tools Stand (In two color sets, 503 polygons)
- Fire Tools Stand (Var 1, in two color sets, 287 polygons)
- Fire Tools Stand (Var 2, in two color sets, 134 polygons)
Fire Tools:
- Coal Tong (In two color sets, 49 polygons)
- Tool to get pots out of the oven (In two color sets, 77 polygons)
- Fire Iron (Fireplace Poker) (In two color sets, 95 polygons)
- Small Shovel for Coal (Var 1, in two color sets, 52 polygons)
- Small Shovel for Coal (Var 2, in two color sets, 50 polygons)
- Small Shovel for Coal (Var 3, in two color sets, 50 polygons)
- Small Shovel for Coal (Var 4, in two color sets, 53 polygons)
- Small Shovel for Coal (Var 5, in two color sets, 56 polygons)
- Small Shovel for Coal (Var 6, in two color sets, 54 polygons)
Tables:
- Grand Round Table (In four color sets, 252 polygons)
- Average Round Table (In four color sets, 147 polygons)
- Small Round Table (In four color sets, 146 polygons)
- Average Table (In four color sets, 74 polygons)
- Oval Table (In four color sets, 350 polygons)
- Grand Rectangular Table (In four color sets, 336 polygons)
- Average Rectangular Table (In four color sets, 294 polygons)
- Rectangular Table (In four color sets, 118 polygons)
- Small Rectangular Table (Var 1, in four color sets, 132 polygons)
- Small Rectangular Table (Var 2, in four color sets, 154 polygons)
- Elegant Rectangular Table (In four color sets, 334 polygons)
Cupboards:
- Grand Cupboard, doors are single objects (In four color sets, 494 polygons)
- Average Cupboard, doors are single objects (In four color sets, 565 polygons)
- Elegant Cupboard, doors are single objects (In four color sets, 522 polygons)
- Writing Cabinet (In four color sets , 820 polygons)
- Low Cupboard (Var 1, in four color sets, 228 polygons)
- Low Cupboard (Var 2, in four color sets, 230 polygons)
- Low Wide Cupboard (In four color sets, 190 polygons)
Chairs:
- Chair (Var 1, in four color sets, 218 polygons)
- Chair (Var 2, in four color sets, 322 polygons)
- Chair (Var 3, in four color sets, 284 polygons)
- Chair (Var 4, in four color sets, 279 polygons)
- Chair (Var 5, in four color sets, 256 polygons)
Thrones:
- Gothic Throne (In four color sets, 320 polygons)
- Throne (In four color sets, 203 polygons)
- Elegant Throne (Var 1, in four color sets, 222 polygons)
- Elegant Throne (Var 2, in four color sets, 170 polygons)
Chests:
- Grand Chest (In four color sets, 234 polygons)
- Small Chest (In four color sets, 226 polygons)
- Chest (In four color sets, 112 polygons)
Easel:
- Easel (Var 1, in four color sets, 184 polygons)
- Easel (Var 2, in four color sets, 180 polygons)
Armchair:
- Armchair (Var 1, in four color sets, 180 polygons)
- Armchair (Var 2, in four color sets, 242 polygons)
Sofas:
- Sofa (In four color sets, 250 polygons)
- Sofa "Sette" (Var 1, in four color sets, 386 polygons)
- Sofa "Sette" (Var 2, in four color sets, 190 polygons)
- Sofa "Sette" (Var 3, in four color sets, 146 polygons)
Beds:
- Canopy Bed (Var 1, in four color sets, 239 polygons)
- Canopy Bed (Var 2, in four color sets, 275 polygons)
Dishes:
- Kettle (In seven color sets, 150 polygons)
- Bowl (Var 1, in seven color sets, 318 polygons)
- Bowl (Var 2, in seven color sets, 183 polygons)
- Bowl (Var 3, in seven color sets, 134 polygons)
- Decanter (Var 1, in seven color sets, 82 polygons)
- Decanter (Var 2, in seven color sets, 147 polygons)
- Jug (In seven color sets , 208 polygons)
- Chalice (Var 1, in seven color sets, 254 polygons)
- Chalice (Var 2, in seven color sets, 134 polygons)
- Glass (In seven color sets, 110 polygons)
- Dish (In seven color sets, 152 polygons)
- Plate (In seven color sets, 162 polygons)
- Knife (In seven color sets, 36 polygons)
- Spoon (In seven color sets, 66 polygons)
- Fork (In seven color sets, 83 polygons)
Chain:
- Chain (In two color sets, 120 polygons)
- Chain (In two color sets, 240 polygons)
- Chain (In two color sets, 480 polygons)
Chandelier:
- Chandelier (Var 1, in two color sets, 1 354 polygons)
- Chandelier (Var 2, in two color sets, 636 polygons)
- Chandelier (Var 3, in two color sets, 577 polygons)
- Chandelier (Var 4, in two color sets, 1 170 polygons)
- Chandelier (Var 5, in two color sets, 488 polygons)
Sconces:
- Sconces (Var 1, in two color sets, 94 polygons)
- Sconces (Var 2, in two color sets, 108 polygons)
- Sconces (Var 3, in two color sets, 128 polygons)
Candelabrum:
- Candelabrum (Var 1, in two color sets, 146 polygons)
- Candelabrum (Var 2, in two color sets, 238 polygons)
- Candelabrum (Var 3, in two color sets, 134 polygons)
Kerosene Lamp:
- Kerosene Lamp (In two color sets, 97 polygons)
The resolution of all textures is 32x32p.
Price $12.99
Ice Shader PBR by SomeOneWhoCares
Ice Shader PBR is a shader that will help you in creating your game.
The asset contains 27 variations of the main shader to optimize and select the visual display depending on your tasks and needs.
Supported Platforms:
All platforms
Asset contain:
- 27 variations of shader (mettalic or specular color, depth fade, translucency, fresnel, layers of cracks and etc)
- particle systems of ice environment (snow, smoke)
- script for ice control
- models and textures (were taken from a free assets Viking Village and 3D Game Kit by UNITY TECHNOLOGIES, Rock and Boulders 2 by MANUFACTURA 4K from unity asset store for demonstration purpose)
To control ice use "Shader.SetGlobalFloat("IcePower", FLOAT)" where FLOAT is a number from 0 to 1 (off and on respectively).
Filmed without post processes. And where used skyboxes from 10 Skyboxes Pack - Night by Wello Soft and 3 Skyboxes by BRIGHT SHINING STAR.
The shader was created using Amplify Shader Editor(1.6.4).
Feedback (suggestions, questions, reports or errors):
SomeOneWhoCaresFeedBack@gmail.com
My social networks:
https://www.artstation.com/vrdsgsegs
https://twitter.com/iOneWhoCares
Price $8.00
Sprite Particle System 2D by Herminka's gams
Key Features: - Sprite Particles inherit material (and its’ settings) of Parent Sprite, it doesn’t create copies of sprites; - settings can be optimised to achieve the best performance suitable also for mobile devices; - versatility of the settings is similar to build-in feature ParticleSystem to fit all designer’s needs; - full control over Sprite Particles. Sprite particles are created as game objects. Designer can have full control over their behaviour (rigidBody2D, polygonCollider2D etc.); - designer can choose the area inside of Sprite which will be turned into Sprite Particles. It helps to avoid triangulation where it is not needed; - it updates PolygonCollider2D, whenever Sprite Particles are emitted, PolygonCollider2D path on Parent Sprite will update itself. It supports also multiple paths; - supports SpriteRenderer with animations . Parent Sprite can be also animated, while emitting Sprite Particles;
Price $12.99
Horror Masks Pack Christmas edition by AlexeyCrayne
Including:
- 4 Materials (Albedo, Normal, Specular)
- Textures 2048x2048
- 4 models
- Mask 1 (5312 tris)
- Mask 2 (4828 tris)
- Mask 3 (2898 tris)
- Mask 4 (2616 tris)
- Demo Scene
Also check out my other packs !
Horror Mask Pack VOL.3
Price $7.00
Dungeon Devil by KraftMaru
Content
- Dungeon Module asset
- Dungeon Props
-----------------------
- 1 Demo scenes
- 85 FBX
- 66 Prefabs
- 3 Textures (Type:Albedo map and Emissive Map(red/blue) / Size:512x512 )
Triangle Count
Dungeon Module asset: 50 - 6500
Dungeon Props: 60 - 3000
Info
*Statue models have no rig.
*This package contains only 3d art, no scripts or musics.
*All screenshots and videos are captured on PC build.
Price $29.99
Fairy Godmother Character by Arkaya Venture Limited
High quality and low poly model of Fairy Godmother.Fairy Godmother is perfect for your game, cartoon or any other project.
Originally modelled in Maya. This Fairy Godmother Rigged is humanoid mecanim System.
This 3d model was made with care and detail in every particular, based on real-world objects.
GEOMETRY-
The model is made in MAYA.
All model is 100% smoothable and easily editable.
The level of detail of this 3d model is implemented for the most extreme close-up renderings.
You can applied smooth to each object ( also smaller ones , bolts cables etc...) and you can have higher zoom, without losing detail.
In FBX version maya 2015,
Objects are textured by diffuse maps.
No 3rd party plugin needed.
TECHNICAL INFORMATIONS-
MODEL
Fairy Godmother- Faces:10048,Vertices:10092,
RIG
Mecanim ready and ik system rig. All humanoid mecanim and mocap animation supported.
TEXTURES-
1 Variation of textures
Diffuse map and Normal map,2048x2048
Textures formats PNG
1 Rigged Model in FBX format.
ANIMATION-
19 Root Motion Animation List -
Idle,Jump,Jump to Idle,Walk Forward,Run Forward,Happy Walk Backward,Happy Walk Forward,Dying,
Looking Around,Praying 01,Praying 02,Standing Walk Left,Standing Walk Right,Standing Up,Sitting_Clap,
Waving Gesture 01,Waving Gesture 02.Talking 02,Talking 02.
Website: http://creative.arkayaventures.com/
Animation Demo Link
Model Demo Link
NOTE-
Artwork and video is used only for demo purpose.
Price $18.90
Animalia - Tiger (pack) by gim.studio
young Tiger model
bone/skeleton mesh
animations authored at 60 fps
all animations available in-space and in-place
4K textures
triangle count 16240, 16798
Maya and 3ds Max animation rigs
LODs
Current set of animations:
http://gim.studio/portfolio/tiger
Note: The pack might get an update in the future with female tiger and the price will go up a bit.
Price $179.99
GOGO AllRoad Tire R16 by Alan Mattano
Made by transportation car designer for designers. Includes 8K tire meshes (more quads than triangles), Unity standard PBR materials, 4K PBR and 8K HDRP hand made textures that include displacement for tessellation(with photorealism in mind). It is possible to convert them to Universal render pipeline
Tire type: this version is specific for All Road (off-road or on-road) customization small R16 cheaper wheels
You can scale them to a bigger Radial or make it wider to fit your wheel rim.
Since it is a hard surface game object, the model was created using the NURBS surface. The same technique of traditional industrial design workflow to allow the vertex normals (light reflection) to run smoothly and get the same feeling of the real object. Meshes made up from surface includes high detail vertex normals but do not include LOD. Three different types of meshes are provided.
WARNINGS LOD level of detail for virtual 3D representation and performance optimizations are not included. These tires are designed for virtual 3D representation and are not accurate for real-life use and NURBS surfaces are not included.
INCLUDESThese FBX 3D tires models are standardized units meshes in meters. The 3D model is ready for production and can be scaled up to R 17 and R18 (not recomended). Very detail meshes used for desktop game development, cinema or the car automotive industry. PBR Metalness: include a set of color albedo, metallic, roughness, bump normal, displacement tesselletion texture map custom made simulating different rubber material finishing styles. Two sets are provided. One for PBR metalic and a second one for HDRP Tesseletion or Univeral material. Rendering is made inside Adobe Substance Painter.
MODELIncludes 3 different tire 3D model shapes. Special high-quality meshes from around 8K poly geometry triangles with accurate vertex normals.
FBX 3D SPECIFICATIONS Lug Nuts Trim&Color Models Meshes: Total triangular polygons after forced triangulation 2000 ~ 20000. TRIS In Unity (more than). AM 1: 8k tris (more than) AM 2: 8k ‘’ AM 3: 8k ‘’ UV distributionWhere it was possible, the UV layout is made up so it's easy to apply fix textures. For the UV mapping, a custom spherical and cylindrical projection was used. Later was modify inside Ryzom UV Realspace. No overlapping UV layout. Substance Painter was used for making the correct material texture (using trilinear). Ambient occlusion was added to the color albedo texture for performance reasons (was mixed into the Albedo). It is possible to use the same albedo texture, changing (shifting) the albedo color in photoshop without losing detail. Try first to change the color in the inspector.
SCENE“GOGO AllRoad R16 Tire” scene is intended for the inspection of the 3D model and eventual prefabs using the scene window and not in the “Play” mode. Since this particular game objects is complex, in this case, colliders (type: capsule) are not included.
Price $7.37
