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The newest packages in the Unity Asset Store.
Updated: 23 min 45 sec ago

Sci-Fi Crates Pack AAA URP by BCS

2020, July 27 - 11:55
Complete pack of 10 small and medium crates and boxes (openable) for a sci-fi level, science lab, cyberpunk or spaceship environment of AAA-quality.

Gameready lowpolies baked with love from cinematic highpolies. Each model contain textures: 2048x2048, diffuse, normal, specular. Concept design by top AAA artists. Production cost over $4,000. Make your own level design on Unity of high quality!

Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).

N.B. This asset is set for URP.

List out the number of unique assets included:
• crate_medium (2966tris, 2k textures: albedo, normal, specular);
• crate_small (1060tris, 2k textures: albedo, normal, specular);
• bonus animations for the both types of crates (opening/clothing).
Price $149.99

Sci-Fi Crates Pack AAA HDRP by BCS

2020, July 27 - 11:55
Complete pack of 10 small and medium crates and boxes (openable) for a sci-fi level, science lab, cyberpunk or spaceship environment of AAA-quality.

Gameready lowpolies baked with love from cinematic highpolies. Each model contain textures: 2048x2048, diffuse, normal, specular. Concept design by top AAA artists. Production cost over $4,000. Make your own level design on Unity of high quality.

Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).

N.B. This asset is set for HDRP.

List out the number of unique assets included:
• crate_medium (2966tris, 2k textures: albedo, normal, specular);
• crate_small (1060tris, 2k textures: albedo, normal, specular);
• bonus animations for the both types of crates (opening/clothing).
Price $199.99

Armored giant 01 by Creatorium sound design

2020, July 27 - 11:40
This pack is one of Creatorium GD packs series. It means that sounds are perfectly prepared to easy integration into your project. This pack contains the sounds of movements of a huge stepping machine in three variations of each one for using in random mode ("..._rnd1", "..._rnd2", "..._rnd3" in the name of file).
The sounds named as "..._stepUp_..." must be set at the moment when the knee starts the rising (it's not the looped sounds). The sounds named as "..._stepDown_..." must be set at the end of a step when a foot contacts with a surface and it must interrupt the sound of rising knee.
The sounds of steps are presented for four types of the surfaces and it is indicated in the name of file too: grass, stones, shoal water and clean rigid surface.
This pack also contains the sounds of the moving of movable parts: "..._partMoveStop_..." is the end of moving of a part and it must interrupt the sounds named "..._partMove_...".
"..._bodyTurn_..." works the same way.
Four sounds of failure are different and it was made not for the using it in random mode, but maybe it will works.
Price $15.00

Keyboards and Typewriters by Mark H Audio Publisher

2020, July 27 - 11:37
Collection of keyboards and typewriters sounds.

Contains looped files and separate key clicks that can be used for the sound design of dialog bubbles, scenes of typing, or interface activity, etc.

You can listen to a preview of this sound pack here:
SoundCloud

Features:
Number of audio files: 44
Sample rate / bit rate: 44,100 Hz/16bit
Samples that marked as "Loop" could be looped gapelessly.
The total length of audio provided: about 2 minutes
Have a nice day!
Price $0.00

LP287 Character P4 by Quang Phan

2020, July 27 - 11:35
Characters are designed for TPS games with separate parts for you to choose the character you like and some characters are grafted.
There are many pieces of characters separated for you to choose
This character has basic facial rigging, Facial Expressions, and Lipsyncs, 01 hairstyle, and basic Animations for Dual Katana.
For best result with physic you should use Dynamic Bone for metal chain
My Discord


Technical Information:
- Characters work best in Unity version 2019.4.4f1
How to create more Prefabs by yourself
- You should open Overview scene to find out features of character package
- Shader need install Post Process V2 in Unity Package Mananger
- This package included HDRP Shader, to understand how to convert from Standar to HDRP you should open Asset/Shader/DawnShaderHDRP and read the "Read Me" file
- You can follow this video to blend color, dirt, textures for character clothing
- Facial Rigged
- PBR textures
- Vertex counts of characters: ~15k-60k
- Texture Resolutions: 2048x2048 - 4096x4096 (TGA)
- Number of Animations: ~26
- Animation type: Root motion


Price $59.99

TextSounder by RearmedDreamer

2020, July 25 - 10:29
Ever want to emulate those games that mimic speech with sound? Well now you can!
Price $9.99

Camera Engine 2D by Two Bit Machines

2020, July 25 - 01:24

The Camera Engine 2D is a powerful tool for creating 2D camera systems. The tool is centered around eight modules, and it provides an intuitive user interface that makes extensive use of gizmos, triggers, and Unity Events for creating truly simple or complex systems.


It has a ton of features, works on all platforms, it's super easy to learn, painless to design with, and no programming is required!


Follow

This is the main workhorse of the system. This will follow the player to your precise needs. Implement: Smoothing, Player Offset, Dead Zone, Screen Zone, Camera Offset, Autoscroll, Speed Zoom, Look Ahead (5 Types), Follow Multiple Targets (2 Types).


Rooms

Create a series of interconnected rooms for the player to traverse through.


Cinematics

Create a cinematic sequence with a letterbox to highlight special moments in your game.


Rails

Move the camera in linear segments as it follows the player. Use horizontal, vertical, or automatic rails.


Shake

Create a list of shake presets. Shake the camera with Random, Perlin, Sine, One Shot, or Single Shake.


Parallax

Use layers and cameras to create the illusion of depth. Easily create infinite parallax.


Pixel Perfect

Display pixel art perfectly. Place black bars on any screen to always ensure your game remains pixel perfect.


Triggers

Setup the following triggers for extra functionality: Shakes, Zoom, Slow Motion, Reset Points, Follow Blocks, Regions, Highlight Target, Teleport, and Basic.


User Follow Mode: Pan, Zoom, Rotate

Let the user control the camera directly with touch, the keyboard, and mouse.


Price $25.00

Monster Bundle #8 - Mimics & Chests, Scorpion, Monster Creature #1, Monster Creature #2 by Infinity PBR

2020, July 25 - 00:10
Monster Bundle #8 includes all the packs listed below. After purchasing this bundle, visit each package listed below, and you will be able to get them for free.

Main Packs
Mimics & Chests
Scorpion
Monster Creature #1
Monster Creature #2

Bonus Files
Mimics & Chests - Bonus Files 1
Mimics & Chests - Bonus Files 2
Mimics & Chests - Bonus Files 3
Scorpion - Bonus Files 1
Monster Creature #1 - Bonus Files 1
Monster Creature #1 - Bonus Files 2
Monster Creature #2 - Bonus Files 1

--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------

INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.

⭐⭐ Within 14 days of purchase, if you decide my packs aren't going to work for you, let me know. If I can't fix it, I'll get you a refund. Email me anytime: andrew -at- sfbaystudios -dot- com ⭐⭐

Demos, tutorials, and more can be found at my Youtube Channel

CUSTOMIZE TEXTURES
Download the Substance Painter source files (from my site, due to file size restrictions), to quickly and easily create new textures, or modify the textures we've provided.

MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.

CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!

A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.

PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.

PBR
Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion

LEGACY SHADERS & HDRP
Textures and materials are standard shader, but all textures are URP and HDRP ready.

POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.

Check out more info & all of our models at InfinityPBR.com

If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
Price $139.00

Monster Bundle #9 - Dragons 2, Fish Man, Metal Ghost Knight by Infinity PBR

2020, July 24 - 23:57
Monster Bundle #9 includes all the packs listed below. After purchasing this bundle, visit each package listed below, and you will be able to get them for free.

Future Monster: While there are no details or timeline available, the next monster I release will be added to this bundle. Anyone who already has the bundle will get the new monster for free. While this is my plan, it should not be considered a guarantee.

Main Packs
Dragons 2

Fish Man
Metal Ghost Knight
⭐ ??? (Future monster will go here)

Bonus Files
Dragons 2 - Bonus Files 1
Dragons 2 - Bonus Files 2
Fish Man - Bonus Files 1
Metal Ghost Knight - Bonus Files 1

--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------

INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.

⭐⭐ Within 14 days of purchase, if you decide my packs aren't going to work for you, let me know. If I can't fix it, I'll get you a refund. Email me anytime: andrew -at- sfbaystudios -dot- com ⭐⭐

Demos, tutorials, and more can be found at my Youtube Channel

CUSTOMIZE TEXTURES
Download the Substance Painter source files (from my site, due to file size restrictions), to quickly and easily create new textures, or modify the textures we've provided.

MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.

CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!

A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.

PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.

PBR
Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion

LEGACY SHADERS & HDRP
Textures and materials are standard shader, but all textures are URP and HDRP ready.

POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.

Check out more info & all of our models at InfinityPBR.com

If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
Price $139.00

Low Poly Vegetation & Forest Pack by Salmi Games

2020, July 24 - 14:10
A low poly asset pack to create beautiful forests environments, including both leaf and fir trees. All trees are provided in two versions, a standard, static unbroken one and a dynamic model including a separate model for the base of the trunk. With the dynamic model you can simulate broken trees! Included are environments for summer, winter and a dry, desert pack with cactuses and animal bones.

Key Features

- Contains 60 prefabs to quickly create a forest environment. Optimized for performance using low poly counts and a shared color texture for reduced draw calls. Works with default, High Definition and Light Weight Render Pipeline.


Clouds

- Clouds x3


Desert

- Bones x2, Cactus x3, Desert Mountain, Tumbleweed


Grass

- Grass x5, Winter Gras x5


Plants

- Reed, Water Flower (White, Pink)


Rocks

- Cliff, Rock x2


Trees (Breakable)

- Apple Tree, Bushy Tree x2, Large Fir Tree, Medium Fir Tree, Small Fir Tree, Large Leaf Tree, Medium Leaf Tree, Small Leaf Tree


Trees (Static)

Apple Tree, Bush, Bushy Tree x2, Large Fir Tree, Medium Fir Tree, Small Fir Tree, Large Leaf Tree, Medium Leaf Tree, Small Leaf Tree


Trees (Winter)

Bush, Bushy Tree, Large Fir Tree, Medium Fir Tree, Small Fir Tree




Poly Count

Cloud1: 213 polygons
Cloud2: 237 polygons
Cloud3: 168 polygons
Grass01: 240 polygons
Grass02: 224 polygons
Grass03: 128 polygons
Grass04: 268 polygons
Grass05: 264 polygons
Reed: 950 polygons
WaterFlowerPink: 698 polygons
WaterFlowerWhite: 698 polygons
Cliff: 292 polygons
Rock1: 216 polygons
Rock2: 108 polygons
AppleTree_Breakable
  AppleTree_Breakable: 248 polygons
  AppleTree_Trunk: 110 polygons
BushyTree1_Breakable
  BushyTree1_Breakable: 192 polygons
  BushyTree1_Trunk: 88 polygons
BushyTree2_Breakable
  BushyTree2_Breakable: 294 polygons
  BushyTree2_Trunk: 90 polygons
FirTreeLarge_Breakable
  FirTreeLarge_Breakable: 262 polygons
  FirTreeLarge_Trunk: 60 polygons
FirTreeMedium_Breakable
  FirTreeMedium_Breakable: 196 polygons
  FirTreeMedium_Trunk: 60 polygons
FirTreeSmall_Breakable
  FirTreeSmall_Breakable: 166 polygons
  FirTreeSmall_Trunk: 60 polygons
LeafTreeLarge1_Breakable
  LeafTreeLarge1_Breakable: 932 polygons
  LeafTreeLarge1_Trunk: 118 polygons
LeafTreeLarge2_Breakable
  LeafTreeLarge2_Breakable: 730 polygons
  LeafTreeLarge2_Trunk: 84 polygons
LeafTreeSmall_Breakable
  LeafTreeSmall_Breakable: 908 polygons
  LeafTreeSmall_Breakable (1): 82 polygons
AppleTree
  LOD0: 208 polygons
  LOD1: 92 polygons
Bush
  LOD0: 136 polygons
  LOD1: 64 polygons
BushyTree1
  LOD0: 154 polygons
  LOD1: 80 polygons
BushyTree2
  LOD0: 244 polygons
  LOD1: 142 polygons
FirTreeLarge
  Model: 244 polygons
FirTreeMedium
  Model: 196 polygons
FirTreeSmall
  LOD0: 132 polygons
  LOD1: 118 polygons
LeafTreeLarge1
  LOD0: 880 polygons
  LOD1: 350 polygons
LeafTreeLarge2
  LOD0: 696 polygons
  LOD1: 288 polygons
LeafTreeSmall
  Model: 888 polygons
BushyTree2_Breakable
  BushyTree2_Breakable: 200 polygons
  BushyTree2_Trunk: 90 polygons
FirTreeLarge_Breakable
  FirTreeLarge_Breakable: 552 polygons
  FirTreeLarge_Trunk: 60 polygons
FirTreeMedium_Breakable
  FirTreeMedium_Breakable: 432 polygons
  FirTreeMedium_Trunk: 60 polygons
FirTreeSmall_Breakable
  FirTreeSmall_Breakable: 310 polygons
  FirTreeSmall_Trunk: 60 polygons
LeafTreeLarge1_Breakable
  LeafTreeLarge1_Breakable: 354 polygons
  LeafTreeLarge1_Trunk: 118 polygons
LeafTreeLarge2_Breakable
  LeafTreeLarge2_Breakable: 432 polygons
  LeafTreeLarge2_Trunk: 84 polygons
LeafTreeSmall_Breakable
  LeafTreeSmall_Breakable: 324 polygons
  LeafTreeSmall_Breakable (1): 82 polygons
BushWinter
  LOD0: 148 polygons
  LOD1: 64 polygons


Price $7.99

Sign in with Apple Unity Plugin by Daniel Lupiañez Casares

2020, July 24 - 12:10

This is a FREE, UNOFFICIAL, MIT licensed, open source plugin, to support Sign In With Apple in iOS, tvOS and macOS. The plugin is developed by the community, and it´s not the same one as the official plugin from Unity available in the Asset Store.

 

The main purpose for this plugin is to expose Apple's newest feature, Sign in with Apple, to the Unity game engine. The plugin started development as soon as Apple announced the feature and has been around for a while already. Version v1.2.0 was released recently, adding macOS support, that´s why I decided to also post it here as well.

 

On WWDC19, Apple announced Sign in with Apple, and on top of that, they announced that every iOS/tvOS/macOS Application that used any kind of Third party sign-ins (like Sign in with Facebook, or Sign in with Google), will have to support Sign in with Apple in order to get approved for the App Store, making it mandatory.⠀

The plugin is also available on GitHub:

https://github.com/lupidan/apple-signin-unity

 

 

Features

 

- Support for iOS/tvOS/macOS

- Supports Sign in with Apple, with customizable scopes (Email and Full name).

- Supports Get Credential status (Authorized, Revoked and Not Found).

- Supports Quick login (including iTunes Keychain credentials).

- Supports adding Sign In with Apple capability to Xcode project programatically in a PostBuild script.

- Supports listening to Credentials Revoked notifications

- Supports setting custom Nonce and State for authorization requests when Signing In, and attempting a Quick Login.

- NSError mapping 1:1 so no details are missing.

- NSPersonNameComponents support (for ALL different styles).

- Customizable serialization (uses Unity default serialization, but you can add your own implementation)


Price $0.00

Drone Guard by Lukas Bobor

2020, July 24 - 12:04
Package contain Drone animated model for Your sci-fi game.

Animation:
- Idle
- Wake up
- Shut down
- Destroyed

Model:
- PBR material
- Textures resolution is 4096x4096
- 3576 verticles, 6896 tris
Price $4.99

HYPER CASUAL LOW POLY SIMPLE PEOPLE by NAZCA ART STUDIO

2020, July 24 - 11:51
Low poly simple people models like a finger puppet for your hyper casual game.

Features:

Materials
Material color can be adjusted as required.
The colors of the hair, skin, hat, upper body and lower body are You can specify an individual material.
It includes samples of 8 different color patterns.

Models
1 Base body + 6 Head parts

Base body -212verts

Boy_Cap -101verts
Boy_Hair -97verts
Boy_Knithat -86verts
Girl-LongHair -148verts
Girl-Ponytail -154verts
Girl-ShortHair -77verts

Animations
It includes 15 animations

Default(no animation)
Fall backward
Fall forward
Fall to the left
Fall to the right
Idle
Jump-short
Jump-middle
Jump-long
Jump-spin
Jump-combination
No
Yes
Run
Walk

*Humanoid is not supported.
Price $9.99

Fantasy Gems Pack by TonityEden

2020, July 24 - 11:23
The package contains 31 fantasy icons which are all good choices for use in any kind of modern games.

Each icon is 500X500 pixels size (PNG);
31 unique icons in total.

All Icons have transparent background and with high quality.
Price $9.99

o3n UMA Race Stunner Jane Content Creation Pack by o3n Studio

2020, July 24 - 11:20

Product page | Forum Page

Description

This package contains content creation pack for o3n UMA Race Stunner


Please note that there is an fbx file in the free stunner package for the race that can be used to skin the created content for o3n Stunner. This package provides the blender file to streamline the process with ready to use templates for automated skin weight transfering. (Additionally a Marvelous Designer Avatar File is provided)


The scene provided is for demonstration purposes only (only would work if you unzipped the blend file in same folder). The blend file contains all meshes that are used to create the race along wth some "template meshes" which can be used to transfer weights to new meshes.


Workflow is roughly (althouh there is no single way to use these):
- Unzip the o3n_female_3.0_xxx.zip file to any folder you like
- Open blend file.
- Import / create your new mesh (for example a new hair)
- (Do any modelling required for that new mesh)
- Transfer weights (Data Transfer modifier. Select Vertex Data / Vertex Groups with Nearest Face Interpolated) from either hair / dress templates or depending on the item from body directly.
- Set new meshe's parent as the armature (selecting with empty groups).
- Apply Data transfer modifier.
- Export the fbx and create slots out of it like you would do for any UMA item.


The templates are created with weights appropriate to be used by Race's dna. Most of the time you will not even have to touch the weights after automatic transfer. In a few cases some small tweaks may be required.


Please check the tutorial video to see how to utilize this package here.


Price $24.99

Historical Bombs PBR by Rokay3D

2020, July 24 - 11:19
Historical Bombs PBR is an realistic set of real-life based bomb props for your warfare needs.

PBR Textures
Prefabs and showcase scene included
Meshes comes in .fbx format, textures .tga

Meshs Triangle count:

AGM45: 3207
Daisy Cutter: 6192
Little Boy: 3952
MK77: 1844
MOAB: 12218
Tsar: 19578
Khab100: 1000
V2 Rocket: 2628
Tall Boy: 1040
Fatman: 3844

Price $10.00

TableUI by Adrian Bouza

2020, July 24 - 11:16
An enhanced version of the Simple TableUI asset.

Easy to use and very customizable.

Useful for displaying static info like scoreboards or a configuration menu.

With this enhanced version you have more customization options, like new cells type: toggles, buttons and dropdowns

If you are unsure you can try the free version 'Simple TableUI'.

More options will come in the future.

Note: TextMesh Pro is required
Price $4.99

Aura - Frame/Outline - shader by RDR

2020, July 24 - 11:13
Simple Animated, highlight frame shader for your game.

2D Sprite Shader
You can use this shader with any sprite.

Easy to set up
Include demo scene.
Useful all games.
Fully customizable material.
Distortion effects.
3 - shader(Fast) for mobile devices

Price $9.00

Cyberpunk UI by Heathen Engineering

2020, July 24 - 11:09
Flexible, extensible and built to support System Core and UIX Framework. This kit is a collection of UI image assets inspired by the Cyberpunk genre. The clean lines and simple angles offer a great foundation to build your own unique style from, making this the perfect interface solution to jumpstart your next project.

Live Discord Support
Code Documentation
Developer Network


The kit includes:
UIX Framework
. ➼ Animated Cursors (code free)
. ➼ Tooltips (code free)
. ➼ Drag and Drop (code free)
. ➼ Slide Toggles
. ➼ UI Theme system
. ➼ Multi-scene managment tools
. ➼ + much more

➼ Around 200 UI image assets
. ➼ 9 Animatied Cursor sets
. ➼ 100+ Backgrounds, borders and trim elements, sliced and ready for use
. ➼ 50+ Common use icons
. ➼ + more

➼ Easily Customized Color Settings

➼ 4K Ready

➼ PSD & SVG files included where applicable (Scalable)

➼ Curated open fonts

➼ Mockup/Example scenes

System Core
. ➼ Scriptable Object based game design
. ➼ Serializable types for easy save and load
. ➼ Game Event system
. ➼ Deep editor integration for seemless end user experance.
. ➼ Highly extensable open source framework



The example scenes are setup to scale with the screen size relative 7680x4320 on the vertical axis. This insures UI scales nicely for ultrawide and gives a strong level of detail when laying out your UI. This kit will of course work at lower resolutions.

The PSD and exported png images are optimized for size and use. Images are power of 2 where possible, gradents step over 256 pixels insuring full detail. Vector based source is included where applicable as SVG files.
Price $20.00

Elven Monument by RohnitSaigal

2020, July 24 - 11:02
A high-quality environment asset baked in HDRP that can be used in your project.


Feature Overview:
1- Baked scene included which is ready to use in HDRP project settings.
2- Prefabs Included.
3- High resolution 2048 textures.
4- High detail models
Base Mesh - 3232 tris.
Pillar Mesh - 2080 tris.
Roof Mesh - 14560 tris.
5- Post process settings included.
6- HDRP settings and volumes included.


Technical Specification:
1- Works perfectly with unity High Definition Render Pipeline.
2- No additional 3rd party packages or plugins required.
3- Contains all the dependencies required for this package.
Price $5.99

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