Steamworks Spacewar by Heathen Engineering
This is a work in progress (WIP) and currently demonstrates single-player, peer to peer and Steam game server based game play situations built on Heathen Engineering's Steamworks Complete and Vis2k's Mirror.
Note that this package requires Steamworks Complete and Mirror
For community support please visit Heathen's Discord.
Online Heathen's Documentation can be found here!.
As noted this project is a work in progress, at current it does represent a fully playable game in all modes. The currently implamented features include:
- Steamworks Foundation; (API initialization, authentication, etc.)
- Steam Lobby; create or join a lobby
- Steam Peer to Peer networking; P2P based multiplayer
- Steam Game Server; Client/Server based multiplayer
- Steam Game Server Browser; search for internet and LAN based browsers
- Network gameplay; fly your ship and shot and destroy enemy ships
- Steam Workshop; browse the Steam workshop for app 480
Upcoming Features:
- Steam Stats; (partially demonstrated)
- Steam Achiievements; (partially demonstrated)
- Steam Friends List
- Music Player
- HTML Pagee
- Remote Play
- Voice Chat; (partially demonstrated)
- DLC Manager; (partially demonstrated)
- Leaderboards; (partially demonstrated)
- Remote Storage
- Player Inventory / In-game store; (partially demonstrated)
This example includes the Spacewar game code. It is up to you to aquire and install the requirements as outlined in the Readme object. This package does not include Steamworks Complete or Mirror, you will need to download and install those assets before using this package as well as requirements from the Unity Package Manager (Cinemachine and Text Mesh Pro).
If you have any questions please contact Heathen Engineering via Discord.
Price $0.00
Shipping Containers AAA HDRP by BCS
Gameready lowpolies baked with love from cinematic highpolies. Each model contain textures: 2048x2048, diffuse, normal, specular. Concept design by top AAA artists. Production cost over $3,000. Make your own level design on Unity competitive to the best modern AAA sci-fi atmospheric video game benchmarks!
Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).
N.B. This asset is set for HDRP.
List out the number of unique assets included:
• crate_medium (2864tris, 2k textures: albedo, normal, specular).
Price $199.99
Epic and Emotional Music Pack by Parker Lillywhite
The music in this pack consists of heavy, driving drums, powerful strings, and flowing melodies that are designed to help bring your game to life. This music is for games that have intense moments and combat, as well as others that require more of an epic or emotional feel.
The pack contains a total of 26 files all 44100 Hz - WAV - 24 bit.
Four Ambient Loops - shorter flowing chords and melodies.
10 Combat Loops - Mainly heavy war drums for an increase in angst and intensity.
16 Full Length Songs - Also containing heavy war drums but each song has its own unique instrumentation and separate feel from one another.
This file works with any version of Unity and requires no special updates or packages.
Price $14.99
Behavior Trees by Devion Games
Behavior nodes are largely self-contained. Relationships between behaviors are only stablished by explicitly adding them as children to composite a.k.a decider nodes. This rigid structure reduces coupling and therefore increases modularity and reuse of behaviors.
This implementation offers an intuitive visual editor with a powerfull API allowing you to easily create or generate new tasks. It enables users to create logic for games or applications without writing code. Behavior Trees has visual, node-based graphs that both programmers and non-programmers can use to create final logic or to quickly prototype.
Intuitive Visual Editor
Builtin and seperated Inspector
Zoom
Save time with Templates
Copy and Paste
Quickly add tasks
Undo and Redo
Realtime Error detection
Highly Extendible
Full source code
Automatically generate tasks
Custom tasks appear in the editor
Easy understandable code
DOCUMENTATION | DISCORD | SUPPORT
Price $0.00
MONSTER: ENTOMORANE by PROTOFACTOR, INC
Here is entomorane, a weird crossing between a frog and an insect. This rather small creature will rip you into pieces with its lethal bite.
Geometry is 7.38 Ktris. Rig is 20 bones. Model uses 1 material with a 4096*4096 PBR texture set.
A set of 29 animations is included (10 being root motion variations).
Price $24.99
Customizable Characters - Medieval Fantasy HD by Lukebox
All the armor and clothes are rigged to the skeleton and designed to make different item combinations fit seamlessly together. A script is included to load and equip items by simply using the item ID.
Try the WebGL demo here!
• Frequent updates
• 153 items and icons with male and female variations
• 8 male and 8 female faces
• 16 Hair styles, 10 beard styles
• Custom skin color
• Custom eye color
• Custom mouth color
• Mobile friendly: Poly count 200-700 tris per item
• Model file type .FBX
• Texture resolution 1028 to 2048, .PNG files
• 9 Item slots: Head, Neck, Back, Body, Main-hand Weapon, Off-hand weapon, Hands (gloves), Legs, Feet
Problems, feedback, suggestions? Want to request custom items?
Email me
Frequent updates
Get the asset now to get all future updates for free!
Price $45.00
Sci-Fi Spider Robot AAA HDRP by BCS
Gameready lowpolies baked with love from cinematic highpolies. Concept design by of the top AAA artists. Each model contains textures: 2048x2048, diffuse, specular and normals. Include 59 cinematic physic-based animations. Everything to set this model as your main character or an NPC of marvelous quality.
Full production cost over $5,000. Bring into your game the level of character design competitive to Deus Ex: Human Revolution, Deus Ex: Mankind Divided, Syndicate, Detroit: Become Human, Horizon Zero Dawn, Star Citizen and Cyberpunk 2077 benchmarks!
Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).
N.B. This pack is set for HDRP.
List out the number of unique assets included:
• Sci-Fi Drone Hexapod (11270tris, 2k textures: albedo, normal, specular).
• adron_idle_01 (animation)
• adron_idle_02 (animation)
• adron_idle_03 (animation)
• adron_idle_04 (animation)
• adron_idle_05 (animation)
• adron_idle_06 (animation)
• adron_special_touch_01 (animation)
• adron_special_touch_02 (animation)
• adron_turn_45_L (animation)
• adron_turn_45_R (animation)
• anim_adron@adron_attack_01 (animation)
• anim_adron@adron_attack_02 (animation)
• anim_adron@adron_attack_03 (animation)
• anim_adron@adron_attack_04 (animation)
• anim_adron@adron_attack_05 (animation)
• anim_adron@adron_combat_idle_01
(animation)
• anim_adron@adron_combat_idle_02
(animation)
• anim_adron@adron_combat_idle_03
(animation)
• anim_adron@adron_combat_idle_04
(animation)
• anim_adron@adron_combat_idle_05
(animation)
• anim_adron@adron_combat_idle_06
(animation)
• anim_adron@adron_death_univ_01 (animation)
• anim_adron@adron_death_univ_01_dead (animation)
• anim_adron@adron_death_univ_crit_01 (animation)
• anim_adron@adron_death_univ_crit_01_dead (animation)
• anim_adron@adron_From_Combat (animation)
• anim_adron@adron_from_weld (animation)
• anim_adron@adron_hit_crit_01 (animation)
• anim_adron@adron_hit_crit_02 (animation)
• anim_adron@adron_hit_univ_01 (animation)
• anim_adron@adron_hit_univ_02 (animation)
• anim_adron@adron_hit_univ_03 (animation)
• anim_adron@adron_knocked (animation)
• anim_adron@adron_knocked_getup (animation)
• anim_adron@adron_knocked_idle (animation)
• anim_adron@adron_powerdown (animation)
• anim_adron@adron_powerdown_idle (animation)
• anim_adron@adron_powerup (animation)
• anim_adron@adron_run (animation)
• anim_adron@adron_special_touch_01 (animation)
• anim_adron@adron_special_touch_02 (animation)
• anim_adron@adron_special_welding_01 (animation)
• anim_adron@adron_special_welding_02 (animation)
• anim_adron@adron_special_welding_03 (animation)
• anim_adron@adron_special_welding_04 (animation)
• anim_adron@adron_special_welding_05 (animation)
• anim_adron@adron_to_combat (animation)
• anim_adron@adron_to_weld (animation)
• anim_adron@adron_walk (animation)
• anim_adron@adron_weld (animation)
• anim_adron@death_laser_01 (animation)
• anim_adron@death_laser_01_dead (animation)
• anim_adron@death_laser_crit (animation)
• anim_adron@death_laser_crit_dead (animation)
• anim_adron@death_phys_01 (animation)
• anim_adron@death_phys_01_dead (animation)
• anim_adron@death_phys_crit (animation)
• anim_adron@death_phys_crit_dead (animation).
Price $199.99
LED Cube Builder by CARMEN dimichele
A set of tools and resources for making it simple to build highly detailed 1D, 2D, and 3D LED props that are functional as LED displays and animated gadgets through the included controller scripts. The package includes meshes, materials, and scripts in Unity for use in 3D and AR/VR/XR projects.
The included Cube Creator GameObject wizard creates LED objects of any size. The wizard can add accurate wiring along with the included photo-realistic full-color LED model, or choose a custom mesh for the wizard to use.
Highly configurable animation algorithms are part of any cube you create to give it a moving random, Perlin cloud, longitudinal wave, particle system, or scrolling text effect.
This package uses the TextMesh Pro package.
Contains:
▫ Two demo scenes
▫ Seven scripts for working each LED, LED cube, animation algorithms, particle algorithm, Perlin cloud, cube creator wizard, and custom algorithm property drawer
▫ Five material shaders
▫ A 5x7 text font for the scrolling text algorithm
Pre-built LED cube prefabs (7):
▫ Single big flashing LED
▫ Five row colored LED pipe prop
▫ 5x15x5 gas flame simulation LED prop
▫ 10x ice cloud simulation LED cube prop
▫ 64x7 text LED marquee prop
▫ 8x raindrop simulation LED cube prop
▫ 5x15x5 color wave simulation LED prop
LED cube component prefabs (14):
▫ Ten LED wiring component objects
▫ Highly-detailed LED head object
▫ Three highly-detailed LED base configuration objects for using as a fully-independent single LED, and in any cube configurations
Full project ReadMe
...........................................
E-mail me if you have any questions: dimichelec@gmail.com
Price $27.00
Monster Trucks Mega Bundle by TaraGameStudios
Game Ready, High-Quality Models of 5 Different Monster Truck Vehicles. Models are built with realistic proportions and correct Geometry.
Features :-
* Completely Unwrapped Models of Monster Trucks and Dumper
* Consists of High Quality and Detailed Textures.
* All Materials Assigned Properly.
* Models proportioned to Real world Size.
* Detailed and Low Mesh Models and Prefabs ready to use for Games.
* Includes 5 different Monster Truck vehicles
* Includes 3 different colors in Dumper Truck
* Demo Scene Included with 10 Different sample colors in each Monster Truck
Special Feature :-
* Customize your favourite color to the Monster Truck
* Three different Texture patterns included. Plain color, Body Graphics & Logo Styles
* 143 Prefab Trucks ready to use
Pack Contains :-
MODELS :
* Monster Trucks: Packed with 5 Amazing Game ready Models.
TEXTURES :
* All Textures with 2048 X 2048 Resolution.
TRI COUNT :
Monster Truck 1:- Body: 2792, Handle: 7536, Doors: 760, Windows: 304, Handle: 502
Monster Truck 2:- Body: 3770, Engine: 9014, Doors : 736, Glass : 580, Handle : 512
Monster Truck 3:- Body: 1592, Engine: 18133, Doors : 120, Glass : 172, Handle : 532, Bumper : 500
Monster Truck 4:- Body: 2032, Engine: 10757, Doors : 552, Glass : 512, Handle : 564, Carrier : 346
Dumper:- Body: 8723, Carrier: 3354, Carrier Base : 1354, Door : 640, Handle : 512, Tyre : 4176
We would love to hear your rating and comments.
Support email: tgamesassets@gmail.com
Checkout all our Assets Here
Price $39.99
Casual Classical Puzzle Music Pack by Two Tail Fox
Sherlock Holmes never leaves home without it - Casual Puzzle Music with an Orchestral flare!
Immerse your audience in the quaint, mysterious, and delightfully devilish world of historical British super-sleuths with Two Tail Fox's Casual Classical Puzzle Music Pack!
Ideal for:
Concentration? Yes.
Sudoku? Yes.
Match-3? Of course.
Tile slide? You bet.
Literally any puzzle? Definitely.
Features:
9 original immaculately orchestrated music tracks (incl. variations) recorded acoustically by conservatory musicians 2 incredibly satisfying stingers for Level Clear and Level Fail All of the essentials you need for your next killer puzzle game!
Dust off your cap, polish your magnifying glass, and wind-up that fob watch, because time is ticking!
Get solving. Buy Now.
Tracklist:
1. Simple-Puzzle_71bpm [LOOP] 2. Simple-Puzzle_No-Melody_71bpm [LOOP] 3. Intermediate-Puzzle_62bpm [LOOP] 4. Intermediate-Puzzle_No-Melody_62bpm [LOOP] 5. Tricky-Puzzle_90bpm [LOOP] 6. Tricky-Puzzle_No-Melody_90bpm [LOOP] 7. Brainteaser-Puzzle_104bpm [LOOP] 8. Brainteaser-Puzzle_No-Melody_104bpm [LOOP] 9. Menu-Screen_70bpm [LOOP] 10. STG_Time-Up_60bpm 11. STG_Victory_84bpmBONUS TRACKS
12. Quirky Victorian Science Experiment (No Drums) [LOOP]
13. Quirky Victorian Science Experiment [LOOP]
Number of Audio Wavs: Eleven (11)
Number of Audio Cues: Eleven (11)
Sample rate / bit rate: Crisp 44,100 Hz
Does music loop: Yes
Minutes of audio provided: 13 minutes 15 seconds
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://twotailfox.com
Price $19.99
Industrial Spider Robot AAA HDRP by BCS
Gameready lowpolies baked with love from cinematic highpolies. Concept design by of the top AAA artists. Each model contains textures: 2048x2048, diffuse, specular and normals. Include 59 cinematic physic-based animations. Everything to set this model as your main character or an NPC of marvelous quality.
Full production cost over $5,000. Bring into your game the level of character design competitive to Deus Ex: Human Revolution, Deus Ex: Mankind Divided, Syndicate, Detroit: Become Human, Horizon Zero Dawn, Star Citizen and Cyberpunk 2077 benchmarks!
Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).
N.B. This pack is set for HDRP.
List out the number of unique assets included:
• Engineering Drone Hexapod (11270tris, 2k textures: albedo, normal, specular).
• adron_idle_01 (animation)
• adron_idle_02 (animation)
• adron_idle_03 (animation)
• adron_idle_04 (animation)
• adron_idle_05 (animation)
• adron_idle_06 (animation)
• adron_special_touch_01 (animation)
• adron_special_touch_02 (animation)
• adron_turn_45_L (animation)
• adron_turn_45_R (animation)
• anim_adron@adron_attack_01 (animation)
• anim_adron@adron_attack_02 (animation)
• anim_adron@adron_attack_03 (animation)
• anim_adron@adron_attack_04 (animation)
• anim_adron@adron_attack_05 (animation)
• anim_adron@adron_combat_idle_01
(animation)
• anim_adron@adron_combat_idle_02
(animation)
• anim_adron@adron_combat_idle_03
(animation)
• anim_adron@adron_combat_idle_04
(animation)
• anim_adron@adron_combat_idle_05
(animation)
• anim_adron@adron_combat_idle_06
(animation)
• anim_adron@adron_death_univ_01 (animation)
• anim_adron@adron_death_univ_01_dead (animation)
• anim_adron@adron_death_univ_crit_01 (animation)
• anim_adron@adron_death_univ_crit_01_dead (animation)
• anim_adron@adron_From_Combat (animation)
• anim_adron@adron_from_weld (animation)
• anim_adron@adron_hit_crit_01 (animation)
• anim_adron@adron_hit_crit_02 (animation)
• anim_adron@adron_hit_univ_01 (animation)
• anim_adron@adron_hit_univ_02 (animation)
• anim_adron@adron_hit_univ_03 (animation)
• anim_adron@adron_knocked (animation)
• anim_adron@adron_knocked_getup (animation)
• anim_adron@adron_knocked_idle (animation)
• anim_adron@adron_powerdown (animation)
• anim_adron@adron_powerdown_idle (animation)
• anim_adron@adron_powerup (animation)
• anim_adron@adron_run (animation)
• anim_adron@adron_special_touch_01 (animation)
• anim_adron@adron_special_touch_02 (animation)
• anim_adron@adron_special_welding_01 (animation)
• anim_adron@adron_special_welding_02 (animation)
• anim_adron@adron_special_welding_03 (animation)
• anim_adron@adron_special_welding_04 (animation)
• anim_adron@adron_special_welding_05 (animation)
• anim_adron@adron_to_combat (animation)
• anim_adron@adron_to_weld (animation)
• anim_adron@adron_walk (animation)
• anim_adron@adron_weld (animation)
• anim_adron@death_laser_01 (animation)
• anim_adron@death_laser_01_dead (animation)
• anim_adron@death_laser_crit (animation)
• anim_adron@death_laser_crit_dead (animation)
• anim_adron@death_phys_01 (animation)
• anim_adron@death_phys_01_dead (animation)
• anim_adron@death_phys_crit (animation)
• anim_adron@death_phys_crit_dead (animation).
Price $199.99
Armored giant 02 by Creatorium sound design
The sounds named as "..._stepUp_..." must be set at the moment when the knee starts the rising (it's not the looped sounds). The sounds named as "..._stepDown_..." must be set at the end of a step when a foot contacts with a surface and it must interrupt the sound of rising knee.
The sounds of steps are presented for four types of the surfaces and it is indicated in the name of file too: grass, stones, shoal water and clean rigid surface.
This pack also contains the sounds of the moving of movable parts: "..._partMoveStop_..." is the end of moving of a part and it must interrupt the sounds named "..._partMove_...".
"..._bodyTurn_..." works the same way.
Four sounds of failure are different and it was made not for using it in random mode, but maybe it will work.
Price $15.00
Backhoe Controller - HEAVY MACHINERY by WSM Game Studio
KEY FEATURES
* Backhoe Controller system
* Vehicle Controller system
* Vehicle Camera system (TPS, FPS and Top Down)
* Customizable Keyboard Input
* Supports moving steering wheel and levers
* Supports both Self Leveling and Non-Self Leveling Backhoe Loaders
* 4K Backhoe Textures
* Clean UV's
PACKAGE CONTENTS
* Ready to use Backhoe prefabs
* Ready to use Rock prefab
* Ready to use Dumpster prefabs
* 6 backhoe textures variations (yellow, orange, blue)
* New and Old textures variations
HEAVY MACHINERY COLLECTION
ULTIMATE COLECTION
Backhoe Controller
Dump Truck Controller
Forklift Controller
Wheel Loader Controller
MODELS POLYCOUNT
* Backhoe: 27817 (All modular parts combined)
* Stationary Dumpster: 754
* Rock: 100
TEXTURE MAPS RESOLUTION
* 4K Backhoe (Albedo, AO, Metallic and Normal maps)
* 2K Stationary Dumpster (Albedo, AO, Metallic and Normal maps)
* 1K Backhoe Wheels (Albedo, AO, Metallic and Normal maps)
* 1K Backhoe Buckets (Albedo, AO, Metallic and Normal maps)
* 1K Rock (Albedo, Roghness and Normal maps)
**************************
Don't forget to rate this package and check out my other assets as well!
**************************
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Price $30.00
Humans - Bonus Files 3 by Infinity PBR
Purchase this and get the main pack for free, or purchase the main pack, and get this for free.
Bonus Files:
⭐ Unreal Engine project
Additional Bonus Packs:
⚡ Humans - Bonus Files 1.
⚡ Humans - Bonus Files 2.
Also available in the RPG Character Pack #1 Bundle.
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
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Detailed Old Wooden Houses and Shacks Pack by ANRUVAL_3D_MODELS
Main features:
-FBX models;
-All 4 models contain Albedo and Normal maps
-All of the Textures are 4096x4096 PNGs;
-Ready to be decorated with furnitures.
Package contains:
-Wooden Shack 01 (15379 tris);
-Wooden Shack 02 (16762 tris);
-Wooden Shack 03 (10187 tris);
-Wooden Shack 04 (11388 tris).
Create stunning environments using these assets for your own game.
Contact:
mr.rusel1999@mail.ru
Price $24.99
Mobile Fantasy Creatures Pack by N-hance Studio
This package is designed for Forest zones and suits well with stylized / fantasy mobile games. You can mix this package with our Stylized Fantasy Summer Environment Pack(https://assetstore.unity.com/packages/3d/environments/stylized-fantasy-summer-environment-pack-167684) to make your level even more interesting and diverse.
Various color materials for wide color customization included!
PBR Stylized Material:
-16 Handpainted Diffuse Maps(4 for each of creature in the package)
-4 Normal Maps
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TECHNICAL INFORMATION
Rigged: Yes
Animated: Yes
Number of Characters: 4
____________________________
Vertex Count(Small Ent): 1,776
Triangle Count(Small Ent): 2,762
Vertex Count(Fairy): 3,561
Triangle Count(Fairy): 5,307
Vertex Count(Plant): 2,747
Triangle Count(Plant): 4,458
Vertex Count(Giant): 3,714
Triangle Count(Giant): 6,066
____________________________
Texture Resolutions: 512x512, 1024x1024
Number of Textures: 23
Number of Materials: 32( 16 Mobile shaders & 16 PC shaders)
Animations types: In-place
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Concrete Garage Environment by Brandon Gillespie
This is a interior modular asset that can be laid out in a variety of ways to create parking and storage garages, grungy retail spaces or abandoned zombie ready environments.
Includes layout to easily create a place to park cars or fill with vegetation and debris to create a dark passage to explore. Use as a background for characters or to showcase vehicles and collectables.
Main features:
Low-poly | 8k Textures | Modular | Linear color space
Included assets:
• Garage part asset - Polygon count : 195
• Garage part layout prefab
• Garage demo scene + Post processing settings
Included textures:
• Diffuse
• Secular/Smoothness(RGBA)
• Normal
Reviews/feedback are always appreciated and helps me to improve and create higher quality assets. Thanks!
Price $5.00
Sci-Fi Spider Robot AAA URP by BCS
Gameready lowpolies baked with love from cinematic highpolies. Concept design by of the top AAA artists. Each model contains textures: 2048x2048, diffuse, specular and normals. Include 59 cinematic physic-based animations. Everything to set this model as your main character or an NPC of marvelous quality.
Full production cost over $5,000. Bring into your game the level of character design competitive to Deus Ex: Human Revolution, Deus Ex: Mankind Divided, Syndicate, Detroit: Become Human, Horizon Zero Dawn, Star Citizen and Cyberpunk 2077 benchmarks!
Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).
N.B. This pack is set for URP.
List out the number of unique assets included:
• Sci-Fi Drone Hexapod (11270tris, 2k textures: albedo, normal, specular).
• adron_idle_01 (animation)
• adron_idle_02 (animation)
• adron_idle_03 (animation)
• adron_idle_04 (animation)
• adron_idle_05 (animation)
• adron_idle_06 (animation)
• adron_special_touch_01 (animation)
• adron_special_touch_02 (animation)
• adron_turn_45_L (animation)
• adron_turn_45_R (animation)
• anim_adron@adron_attack_01 (animation)
• anim_adron@adron_attack_02 (animation)
• anim_adron@adron_attack_03 (animation)
• anim_adron@adron_attack_04 (animation)
• anim_adron@adron_attack_05 (animation)
• anim_adron@adron_combat_idle_01
(animation)
• anim_adron@adron_combat_idle_02
(animation)
• anim_adron@adron_combat_idle_03
(animation)
• anim_adron@adron_combat_idle_04
(animation)
• anim_adron@adron_combat_idle_05
(animation)
• anim_adron@adron_combat_idle_06
(animation)
• anim_adron@adron_death_univ_01 (animation)
• anim_adron@adron_death_univ_01_dead (animation)
• anim_adron@adron_death_univ_crit_01 (animation)
• anim_adron@adron_death_univ_crit_01_dead (animation)
• anim_adron@adron_From_Combat (animation)
• anim_adron@adron_from_weld (animation)
• anim_adron@adron_hit_crit_01 (animation)
• anim_adron@adron_hit_crit_02 (animation)
• anim_adron@adron_hit_univ_01 (animation)
• anim_adron@adron_hit_univ_02 (animation)
• anim_adron@adron_hit_univ_03 (animation)
• anim_adron@adron_knocked (animation)
• anim_adron@adron_knocked_getup (animation)
• anim_adron@adron_knocked_idle (animation)
• anim_adron@adron_powerdown (animation)
• anim_adron@adron_powerdown_idle (animation)
• anim_adron@adron_powerup (animation)
• anim_adron@adron_run (animation)
• anim_adron@adron_special_touch_01 (animation)
• anim_adron@adron_special_touch_02 (animation)
• anim_adron@adron_special_welding_01 (animation)
• anim_adron@adron_special_welding_02 (animation)
• anim_adron@adron_special_welding_03 (animation)
• anim_adron@adron_special_welding_04 (animation)
• anim_adron@adron_special_welding_05 (animation)
• anim_adron@adron_to_combat (animation)
• anim_adron@adron_to_weld (animation)
• anim_adron@adron_walk (animation)
• anim_adron@adron_weld (animation)
• anim_adron@death_laser_01 (animation)
• anim_adron@death_laser_01_dead (animation)
• anim_adron@death_laser_crit (animation)
• anim_adron@death_laser_crit_dead (animation)
• anim_adron@death_phys_01 (animation)
• anim_adron@death_phys_01_dead (animation)
• anim_adron@death_phys_crit (animation)
• anim_adron@death_phys_crit_dead (animation).
Price $149.99
Industrial Spider Robot AAA URP by BCS
Gameready lowpolies baked with love from cinematic highpolies. Concept design by of the top AAA artists. Each model contains textures: 2048x2048, diffuse, specular and normals. Include 59 cinematic physic-based animations. Everything to set this model as your main character or an NPC of marvelous quality.
Full production cost over $5,000. Bring into your game the level of character design competitive to Deus Ex: Human Revolution, Deus Ex: Mankind Divided, Syndicate, Detroit: Become Human, Horizon Zero Dawn, Star Citizen and Cyberpunk 2077 benchmarks!
Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).
N.B. This pack is set for URP.
List out the number of unique assets included:
• Engineering Drone Hexapod (11270tris, 2k textures: albedo, normal, specular).
• adron_idle_01 (animation)
• adron_idle_02 (animation)
• adron_idle_03 (animation)
• adron_idle_04 (animation)
• adron_idle_05 (animation)
• adron_idle_06 (animation)
• adron_special_touch_01 (animation)
• adron_special_touch_02 (animation)
• adron_turn_45_L (animation)
• adron_turn_45_R (animation)
• anim_adron@adron_attack_01 (animation)
• anim_adron@adron_attack_02 (animation)
• anim_adron@adron_attack_03 (animation)
• anim_adron@adron_attack_04 (animation)
• anim_adron@adron_attack_05 (animation)
• anim_adron@adron_combat_idle_01
(animation)
• anim_adron@adron_combat_idle_02
(animation)
• anim_adron@adron_combat_idle_03
(animation)
• anim_adron@adron_combat_idle_04
(animation)
• anim_adron@adron_combat_idle_05
(animation)
• anim_adron@adron_combat_idle_06
(animation)
• anim_adron@adron_death_univ_01 (animation)
• anim_adron@adron_death_univ_01_dead (animation)
• anim_adron@adron_death_univ_crit_01 (animation)
• anim_adron@adron_death_univ_crit_01_dead (animation)
• anim_adron@adron_From_Combat (animation)
• anim_adron@adron_from_weld (animation)
• anim_adron@adron_hit_crit_01 (animation)
• anim_adron@adron_hit_crit_02 (animation)
• anim_adron@adron_hit_univ_01 (animation)
• anim_adron@adron_hit_univ_02 (animation)
• anim_adron@adron_hit_univ_03 (animation)
• anim_adron@adron_knocked (animation)
• anim_adron@adron_knocked_getup (animation)
• anim_adron@adron_knocked_idle (animation)
• anim_adron@adron_powerdown (animation)
• anim_adron@adron_powerdown_idle (animation)
• anim_adron@adron_powerup (animation)
• anim_adron@adron_run (animation)
• anim_adron@adron_special_touch_01 (animation)
• anim_adron@adron_special_touch_02 (animation)
• anim_adron@adron_special_welding_01 (animation)
• anim_adron@adron_special_welding_02 (animation)
• anim_adron@adron_special_welding_03 (animation)
• anim_adron@adron_special_welding_04 (animation)
• anim_adron@adron_special_welding_05 (animation)
• anim_adron@adron_to_combat (animation)
• anim_adron@adron_to_weld (animation)
• anim_adron@adron_walk (animation)
• anim_adron@adron_weld (animation)
• anim_adron@death_laser_01 (animation)
• anim_adron@death_laser_01_dead (animation)
• anim_adron@death_laser_crit (animation)
• anim_adron@death_laser_crit_dead (animation)
• anim_adron@death_phys_01 (animation)
• anim_adron@death_phys_01_dead (animation)
• anim_adron@death_phys_crit (animation)
• anim_adron@death_phys_crit_dead (animation).
Price $199.99
