Werewolf AnimSet by wemakethegame
Werewolf AnimSet is included +36 anims
This asset is for Boss werewolf.
Main Animation List:
6 attacks (attacker+victim)
4 buff (buff, digging, eat, roar)
3 avoid
1 defense
1 idle
6 hit
2 run
7 dead
1 rise
2 down
2 showup
The best way to contact me is e-mail.
contact@wemakethegame.com
I always appreciate your great comments and feedback.
Price $34.99
This asset is for Boss werewolf.
Main Animation List:
6 attacks (attacker+victim)
4 buff (buff, digging, eat, roar)
3 avoid
1 defense
1 idle
6 hit
2 run
7 dead
1 rise
2 down
2 showup
The best way to contact me is e-mail.
contact@wemakethegame.com
I always appreciate your great comments and feedback.
Price $34.99
Cyberpunk man by Anton puzanov 1989
PBR textures(Metallic Sheder)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
-roughness
-Emissive
Cyberpunk man low-poly character for your game The model is well optimized and has many different textures. Which you can easily reduce to the desired resolution
Contains texture maps 2048x2048 ( if desired, you can reduce them to any size without loss of quality) The character contains 3 configured skins and 2 weapons and has several folding parts. In the model, it is desirable to use a Shader with two-sided polygon mapping.
Cyberpunk man
Faces - 21936
Tris - 42397
Verts - 40102
Gun
Faces - 2386
Tris - 4644
Verts - 4690
Price $20.00
PBR textures.
-Albedo
-AO
-Metallic
-Normal
-roughness
-Emissive
Cyberpunk man low-poly character for your game The model is well optimized and has many different textures. Which you can easily reduce to the desired resolution
Contains texture maps 2048x2048 ( if desired, you can reduce them to any size without loss of quality) The character contains 3 configured skins and 2 weapons and has several folding parts. In the model, it is desirable to use a Shader with two-sided polygon mapping.
Cyberpunk man
Faces - 21936
Tris - 42397
Verts - 40102
Gun
Faces - 2386
Tris - 4644
Verts - 4690
Price $20.00
Amazing Visual Novel Engine / 2D Dialog Editor by Payalnick
Visual Novel Engine / 2D Dialog Editor provides an opportunity to create Dialogs for Novel games(also you can use this editor for another dialog types, but it is ideal for Novels).
To create a game, you will need to create a character, write dialogs using the node based editor, combine dialogs in the node based scenario editor, and drag the scenario file to the scenario loader. And then launch the game!
Visual Novel Engine / 2D Dialog Editor contains 3 editors: Character Editor, Dialog editor and Scenario Editor.
Price $15.00
To create a game, you will need to create a character, write dialogs using the node based editor, combine dialogs in the node based scenario editor, and drag the scenario file to the scenario loader. And then launch the game!
Visual Novel Engine / 2D Dialog Editor contains 3 editors: Character Editor, Dialog editor and Scenario Editor.
Price $15.00
Persian Maker by Hawre
Real time Persian writing in Unity
Features :
Very small volume of plugins that have a script in DLL
Added plugin menu to standard UI menu
Build buttons, check boxes, text boxes and labels with just one click
Ability to convert Persian words online in Unity environment
Persian writing in game mode
Rename objects to Persian
Optimized
Price $4.99
Features :
Very small volume of plugins that have a script in DLL
Added plugin menu to standard UI menu
Build buttons, check boxes, text boxes and labels with just one click
Ability to convert Persian words online in Unity environment
Persian writing in game mode
Rename objects to Persian
Optimized
Price $4.99
Scifi Fighter SUI45 by MSGDI
This pack contains a scifi jet fighter with modular weapons and decals. It can be used in a scifi or space themed game.
- Scifi fighter
- 4 missiles, 2 bombs, fuel tank, 3 barrels, minigun, railgun, missile pod
- retractable landing gear
- optional wheel or skid landing gear
- movable aileron, elevator, rudder
- modular cockpit parts
- 3 pre-assembled cockpits
- cockpits can be changed
- cockpit canopy can be opened
- transparent and opaque cockpit canopy
- 33 decals: national enblems and labels
- 5 different texture sets
- PSDs with intact layers are included
- PBR textures for the unity standard shader (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4x 4096 (fighter, cockpit, panels, decals) and 2048 (weapons)
- Tris count fighter hull ca. 13200
- Final tris count depends on how many weapons are used for the fighter
Price $25.00
- Scifi fighter
- 4 missiles, 2 bombs, fuel tank, 3 barrels, minigun, railgun, missile pod
- retractable landing gear
- optional wheel or skid landing gear
- movable aileron, elevator, rudder
- modular cockpit parts
- 3 pre-assembled cockpits
- cockpits can be changed
- cockpit canopy can be opened
- transparent and opaque cockpit canopy
- 33 decals: national enblems and labels
- 5 different texture sets
- PSDs with intact layers are included
- PBR textures for the unity standard shader (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4x 4096 (fighter, cockpit, panels, decals) and 2048 (weapons)
- Tris count fighter hull ca. 13200
- Final tris count depends on how many weapons are used for the fighter
Price $25.00
Heavy Lancer Set by wemakethegame
Heavy Lancer Set is included 120 anims.
This asset is for a main character, like a Heavy Knight that hunts giant Monsters.
Main Animation List:
4 attacks (4 combo) 1 buff 4 roll 1 idle 12 hit 4 avoid 1 dash 3 Jump 8 move_run 8 defence_move_run 8 move_walk 8 defence_move_walk Run_start_L/R Run_stop_L/R Walk_start_L/R Walk_stop_L/R 4 dead 4 rise equip/unequip
The best way to contact me is e-mail.
contact@wemakethegame.com
I always appreciate your great comments and feedback.
Price $59.99
This asset is for a main character, like a Heavy Knight that hunts giant Monsters.
Main Animation List:
4 attacks (4 combo) 1 buff 4 roll 1 idle 12 hit 4 avoid 1 dash 3 Jump 8 move_run 8 defence_move_run 8 move_walk 8 defence_move_walk Run_start_L/R Run_stop_L/R Walk_start_L/R Walk_stop_L/R 4 dead 4 rise equip/unequip
The best way to contact me is e-mail.
contact@wemakethegame.com
I always appreciate your great comments and feedback.
Price $59.99
Mia Lock by Mia Locklace
*Mia Lock - Bundle*
Mia Lock is your next heroïne for your game !
She is coming with full customizable outfits :
Bikini Top/Bottom
Casual outfit Top/Bottom/Shoes
Fantasy Outfit Top/Bottom/Shoes
Scifi Outfit Top/Bottom/Shoes
BONUS : Her purple necklace
Mia is fully rigged and ready to receive your customs animations.
All textures are in 2K Resolutions.
Subsurface scattering Skin shaders include !
High res' poly >30k
Please read the documentation before importing the SSS zip plugin
Feel free to contact me for any support or questions !
** The environment doesn't come with the package**
Price $44.99
Modern Office Chair by AshMesh
Game ready Modern Office Chair model with PBR textures.
Features:
⦁ Texture Set: Albedo, MetallicSmoothness, Normal, AO;
⦁ Texture resolution: 4096x4096;
⦁ Formats: .png, .fbx;
⦁ Materials: PBR(Metallic);
⦁ Polycount: 7166 tris, 3733 vertices;
⦁ Model unwrapped manually to make most efficient use of the UV space;
⦁ Scaled to approximate real world size;
⦁ No special plugins needed;
⦁ Included old variant of textures.
Price $7.99
Features:
⦁ Texture Set: Albedo, MetallicSmoothness, Normal, AO;
⦁ Texture resolution: 4096x4096;
⦁ Formats: .png, .fbx;
⦁ Materials: PBR(Metallic);
⦁ Polycount: 7166 tris, 3733 vertices;
⦁ Model unwrapped manually to make most efficient use of the UV space;
⦁ Scaled to approximate real world size;
⦁ No special plugins needed;
⦁ Included old variant of textures.
Price $7.99
Cartoon Vehicle Pack Volume 3 by Helix Studio
[ABOUT]
The pack includes 5 casual cartoon car models. This pack is perfect for racing arcade games and other projects related to cars and speed. At the same time, the models can be used as high-quality props for your project.
The first feature of the pack is that the UV map of all models is “collapsed” to a point or to a line, which allows, conditionally, to fill the model with pure material of one color (if the map is “collapsed” to a line, you can fill it with a gradient), but it deprives the ability to add detail using texture. An exception is made for some parts of cars that require a certain texture or decal. For example, an inscription on a license plate. You should consider these features when choosing this pack for your project. These measures enable to achieve a significant increase in productivity and resource savings, but require some specific settings in case of color changes.
The second feature of the pack is that it includes other pack with paid shader for Unity. This shader will help you achieve a very bright and stylish visual appearance of your project. You can find out more about these shader by clicking on the link.
[TECHNICAL ANNOTATION]
Prefabs: 15 (3 shader options for each car)
LODs: none
Colliders: none
Textures: One 2k map for all (pure color palette)
Polycount:
- FIB Suburban: 12032 tris
- Police Suburban: 11760 tris
- Police Blue Car: 12802 tris
- Police Black Car: 12790 tris
- SWAT Truck: 10598 tris
VFX Prefabs: yes (flashing)
The cars consist of several separate meshes: the body itself and independent wheel models. The car wheel pivots are set accurately for spinning and the body is modelled for the drive wheels not to touch the arch when turning. The body is a combined mesh itself and its doors, trunk, hood don’t open. There is no interior in any car.
N. B.! As a result of shader’s specification the models have an increased polygone number to make the shading beautiful and high-quality.
For flashing effects, VFX prefabs are created using a particle system, without any lights. Also keep in mind that the included paid shader does not respond to any light sources, except for one directional light.
[TEXTURES AND MATERIALS]
You can use included shader familiar to you, and those that come with this pack. However, take into account the peculiarity of the UV map and texture. The texture is presented in the form of a PSD file, in which various parts for painting models are distributed by groups and layers.
Only the diffuse and emission maps are used for that models. Resolution of diffuse texture map is 2k.
In the pack you will find 3 prefabs with different shaders for each car model.
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com
Price $12.00
The pack includes 5 casual cartoon car models. This pack is perfect for racing arcade games and other projects related to cars and speed. At the same time, the models can be used as high-quality props for your project.
The first feature of the pack is that the UV map of all models is “collapsed” to a point or to a line, which allows, conditionally, to fill the model with pure material of one color (if the map is “collapsed” to a line, you can fill it with a gradient), but it deprives the ability to add detail using texture. An exception is made for some parts of cars that require a certain texture or decal. For example, an inscription on a license plate. You should consider these features when choosing this pack for your project. These measures enable to achieve a significant increase in productivity and resource savings, but require some specific settings in case of color changes.
The second feature of the pack is that it includes other pack with paid shader for Unity. This shader will help you achieve a very bright and stylish visual appearance of your project. You can find out more about these shader by clicking on the link.
[TECHNICAL ANNOTATION]
Prefabs: 15 (3 shader options for each car)
LODs: none
Colliders: none
Textures: One 2k map for all (pure color palette)
Polycount:
- FIB Suburban: 12032 tris
- Police Suburban: 11760 tris
- Police Blue Car: 12802 tris
- Police Black Car: 12790 tris
- SWAT Truck: 10598 tris
VFX Prefabs: yes (flashing)
The cars consist of several separate meshes: the body itself and independent wheel models. The car wheel pivots are set accurately for spinning and the body is modelled for the drive wheels not to touch the arch when turning. The body is a combined mesh itself and its doors, trunk, hood don’t open. There is no interior in any car.
N. B.! As a result of shader’s specification the models have an increased polygone number to make the shading beautiful and high-quality.
For flashing effects, VFX prefabs are created using a particle system, without any lights. Also keep in mind that the included paid shader does not respond to any light sources, except for one directional light.
[TEXTURES AND MATERIALS]
You can use included shader familiar to you, and those that come with this pack. However, take into account the peculiarity of the UV map and texture. The texture is presented in the form of a PSD file, in which various parts for painting models are distributed by groups and layers.
Only the diffuse and emission maps are used for that models. Resolution of diffuse texture map is 2k.
In the pack you will find 3 prefabs with different shaders for each car model.
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com
Price $12.00
Orchestral Gestures by Trudat Sound
Orchestral Gestures is an action, adventure and fantasy RPG music pack for you to use in your own game creations.
These stirring brass motifs and soaring string melodies bring a real emotional depth and will help bring your project to whole new level.
Yours for just $12.99, these tracks are just what you need to bring some magical atmosphere to your game!
CONTENTS
1. Morning Light.wav ( 1:14)
2. Hopeful March.wav ( 1:37)
3. Legends Theme.wav ( 2:25)
4. Heed the Call.wav ( 1:57)
5. An Unwelcome Friend.wav ( 1:33)
6. Into the Valley.wav ( 1:15)
7. Quizzical Issues.wav ( 1:13)
8. A Stirring Slumber.wav ( 1:55)
9. My Love to Thee.wav ( 1: 2)
10. Sinister Sixes.wav ( 1:14)
11. At Last its Ending.wav ( 1:38)
http://www.trudatsound.com
Price $12.99
These stirring brass motifs and soaring string melodies bring a real emotional depth and will help bring your project to whole new level.
Yours for just $12.99, these tracks are just what you need to bring some magical atmosphere to your game!
CONTENTS
1. Morning Light.wav ( 1:14)
2. Hopeful March.wav ( 1:37)
3. Legends Theme.wav ( 2:25)
4. Heed the Call.wav ( 1:57)
5. An Unwelcome Friend.wav ( 1:33)
6. Into the Valley.wav ( 1:15)
7. Quizzical Issues.wav ( 1:13)
8. A Stirring Slumber.wav ( 1:55)
9. My Love to Thee.wav ( 1: 2)
10. Sinister Sixes.wav ( 1:14)
11. At Last its Ending.wav ( 1:38)
http://www.trudatsound.com
Price $12.99
Spaceship Echo 3 armed by Evgeny Pritula
Spaceship with cockpit, animated HUD holograms and weapons.
The package includes:
- Spaceship 36 494 tris
- 4 turret modifications!
- Spaceship materials
- Skybox Earth, resolution 2048 each cube side
- Demo scene
All textures are Physically Based Rendering. Textures included: Albedo, Metallic, Normal, emission.
The texture is different from Spaceship Echo Two
Textures resolution: min. 32x32 max. 4096x4096.
For any questions, please contact our Unity Connect account or email. Also we are open to your wishes or additions.
Screenshots taken using Unity 5
Price $15.99
The package includes:
- Spaceship 36 494 tris
- 4 turret modifications!
- Spaceship materials
- Skybox Earth, resolution 2048 each cube side
- Demo scene
All textures are Physically Based Rendering. Textures included: Albedo, Metallic, Normal, emission.
The texture is different from Spaceship Echo Two
Textures resolution: min. 32x32 max. 4096x4096.
For any questions, please contact our Unity Connect account or email. Also we are open to your wishes or additions.
Screenshots taken using Unity 5
Price $15.99
Android floating virtual keyboard by uDrawR
If you need to display a nice virtual keyboard for Android users which are similar to iOS users, this package is for you.
This package aims to imitate iOS layout of virtual keyboard to other platforms like Android as an example. The package provides a basic functions:
- Floating virtual keyboard with layout keyboard on iphone
- Easy to plugin custom event for each key function with straightforward logic.
Clean C# code and independent in order to integrate into your complex project.
Document
If you have any questions, support, or idea contribution, please don’t hesitate to contact me via dttngan91@gmail.com or udrawr@gmail.com
Price $6.99
Medieval Weapons - Dynamic Damage by ASSIST Software
The Medieval Weapons - Dynamic Damage is a high-quality FPS weapons pack with a total of 35 AAA quality models grouped in 7 packs. All models have two PBR textures sets at 4K each, one for standard models and one for damaged models.
Each model has also a dynamic damage material that can be used to have a smooth and realistic transition between the two states. The custom damage shader supports Standard Rendering Pipeline only. The ranged weapons have reload and fire animations.
Swords pack ( ~2000 to 5000 polygons):
• Claymore
• Knights Bastard Sword
• Lowlander Sword
• Saracen Scimitar
• Viking Sword
Axes pack ( ~1000 to 4000 polygons):
• Bardiche
• Battle Axe
• Double Headed Axe
• Gotland Viking Axe
• Otoman Axe
Shield pack ( ~1000 to 4000 polygons):
• Knight Larp Shield
• Kite Shield
• Coat of Arms Shield
• Templar Shield
• Viking Shield
Daggers pack ( ~1500 to 3000 polygons):
• 14th Century Dagger
• Crusader Dagger
• Medieval Knights Dagger
• Persian Qajar Khanjar
• Viking Dagger
Maces pack ( ~1500 to 3000 polygons):
• German Mace
• Gothic Flanged Mace
• Norman Mace
• Short Larp Mace
• Spiked Morningstar
Spears pack ( ~1000 to 3000 polygons):
• 14 Century Lance
• Bill Halebard
• Celtic Spear
• English Halberd
• Knights Halberd
Ranged pack ( ~1000 to 8000 polygons):
• 14 Curved Crossbow
• Heavy CrossBow
• Large Slingshot Crossbow
• Long Bow
• Larp Bow
Price $25.00
Each model has also a dynamic damage material that can be used to have a smooth and realistic transition between the two states. The custom damage shader supports Standard Rendering Pipeline only. The ranged weapons have reload and fire animations.
Swords pack ( ~2000 to 5000 polygons):
• Claymore
• Knights Bastard Sword
• Lowlander Sword
• Saracen Scimitar
• Viking Sword
Axes pack ( ~1000 to 4000 polygons):
• Bardiche
• Battle Axe
• Double Headed Axe
• Gotland Viking Axe
• Otoman Axe
Shield pack ( ~1000 to 4000 polygons):
• Knight Larp Shield
• Kite Shield
• Coat of Arms Shield
• Templar Shield
• Viking Shield
Daggers pack ( ~1500 to 3000 polygons):
• 14th Century Dagger
• Crusader Dagger
• Medieval Knights Dagger
• Persian Qajar Khanjar
• Viking Dagger
Maces pack ( ~1500 to 3000 polygons):
• German Mace
• Gothic Flanged Mace
• Norman Mace
• Short Larp Mace
• Spiked Morningstar
Spears pack ( ~1000 to 3000 polygons):
• 14 Century Lance
• Bill Halebard
• Celtic Spear
• English Halberd
• Knights Halberd
Ranged pack ( ~1000 to 8000 polygons):
• 14 Curved Crossbow
• Heavy CrossBow
• Large Slingshot Crossbow
• Long Bow
• Larp Bow
Price $25.00
The Vegetation Engine • Terrain Elements Add-on by BOXOPHOBIC
Get Started • Documentation • Join Discord • Contact
Welcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues or if you just want to say hi!
Overview
The Vegetation Engine • Terrain Elements Add-on is a set of element shaders designed to control the vegetation color, size, overlay, leaves, wetness, and wind power for each individual painted terrain layer.
The Vegetation Engine 2.0.0+ asset is required for the add-on to work!
The Vegetation Engine is a set of highly optimized vegetation shaders and tools designed to unify any vegetation asset from the Unity Asset Store, SpeedTree, Quixel Megascans, etc. or custom vegetation authored by your team. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, height-based blending, etc. for all vegetation assets with Standard, Universal, or HD Render Pipeline!
Compatibility
Terrain Elements supports the following Render Pipelines:
● Standard Render Pipeline 2018.4+
● Universal Render Pipeline 7.2.1+
● HD Render Pipeline 7.2.1+
Terrain Elements has integration with the following 3rd party tools:
● Amplify Shader Editor - Full shader editing support
Terrain Elements supports the following add-ons:
● The Vegetation Engine • Terrain Details Add-on
Features
● 16 layers support
● Demo and full source included
● Colors Elements: Color, Subsurface
● Extras Elements: Leaves, Overlay, Size, Wetness
● MotionElements: Wind Power
More Assets
● The Vegetation Engine • Unified wind shaders for any vegetation
● The Vegetation Engine • Terrain Details Add-on
● Atmospheric Height Fog • Optimized fog for consoles, mobile and VR
● Polyverse Wind • Wind shaders compatible with any low poly assets
● Polyverse Skies • Low poly skybox shaders
● Free Skybox Shader • Cubemap Extended shader
Price $15.00
Welcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues or if you just want to say hi!
Overview
The Vegetation Engine • Terrain Elements Add-on is a set of element shaders designed to control the vegetation color, size, overlay, leaves, wetness, and wind power for each individual painted terrain layer.
The Vegetation Engine 2.0.0+ asset is required for the add-on to work!
The Vegetation Engine is a set of highly optimized vegetation shaders and tools designed to unify any vegetation asset from the Unity Asset Store, SpeedTree, Quixel Megascans, etc. or custom vegetation authored by your team. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, height-based blending, etc. for all vegetation assets with Standard, Universal, or HD Render Pipeline!
Compatibility
Terrain Elements supports the following Render Pipelines:
● Standard Render Pipeline 2018.4+
● Universal Render Pipeline 7.2.1+
● HD Render Pipeline 7.2.1+
Terrain Elements has integration with the following 3rd party tools:
● Amplify Shader Editor - Full shader editing support
Terrain Elements supports the following add-ons:
● The Vegetation Engine • Terrain Details Add-on
Features
● 16 layers support
● Demo and full source included
● Colors Elements: Color, Subsurface
● Extras Elements: Leaves, Overlay, Size, Wetness
● MotionElements: Wind Power
More Assets
● The Vegetation Engine • Unified wind shaders for any vegetation
● The Vegetation Engine • Terrain Details Add-on
● Atmospheric Height Fog • Optimized fog for consoles, mobile and VR
● Polyverse Wind • Wind shaders compatible with any low poly assets
● Polyverse Skies • Low poly skybox shaders
● Free Skybox Shader • Cubemap Extended shader
Price $15.00
Classic Motel by JahazArt - Studios
Classic Motel with realistic details, textures, UVM and materials applied correctly to make the asset look in any project, has interiors to be furnished, each door is separately to be opened or manipulated, has real dimensions and basic elements that make up a classic motel, the elements are as follows:
-Vertices: 106,889 Poligons: 89,535
Textures sizes: 993x993, 970x673, 736x736, 1024x1024, 893x894, 1560x2304, 1024x682, 1944x1195
- 13 Rooms
- 1 Medium Parking
- SideWalk
- Green Area
- 1 Office
- 2 Motel Signs
- 1 Motel Spectacular Signs
- Wooden and Glass doors
- 1 Air Conditioning per room
- Antennas
- Curtains
- Numbered doors
- 1 Electric Box
- Lamp Street
- Lights Street
- 5 Stairs
- Railing Stairs
Price $35.00
-Vertices: 106,889 Poligons: 89,535
Textures sizes: 993x993, 970x673, 736x736, 1024x1024, 893x894, 1560x2304, 1024x682, 1944x1195
- 13 Rooms
- 1 Medium Parking
- SideWalk
- Green Area
- 1 Office
- 2 Motel Signs
- 1 Motel Spectacular Signs
- Wooden and Glass doors
- 1 Air Conditioning per room
- Antennas
- Curtains
- Numbered doors
- 1 Electric Box
- Lamp Street
- Lights Street
- 5 Stairs
- Railing Stairs
Price $35.00
Wireframe Shader by Davit Naskidashvili
Most wanted and demanded wireframe shader.
• 100% shader effect
• No script rendering (GL.Lines)
• No use of a second mesh/camera/material while rendering
• No DX11 required
• Mobile, console and VR ready
• Single shader pass
• Single draw call
• Compatible with Universal (URP), High Definition (HDRP) and Built-in render piplines
• One node integration with ShaderGraph and Amplify Shader Editor
• Quad and Triangle wireframe rendering
• Skinned meshes - Yes
• Various parameters for Wireframe visualization
• Wireframe distance and dynamic fade effects
• Tessellation and global illumination support
• Special Wireframe projector shader
• Wireframe Texture Exporter tool
• Simple, fast, beautiful ... amazing
Have questions? Forum.
Note:
• Before rendering wireframe, it is necessary to calculate and bake it inside mesh. Package includes all required tools for generating such meshes in editor or run-time.
• Quad wireframe quality depends on the mesh vertex/triangle layout.
• Blendshapes are not supported.
• Tessellation and projector shaders work only in Built-in render pipeline.
Price $30.00
• 100% shader effect
• No script rendering (GL.Lines)
• No use of a second mesh/camera/material while rendering
• No DX11 required
• Mobile, console and VR ready
• Single shader pass
• Single draw call
• Compatible with Universal (URP), High Definition (HDRP) and Built-in render piplines
• One node integration with ShaderGraph and Amplify Shader Editor
• Quad and Triangle wireframe rendering
• Skinned meshes - Yes
• Various parameters for Wireframe visualization
• Wireframe distance and dynamic fade effects
• Tessellation and global illumination support
• Special Wireframe projector shader
• Wireframe Texture Exporter tool
• Simple, fast, beautiful ... amazing
Have questions? Forum.
Note:
• Before rendering wireframe, it is necessary to calculate and bake it inside mesh. Package includes all required tools for generating such meshes in editor or run-time.
• Quad wireframe quality depends on the mesh vertex/triangle layout.
• Blendshapes are not supported.
• Tessellation and projector shaders work only in Built-in render pipeline.
Price $30.00
Sci-Fi Interior Vol 1 by 3DAssetLibrary
A Sci-Fi interior set that allows you to create the foundation for your own sci-fi based interior environments easily!
Using this asset pack you can create your own sci-fi interior style level with ease!
Maybe adjust the colors,, use the assets for a base to create bigger more detailed scenes, animated the doors and much more for your game
Technical Data
Number of Unique Meshes: 51
Number of Materials: 56
Number of Textures: 153
Render Pipeline: HDRP
Poly Count: 45 - 1000
Texture Resolutions: 512 - 2048 (Please note that the HDRI Sky Texture is 4096 to ensure better quality)
If you run into any issues or need any help please contact me or leave a question and i'll get back to you and help as best as I can. I would really appreciate it if you could do this before leaving a review :)
If you have any issues, suggestion or anything else please either leave a question or join my Discord channel
Price $29.99
Using this asset pack you can create your own sci-fi interior style level with ease!
Maybe adjust the colors,, use the assets for a base to create bigger more detailed scenes, animated the doors and much more for your game
Technical Data
Number of Unique Meshes: 51
Number of Materials: 56
Number of Textures: 153
Render Pipeline: HDRP
Poly Count: 45 - 1000
Texture Resolutions: 512 - 2048 (Please note that the HDRI Sky Texture is 4096 to ensure better quality)
If you run into any issues or need any help please contact me or leave a question and i'll get back to you and help as best as I can. I would really appreciate it if you could do this before leaving a review :)
If you have any issues, suggestion or anything else please either leave a question or join my Discord channel
Price $29.99
